Clearing Horde gives rewards equivalent to clearing 30 individual Extreme raids; therefore it is less AP and time efficient for meat farming than Extreme+. However, the advantage is that you do not need to interact with the game as often compared to individually hosting Extreme+.
Useful Horde Characters (Non-Exhaustive)
Below is a list of some useful characters that players can use to build their own 30 wave Horde setup. Note that characters who start with turn limited buffs or rely on skill nukes after enemy special attacks will be less useful and/or reliable over the course of 30 fights.
Criteria
Examples
Any characters that deal skill damage...
after normal attacks
Skill damage after 3 triple attacks across the team
Any characters that innately provide a source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks :
Any characters that can Triple Attack without additional buttons:
Any characters that provide offensive support as a sub ally:
Horde Team Examples
These setups are built to do 20 million damage every turn without pressing very many if any buttons.
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Transcendence Lvl 5
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Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Ruination40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Leviathan Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit). Inflict SubmergedDMG taken is supplemented Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes. (Consumes 30% of charge bar.)Support 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) Local status effect.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Replacements: Feather (SSR) Slower non-seasonal alternate, or any other character with GTA.
Transcendence Lvl 5
Not SelectedNot SelectedNot Selected
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Transcendence Lvl 2
Knightcode's Majesty IVBig boost to Light allies' ATK and max HPα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIIBig boost to light allies' critical hit rate
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Majesty IIIBig boost to Light allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIIBig boost to light allies' critical hit rate
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIIBig boost to light allies' critical hit rate
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped