Between Frost and Flame/History
< Back to Between Frost and Flame
Event duration: | 19:00 JST, November 30, 2016 - 17:00 JST, December 8, 2016 |
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02:00 PST, November 30, 2016 - 00:00 PST, December 8, 2016 |
Between Frost and Flame/History is a story event. A loyalty character joins you in Chapter 1, and progressing through the story unlocks free quests and bosses.
This event is part three of The Dragon Knights story arc. Part one is Defender's Oath. Part two is Four Knights of a Fallen Land. Part four is Divergent Knighthoods.
Contents
The death of a country is averted by the valiant efforts of four knights.
But a festering menace creeps ever closer.
As Feendrache and Wales descend into chaos, the knights rise again in defiance.
When the time comes to decide between the searing Lord of Flames or the frigid Lord of Frost, which side will fate smile upon?
For new players
Make sure you complete all the quests, since each chapter, free quest, and raid boss awards 50 Crystals on first-time completion. Complete the loyalty character's loyalty bar to keep him permanently, which also unlocks his Fate Episode for more Crystals.
Obtain as many Damascus Crystals from the event as possible. They are a good long-term investment for the future. There are 3 that you can earn from gaining Honor points. You need 10 Damascus Crystals to create 1
Damascus Ingot.
New Character
Percival temporarily joins after clearing Chapter 1-3 of the event story quests. Earn 750 loyalty by winning quests and raids with him in the party to keep him after the event ends.
Free Quests
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Raid Bosses
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Charge Attacks and Triggers
- Wales Imperial Swordsman
- Warcry: All enemies gain
ATK UpATK is boosted
andDouble Attack UP.
- Phalanx: Gain
Damage Cut.
- Warcry: All enemies gain
- Wales Imperial Lancer
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Charge Attacks and Triggers
- Normal Mode
- From Darkness: Damage to all allies. Inflict
Double Attack DOWN and
Triple Attack DOWN.
- From Darkness: Damage to all allies. Inflict
- Overdrive
- Sink Into Nothingness: Damage to allies and inflict
DEF DownDEF is lowered
.
- Sink Into Nothingness: Damage to allies and inflict
- 50% HP Trigger
- Death Ray: Multiple hits to random allies.
- 45% HP Trigger
- True Power
![]() May appear after hosting a Very Hard or Extreme raid boss battle.
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Charge Attacks and Triggers
- Normal Mode
- From Darkness: Damage to all allies. Inflict
Double Attack DOWN and
Triple Attack DOWN.
- From Darkness: Damage to all allies. Inflict
- Overdrive
- Sink Into Nothingness: Damage to allies and inflict
DEF DownDEF is lowered
.
- Sink Into Nothingness: Damage to allies and inflict
- 75% HP Trigger
- Casts From Darkness.
- 40% HP Trigger
- True Power
- 25% HP Trigger
- Casts Sink Into Nothingness then casts Death Ray on the next turn.
- Death Ray: Multiple hits to random allies.
Event Rewards
Event Limited Items
Dragon Knights,
Wind summon
- Aura: 10% boost to all allies' DEF
- Fully uncapped: 20% boost to all allies' DEF
- Call: All allies gain a random buff effect
Harp of Westerly Winds,
Wind Harp
- Big boost to wind allies' ATK. Boost to all allies' debuff success rate when equipped as main weapon
Windrazer,
Wind Dagger
- Normal medium boost to Wind attack
Gust-Piercer Arrow,
Wind Bow
- Normal boost to critical hit rate for foes weak against Wind
Token Drawbox
Event Token Drawbox | ||||
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Event-Exclusive | ||||
Name | 1st | 2nd | 3rd | ∞ |
![]() | 1 | 1 | 1 | 1 |
![]() | 1 | 1 | 1 | 1 |
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Weapons | ||||
Name | 1st | 2nd | 3rd | ∞ |
![]() | 1 | 1 | 1 | 1 |
![]() | 3 | 3 | 3 | 3 |
![]() | 5 | 5 | 5 | 5 |
![]() | 50 | 120 | 150 | 150 |
![]() | 30 | 80 | 80 | 120 |
![]() | 100 | 120 | 200 | 200 |
Summons | ||||
Name | 1st | 2nd | 3rd | ∞ |
![]() | 30 | 50 | 60 | 60 |
![]() | 30 | 50 | 60 | 60 |
![]() | 100 | 120 | 200 | 200 |
Items | ||||
Name | 1st | 2nd | 3rd | ∞ |
![]() | 20 | 20 | 20 | 20 |
Treasure | ||||
Name | 1st | 2nd | 3rd | ∞ |
![]() | 20 | 50 | 100 | 100 |
Other | ||||
Name | 1st | 2nd | 3rd | ∞ |
![]() | 5 | 10 | 10 | 10 |
![]() | 80 | 100 | 200 | 250 |
![]() | 80 | 120 | 230 | - |
![]() | 40 | 40 | 60 | - |
Total | 597 | 892 | 1382 | 1182 |
Badge Rewards
Honor Collection
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Battle Badge Rewards | |||
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Reward | |||
Number | ![]() |
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1 |
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3 | ![]() |
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6 | ![]() |
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9 | ![]() |
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12 |
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15 | ![]() |
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18 | ![]() |
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21 | ![]() |
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24 |
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27 | ![]() |
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30 | ![]() |
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33 |
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36 | ![]() |
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39 | ![]() |
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42 | ![]() |
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45 | ![]() |
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48 | ![]() |
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50 | ![]() |
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55 | ![]() |
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60 | ![]() |
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65 | ![]() |
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70 | ![]() |
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75 | ![]() |
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80 | ![]() |
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85 | ![]() |
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90 |
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95 | ![]() |
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100 | ![]() |
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110 | ![]() |
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120 | ![]() |
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130 | ![]() |
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140 |
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150 | ![]() |
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160 | ![]() |
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170 | ![]() |
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180 | ![]() |
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190 | ![]() |
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200 | ![]() |
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220 |
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240 | ![]() |
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260 | ![]() |
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280 | ![]() |
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300 | ![]() |
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Notable Honor Rewards | |
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Item | Honor |
500,000 | ![]() |
1,000,000 | ![]() |
1,500,000 | ![]() |
2,000,000 | ![]() |
2,500,000 | ![]() |
3,000,000 | ![]() |
Challenge Battle: "United Front of the Four"
- Party: Guests Percival (Event), Lancelot, Siegfried, and Vane.
- Completion reward:
Blue Sky Crystal ×1
- Enemies:
Otherworld Key
- Difficulty: Trivial