This page only contains information unique to this iteration of Proving Grounds.
For event basics, see the Proving Grounds main article.
Event duration:
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08:00 UTC, August 20, 202217:00 JST, August 20, 2022 - 07:59 UTC, August 27, 202216:59 JST, August 27, 2022
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Displayed time is based on your local machine's clock.
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The August 2022 iteration of Proving Grounds features Water enemies.
For new players
Notable Rewards
Sortie Field Effect
For this Proving Grounds, critical hit DMG will be supplemented! Include characters that boost critical hit rate in your party and blast your way to victory!
Characters with skills that boost critical hit rate will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.
Event Battles
Sorties

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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 40 AP |
Unlock: Clear Extreme |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Arzentaum |
50 |
9,000,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Targets: One ally
Deals: Water DMG Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
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Battle 2 | Wasserbeast |
50 |
12,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: One ally
Deals: Water DMG (100%) Effect: DA UpDouble attack rate is boosted Local status effect (Self) / ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
- Pulsar Explosion OD TR 25%
- Targets: All allies
Deals: Water DMG (300%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (100%) Effect: ATK UpATK is boosted Local status effect (Self)
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- Casts Tsunami.
- Casts Pulsar Explosion.
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N - Normal, OD - Overdrive, TR - Trigger |
Wooden |
Silver |
Gold |
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Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP, 1/day |
Unlock: Clear Extreme+ |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Loreley |
100 |
72,500,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Targets: Random allies
Deals: Water DMG (20-hit / 20%) Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Effect:
BlindedAttacks have a slight chance to miss Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / UpliftedCharge diamonds fill more quickly Local status effect (Self)
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- Casts Vacuous Mist.
- Casts Necro Hail.
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Battle 2 | Wasserbeast |
100 |
90,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: One ally
Deals: Water DMG (400%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ParalyzedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
- Pulsar Explosion OD TR 25%
- Targets: All allies
Deals: Water DMG (400%) Effect: BlindedAttacks have a slight chance to miss Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / 100% Charge CutInstantly reduces Charge Bar by 100% Strength: 100% (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (300%) Effect: 20% CollapsedCharge bar is lowered on every turn Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / C.A. SealedCan't use charge attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies) / ATK UpATK is boosted Duration: Infinite (Self) (Debuffs only inflicted on allies that take DMG)
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- Casts Horn Drill.
- Casts Tsunami.
- Casts Pulsar Explosion.
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N - Normal, OD - Overdrive, TR - Trigger |
Wooden |
Silver |
Gold |
Gold Badge
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Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
High-Difficulty Sorties

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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP; 0 AP after first clear |
Unlock: Clear Maniac |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Slimy Serpent |
120 |
15,000,000 |
◇◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Downstream Migration TR 50%
- Targets: Random allies
Deals: Water DMG (3-hit / 80%) Effect: WeakenedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
- Effect:
Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) / DA UpDouble attack rate is boosted Local status effect (Self)
- Targets: All allies
Deals: Water DMG Effect: Skill SealedCan't use skills Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Downstream Migration.
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Slimy Serpent |
120 |
15,000,000 |
◇◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Downstream Migration TR 50%
- Targets: Random allies
Deals: Water DMG (3-hit / 120%) Effect: Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
- Effect:
Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) / DA UpDouble attack rate is boosted Local status effect (Self)
- Targets: All allies
Deals: Water DMG Effect: SuffocateHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Downstream Migration.
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Battle 2 | Guardian of the Abyss |
120 |
72,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Tentacle Barrage N TR 75%
- Targets: Random allies
Deals: Water DMG (12-hit / 60%) Effect: ATK UpATK is boosted Local status effect (Self)
- Targets: All allies
Deals: Water DMG (400%) Effect: DA DownDouble attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / TA DownTriple attack rate is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (100%) Effect: ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / CollapsedCharge bar is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ParalyzedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Tentacle Barrage.
- Casts Tree Spores.
- Casts Tentacle Smack.
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Battle 3 | Abyssaroi |
120 |
110,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: Random allies
Deals: Water DMG (12-hit / 60%) Effect: Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
- Effect:
ATK UpATK is boosted Local status effect / DEF UpDEF is boosted Local status effect / UpliftedCharge diamonds fill more quickly Local status effect (Self)
- Targets: All allies
Deals: Water DMG (400%) Effect: SuffocateHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Storm Thrust.
- Casts Whirlpool.
- Casts Tidal Wave.
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N - Normal, OD - Overdrive, TR - Trigger |
Wooden |
Silver |
Gold |
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Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP; 0 AP after first clear |
Unlock: Clear Proud |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Echinus |
150 |
110,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Max Acceleration N TR 75%
- Targets: Random allies
Deals: Water DMG (16-hit / 40%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: Random allies
Deals: Water DMG (6-hit / 90%) Effect: PoisonedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / Deadly PoisonHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Infinite Needles OD TR 25%
- Targets: All allies
Deals: Plain DMG (40% of max HP) Effect: SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Max Acceleration.
- Casts Aqua Pillar.
- Casts Infinite Needles.
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Battle 2 | Gesandter der Seele |
150 |
132,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: All allies
Deals: Water DMG (800%) Effect: InkedHP bar is hidden / Attacks have a chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / PoisonedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / 1 Buff Effect Removed (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Water DMG (650%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / C.A. SealedCan't use charge attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / 1 Buff Effect Removed (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: One ally
Deals: Water DMG (2000%) Effect: ParalyzedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. / 5 Buff Effects Removed (One ally) (Debuffs only inflicted on allies that take DMG)
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- Casts Oktopwned.
- Casts Sea Meteor.
- Base charge diamonds: 2 → 1
- Casts Home Run.
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Battle 3 | Nereid |
150 |
154,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Twinkling Tide N OD TR 75%
- Targets: All allies
Deals: Water DMG (500%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / -100% Charge CutInstantly reduces Charge Bar by -100% Strength: -100% (All allies) (Debuffs only inflicted on allies that take DMG)
- Effect:
ATK UpATK is boosted Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / DA UpDouble attack rate is boosted Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / TA UpTriple attack rate is boosted Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / DMG CutTaking less DMG Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / UpliftedCharge diamonds fill more quickly Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Self)
- Targets: Random allies
Deals: Water DMG (6-hit / 150%) Effect: Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / SuffocateHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / CollapsedCharge bar is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Twinkling Tide.
- Casts Jellyfish Canopy.
- Casts Abysmal Waters.
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N - Normal, OD - Overdrive, TR - Trigger |
Wooden |
Silver |
Gold |
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Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.
Very Hard |
Extreme |
Extreme+ |
Maniac |
Proud |
Proud+
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Badge Rewards
Badge rewards are earned when the requisite number of badges is collected. You do not spend badges for these rewards.
PG Points
Points |
Item
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50,000 |
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100,000 |
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150,000 |
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200,000 |
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250,000 |
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300,000 |
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350,000 |
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400,000 |
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450,000 |
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500,000 |
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550,000 |
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600,000 |
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700,000 |
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800,000 |
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900,000 |
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1,000,000 |
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1,250,000 |
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1,500,000 |
Gold Spellbook ×1
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1,750,000 |
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2,000,000 |
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Points |
Item
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2,250,000 |
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2,500,000 |
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2,750,000 |
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3,000,000 |
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3,500,000 |
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3,750,000 |
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4,000,000 |
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4,500,000 |
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5,000,000 |
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5,500,000 |
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6,000,000 |
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6,500,000 |
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7,000,000 |
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7,500,000 |
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8,000,000 |
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8,500,000 |
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9,000,000 |
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9,500,000 |
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10,000,000 |
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12,500,000 |
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15,000,000 |
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Trophies
Guide
References