Save SR/SSR Tickets for Premium Gala or Flash Gala banners, or banners with seasonal characters. This ticket is not affected by rate ups and does not provide Cerulean Sparks, but it can draw anything from the currentDraw banner.
Proving Grounds SSR Ticket can be used immediately. This ticket has a static draw pool regardless of when it is used.
For this Proving Grounds, skill DMG will be supplemented! Include characters that can use skills that deal multi-hit DMG in your party and pummel your way to victory!
Characters with skills that deal multi-hit DMG will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.
Event Battles
Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Both battles can drop all items. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Light DMG (300%) Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: One ally Deals: Light DMG (200%) Effect: StunnedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Light DMG (200%) Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: All allies Deals: Light DMG (100%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Hiccup.
50% Trigger
Casts Hyper Charge.
25% Trigger
Casts Load and Let Go.
Battle 2
Chimera
100
90,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Boulder ThrowODTR 25%
Targets: All allies Deals: Light DMG (200%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: One ally Deals: Light DMG Effect: CollapsedCharge bar is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ParalyzedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Boulder ThrowOD does not clear all charge diamonds when triggered as a full charge diamond attack.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
High-Difficulty Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Light DMG Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
All allies Deals: Light DMG (200%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: All allies Deals: Light DMG (200%) Effect: UpliftedCharge diamonds fill more quickly Local status effect (Self)
Crimson EyeNODTR 75%
Targets: One ally Deals: Light DMG (200%) Effect: StunnedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Crimson Eye.
50% Trigger
Casts Azure Eye.
25% Trigger
Casts Chaos Eye.
Battle 3
Adramelech
120
110,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Fires of MajestyODTR 25%
Targets: Random allies Deals: Light DMG (16-hit / 50%) Effect: Skill SealedCan't use skills Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / C.A. SealedCan't use charge attack Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / BurnedHP is lowered on every turn Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
KumaraNODTR 50%
Targets: Random allies Deals: Light DMG (2-hit / 200%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / ATK UpATK is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: One ally Deals: Light DMG Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / Skill SealedCan't use skills Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
50% Trigger
Casts Power Claw.
Battle 2
Chimera
150
120,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Boulder ThrowODTR 25%
Targets: All allies Deals: Light DMG (200%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: One ally Deals: Light DMG (200%) Effect: CollapsedCharge bar is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ParalyzedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Pyroflare.
50% Trigger
Casts Earth Bind.
25% Trigger
Casts Boulder Throw.
Battle 3
Vortex Dragon
150
140,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Divine ThunderN
Targets: Random allies Deals: Light DMG (30-hit) Effect: DEF UpDEF is boosted Local status effect / RepelTaking less DMG and reflects attacks Duration: 1.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 1 turn remaining. (Self)
Otherworldly CatastormODTR 75% 50% 25%
Targets: All allies Deals: Light DMG (300%) Effect: 3 Buff Effects Removed / Skill SealedCan't use skills Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. / C.A. SealedCan't use charge attack Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Thunder BlazeN
Targets: Random allies Deals: Light DMG (24-hit) Effect: DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.