Save SR/SSR Tickets for Premium Gala or Flash Gala banners, or banners with seasonal characters. This ticket is not affected by rate ups and does not provide Cerulean Sparks, but it can draw anything from the currentDraw banner.
Proving Grounds SSR Ticket can be used immediately. This ticket has a static draw pool regardless of when it is used.
For this Proving Grounds, allies will deal even more damage upon triple attacks! Include characters that boost triple attack rate in your party to do more hits and take foes down!
Characters that can boost triple attack rate will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.
Event Battles
Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Both battles can drop all items. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Fire DMG (200%) Effect: BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Targets: All allies Deals: Fire DMG (200%) Effect: BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Heavy Slam.
25% Trigger
Casts Heavy Slam.
Battle 2
Zaoshen
50
12,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Holy Flare LotusTR 75%
Targets: Random allies Deals: Fire DMG (20-hit / 580% total) Effect: Burned (2,000)HP is lowered on every turn Strength: 2,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Ring of FireTR 50%
Targets: All allies Deals: Fire DMG (200%) Effect: ConfusedMay attack an ally (Substitute and Counter won't take effect) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
UganbutochiTR 25%
Targets: All allies Deals: Fire DMG (300%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Fire DMG (16-hit / 960% total) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / Maker's TouchmarkTargeted by a skill +1 (One ally) (Debuffs only inflicted on allies that take DMG)
Targets: All allies Deals: Fire DMG (200%) Effect: Deals 1,000 Plain DMG for each stack of Maker's TouchmarkTargeted by a skill / Remove Maker's TouchmarkTargeted by a skill (All allies)
Normal attacks have a chance to inflict Maker's TouchmarkTargeted by a skill .
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
High-Difficulty Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Fire DMG (20-hit / 580% total) Effect: BurnedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Ring of FireTR 50%
Targets: All allies Deals: Fire DMG (200%) Effect: ConfusedMay attack an ally (Substitute and Counter won't take effect) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
UganbutochiTR 25%
Targets: All allies Deals: Fire DMG (300%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: All allies Deals: Fire DMG (350%) Effect: Strong ArmedCan't be healed Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / StunnedCan't attack (One ally) (Debuffs only inflicted on allies that take DMG)
Blistering ChargeTR 25%
Targets: All allies Deals: Fire DMG (400%) Effect: BurnedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Fire DMG (16-hit / 960% total) Effect: DEF DownDEF is lowered / Maker's TouchmarkTargeted by a skill Duration: Indefinite +3 (One ally) (Debuffs only inflicted on allies that take DMG)
Vulcanus CreationTR 50% 10%
All allies Deals: Fire DMG (200%) Effect: Deals 3,000 Plain DMG for each stack of Maker's TouchmarkTargeted by a skill / Remove Maker's TouchmarkTargeted by a skill (All allies)
Targets: All allies Deals: Fire DMG (350%) Effect: StunnedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / Strong ArmedCan't be healed Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Blistering ChargeTR 25%
Targets: All allies Deals: Fire DMG (400%) Effect: BurnedHP is lowered on every turn Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Targets: All allies Deals: Fire DMG (350%) Effect: BurnedHP is lowered on every turn / DEF DownDEF is lowered / -50% Charge CutInstantly reduces Charge Bar by -50% Strength: -50% (All allies) (Debuffs only inflicted on allies that take DMG)
Hellfire-Squall UnbridledTR 10%
Targets: All allies Deals: Fire DMG (600%) Effect: Buff Effect Removed / DA DownDouble attack rate is lowered / TA DownTriple attack rate is lowered (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.