Melissabelle (Valentine)/Strategy

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Ratings

Melissabelle (Valentine) Label Type Defense.png Label Race Harvin.png Label Weapon Sabre.png Label Weapon Axe.png
Npc m 3040207000 01.jpg
  • Decent OTK potential due to Charge Attack's extra nuke
  • Charge Attack allows her to gain Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    and Dispel 1 buff
  • Can defend or even sacrifice via Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , Status Armored.png100% / 80% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 80% less damage.Duration: 1 turn
    , and as an extra Status AttackUp.png50% Skill DMG UpSkill DMG is boosted
    Strength: 50%Duration: 1 turn
    all in 1 skill
  • Strong synergy with Supplemental Damage due to the nature of her kit, allowing to reach high damage numbers with ease
  • Can inflict Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    and the rare Status LightDEFDownStack.pngLight DEF Down (Stackable)DEF is lowered for light DMG (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
  • Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    will be consumed automatically upon reaching 3 stacks and therefore grant her powerful self-sustain, improving on her role as a defender
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
Icon Gamewith.png GameWith 9.5 S A A 2020-01-14
Icon Kamigame.png Kamigame 9.0 A C B 2022-04-13

Overview

Melissabelle is a strong, self sustaining tank that excels against bosses with multi-hit special attacks. She provides multiple sources of heavy skill damage, and she also has one of the only Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
in the game.

How to Play

  • Use Ability Decorate.png DecorateGain Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , Status Armored.png100% / 80% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 80% less damage.Duration: 1 turn
    , and Status AttackUp.png50% Skill DMG UpSkill DMG is boosted
    Strength: 50%Duration: 1 turn
    .
    when you know the boss will initiate a trigger or charge attack this turn. If possible, try and time it so that Icon Support Skill.png Golden SweetieGain 1 Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    upon taking bigAt least 25% of Melissabelle's max HP damage (Max: 3).
    (When Melissabelle has max Status Chokoleit 3.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    at end of turn:

    20-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit).
    Restore 60% of max HP (Healing cap: 12,000).
    [Consumes all Chokoleits.])
    will activate on the same turn so that its damage is boosted.
  • Use Ability Love Saber.png Love Saber5-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit).
    Inflict Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    and Status LightDEFDownStack.png10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    on all foes.
    whenever it is off cooldown.
  • Save Ability Get Over Hair.png Get Over Hair500% Light damage to a foe (Damage cap: ~800,000) and remove 1 buff.
    Gain 1 Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    .
    to remove an enemy buff or if you wish to manipulate the timing of Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    stacks to your advantage. If that is not a concern, use it whenever it is available.

Synergy

Due to her many multi-hit skills, Melissabelle benefits greatly from sources of Supplemental Damage.

Class Synergy

Character Synergy

  • Npc s 3040240000 01.jpg Hallessena (Halloween): Hallessena and Melissabelle work exceptionally well together:
    • Hallessena can easily maintain her stacks of Status Party All Night 1.pngParty All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
      as Melissabelle guards her through Ability Decorate.png DecorateGain Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
      (Includes all-ally attacks)
      Duration: 1 turn
      , Status Armored.png100% / 80% ArmoredChance of lowering DMG taken
      Strength: 100% chance of taking 80% less damage.Duration: 1 turn
      , and Status AttackUp.png50% Skill DMG UpSkill DMG is boosted
      Strength: 50%Duration: 1 turn
      .
      and Hostility EMPs.
    • Ability Party Nightmare.png Party NightmareAll foes gain Status ATK Up 2.png50% ATK UpATK is boosted
      Strength: 50%Duration: 2 turnsLocal status effect
      , Status DA Up 2.png100% DA UpDouble attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      , and Status TA Up 2.png100% TA UpTriple attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      .
      All Light allies gain Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
      Triple attack rate is boosted
      (Can't be removed)
      Strength: 1% of foe's max HP (Damage cap: 100,000) / Guaranteed TADuration: 2 turns
      .
      (Requires Status Party All Night 1.pngParty All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
      lvl 3 or higher.)
      provides very strong supplemental damage for two turns. If Melissabelle hits max Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
      stacks when Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
      Triple attack rate is boosted
      (Can't be removed)
      is active that guarantees an additional 2,000,000 damage.
    • Ability Get Over Hair.png Get Over Hair500% Light damage to a foe (Damage cap: ~800,000) and remove 1 buff.
      Gain 1 Status Chokoleit 1.pngChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
      Duration: Indefinite
      .
      helps deal with the downsides of Ability Party Nightmare.png Party NightmareAll foes gain Status ATK Up 2.png50% ATK UpATK is boosted
      Strength: 50%Duration: 2 turnsLocal status effect
      , Status DA Up 2.png100% DA UpDouble attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      , and Status TA Up 2.png100% TA UpTriple attack rate is boosted
      Strength: 100%Duration: 2 turnsLocal status effect
      .
      All Light allies gain Status Party Nightmare.pngParty NightmareDMG dealt is supplemented /
      Triple attack rate is boosted
      (Can't be removed)
      Strength: 1% of foe's max HP (Damage cap: 100,000) / Guaranteed TADuration: 2 turns
      .
      (Requires Status Party All Night 1.pngParty All NightATK is boosted and DEF is lowered based on Party All Night lvl (Max: 5 / Can't be removed)
      lvl 3 or higher.)
      by removing one of the buffs Halle gives the enemy.
    • Both are a member of the rare Axe specialty.
  • Halluel and Malluel (Summer) square.jpg Halluel and Malluel (Summer): Provide no-maintenance supplemental damage based on the amount of Status Aurora Crest.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    , and the twins' Dagger specialty fits into a Weapon s 1040016300.jpg Hollowsky Blade team with Melissabelle.
  • Npc s 3040245000 01.jpg Jeanne d'Arc (Grand): Provides both matching Sabre specialty and target-specific supplemental damage with Status Divine Sentence.pngDivine SentenceDMG taken is supplemented (Can't be removed)
    Local status effect
    .
  • Npc s 3040153000 01.jpg Sandalphon (Event): Matches Sabre specialty and provides supplemental damage through Ability The Power of One.png The Power of OneAll allies gain Status CriticalUp.png30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 50% more damage.Duration: 3 turns
    and Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns
    .
    Sandalphon gains Status 7341.pngLight of Atonement6-hit light DMG to a foe at end of turn / Remove 1 buff
    Duration: 3 turns
    .
    .

Summon Synergy

  • Summon s 2040275000.jpg Halluel and Malluel (Summon): Status Everbane.pngEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    provides a strong, perpetual enhancement to all of Melissabelle's skill damage. Use it first turn to improve Melissabelle's performance for the rest of the fight.
  • Summon s 2040198000.jpg Dark Flame Scion: Provides weak Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
    Strength: (Damage cap: 3000)Duration: 3 turns
    on call, but is easily obtained from the Side Story What Makes the Sky Blue.
  • Summon s 2040347000.jpg Belial: Provides good supplemental damage as a sub-summon, but the Max HP loss may be too much to deal with for your team.

Weapon Synergy

  • Weapon s 1040016300.jpg Hollowsky Blade: Provides a strong source of supplemental damage and overall team strength when placed in your grid - provided you can bring a source of debuffs and a matching Sabre/Dagger team.

Extended Mastery Perks

Melissabelle (Valentine) Stars: 12 EMP: 78
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDarkDmgDown.pngDark Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithLightAtk.pngLight ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHostilityUp.pngHostility Up
★☆☆★★☆★★★
+5+8+10
ZenithHostilityUp.pngHostility Up
★☆☆★★☆★★★
+5+8+10
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngBoost to debuff resistance while SubstituteStatus 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
is in effect.
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
Last update: 2022-04-11

Gamewith's recommended EMP build for Melissabelle.

Priorities

TBA

Melissabelle (Valentine) Stars: 15 EMP: 120
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDarkDmgDown.pngDark Damage Down
★☆☆★★☆★★★
2%4%5%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithLightAtk.pngLight ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ★☆☆
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHostilityUp.pngHostility Up
★☆☆★★☆★★★
+5+8+10
ZenithHostilityUp.pngHostility Up
★☆☆★★☆★★★
+5+8+10
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngBoost to debuff resistance while SubstituteStatus 1075.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Status 1075.pngSubstitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
is in effect.
☆☆☆ ★★★ ★★★ ★★★ ★★★
Last update: 2023-05-03
Kamigame's recommended EMP build for Melissabelle.

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