The Supreme Conqueror
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| This summon has multiple versionsDifferent summon versions can still be equipped simultaneously. | ||
|---|---|---|
| Beelzebub | Beelzebub (Summer) | The Supreme Conqueror |
| HP | ATK | |
|---|---|---|
| Level 1 | 122 | 407 |
| Level 100 | 761 | 2317 |
| Level 150 | 1081 | 3272 |
| Obtain | Link Granblue Fantasy account and Granblue Fantasy: Relink - Endless Ragnarok account to CygamesID | |
| Voice Actor | Katsuyuki Konishi | |
| Combo Call Name | ||
| First HalfUsed when this summon is called first in the combo. | The SupremeThis combo name cannot be seen in-game through normal means, but can be found within the game files. | |
| Second HalfUsed when this summon is called second in the combo. | Conqueror | |
| ID | 2040458000 |
|---|---|
| Summon ID | 3319 |
| NameJP | 至高無上の金剛覇者 |
| Voice ActorJP | 小西克幸 |
| Release Date | 2026-07-09 |
| 4★ Date | 2026-07-09 |
| Other Sites | (Chinese wiki) |
| The king who reigns supreme rends the heavens with crimson radiance and wings capable of slaying even the immortal. No longer cloaked in black to conceal his true intentions, he now dons golden armor befitting his supreme majesty—and from his lofty throne, brings chaos to the skydwellers who look upon him. |
| Main AuraThis aura is only available when equipped as a Main Summon. - Apex Authority | |
|---|---|
| 0★This is the basic aura for this summon. Its level does not influence the aura. | 80% boost to all Elemental ATK. |
| 3★This is the aura for the 3★ version of this summon. | 90% boost to all Elemental ATK. |
| 4★This is the aura for the 4★ version of this summon. | 100% boost to all Elemental ATK. Sharp boost to MC's stats. Raise MC's Duration: Indefinite lvl by 3 at battle start (Max: 3). |
| Sub AuraThis aura is only available when equipped as a Sub Summon. | |
| 0★This is the basic aura for this summon. Its level does not influence the aura. | When MC uses a charge attack: Raise MC's Duration: Indefinite lvl by 1 (Max: 3). (Boost to multiattack rate based on lvl.) |
| 4★This is the aura for the 4★ version of this summon. | When MC uses a charge attack: Raise MC's Duration: Indefinite lvl by 1 (Max: 3). (Boost to multiattack rate based on lvl. Sharp boost to stats at lvl 3.) |
| Call - Chaoscalibur: Ignition | Initial Cooldown | Cooldown on Call | |
|---|---|---|---|
| 0★This is the basic call for this summon. Its level does not influence the call. | 1500% Elemental damage to all foes. Inflict Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.[2] |
3T3-turn cooldown at the start of battle. | 12T12-turn cooldown upon call. |
| 3★This is the call for the 3★ version of this summon. | 2000% Elemental damage to all foes (Damage cap: ~2,430,000). Inflict Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon and Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.[1] |
||
| 4★This is the call for the 4★ version of this summon. | 2000% Elemental damage to all foes (Damage cap: ~2,430,000). Inflict Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon and Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds.[1] Additional effects based on MC's lvl. |
||
| Can't be included in other players' combo calls. | |||
| 4★ Uncap Materials | |
|---|---|
|
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| Rupie cost: 20,000 | |
| Reduction Materials | |
|---|---|
| This summon cannot be reduced. |
| Providence Series | |||||||||
|---|---|---|---|---|---|---|---|---|---|
Grid Suggestions
Gameplay Notes
- Has identical stats and summon effects as
Beelzebub.
- Only one copy of either
Beelzebub or
The Supreme Conqueror can be equipped in a grid.
- Can't be set as support/friend summons.
The Supreme Conqueror can't be used to uncap
Beelzebub.
- Conversely, the summon
Beelzebub can be used to uncap
The Supreme Conqueror.
- Conversely, the summon
Sunlight Stone can only uncap this summon up to 3★.
Providence Globe can be used to uncap this summon to 4★.
Trance
TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Duration: Indefinite grants MC the following effects:[1]
Main Aura - Apex Authority
- At 4★, grants MC the following effects:[1]
- 50% ATKMultiplier: Perpetuity Up
- 20% DMG Cap Up.
- The boost to damage cap effect does not stack with the following character support skills. Only the highest boost takes effect.[1]
- Caim's
The Hanged Man ReversedWhen Sub Ally:
When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap.
At level 95:
Also supplement Earth allies' damage (Damage cap: 20,000).
At level 110:
Skill upgrades to:
When Sub Ally:
Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and damage cap. Supplemental Damage effect to Earth allies.
(Boost to specs based on the number of different weapons equipped.) - Diantha's
Never Ending Fantasy5% boost to Earth MC's damage cap.
(Takes effect even when Diantha is a sub ally.) - Niyon's
Melody for Another10% boost to ATKMultiplier: Perpetuity, 30% boost to DEF, 20% boost to double attack rate, and 10% boost to triple attack rate for all Wind allies.
At level 150:
Also for all Wind allies, 10% boost to damage cap and buffs can't be removed. - Lich (Halloween)'s
Creepy NightWind allies gain these effects in order based on their number of debuffs:
1: Converts some types of turn-based damage to HP recovery.
2: 20% boost to charge bar gain.
3: 20% boost to ATKMultiplier: Perpetuity.
4: 10% boost to damage cap.
- Caim's
- The boost to damage cap effect also does not stack with the following class support skills.
- Apsaras'
Free-Flowing StyleGain effects in order based on number of axes and spears equipped:
1: 20% boost to ATKUnique modifier
2: Guaranteed double attack
3: AmplifySeraphic modifier normal attack damage by 30%
4: 10% boost to damage cap
5: 10% Bonus Elemental DMG effect - Glorybringer's
Live by the Sword, Die by the SwordGain effects in order based on number of Sabres and Katanas equipped:
1: 30% boost to ATKMultiplier: Perpetuity and DEF
2: Guaranteed double attack
3: AmplifySeraphic modifier normal attack damage by 30%
4: 30% boost to C.A. damage and 10% boost to C.A. damage cap
5: 10% boost to damage cap - Lancer Origin's
Volitional ArmamentsIf main weapon is a Spear:
Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes.
If main weapon is an Axe:
100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.
At level 40:
No longer requires Spear or Axe.
- Apsaras'
- The main aura's boost to damage cap effect has different stacking properties compared to the sub aura.
Sub Aura
- At 4★, the sub aura additionally grants MC the following effects when
TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
's lvl is 3:[1]- 50% ATKMultiplier: Perpetuity Up
- 20% DMG Cap Up
- The sub aura's boost to damage cap effect has different stacking properties compared to the main aura.
- The sub aura's effect currently stacks with all other known damage cap sources.
Call - Chaoscalibur: Ignition
- Damage dealt is the same element as the MC.
- Additional effects based on the MC's
TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
lvl are cumulative.[1]
| Lvl | Status | Additional Effect |
|---|---|---|
| 1 | Remove 3 buffs from all foes. | |
| 2 | Deal 3,000,000 Plain damage to all foes. | |
| 3 | Inflict Strength: 50% DEF Down / Supplemental Damage: 100,000Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect on all foes. |
- Plain damage dealt by this call will be categorized as "Skill DMG" in the Battle Log. However, it does not count as skill damage for the purposes of cancelling Omens.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 GameWith, Beelzebub. https://グランブルーファンタジー.gamewith.jp/article/show/314288
- ↑ Dashi, Beelzebub. https://docs.google.com/spreadsheets/d/1W24hCEbBvFmdIea6NgPKw8utpUpVqq0hCokN6GubtBQ/edit?usp=sharing








































