The Supreme Conqueror

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This summon has multiple versionsDifferent summon versions can still be equipped simultaneously.
BeelzebubBeelzebub (Summer)The Supreme Conqueror
Providence Series
[Providence Series]
The Supreme Conqueror
Can be uncapped to 4★Has animated Home screen art

Can be displayed on the Home screen HP ATK
Level 1 122 407
Level 100 761 2317
Level 150 1081 3272
Obtain Link Granblue Fantasy account and Granblue Fantasy: Relink - Endless Ragnarok account to CygamesID
Voice Actor Katsuyuki Konishi
Combo Call Name
First HalfUsed when this summon is called first in the combo. The SupremeThis combo name cannot be seen in-game through normal means, but can be found within the game files.
Second HalfUsed when this summon is called second in the combo. Conqueror
ID 2040458000
Summon ID 3319
NameJP 至高無上の金剛覇者
Voice ActorJP 小西克幸
Release Date 2026-07-09
4★ Date 2026-07-09
Other Sites Huiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
The king who reigns supreme rends the heavens with crimson radiance and wings capable of slaying even the immortal. No longer cloaked in black to conceal his true intentions, he now dons golden armor befitting his supreme majesty—and from his lofty throne, brings chaos to the skydwellers who look upon him.
Main AuraThis aura is only available when equipped as a Main Summon. - Apex Authority
0★This is the basic aura for this summon. Its level does not influence the aura. 80% boost to all Elemental ATK.
3★This is the aura for the 3★ version of this summon. 90% boost to all Elemental ATK.
4★This is the aura for the 4★ version of this summon. 100% boost to all Elemental ATK.
Sharp boost to MC's stats.
Raise MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Duration: Indefinite
lvl by 3 at battle start (Max: 3).
Sub AuraThis aura is only available when equipped as a Sub Summon.
0★This is the basic aura for this summon. Its level does not influence the aura. When MC uses a charge attack:
Raise MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 3). (Boost to multiattack rate based on lvl.)
4★This is the aura for the 4★ version of this summon. When MC uses a charge attack:
Raise MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 3). (Boost to multiattack rate based on lvl. Sharp boost to stats at lvl 3.)
Call - Chaoscalibur: Ignition Initial Cooldown Cooldown on Call
0★This is the basic call for this summon. Its level does not influence the call. 1500% Elemental damage to all foes.
Inflict 40% DEF DownDEF is lowered
Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
and Debuff Res. DownDebuff resistance is lowered
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
.[2]
3T3-turn cooldown at the start of battle. 12T12-turn cooldown upon call.
3★This is the call for the 3★ version of this summon.2000% Elemental damage to all foes (Damage cap: ~2,430,000).
Inflict 40% DEF DownDEF is lowered
Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon
and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
.[1]
4★This is the call for the 4★ version of this summon.2000% Elemental damage to all foes (Damage cap: ~2,430,000).
Inflict 40% DEF DownDEF is lowered
Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon
and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
.[1]
Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
lvl.
Can't be included in other players' combo calls.
4★ Uncap Materials
Rupie cost: 20,000




Reduction Materials
This summon cannot be reduced.


Providence Series









Grid Suggestions

Gameplay Notes

Trance

  • TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    Duration: Indefinite
    grants MC the following effects:[1]
Lvl Status DA Up TA Up
1 TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
50% 15%
2 TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
85% 30%
3 TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Guaranteed DA 50%

Main Aura - Apex Authority

  • At 4★, grants MC the following effects:[1]
  • The boost to damage cap effect does not stack with the following character support skills. Only the highest boost takes effect.[1]
    • Caim's  The Hanged Man ReversedWhen Sub Ally:
      When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap.
      At level 95:
      Also supplement Earth allies' damage (Damage cap: 20,000).
      At level 110:
      Skill upgrades to:
      When Sub Ally:
      Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and damage cap. Supplemental Damage effect to Earth allies.
      (Boost to specs based on the number of different weapons equipped.)
    • Diantha's  Never Ending Fantasy5% boost to Earth MC's damage cap.
      (Takes effect even when Diantha is a sub ally.)
    • Niyon's  Melody for Another10% boost to ATKMultiplier: Perpetuity, 30% boost to DEF, 20% boost to double attack rate, and 10% boost to triple attack rate for all Wind allies.
      At level 150:
      Also for all Wind allies, 10% boost to damage cap and buffs can't be removed.
    • Lich (Halloween)'s  Creepy NightWind allies gain these effects in order based on their number of debuffs:
      1: Converts some types of turn-based damage to HP recovery.
      2: 20% boost to charge bar gain.
      3: 20% boost to ATKMultiplier: Perpetuity.
      4: 10% boost to damage cap.
  • The boost to damage cap effect also does not stack with the following class support skills.
    • Apsaras'  Free-Flowing StyleGain effects in order based on number of axes and spears equipped:
      1: 20% boost to ATKUnique modifier
      2: Guaranteed double attack
      3: AmplifySeraphic modifier normal attack damage by 30%
      4: 10% boost to damage cap
      5: 10% Bonus Elemental DMG effect
    • Glorybringer's  Live by the Sword, Die by the SwordGain effects in order based on number of Sabres and Katanas equipped:
      1: 30% boost to ATKMultiplier: Perpetuity and DEF
      2: Guaranteed double attack
      3: AmplifySeraphic modifier normal attack damage by 30%
      4: 30% boost to C.A. damage and 10% boost to C.A. damage cap
      5: 10% boost to damage cap
    • Lancer Origin's  Volitional ArmamentsIf main weapon is a Spear:
      Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes.
      If main weapon is an Axe:
      100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap.
      At level 40:
      No longer requires Spear or Axe.
  • The main aura's boost to damage cap effect has different stacking properties compared to the sub aura.

Sub Aura

  • At 4★, the sub aura additionally grants MC the following effects when TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    's lvl is 3:[1]
  • The sub aura's boost to damage cap effect has different stacking properties compared to the main aura.
    • The sub aura's effect currently stacks with all other known damage cap sources.

Call - Chaoscalibur: Ignition

  • Damage dealt is the same element as the MC.
  • Additional effects based on the MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    lvl are cumulative.[1]
Lvl Status Additional Effect
1 TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Remove 3 buffs from all foes.
2 TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Deal 3,000,000 Plain damage to all foes.
3 TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
Inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Supplemental Damage: 100,000Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
on all foes.
  • Plain damage dealt by this call will be categorized as "Skill DMG" in the Battle Log. However, it does not count as skill damage for the purposes of cancelling Omens.

References