Zeta/Strategy

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Ratings

Zeta Label Type Attack.png Label Race Human.png Label Weapon Spear.png
Npc m 3040028000 01.jpg
  • Role: Attacker/Debuffer
  • Extremely high damage every 6 turns thanks to Status Defiance.pngSalted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
    Strength: 230%Duration: 1 turn 2/3 effectiveness when used with Charge Attack
    and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    .
  • Brings valuable utility with the ability to dispel and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    twice.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
Icon Gamewith.png GameWith 9.5 S A A 2021-04-06
Icon Kamigame.png Kamigame 9.0 A A A 2022-04-04

Overview

  • Zeta's core gameplay revolves around large bursts of damage every 6-7 turns via her Ability m 63 1.png Spear of Arvess300%-400% Fire damage to a foe (Damage cap: ~420,000).
    Inflict Status Arvess Fermare 4.pngArvess FermareTargeted by a skill
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect
    .
    At level 90:
    Damage increased to 400%-500%.
    Damage cap increased to ~630,000.
    Also gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    and Ability m 1084 3.png RhapsodyGain Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    , Status Defiance.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 7%Multiplier: AssassinDuration: 1 turn
    , and Status Defiance.pngSalted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked
    Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    .
    skills.
  • Although usually outperformed by other "assassins" such as Beatrix (Summer) or Tien, the flexibility of Status Arvess Fermare.pngArvess FermareTargeted by a skill
    Local status effect
    can make her a worthy inclusion, especially in short fights or to enable the aforementioned assassins more quickly.
  • Ability m 351 1.png Thousand Flames400% Fire damage to all foes (Damage cap: ~480,000) and remove 1 buff. is a serviceable nuke and can be a nifty source of Status Lock.pngBreak Boosted (Time)Break mode time is extended
    in a pinch.

How to Play

At Level 80

At Level 100

  • Use Ability m 1084 3.png RhapsodyGain Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    , Status Defiance.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 7%Multiplier: AssassinDuration: 1 turn
    , and Status Defiance.pngSalted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked
    Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    .
    to gain Status Defiance.pngSalted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
    .
  • Use Ability m 63 1.png Spear of Arvess300%-400% Fire damage to a foe (Damage cap: ~420,000).
    Inflict Status Arvess Fermare 4.pngArvess FermareTargeted by a skill
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect
    .
    At level 90:
    Damage increased to 400%-500%.
    Damage cap increased to ~630,000.
    Also gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    to apply Status Arvess Fermare.pngArvess FermareTargeted by a skill
    Local status effect
    to the enemy, if theres more than one enemy, use it on both.
  • Use Ability m 351 1.png Thousand Flames400% Fire damage to all foes (Damage cap: ~480,000) and remove 1 buff. to deal damage to the foe's with Status Arvess Fermare.pngArvess FermareTargeted by a skill
    Local status effect
    .
  • Use Ability m 1085 1.png Rain of FuryPlain damage to a foe based on 10% of its current HP (Damage cap: 1,000,000).
    Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    Base Accuracy: 100%
    .
    to deal plain damage to the enemy.
  • Use all skills twice, since they will be in cooldown anyway on next turn.
  • Prioritize foes with more than 2 buffs and charge diamonds. If no foe has these, focus on damage.

Synergy

  • All forms of multi-attack to maximize the chance of a triple-attack during Status Defiance.pngSalted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
    , eg. the charge attacks of Weapon s 1040306300.jpg True Infernal Flamescythe or Four-Sky Blade Cardinal square.jpg Four-Sky Blade Cardinal; class skills such as Ability Call of the Abyss.png Call of the AbyssHarp: All allies gain Status DoubleUp.png80% DA UpDouble attack rate is boosted
    Strength: 80%
    , Status TripleUp.png30% TA UpTriple attack rate is boosted
    Strength: 30%
    , and Status Collapse.png35% Charge Bar Gain LoweredCharge bar gain is lowered
    Strength: 35%
    .
    Dagger: All allies gain Status DoubleUp.png40% DA UpDouble attack rate is boosted
    Strength: 40%
    , Status TripleUp.png10% TA UpTriple attack rate is boosted
    Strength: 10%
    , and Status Collapse.png35% Charge Bar Gain LoweredCharge bar gain is lowered
    Strength: 35%
    .
    ; weapon skills such as Erichthonius square.jpg Erichthonius.
  • Due to her ability to activate her skills twice, she works well with Lumberjack and activating the effects of Ability Woodcutter's Song.png Woodcutter's SongGain Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    Duration: 3 turns
    .
    At level 30:
    Status 6811.pngWoodcutter's SongFor every 3 skills used: Forest friends come to the rescue
    Upon using charge attack: Forest friends come to the rescue
    Upon taking DMG: Forest friends come to the rescue
    When foe uses a special attack: Forest friends come to the rescue
    (Can't be removed)
    Duration: 3 turns
    duration increased to 4 turns.
  • Bonus Damage effects to further increase her burst, such as via Yuel's Ability m 1331 1.png Eye of the Sparrow4-hit, 100% Fire damage to a foe (Damage cap: ~150,000 per hit).
    Gain Status DA Up Stack.png20% DA Up (Stackable / Max: 60%)Double attack rate is boosted (Stackable)
    Strength: 20% (Max: 60%)Duration: Indefinite
    and Status TA Up Stack.png10% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable)
    Strength: 10% (Max: 30%)Duration: Indefinite
    .
    At level 95:
    Also gain Status AttackUpStack.png20% ATK Up (Stackable / Max: 60%)ATK is boosted while active (Stackable)
    Strength: 20% (Max: 60%)Multiplier: Unique StackableDuration: Indefinite
    and Status Dodge Up Stack.png10% Dodge Rate Up (Stackable / Max: 30%)While in effect, chance of immunity to DMG taken and debuff effects
    Strength: 10% (Max: 30%)Duration: Indefinite
    .
    (Activates twice against foes with Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Local status effect
    .)
    or Warlock's Ability Choke.png ChaserAll allies gain Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    .
  • Note that Status Defiance.pngSalted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
    does not stack with other forms of assassin, eg.
  • As mentioned above, Zeta's combo can be excellent for quickly moving enemies into Overdrive or Break, enabling less flexible assassin skills from other allies or players.

Extended Mastery Perks

Zeta Stars: 15 EMP: 120
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithAtkBreak.pngBreak Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBarCut.pngMode Bar Cut
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngBoost to critical hit rate against foes with Status Arvess Fermare 1.pngArvess FermareTargeted by a skill
Local status effect
.
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ★★★
Last update: 2020-05-21

Gamewith's recommended EMP build for Zeta.

Priorities

Prioritise her Extended Mastery Support Skill (★3) first, followed by Critical (★3×3). After that, take C.A. DMG (★3).

You are free to use your remaining points as you see fit, but you might want to put them into ATK (★1×3), if you want to increase her ATK power.

Zeta Stars: 14 EMP: 105
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ★☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithAtkBreak.pngBreak Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBarCut.pngMode Bar Cut
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.pngBoost to critical hit rate against foes with Status Arvess Fermare 1.pngArvess FermareTargeted by a skill
Local status effect
.
☆☆☆ ★★★ ★☆☆ ☆☆☆ ★★★
Last update: 2017-09-07

Gamewith's recommended EMP build for Zeta.

Priorities

Prioritise her Extended Mastery Support Skill first, followed by Critical, then DA. After that, take ATK (Break). DEF is a good option if you have any points left over.

Resources