Advanced Grids/Leviathan/Belial
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Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds,

Strength: 10% (Max: 30%)Duration: 180 seconds, and

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise all allies'

lvl by 1 (Max: 5).
(While

is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.


When an ally casts a buff-removing skill:
300% Water damage to all foes (Damage cap: ~480,000).
Inflict

Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds and

Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
At level 95:
Damage increased to 500%. Damage cap increased to ~720,000.
Also inflict

Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
At level 110:
Skill upgrades to:
When Sub Ally:
Amplifies Water allies' skill damage by 10%.
When an ally casts a buff-removing skill:
1000% Water damage to all foes (Damage cap: ~1,160,000).
Inflict

Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds,

Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds, and

Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
All Water allies gain

Strength: 10,000 (Max: 30,000)Duration: Indefinite.
(When a foe doesn't have removable buffs: Hit number doubles.)


.
(Takes effect even when Macula Marius is a sub ally.)



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser


Duration: 1 turn ,

Strength: 20%Duration: 3 turns,

Strength: 15%Duration: 3 turns, and

Strength: 20%Duration: 3 turns.
(Can only be used when caster has 5 or more Crests of their element.) Crest Discharge

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain

20% ATKMultiplier: EX boost to Water allies' ATK and 15% boost to Water allies' DEF.






Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
| This is set as a Quick Summon | ||||||||








































