Caim/Voice
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This page is a Voice stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Voice for more info. |
General
Final Uncap
Menu Voice Lines | ||||
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JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play | |
Home Screen | たぶん、団長の様に旅に、人生に、明確な目的があるというのは稀有な事なんだろうね。幸せなのかどうかは、僕が判断することじゃないけど | |||
あまり!ハングドマンとセットのように扱わないでほしい。不本意だよ!なによりハングドマン自身が時々、僕の保護者みたいに振る舞うのが…、まったく!悪趣味で嫌になる | ||||
あの時…初めて強い喪失感を覚えたんだ…。ハングドマンが動かなくなって、僕は確かに焦ってた。彼との間にどうしようもない繋がりがあるにしても、不本意だけど…! あんな感覚はもう味わいたくないよ…… | ||||
Add to Party | 合理的だね | |||
行くよ、ハングドマン | ||||
僕の出番か | ||||
Uncap | きっかけが何であれ、僕の力が増幅したのは必然だ。驚くには値しないさ | |||
Journal | あなたたちとの旅では確かに得るものがある。……何?その顔は!僕は、事実は事実として認められる人間だよ | |||
記憶をなくしてた時のことは…可能なら忘れてほしい…。何より誤解しないでほしいのは、僕はあんな子供じゃないってこと!なんなら時間が許す限り、僕の自立性と有用性を説明しようか? | ||||
ハングドマンと僕は、利害が一致したから一緒にいるんだ。絆とかそんな不確定で曖昧なものじゃない。よく口が回るからうるさいし、胡散臭いけどね。静かだと……少し落ち着かない |
Battle Voice Lines | ||||
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Action | JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play |
Normal Attack | はっ! | |||
邪魔 | ||||
そーら! | ||||
Enemy Defeated | 残念だったね! | |||
Skill 1 | 逃げないんだ? | |||
Skill 2 | Beginning of Joker: 手伝おうか? | |||
End of Joker: 有効だろ? | ||||
Skill 3 | Heart Trick: ま、シミュレーション通りかな | |||
Diamond Trick: そろそろ…行こうか! | ||||
Club Trick: 目障りだよ | ||||
Skill 4 | これでどう? | |||
C.A. Ready | 遅れるなよ、ハングドマン | |||
Charge Attack | カイム「行くよ、ハングドマン!」
ザ・ハングドマン「いいねえ、そうこなきゃ……」 2人「ゴールデントワイライト!」 |
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Skip Charge Attack | 2人「ゴールデントワイライト! | Both: Golden Twilight! | ||
Damage Taken | うあっ! | |||
Red HP | まだ・・・やれるよ・・・! | |||
Knocked Out | こんなのって…… | |||
Debuffed | Under confuse/sleep/sealing debuffs: はっ…無駄なことを |
Under confuse/sleep/sealing debuffs: |
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Under turn-based damage debuffs: っ僕は・・・大丈夫・・ |
Under turn-based damage debuffs: |
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Healed | いい判断だね | |||
Join Battle | 時間の無駄だと思わないか? | |||
Victory | 当然の帰結だ | |||
Turn Start | さっさと終わらせよう、ハングドマン | |||
MC Defeats Enemy | あなたの強さは知ってるよ | |||
MC C.A. Ready | 見せてやりなよ | |||
MC Red HP | ちょっ・・・大丈夫なの!? | |||
MC Knocked Out | 後は僕たちに任せて! |
Character Banter
Holidays
Happy Birthday
Happy New Year
Home Page Voice Lines | |||
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Japanese | EnglishThis is an unofficial, amateur translation. | Notes | Play |
Valentine's Day
Home Screen Voice Lines | |||
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JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play |
White Day
Home Screen Voice Lines | |||
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JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play |
Trick or Treat
Home Screen Voice Lines | |||
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JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play |
Happy Holidays
Home Screen Voice Lines | |||
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JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play |
Outfits
Treat Hunters
Menu Voice Lines | ||||
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JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play | |
Home Screen | ハロウィンだから、シェロの店で仮装の服を買ってみたんだ。黒くてかっこいいでしょ!ハングドマンともお揃いだよ | It's Halloween, so I bought myself some fancy clothes from Siero's shop! The all-black outfit is so cool, right?! The Hanged Man has a matching one, too. | ||
団長! トリック・オア・トリート! あ、でも……悪戯はちょっと上手じゃないから……お菓子が欲しいな。……いい? | Captain! Trick or Treat! Ah, but I'm not really good with pranks... I want candy instead. Is that okay? | |||
ハロウィンには死んだ人の魂が帰って来るんだって。だからおかえりってしないといけないんだけど、死んだ人の事を考えると変な気持ちになって怖いよなあ。……なんでだろ | During Halloween, they say that the souls of those who died will return... but even though we have to welcome them back, when I think of the dead people, I feel weird and scared... I wonder why that is? | |||
Add to Party | ハングドマン、出発だって! | Hanged Man, it's time to goooo! | ||
いいよ、行こう! | Alright, I'll go with you! | |||
ドキドキするな | I'm getting excited! |
Battle Voice Lines | ||||
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Action | JapaneseThis is an unofficial, amateur transcription. | EnglishThis is an unofficial, amateur translation. | Notes | Play |
Normal Attack | ヒャ! | Haa! | ||
それっ! | There! | |||
ひょっと! | A chance! | |||
Enemy Defeated | どうだ! | How's that?! | ||
Skill 1 | どんどんいくよぉ! | Let's keep it rolling! | ||
Skill 2 | Beginning of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):ぼくにだって出来るよ! End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):へへっ楽しくなってきたぁ! |
Beginning of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):I can do it too! End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):Hehe, it's getting fun around here! |
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Skill 3 | Heart TrickRestore 20% of all allies' HP (Healing cap: 2000). Raise caster's HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:お菓子食べて! Diamond TrickAll allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Raise caster's DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:いっけぇ! Club TrickInflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%, 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:隙あり! |
Heart TrickRestore 20% of all allies' HP (Healing cap: 2000). Raise caster's HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:Have some candy! Diamond TrickAll allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Raise caster's DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:Let's gooooo! Club TrickInflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%, 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:You're wide open! |
Spade TrickAttack without using up a turn. Raise caster's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite Rank by 1 (Max: 4). uses regular Normal Attack lines. |
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C.A. Ready | ハングドマン!合図頂戴! | Hanged Man! Give me signal! | ||
Charge Attack | カイム「お菓子くれなきゃ」 ザ・ハングドマン「痛い目見るよ」 2人「「ミッドナイト・トリック!」」 |
Caim: Hand over your candy! The Hanged Man: Or you'll be seeing stars... Both: Midnight Trick! |
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Skip Charge Attack | 2人「ミドナイト・トリック!」 | Both: Midnight Trick! | ||
Damage Taken | ...ったい! | ...It hurts! | ||
Red HP | 負けるもんか…… | ...I won't... lose! | ||
Knocked Out | 痛い悪戯は嫌い…… | I hate painful pranks... | ||
Debuffed | Under confuse/sleep/sealing debuffs: |
Under confuse/sleep/sealing debuffs: |
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Under turn-based damage debuffs: |
Under turn-based damage debuffs: |
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Healed | お菓子な!キェへへ | I got some candy!! Kehehe! | ||
Join Battle | 怖いけど頑張る! | Even if I'm scared, I'll do my best! | ||
Victory | 見てハングドマン!お菓子こんなに集まったよ! | Look, Hanged Man! I collected so much candy! | ||
Turn Start | パーティーの始まり! | The party's just beginning! | ||
MC Defeats Enemy | ふわぁ! | Wow!! | ||
MC C.A. Ready | 団長、やっちゃえ! | Get 'em, Captain! | ||
MC Red HP | 大丈夫?痛いの? | Are you okay? Does it hurt? | ||
MC Knocked Out | 僕を置いてかないで!! | Don't leave me behind! |