It's Halloween, so I bought myself some fancy clothes from Siero's shop! The all-black outfit is so cool, right?! The Hanged Man has a matching one, too.
During Halloween, they say that the souls of those who died will return... but even though we have to welcome them back, when I think of the dead people, I feel weird and scared... I wonder why that is?
Add to Party
ハングドマン、出発だって!
Hanged Man, it's time to goooo!
いいよ、行こう!
Alright, I'll go with you!
ドキドキするな
I'm getting excited!
Battle Voice Lines
Action
JapaneseThis is an unofficial, amateur transcription.
EnglishThis is an unofficial, amateur translation.
Notes
Play
Normal Attack
ヒャ!
Haa!
それっ!
There!
ひょっと!
A chance!
Enemy Defeated
どうだ!
How's that?!
Skill 1
どんどんいくよぉ!
Let's keep it rolling!
Skill 2
Beginning of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):ぼくにだって出来るよ!End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):へへっ楽しくなってきたぁ!
Beginning of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):I can do it too! End of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.):Hehe, it's getting fun around here!
Skill 3
Heart TrickRestore 20% of all allies' HP (Healing cap: 2000). Raise caster's HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:お菓子食べて!Diamond TrickAll allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Raise caster's DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:いっけぇ!Club TrickInflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%, 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:隙あり!
Heart TrickRestore 20% of all allies' HP (Healing cap: 2000). Raise caster's HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:Have some candy!Diamond TrickAll allies gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Raise caster's DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:Let's gooooo!Club TrickInflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%, 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4).:You're wide open!
Spade TrickInstantly perform a normal attack without using up a turn. Raise caster's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite Rank by 1 (Max: 4). uses regular Normal Attack lines.
Skill 4
C.A. Ready
ハングドマン!合図頂戴!
Hanged Man! Give me signal!
Charge Attack
カイム「お菓子くれなきゃ」 ザ・ハングドマン「痛い目見るよ」 2人「「ミッドナイト・トリック!」」
Caim: Hand over your candy! The Hanged Man: Or you'll be seeing stars... Both: Midnight Trick!
Skip Charge Attack
2人「ミドナイト・トリック!」
Both: Midnight Trick!
Damage Taken
...ったい!
...It hurts!
Red HP
負けるもんか……
...I won't... lose!
Knocked Out
痛い悪戯は嫌い……
I hate painful pranks...
Debuffed
Under confuse/sleep/sealing debuffs:
Under confuse/sleep/sealing debuffs:
Under turn-based damage debuffs:
Under turn-based damage debuffs:
Healed
お菓子な!キェへへ
I got some candy!! Kehehe!
Join Battle
怖いけど頑張る!
Even if I'm scared, I'll do my best!
Victory
見てハングドマン!お菓子こんなに集まったよ!
Look, Hanged Man! I collected so much candy!
Turn Start
パーティーの始まり!
The party's just beginning!
MC Defeats Enemy
ふわぁ!
Wow!!
MC C.A. Ready
団長、やっちゃえ!
Get 'em, Captain!
MC Red HP
大丈夫?痛いの?
Are you okay? Does it hurt?
MC Knocked Out
僕を置いてかないで!!
Don't leave me behind!
Raiments of Spring Winds Past
Menu Voice Lines
JapaneseThis is an unofficial, amateur transcription.
EnglishThis is an unofficial, amateur translation.
Notes
Play
Home Screen
Add to Party
Battle Voice Lines
Action
JapaneseThis is an unofficial, amateur transcription.
EnglishThis is an unofficial, amateur translation.