Character Tier List/Characters

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Role meanings

Roles describe what a character is generally good at. A character should not have more than three roles.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Quality control

Edits from users are welcome, but all submissions are reviewed for quality, accuracy, and proofreading. If a submission is below the standard, it will be removed. Don't take it personally.

Fire Characters

Fire SSR Characters

Agielba Rarity SSR.png 8.5
  • Role: Defender/Attacker
  • Intercepts enemy single-ally attacks with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easily survives enemy Charge Attacks with high DEF, a strong Status Armored.pngArmoredChance of lowering DMG taken

    Duration: 0.5 turns
    100% chance to reduce damage taken by 80%.
    Applied during the attack phase and lasts until the turn ends.
    , and Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
    .
  • May be difficult to keep alive after sustaining repeated attacks without taking advantage of Status Drain.pngDrainDamage dealt is partially absorbed to HP
    using external multiattack sources.
Npc m 3040017000 01.jpg Label Element Fire.png
Label Type Defense.png
Label Race Draph.png
Aliza Rarity SSR.png 8.5
  • Role: Attacker
  • Very high damage potential with a strong Status CriticalUp.png50% / 80% Critical Hit Rate UpDMG is slightly boosted for critical hits

    Strength: 50% chance of dealing 80% more damage.
    Duration: 4 turns
    , up to 50% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 50%)
    Duration: 6 turns
    , and a huge Status DamageCapUp.png50% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 50%
    Duration: 3 turns
    .
  • Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Duration: 2 turns
    Counter attacks grant 5% charge bar per hit.
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 2 turns
    can negate some enemy attacks and deal even more damage.
  • Excels in parties that let her use her Charge Attack often.
  • Rating rises to 9.0 for new players because she can deal high damage in relatively weak grids.
Npc m 3040083000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Anila Rarity SSR.png 10
  • Role: Attacker/Support/Debuffer
  • Greatly increases party damage output with powerful, high-uptime buffs.
  • Inflicts every type of elemental ATK and DEF down.
  • Contributes good damage besides buffs with a personal Status Bonus Damage.png40% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks

    Strength: 40%
    Duration: 3 turns
    .
  • Defensive utility via Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Veil.pngDebuff Res. UpDebuff resistance is boosted
    , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and healing.
Npc m 3040027000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Draph.png
Anthuria Rarity SSR.png 8.0
  • Role: Support/Defender
  • Can draw enemy attacks while providing party support on successful dodges.
  • Offensive support through party-wide Status Hype1.pngHypedATK is boosted
    and Status Uplift.png15% UpliftedCharge bar is boosted on every turn

    Strength: 15%
    .
  • Defensive support through Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    and healing for the party, as well as Status DoubleDown.pngDA DownDouble attack rate is lowered
    and Status TripleDown.pngTA DownTriple attack rate is lowered
    on foes.
  • Much of her party support relies on dodging, so effectiveness is based on luck and may be inconsistent.
  • Debuffs that hinder enemy attacks such as Status Charm.pngCharmedAttacks are slightly limited
    or Status Paralysis.pngParalysisCan't attack
    will greatly reduce her effectiveness.
Npc m 3040103000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Erune.png
Aoidos Rarity SSR.png 8.5
  • Role: Attacker/Support
  • High damage output with Status Hype1.pngHypedATK is boosted
    and multiattack.
  • Maintaining Status Hype1.pngHypedATK is boosted
    may be difficult with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Good for short fights with a party-wide 1-turn Status Hype1.pngHypedATK is boosted
    buff.
Npc m 3040076000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Aqours Third-Years Rarity SSR.png 8.5
Npc m 3040185000 01 101.jpg Label Element Fire.png
Label Type Defense.png
Label Race Human.png
Athena Rarity SSR.png 9.5
  • Role: Defender/Debuffer/Support
  • Great damage mitigation with Status Wind Cut 40.png40% Wind CutWind DMG is cut 40%

    Duration: 1 turns
    Wind Damage Cut.
    , Status Armored.pngArmoredChance of lowering DMG taken

    Duration: 3.5 turns
    70% chance to reduce damage taken by 30%.
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    , Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 85%
    Duration: 180 seconds
    , and Status Blind.pngBlindedAttacks have a slight chance to miss

    Base Accuracy: 90%
    Duration: 180 seconds
    .
  • Additional support with up to 40% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 40%)
    Base Accuracy: 90%
    Duration: 180 seconds
    , Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted

    Strength: 15%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    , Status Heal.pngRefreshHP is restored on every turn

    Strength: 10% HP (Healing cap: 400)
    Duration: 3 turns
    , and Status Gravity.pngDelayReduce a foe's charge diamonds by 1

    Base Accuracy: 100%
    .
  • Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG

    Duration: 3 turns
    is invaluable for enemies that deal mixed-element damage.
  • Deals significant skill damage with her Support Skill if targeted frequently.
Npc m 3040202000 01.jpg Label Element Fire.png
Label Type Defense.png
Label Race Primal.png
Beatrix (Themed) Rarity SSR.png 9.5
  • Role: Attacker
  • Consistently high sustained damage because of her synergy with Enmity and her own buffs.
  • Great burst damage with Status NaydeRed.pngNayde VanaroosaATK is boosted against foes in overdrive / Cut to overdrive gauge is boosted

    Duration: Until used
    against foes in Overdrive.
  • Her support skills allow her to safely stay at low HP.
  • Can secure triple attacks with Status Nayde Kollane.pngNayde KollaneMultiattack rate and hostility are sharply boosted / DEF is greatly lowered

    Duration: Until recast
    at the cost of greatly reduced survivability.
Npc m 3040110000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Charioce XVII Rarity SSR.png 8.5
  • Role: Attacker/Support
  • High damage output, high charge attack damage cap if conditions are met
  • Very weak after using charge attack
  • Minor support with Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Rating rises to 9.0 in very short battles
Npc m 3040144000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Clarisse Rarity SSR.png 9.0
  • Role: Debuffer / Support
  • Nearly reaches DEF Down cap on her own with Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    and Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG

    Strength: 15%
    .
  • Increases the party's debuff success rate with the help of her support skill and Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered

    Strength: 10%
    from the charge attack
  • One of the few Fire characters that can provide Dispel.
Npc m 3040046000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Danua (Halloween) Rarity SSR.png 8.0
  • Role: Attacker/Debuffer
  • 3-turn local Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    .
  • Strong nukes with high damage cap.
  • Charge attack helps with landing her debuffs.
  • Reduces damage taken from foes inflicted with Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
Npc m 3040135000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Draph.png
Ghandagoza Rarity SSR.png 9.0
  • Role: Attacker/Debuffer
  • Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Duration: 2 Turns / 3 Hits
    Counter attacks grant 5% charge bar per hit.
    and Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 100%)
    Duration: 5 turns
    allow him to reach outstanding damage.
  • Powerful blind in form of Status Blind.pngSolar CrownAttacks have a slight chance to miss

    Strength: 85%
    Duration: 20 seconds
    that stacks with other blind sources.
Npc m 3040052000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Grea Rarity SSR.png 9.0
Npc m 3040130000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Unknown.png
Heles Rarity SSR.png 8.0
  • Role: Attacker
  • 2 strong nukes.
  • Increased damage against foes in Overdrive.
  • Her 2nd skill allows quick accumulation of Charge Attack gauge.
  • Guaranteed triple attacks for 3 turns out of 8.
  • Outmatched by other fire attackers.
Npc m 3040060000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Erune.png
Ilsa (Summer) Rarity SSR.png 9.0
  • Role: Attacker/Support/Debuffer
  • She deals a lot of damage thanks to Ability Future Nova.png Future Nova500% Fire damage to all foes (Damage cap: 550,000).
    Inflict 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 40%)
    Base Accuracy: 95%
    Duration: 180 seconds
    (Max: 40%).
    (Gain Status HVAP Round.pngHVAP RoundBlasts an HVAP Round at end of turn while in effect (Can't be removed)

    Duration: 3 turns
    , blasting an HVAP Round at the end of each turn for 3 turns)
    which gets recasted for multiple turns.
    • Each cast also inflicts 10% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

      Strength: 10%
      which stacks up to 40%.
  • When paired with characters or classes that have red-bordered skills, she provides a practically permanent 3% Status FireAtkUp.pngFire ATK Up (Stack)Fire ATK is boosted (Stackable)

    Strength: 3%
    which stacks up to 30%
  • She can inflict Status Paralyzed 2.pngParalyzedCan't attack

    Local status effect
    and Status Accuracy Lowered 3.pngAccuracy LoweredAttacks and special attacks have a chance to miss

    Local status effect
    which help in mitigating damage taken by the party.
Npc m 3040177000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Erune.png
Io (Summer) Rarity SSR.png 9.0
  • Role: Attacker/Buffer
  • 30% Status WindResUp.pngCut to Wind DMGWind DMG is cut

    Strength: 30%
    Wind Damage Cut.
    that stacks with Phalanx that lets you reach 100% DMG Cut.
  • Her nuke easily caps thanks to her 3rd skill.
  • Gives your party survivability in longer fights.
Npc m 3040015000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Lancelot and Vane Rarity SSR.png 9.0
  • Role: Attacker/Debuffer
  • Guaranteed multiattack
  • Becomes significantly stronger after 3 turns, when Uberuption is able to be cast.
  • Strongest in medium/long battles
Npc m 3040191000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Magisa Rarity SSR.png 9.0
  • Role: Attacker/Support/Debuffer
  • Great all-around character for buffs, debuffs, and damage
  • Provides party Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    and Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    , Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    , Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    Base Accuracy: >100%
    , Status Blind.pngBlindedAttacks have a slight chance to miss

    Duration: 180 seconds
    , and Status Burned.pngBurnedHP is lowered on every turn

    Duration: 180 seconds
  • 30% Unique ATK, 100% DEF, guaranteed DA, all-enemy attacks, and bonus charge attack damage via Status Morax.pngMorax
  • Rating rises to 9.5 in Enmity weapon grids due to synergy with her self-damage and unique ATK modifier
Npc m 3040011000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Metera (Fire) Rarity SSR.png 9.0
  • Role: Attacker/Debuffer
  • Has high damage output due to her Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    having high uptime.
  • Can provide Status Charm.pngCharmedAttacks are slightly limited
    and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    which can help the party survive by avoiding dangerous charge attacks.
  • Has 3 damage skills that help with dealing damage early on.
  • Needs to sacrifice a turn off of her Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    to add Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    to Ability FMetera 2.png Adorned Remittance200% Fire damage to a foe.
    Inflict Status Charm.pngCharmedAttacks are slightly limited

    Strength: 35%
    Duration: 180 seconds
    (Damage cap: ~270,000).
    Use Status Aetherial Seal1.pngAetherial SealAetherial Seal is casted
    :
    Also inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
    At level 75:
    Effect enhanced.
    or remove the debuffs from her Ability FMetera 3.png Descent of the Flames550% Fire Damage to a foe (Damage cap: ~700,000).
    Self-inflict Status DefenseDown.png20% DEF DownDEF is lowered (Can't be removed)

    Strength: 20%
    Duration: 5 turns
    and Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)

    Duration: 5 turns
    .
    Use Status Aetherial Seal1.pngAetherial SealAetherial Seal is casted
    :
    Don't self-inflict Status DefenseDown.png20% DEF DownDEF is lowered (Can't be removed)

    Strength: 20%
    and Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
    .
    .
  • Rating rises to 9.5 if she can be provided with multi-attack rate boosts to make full use of her Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    .
Npc m 3040072000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Erune.png
Nina Drango Rarity SSR.png 7.5
  • Role: Attacker
  • Enormous damage when in dragon form.
  • Strong but RNG-dependent nuke.
  • Her nuke doesn't have 100% chance of being successful even under Status DebuffSuccessUp.pngSkill Precision BoostedSkill accuracy is boosted

    Strength: 20%
    Duration: 3 turns
    .
  • Needs very specific party to unleash full potential.
Npc m 3040133000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Unknown.png
Percival Rarity SSR.png 9.5
  • Role: Attacker/Debuffer
  • One of the only characters that can inflict the Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    debuff which makes bosses easier.
  • Easy to play; high damage output is obtainable even for beginners.
  • Narrow utility, but his damage output is reason enough to use him regardless.
Npc m 3040050000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Percival (Summer) Rarity SSR.png 9.0
  • Role: Attacker/Debuffer
  • Has strong self-buffs
  • High chance to prevent enemies from attacking.
  • Loses a lot of value if enemy is resistant to his debuff
  • Fights over party slot with Percival
Npc m 3040090000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Rackam (Grand) Rarity SSR.png 8.5
  • Role: Attacker/Debuffer
  • Unique 120% Attack self-buff.
  • High Charge Attack damage cap.
  • Spammable nuke.
  • Duration II helps to quickly push enemy out of Overdrive.
Npc m 3040059000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Shiva Rarity SSR.png 10
  • Role: Attacker / Buffer / Debuffer
  • Has numerous means of increasing both ATK and Damage Cap for himself and the party as well as to increase his own TA rate.
  • Helps the party survive by reducing the damage taken by 20%
  • Provides a unique and permanent Status AttackDown.png10% ATK DownATK is lowered

    Strength: 10%
    and Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    with high accuracy.
  • Can deal extremely strong charge attacks but has a 35% slower charge bar generation speed.
  • Has Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    and Status Counter DodgeDMG.pngCounters on Dodge/DMGCounters upon dodging one-ally attacks or taking DMG

    Counter attacks grant 5% charge bar per hit.
    for 2 turns which are useful for maximizing his damage output and generating charge bar.
    • Also has Status WindResUp.png20% Wind DMG LoweredWind DMG is lowered

      Strength: 20%
      Duration: 2 turns
      Wind DEF Up. Not a Damage Cut.
      Reduces Wind damage taken on a multiplier
      separate from Damage Cuts.
      which helps him survive against wind foes.
Npc m 3040196000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Primal.png
Societte (Fire) Rarity SSR.png 8.5
  • Role: Defender/Buffer
  • Can protect the party using her Status Dmg Cut 60.png60% DMG CutTaking 60% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Gives whole team consistent multiattack buff at the price of self-inflicting Status DefenseDown.pngDEF DownDEF is lowered
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
    • When coupled with her Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

      Counter attacks grant 5% charge bar per hit.
      , she can safely take a few turns while preventing other characters from being targeted.
    • Does not attack while Status Fan 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
      is in effect, but she can maintain a full uptime on her Status DoubleUp.pngDA UpDouble attack rate is boosted
      and Status TripleUp.pngTA UpTriple attack rate is boosted
      and be able to attack on some turns by rotating it with Status Fan Closed 1.pngClosing Dance: Tokiyomi KaiFire allies' multiattack rates are boosted from the dance
  • Charge attack grants whole team Status Bonus Damage.png10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 5 turns
    .
Npc m 3040095000 01.jpg Label Element Fire.png
Label Type Defense.png
Label Race Erune.png
Sturm Rarity SSR.png 9.5
  • Role: Attacker/Debuffer
  • After Charge attack her nuke hits twice for a total of up to 1.4m damage.
  • Doesn't need support from other characters.
  • Useful even for player with weaker grids and/or no multiattack buffs.
  • Her damage ramps up even faster in enmity grids.
Npc m 3040115000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Therese (SSR) Rarity SSR.png 9.5
  • Role: Attacker
  • Turn one Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    and guaranteed triple attack that doesn't drain charge bar.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    combined with Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    allows her to redirect a lot of damage onto her.
  • With proper skill usage she can have a multiattack buff for a long time.
  • Not suitable for long fights due to Status Max HP Down Stack.png10% Max HP Lowered (Stackable)Max HP is lowered (Stackable)

    Strength: 10%
    Duration: Indefinite
    Can't be removed
    .
Npc m 3040149000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Tsubasa Rarity SSR.png 9.0
  • Role: Support
  • Provides team 30% uptime for Status DoubleUp.pngDA UpDouble attack rate is boosted

    Duration: 2 turns
    and Status TripleUp.png20% TA UpTriple attack rate is boosted

    Strength: 20%
    Duration: 2 turns
  • Can provide consistent Status FireAtkUp.png25% Fire ATK UpFire ATK is boosted

    Strength: 25%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    with Charge Attacks as long as another source of DA/TA is available
  • Can spam Charge Attacks quickly to act as a team battery for Charge Bar
  • Provides Status Uplift.png30% Charge BoostInstantly boosts Charge Bar by 30%

    Strength: 30%
    , Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

    Strength: 30%
    Duration: Indefinite / Until used
    , and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)

    Strength: 10%
    Duration: Indefinite / Until used
    to the team when Fistfight City is used successfully.
  • Can do well in both short or long battles
  • Although he doesn't particularly excel, he is a well-rounded support with an easy-to-use kit
Npc m 3040180000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Yuel Rarity SSR.png 9.5
  • Role: Attacker/Buffer/Healer
  • Greatly improves the damage of characters thanks to party wide Status Bonus Damage.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 20%
    and Status Bonus Damage.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 20%
    .
  • Can clear debuffs and heal.
  • Fits into almost all Fire party compositions but is rather average before Lvl 100.
Npc m 3040006000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Erune.png
Zahlhamelina Rarity SSR.png 8.5
  • Role: Attacker/Buffer
  • High risk, high reward character; she's fragile, but significantly increases party damage the lower her HP is.
  • Excellent support character with both offensive and defensive party buffs.
  • Status Flare.pngFlareATK is modified by number of turns passed

    Field effect
    is powerful and risky in raid battles, but you can learn when it's appropriate to use.
Npc m 3040075000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Harvin.png
Zeta Rarity SSR.png 8.5
  • Role: Attacker
  • High damage output against enemies in Break mode. (a.k.a. Break assassin)
  • Outside of Break mode, her damage is mediocre.
  • Overall kit is quite lacking.
Npc m 3040028000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png

Fire SR Characters

Abby Rarity SR.png 7.0
  • Role: Attacker
  • High firepower with her Status AttackUp.pngATK UpATK is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    duration is so short and only boosted with low Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3030011000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Alec Rarity SR.png 7.0
  • Role: Attacker
  • High single-target skill damage with his 35% Skill DMG Up (Stackable) self-buff.
  • Skill cooldown is generally short for Damage skills, but has no functionality outside of them.
  • Limited to initial burst damage and periodic turns of damage spikes.
  • Damage to self is minimal and can generally be ignored.
Npc m 3030003000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Aliza (Event) Rarity SR.png 7.0
  • Role: Attacker
  • Can recruit her early, which is great for beginners.
  • Her ATK Up self-buff is very potent.
  • Doesn't scale well into later game stages.
Npc m 3030015000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Anila (Event) Rarity SR.png 6.5
Npc m 3030110000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Draph.png
Anna (SR) Rarity SR.png 6.0
  • Role: Attacker
  • Good all-foe damage.
  • Relies on Status Spellmark.pngSpellmarkedTargeted by a skill
    to get the most damage out of her skills, making her inconsistent.
Npc m 3030095000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Aster Rarity SR.png 0
Npc m 3030268000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Erune.png
Barawa (Event) Rarity SR.png 7.0
  • Role: Attacker
  • Same Bluff skill as his R version, same 10 million damage cap.
  • Can reset Bluff's cooldown at the cost of 25% max HP and unclearable Curse.
  • Self-damage works well with Ecke Sachs square.jpg Ecke Sachs if you can handle the lack of healing.
Barawa (Event) iconA.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Beatrix (Halloween) Rarity SR.png 8.5
Npc m 3030163000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Carren Rarity SR.png 7.0
  • Role: Attacker
  • Can maintain constant Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    uptime for herself, at the cost of inflicting Status Burned.pngBurnedHP is lowered on every turn
    on herself.
  • Can inflict Status Burned.pngBurnedHP is lowered on every turn
    and Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    on enemies.
  • Synergizes with characters that do extra damage to burned enemies, like Elmott (Summer).
Npc m 3030046000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Carren (Event) Rarity SR.png 7.0
  • Role: Attacker
  • Has self-buffs suitable for an attacker such as 10% bonus damage if the enemy has Status Burned.pngBurnedHP is lowered on every turn
    .
  • Her self-Status Burned.pngBurnedHP is lowered on every turn
    only deals 2% max HP damage per turn and is easily manageable.
  • Good Fire attacker for beginners.
Npc m 3030200000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Cecile Rarity SR.png 6.5
Npc m 3030146000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Erune.png
Cucouroux Rarity SR.png 7.0
  • Role: Attacker
  • Do decent damage when use a buff with some Status Powder Keg1.pngPowder KegPowder kegs are ready
    .
  • Needs time to set up Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks.
  • Hard to maintain Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks for max damage.
Npc m 3030155000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Dante (SR) Rarity SR.png 8.0
  • Role: Attacker
  • Can double attack every turn.
  • Loses some HP when doing so, but he can heal himself with Status Happy Cat 1.pngHappy CatCats are purring contently
    .
  • Keeping Status Happy Cat 1.pngHappy CatCats are purring contently
    at max is his main priority.
Npc m 3030156000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Dorothy Rarity SR.png 5.5
  • Role: Support
  • Buffs only affect Main Character.
Npc m 3030058000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Elmott Rarity SR.png 5.5
  • Role: Attacker
  • Good initial burst damage with skills.
  • Somewhat long cooldowns limit usefulness.
  • Skill Damage Up actually has to wait two turns for other skills to get off cooldown.
  • Outclassed by other SR Fire Attackers.
Npc m 3030023000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Erune.png
Elmott (Summer) Rarity SR.png 6.5
  • Role: Attacker
  • Can inflict Status Burned.pngBurnedHP is lowered on every turn
    on multiple enemies at the same time.
  • Does additional damage to enemies with Status Burned.pngBurnedHP is lowered on every turn
    .
  • Support Skill boosts damage done by all Fire allies.
Npc m 3030083000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Erune.png
Blazing Teacher Elmott Rarity SR.png 6.5
Npc m 3030203000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Erune.png
Ezecrain Rarity SR.png 4.5
Npc m 3030027000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Ghandagoza (Summer) Rarity SR.png 7.0
Npc m 3030201000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Gemini Sunrise Rarity SR.png 7.5
Npc m 3030132000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Grea (Event) Rarity SR.png 7.5
  • Role: Attacker/Debuffer
  • Support skill is very strong for an SR.
  • Requires DA/TA support from other characters.
  • Excellent 1-turn burst damage with her Status AttackUpSharp.pngATK Up (Dracoforce)ATK is boosted against dracoforced foes
    self-buff.
  • Although her Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    effect is small, it can still be helpful.
Npc m 3030204000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Unknown.png
Ippatsu (SR) Rarity SR.png 6.5
  • Role: Support
  • Simple, easy to manage multiattack and CA buffs in one skill.
  • Status Addiction.pngAddictionBody wants nothing but ramen / Buffs don't take effect (Can't be removed)
    prevents any other buffs from being used.
Npc m 3030232000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Izuminokami Kanesada Rarity SR.png 7.5
  • Role: Attacker/Debuffer
  • Excellent for short battles.
  • Good damage output overall.
  • Inflicts Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    .
Npc m 3030205000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Unknown.png
Jessica (Event) Rarity SR.png 6.5
  • Role: Attacker/Support
  • Simple character with decent buffs for early-game.
Npc m 3030016000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Jessica (Summer) Rarity SR.png 6.0
Npc m 3030030000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Karin Rarity SR.png 7.0
Npc m 3030125000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Karva (SR) Rarity SR.png 6.5
Npc m 3030230000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Draph.png
Lina Rarity SR.png 7.5
  • Role: A bit of everything
  • Two plain damage nukes make her great for hunting slimes.
  • Can debuff Attack/Defense and heal, but the numbers on both are weak.
  • Requires a lot of button pressing to boost charge attack damage.
  • Base charge animation is 25 seconds long (on 1x battle speed). Uncapping her to 3* is practically required.
Npc m 3030114000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Lucius (Fire) Rarity SR.png 7.0
  • Role: Attacker
  • Three nukes, with one being an all-enemy Blind.
  • Suited for long fights with his support skill and second skill.
  • Requires Status Burned.pngBurnedHP is lowered on every turn
    for maximum effectiveness, but cannot inflict it himself.
  • Charge Attack's Status DefenseDown.pngDEF DownDEF is lowered
    is trumped by summoning Summon s 2040034000.jpg Colossus Omega.
  • Designed to synergize with his sister Teena.
Npc m 3030171000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Mary (SR) Rarity SR.png 6.5
  • Role: Support
  • 1st skill applies Bounty Hunter II on all foes, but with a longer cooldown and lacking Hawkeye/Bandit Tycoon hitrate
  • Good for material farming in SR-Only quests
  • Only combat utility is a Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Npc m 3030068000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Milla Maxwell Rarity SR.png 6.5
Npc m 3030080000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Unknown.png
Mio Honda Rarity SR.png 7.0
Npc m 3030052000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Miria Akagi Rarity SR.png 7.5
  • Role: Support
  • Her support skill makes her a great choice for your back row. It works on characters of every element and has a decent trigger rate.
Npc m 3030161000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Naoise (Event) Rarity SR.png 7.5
  • Role: Defender
  • One of the few Fire characters with Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • No particular weaknesses, does not rely on other party members.
  • After 5★ uncap, Charge Attack inflicts Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    .
Npc m 3030096000 01.jpg Label Element Fire.png
Label Type Defense.png
Label Race Human.png
Percival (Event) Rarity SR.png 7.0
  • Role: Attacker
  • Easy high damage for early-game players with Status DoubleUp.pngDA UpDouble attack rate is boosted
    and Status Strength.pngStrengthATK is greatly boosted as HP is raised
    self-buffs.
  • Lacks the Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    utility that his SSR version has. Only provides damage.
Npc m 3030168000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Rackam Rarity SR.png 6.5
  • Role: Attacker
  • Easy to use damage skills on short cooldowns.
  • Can reduce foe Overdrive mode gauge.
Npc m 3030008000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Reinhardtzar Rarity SR.png 6.5
Npc m 3030208000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Rika Jougasaki Rarity SR.png 7.0
Npc m 3030088000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Rosine (SR) Rarity SR.png 7.0
  • Role: Support/Healer
  • Healing, Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Duration: 3 turns
    , and ClarityRemove 1 debuff from all parties. type effect all in one skill.
  • Snack It Up has no cooldown.
  • Requires Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to use her skills, which conflicts with her Support Skill.
  • Can inflict Status Charm.pngCharmedAttacks are slightly limited
    at the cost of all Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    stacks.
Npc m 3030256000 01.jpg Label Element Fire.png
Label Type Heal.png
Label Race Human.png
Ryan (SR) Rarity SR.png 6.5
  • Role: Attacker
  • Buffs ATK at the cost of DEF.
  • Sister's Letter is often not enough to balance the increased damage he takes.
Npc m 3030119000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Sarya (Event) Rarity SR.png 6.0
  • Role: Support
  • Clarity type utility.
  • Status Bounty.pngBountyItem drop rate is boosted
    and Status DefenseDown.pngDEF DownDEF is lowered
    on one skill.
  • No offensive skills.
Npc m 3030063000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Draph.png
Sen Rarity SR.png 7.0
  • Role: Attacker
  • High but limited damage output due to high cooldowns and charging time.
  • Her support skill works well in combination with skills, characters and weapons that provide chance and damage buffs to counter.
Npc m 3030127000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Erune.png
Stahn Aileron Rarity SR.png 6.5
Npc m 3030136000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Sutera (Event) Rarity SR.png 7.0
  • Role: Attacker/Support/Debuffer
  • Decent debuff coverage with Status Blind.pngBlindedAttacks have a slight chance to miss
    , Status AttackDown.pngATK DownATK is lowered
    , and Status DoubleDown.pngDA DownDouble attack rate is lowered
    .
  • Decent normal attack and Charge Attack damage with Status Jade Crest1.pngJade CrestJade Crest is casted
    stacks.
  • Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    for all allies can be useful, but shouldn't be relied on.
  • Falls off when Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Npc m 3030187000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Erune.png
Sutera (Fire) Rarity SR.png 8.0
  • Role: Support/Defender
  • Can use Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    +Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    to completely nullify some enemy Charge Attacks.
  • Strong team-wide double attack buff complements personal Jade Crest bonus damage effect.
  • Falls off when Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Npc m 3030113000 01.jpg Label Element Fire.png
Label Type Defense.png
Label Race Erune.png
Teena Rarity SR.png 7.0
  • Role: Healer/Support
  • Her heal is very strong for a SR and it can clear one debuff.
  • Party wide Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted

    Strength: 15%
    .
  • Can inflict Status Burned.pngBurnedHP is lowered on every turn
    and Status Blind.pngBlindedAttacks have a slight chance to miss
    but at low strength.
  • Works best with allies that gain bonus effects off her status (Lucius, Mio Honda, True Infernal Flamescythe square.jpg True Infernal Flamescythe).
Npc m 3030034000 01.jpg Label Element Fire.png
Label Type Heal.png
Label Race Human.png
Teena (Valentine) Rarity SR.png 7.0
Npc m 3030236000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Teru Tendo Rarity SR.png 6.0
Npc m 3030097000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Therese Rarity SR.png 7.0
  • Role: Attacker
  • Generates 15% charge bar for the whole team every 9 turns.
  • Solid damage due to multiattack buff and Enmity support skill.
Npc m 3030062000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Zooey (Event) Rarity SR.png 7.0
  • Role: Support/Debuffer
  • Brings Status WindAtkDown.pngWind ATK DownWind ATK is lowered
    , Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    and Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    all in one character.
  • Grants Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    to all allies on Charge Attack.
  • Anila does nearly everything she does but better.
Npc m 3030233000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Primal.png

Fire R Characters

Anna Rarity R.png 4.5
Npc m 3020008000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Anna (Summer) Rarity R.png 4.0
Npc m 3020021000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Barawa Rarity R.png 6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Npc m 3020034000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Draph.png
Camieux Rarity R.png 4.5
Npc m 3020032000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Draph.png
Dante Rarity R.png 6.5
  • Role: Attacker
  • Does significantly more damage when under the effect of Status FrozenBlade.pngFrozen BladeFrozen blade is cast
    .
  • Does a lot of Water damage, despite being a Fire character, making him less useful on-element.
  • Requires support from other characters to heal damage caused by Status FrozenBlade.pngFrozen BladeFrozen blade is cast
    .
Npc m 3020044000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Drusilla Rarity R.png 5.0
  • Role: Rupies Spender
  • Can't attack.
  • Uses your Rupies to randomly buff all allies.
Npc m 3020063000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Harvin.png
Elmelaura Rarity R.png 4.0
Npc m 3020025000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Harvin.png
Flesselles Rarity R.png 5.0
Npc m 3020049000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Erune.png
Ippatsu Rarity R.png 5.0
Npc m 3020038000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Ippatsu (Summer) Rarity R.png 5.5
  • Role: Buffer
  • Useful buffs, but hard to plan around due to their random nature.
Npc m 3020060000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png
Karva Rarity R.png 5.0
Npc m 3020036000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Draph.png
Lamretta (R) Rarity R.png 4.0
Npc m 3020052000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Draph.png
Mary Rarity R.png 4.0
Npc m 3020016000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Mary (Summer) Rarity R.png 4.5
Npc m 3020023000 01.jpg Label Element Fire.png
Label Type Balance.png
Label Race Human.png
Rosine Rarity R.png 5.0
  • Role: Healer
  • Produce Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    every turn. Charge attack grants three Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    (Max: 10).
  • Heal 300 HP to an ally for 1 Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    with no cooldown.
  • Use all Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to inflict Status Charm.pngCharmedAttacks are slightly limited
    on a foe.
Npc m 3020057000 01.jpg Label Element Fire.png
Label Type Heal.png
Label Race Human.png
Ryan Rarity R.png 4.5
Npc m 3020000000 01.jpg Label Element Fire.png
Label Type Attack.png
Label Race Human.png
Viceroy Rarity R.png 4.5
Npc m 3020046000 01.jpg Label Element Fire.png
Label Type Special.png
Label Race Human.png

Water Characters

Water SSR Characters

Aglovale Rarity SSR.png 9.0
  • Role: Attacker
  • Strong self healing through his Charge Attack.
  • One of the few sources of Status Coldcage.pngColdcageCan't attack
    in the game.
  • Status Strength.pngStrengthATK is greatly boosted as HP is raised

    Strength: 60%-20%
    Duration: 3 turns
    and Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 30%
    Duration: 3 turns
    synergize well with stamina grids.
  • A good sword specialty character in an element with few others.
  • Grants Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    on Chain Burst.
Npc m 3040192000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Altair Rarity SSR.png 9.5
  • Role: Support/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Npc m 3040001000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Anne Rarity SSR.png 9.0
  • Role: Defender/Support
  • Requires management of Status Spirit (Anne) 1.pngSpiritUses 1 Spirit per skill
    stacks.
  • Passive and active Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Party wide Status DefenseUp.png100% DEF UpDEF is boosted

    Strength: 100%
    Duration: 3 turns
    and Status Armored.pngArmoredChance of lowering DMG taken

    Duration: 5 turns
    70% chance to reduce damage taken by 30%
    allows for more survivability.
  • Self heal and full clear to help sustain.
  • Permanent Status C.A. DMG Up Stackable.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable/Can't be removed)

    Strength: 15%
    Duration: Indefinite
    Can't be dispelled
    up to 75% upon taking damage.
Npc m 3040132000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Aqours Second-Years Rarity SSR.png 9.0
  • Role: Support/Healer
  • 35% DA on a 5/8 uptime attached to Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    , but only 5% TA.
  • Charge Attack can heal up to 2000 health when affected by Status Heal.pngLet's ShineCharge attack's healing specs are boosted
    .
  • Guaranteed Dodge that lasts three turns, but only grants Hype once.
  • Support Skills work from the backline.
Npc m 3040183000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Arulumaya (Holiday) Rarity SSR.png 9.0
  • Role: Support/Debuffer
  • Strongest Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    given by a party member at 25%.
  • Can provide great party buffs such as Status DoubleUp.pngDA UpDouble attack rate is boosted
    , Status TripleUp.pngTA UpTriple attack rate is boosted
    , and Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3040104000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Harvin.png
Charlotta Rarity SSR.png 9.0
  • Role: Defender/Attacker/Debuffer
  • Solid defensive character; party Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    is potent with a fairly short cooldown.
  • Her Blue Moon200%-300% Water damage to a foe and inflict Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 80%
    Stacking: Single
    (Damage cap: ~440,000).
    At level 55:
    Damage increased to 250%-350%.
    At level 90:
    Damage increased to 350%-450%. Debuff success rate on Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 100%
    Stacking: Single
    increased to 100%.
    was recently buffed, giving her greater accuracy once she reaches level 90.
  • Her extra damage on Charge Attack is now more potent with her recent buff.
  • A good early-game character for Water teams.
Npc m 3040010000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Harvin.png
Cucouroux (SSR) Rarity SSR.png 8.5
  • Role: Attacker/Debuffer/Support
  • Can apply Status Inert 1.pngInertCan't attack

    Local status effect
    on Charge Attack.
  • Can apply up to 40% ATK Down and 40% DEF Down.
  • Multiple turns of all-foe damage in a single skill.
  • Status Assemble.pngAssembleATK and multiattack rate are boosted

    Special buff
    can enable single damage compositions.
  • Sacrifices Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks in order to use Explosive Keg.
Npc m 3040159000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Drang Rarity SSR.png 9.5
  • Role: Debuffer/Attacker
  • Brings potent but simple debuffs.
  • Fool You ThriceRemove 1 buff effect from a foe.
    Inflict Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Single-sided
    and Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Single-sided
    .
    debuff is single sided, meaning it stacks with Miserable Mist and other similar abilities. Extremely short cooldown for a dispel.
  • Has Superstar's Soul Soloist as a skill. Very useful to land other debuffs. Has a heal as an added bonus.
  • Is able to increase his damage and/or go on the defensive over time.
Npc m 3040119000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Erune.png
Chat Noir Rarity SSR.png 8.5
  • Role: Attacker/Support/Debuffer
  • His 20% charge boost requires Challenge Letter.
  • Near permanent uptime for Bonus DMG and ATK buffs through his Support Skill if Status Riddle.pngRiddleNext two one-ally attack received will be ineffective
    (Effect removed on next all-ally attack)
    and Status Forewarning.pngForewarningForewarning is in effect
    are staggered properly.
  • Has both a Dispel type skill, as well as a Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Dagger specialization is rare in Water.
Npc m 3040093000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Human.png
Diantha (Summer) Rarity SSR.png 9.0
  • Role: Support
  • Provides 100% Status TripleUp.pngTA UpTriple attack rate is boosted
    for 1 turn.
  • Synergizes very well with skill that can provide attack without using up a turn.
  • Has unique buff Status Tlepilli Glow 1.pngTlepilli GlowATK and double attack rate are boosted (Stacks up to 4 times)

    Special buff
    that at max stack gives 60% attack and 50% DA Up.
  • Unable to do charge attack damage by herself, but her OnstageAll allies gain 9% Status AttackUpStack.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)

    Strength: 9% (Max: 27%)
    Duration: 7 turns
    (Max: 27%).
    is good as most water teams are charge attack oriented.
Npc m 3040129000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Human.png
Europa Rarity SSR.png 9.5
  • Role: Healer/Attacker
  • 2,000 heal that also removes 1 debuff.
  • Can gain up to 50% unique ATK boost and double her healing power with Status Fountain Lotus 1.pngFountain LotusATK and healing specs are boosted (Max: 5 / Can't be removed)
    .
  • Greatly boosts entire party's TA rate with her Charge Attack's buff.
  • Psuedo-Phalanx that lasts until attacked.
  • Increases strength of any Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    by 30%. She can't give it herself though.
  • Her 3rd skill gives her 1-turn guaranteed TA aside from Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    , making it easier to accumulate Status Fountain Lotus 1.pngFountain LotusATK and healing specs are boosted (Max: 5 / Can't be removed)
    stacks.
Npc m 3040190000 01.jpg Label Element Water.png
Label Type Heal.png
Label Race Primal.png
Grea (Summer) Rarity SSR.png 9.5
  • Role: Attacker/Support
  • High attack potential by herself due to Dracoforce.
  • Can strongly buff herself and an ally with 0 downtime.
Npc m 3040179000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Unknown.png
Izmir Rarity SSR.png 9.0
  • Role: Attacker/Support
  • High personal damage via self-buffs
  • Can deal massive damage even with underdeveloped grids
  • Provides large party Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
  • 20% Seraphic modifier against Fire enemies
  • Seraphic modifier does not stack with Wand of Gabriel
Npc m 3040100000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Draph.png
Izmir (Summer) Rarity SSR.png 9.0
  • Role: Attacker
  • 15% ATK to all allies by simply being in the frontline.
  • Relies on Charge Attacks for damage.
  • Requires healing/defense support due to her low durability.
  • Rating rises to 9.5 when used with a high-HP Varuna weapon grid.
Npc m 3040126000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Draph.png
Katalina (Grand) Rarity SSR.png 9.0
  • Role: Defender/Attacker/Support
  • Her Charge Attack buffs the party with a potent Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    that stacks with most other similar buffs.
  • Short cooldown on her defensive ability makes her reliable against big boss attacks.
  • Provides party-wide Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3040054000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Lady Katapillar and Vira Rarity SSR.png 8.5
  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict Status FireAtkDown.pngFire ATK DownFire ATK is lowered
    , which stacks with normal Status AttackDown.pngATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to Status Blind.pngBlindedAttacks have a slight chance to miss
    or Status Charm.pngCharmedAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Npc m 3040116000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Unknown.png
Lancelot Rarity SSR.png 9.0
  • Role: Attacker/Debuffer
  • High damage via powerful nukes and self-buffs
  • Inflicts Status AttackDown.png15% ATK DownATK is lowered

    Strength: 15%
    Single-sided
    and Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    Single-sided
    (stacks with Miserable Mist)
  • 5-turn Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    and guaranteed mutli-attacks
Npc m 3040023000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Lilele Rarity SSR.png 8.5
  • Role: Support/Healer
  • Lilele's buffs are unique, thus it stacks with all other buffs.
  • Increased effectiveness for male party members means choosing male characters for optimal utility.
  • Her Charge Attack's Status Charm.pngCharmedAttacks are slightly limited
    debuff has poor accuracy.
Npc m 3040066000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Harvin.png
Lily Rarity SSR.png 9.0
Npc m 3040007000 01.jpg Label Element Water.png
Label Type Heal.png
Label Race Unknown.png
Macula Marius Rarity SSR.png 8.5
Npc m 3040213000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Primal.png
Narmaya (Summer) Rarity SSR.png 9.0
  • Role: Attacker
  • Powerful Break assassin with strong self-buffs, but low defense.
  • Excellent damage even outside of Break mode.
  • Slow build up; requires enough turns to improve her skill effectiveness and power.
  • Difficult for beginners if they don't have other characters to protect/support Narmaya.
  • Rating rises to 9.5 if she is used with a fully-built Varuna weapon grid.
Npc m 3040089000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Draph.png
Pholia Rarity SSR.png 9.0
  • Role: Attacker/Support
  • Synergizes well with high HP grids through Status White Veil.pngWhite VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0)
    .
  • Status Sea-Sky Offing 2.pngSea-Sky OffingCharge diamonds don't fill up / Can't use special attacks

    Local status effect
    can prevent some special attacks and triggers for 2 turns.
  • Status Trance Absolution.pngTrance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed)

    Duration: 5 turns
    is a powerful single target buff, at a cost. Synergizes with characters like Yngwie or Vajra
Npc m 3040181000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Erune.png
Romeo Rarity SSR.png 9.0
  • Role: Attacker/Defender
  • Massive 1-turn burst damage potential and overall attack power.
  • Potent Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    .
  • Playstyle requires micromanaging Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks. Poor stack management heavily penalizes Romeo's stats.
  • His Status FireResUp.png80% Fire DMG LoweredFire DMG is lowered

    Strength: 80%
    Fire DEF Up. Not a Damage Cut.
    Reduces Fire damage taken on a multiplier
    separate from Damage Cuts.
    party buff is very strong, but requires consuming Status Spirit1.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks.
  • Difficult to play as a defensive character and is better suited as an offensive damage dealer.
Npc m 3040098000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Silva Rarity SSR.png 9.5
  • Role: Attacker
  • Pure attacker; is able to hit up to ~2.5 million Charge Attack damage in combination with her Status Defiance.pngC.A. DMG UpCharge attack DMG is boosted
    and Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    abilities. Character EMP can bump this to nearly 3 million.
  • Easy character to play and manage.
  • Excellent as a sub member after a main party member has been KO'd with her 100% charge bar ability.
  • Overly reliant on charge attacks and no multi-attack self-buffs.
Npc m 3040049000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Societte Rarity SSR.png 8.5
  • Role: Debuffer/Healer
  • Good early on with her Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    and Miserable Mist-like ability while you're getting the Dark Fencer class.
  • First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    is low cooldown, high single target HP heal and giving them Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10
    Duration: 3
    .
  • Her Charge Attack causes First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    to apply to the whole party.
  • Abilities overlap with the Dark Fencer class; she also doesn't have the debuff success rate of a Dark Fencer on her abilities.
  • Her Extended Mastery can improve her success rate and healing.
Npc m 3040044000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Erune.png
Vajra Rarity SSR.png 10
  • Role: Attacker/Support/Debuffer
  • Inflicts Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    and Status DebuffResDown.pngDebuff Res. Down (Stack)Debuff resistance is lowered (Stackable)
  • Provides long duration party buffs upon Charge Attack
  • Can attack twice each turn with followup nuke via third skill
  • 200% Charge Bar limit, particularly strong with Bonito
Npc m 3040147000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Erune.png
Vane (SSR) Rarity SSR.png 9.0
  • Role: Attacker/Debuffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and Status Soul Eruption.pngSoul EruptionATK, DEF, multiattack rate, and other stats are boosted (Can't be removed)
    provide extraordinary damage
  • Breakthrough helps fulfill Soul Eruption's requirements
  • Some downtime after Soul Eruption ends
  • Can indefinitely maintain very powerful Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable)
  • Inflicts combined Status FireAtkDown.pngFire ATK DownFire ATK is lowered
    and Status AttackDown.pngATK DownATK is lowered
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    allows him to keep high damage even at low hp when using Varuna grids with multiple Fimbuls.
Npc m 3040117000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Yngwie Rarity SSR.png 9.0
  • Role: Defender/Attacker
  • Synergizes with Status DoubleUp.pngDA UpDouble attack rate is boosted
    and Status TripleUp.pngTA UpTriple attack rate is boosted
    buffs as well as other buffs, as it applies to his free attack skill.
  • Pairs well with Izmir, who wants to stack her Status Icy Blade5.pngIcy Blades. Tough Guy mode can draw away hits from her.
  • Hits hard in Tough Guy mode in conjunction with his Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    skill.
  • His unique skill set and Tough Guy mode consuming increasingly more charge bar can be difficult to manage for new players.
Npc m 3040088000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Yodarha (SSR) Rarity SSR.png 9.0
  • Role: Attacker
  • Can deal 999,999 damage at Lvl 1 at the cost of being a glass cannon.
  • The King of early game; trivializes early game grinding and story quests.
  • Low shroud count and defense penalty with no shrouds makes him difficult to keep alive in prolonged battles.
  • A solid character choice for new players buying a Beginner's Draw Set.
Npc m 3040064000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Harvin.png
Yuel (Water) Rarity SSR.png 9.5
  • Role: Support/Debuffer
  • Strong Status WaterResDown.png25% Water DEF DownDEF is lowered for water DMG

    Strength: 25%
  • Semi-permanent partywide Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
  • Status FireAtkDown.png10% Fire ATK DownFire ATK is lowered

    Strength: 10%
    allows you to go above normal 50% Status AttackDown.pngATK DownATK is lowered
    Cap
  • Competes for a slot with many other strong supports, her main competitor being Drang
Npc m 3040138000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Erune.png

Water SR Characters

Aliza (Water) Rarity SR.png 7.5
  • Role: Attacker
  • Gains Status Bonus Damage.png40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 40%
    Duration: 2.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    after each Charge Attack.
  • Status C.A. DMG Boosted (1 time).pngC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

    Duration: 3 turns
    and Status Strength.pngStrengthATK is greatly boosted as HP is raised

    Duration: 3 turns
    .
  • Low DMG cap on skills.
Npc m 3030242000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Draph.png
Anastasia Rarity SR.png 7.0
Npc m 3030160000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Ange Rarity SR.png 7.0
Npc m 3030012000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Cailana (SR) Rarity SR.png 7.5
  • Role: Attacker
  • Skill effects are tied to Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    .
  • Status High-Tide 1.pngHigh-TideMultiattack rate is boosted based on High-Tide's lvl
    is inconsistent.
Npc m 3030251000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Erune.png
Camieux (Summer) Rarity SR.png 7.0
  • Role: Attacker
  • Gives Status Defiance.pngC.A. DMG UpCharge attack DMG is boosted

    Duration: 3 turns
    to the whole party.
Npc m 3030152000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Draph.png
Charlotta (Summer) Rarity SR.png 7.5
  • Role: Attacker/Defender/Debuffer
  • Provides a party-wide Status Fire Cut 40.png40% Fire CutFire DMG is cut 40%

    Fire Damage Cut.
    , but it has a long cooldown.
  • Inflicts Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG

    Strength: 15%
    , but with low success rate.
  • Good damage output during Overdrive.
Npc m 3030198000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Harvin.png
Chun-Li Rarity SR.png 7.0
Npc m 3030105000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Diantha Rarity SR.png 7.0
Npc m 3030150000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Human.png
Ejaeli Rarity SR.png 8.0
  • Role: Support/Healer
  • Provides team multi-attack buffs with zero downtime.
  • Three double attack and one triple attack EMP nodes combined with her buffs give her good multi-attack potential.
  • Her skill healing cap is rather average for a SR but Status Absorb DMG.pngAbsorb DMGAbsorbs some DMG to recover HP
    , Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    , and ability to clear debuff make her an excellent healer.
Npc m 3030061000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Erin Rarity SR.png 7.0
  • Role: Support/Healer
  • Healing, Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , and Crystal Wall provide solid defensive utility.
  • EMP improves the healing of all allies.
Npc m 3030164000 01.jpg Label Element Water.png
Label Type Heal.png
Label Race Unknown.png
Farrah (Summer) Rarity SR.png 7.0
  • Role: Attacker
  • Very large attack self-buff on a unique multiplier.
  • Can't attack while readying her self-buff.
  • Good charge bar generation due to self-Status Uplift.png10% UpliftedCharge bar is boosted on every turn

    Strength: 10%
    Duration: 4 turns
    with potentially very powerful Charge Attack.
  • Powerful nuke, even for beginners.
Npc m 3030248000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Io Rarity SR.png 7.5
  • Role: Attacker/Support/Healer
  • Given to you early on in the story.
  • Clear and Heal II provide decent protection in the early game.
  • By the time you've progressed far enough in the story to uncap her, you will have better options.
Npc m 3030006000 01.jpg Label Element Water.png
Label Type Heal.png
Label Race Human.png
Kaoru Sakuraba Rarity SR.png 6.5
Npc m 3030098000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Human.png
Katalina Rarity SR.png 8.0
  • Role: Support/Defender
  • The Queen of story mode; her kit stays useful for a very long time.
  • Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    is always useful. Learn what it does.
  • Heal and Charge Attack buffed to be up to the current SR Character standards.
Npc m 3030005000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Katalina (Summer) Rarity SR.png 8.0
  • Role: Healer/Support
  • Very similar to Katalina in terms of numbers and utility.
  • EMP gives some extra utility to healing focused compositions.
Npc m 3030029000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Lamretta (Water) Rarity SR.png 6.5
  • Role: Support
  • Can grant Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Duration: 1 turns
    , but it can backfire.
  • Cheers! can be particularly strong in certain fights, provided you can re-buff behind it.
Npc m 3030186000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Draph.png
Lancelot (Event) Rarity SR.png 6.5
  • Roll: Attacker/Debuffer
  • Support Skill give him a boost for being paired with Vane.
  • Synergy with Supplemental Damage through Southern Cross.
Npc m 3030108000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Lilele (Summer) Rarity SR.png 6.5
  • Role: Buffer
  • ATK, DEF, and Charge bar boosts with high uptime that improve when allies have Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    .
  • Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    lasts forever, but can only be given to one ally at a time, with a 5 turn cooldown.
  • Good for longer fights, when you can give every ally Status Maniac.pngManiacBecomes a Lilele-maniac (Recovery cap is boosted / Can't be removed)
    .
  • Charge attack can heal for up to 2000 health.
Npc m 3030247000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Harvin.png
Lily (Event) Rarity SR.png 7.5
Npc m 3030165000 01.jpg Label Element Water.png
Label Type Heal.png
Label Race Unknown.png
Lowain (Event) Rarity SR.png 7.5
  • Role: Support/Debuffer
  • His Charge Attack deals no damage and instead provides a random effect to all allies or all enemies.
  • Cannot contribute to Chain Bursts, but his buffs/debuffs can potentially make up for it.
  • His ATK self-buffs are quite potent. His kit is designed to work with Katalina and all-female parties.
  • Can attain very high DEF with his self-buffs.
  • Dagger affinity means he'll benefit more from Leviathan Gaze Omega square.jpg Leviathan Gaze Omega weapon grids.
  • Overall, a decent Water support character for new players, but his Charge Attack may not suit some playstyles.
Npc m 3030123000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Erune.png
Milleore Rarity SR.png 6.5
  • Role: Attacker/Debuffer
  • High up-time debuffs.
  • Does more damage to enemies with debuffs.
Npc m 3030064000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Harvin.png
Mina Rarity SR.png 7.5
  • Role: Attacker/Support
  • Good support in Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    and Status FireResUp.pngFire Res Up.
  • Her 3 turn Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    is on a short 5 turn cooldown.
  • Good damage output with guaranteed TA and Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Npc m 3030176000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Minami Nitta Rarity SR.png 8.0
  • Role: Support/Debuffer
  • In general, Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    buffs are very strong when fighting on-element.
  • Her buffs have relatively low modifiers, but substantial when multiple are up at the same time.
  • Very useful debuffs.
  • Excellent kit for new Water teams.
  • Shares weapon speciality with one of Water's prime attackers, Anre.
Npc m 3030193000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Mishra Rarity SR.png 6.5
  • Role: Healer/Debuffer
  • Status AttackDown.pngATK DownATK is lowered
    and Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    in one skill.
  • EMP reduces damage taken from enemies with Status Blind.pngBlindedAttacks have a slight chance to miss
    .
Npc m 3030002000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Erune.png
Mizuki Kawashima Rarity SR.png 7.0
Npc m 3030069000 01.jpg Label Element Water.png
Label Type Heal.png
Label Race Human.png
Morphe and Phoebe (Event) Rarity SR.png 8.0
  • Role: Support
  • Strong party buffs which require some turns to set up.
  • Somewhat complicated kit for beginners.
Npc m 3030135000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Unknown.png
Naga Rarity SR.png 7.0
Npc m 3030115000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Narmaya (Valentine) Rarity SR.png 6.0
Npc m 3030235000 01.jpg Label Element Dark.png
Label Type Attack.png
Label Race Draph.png
Owen Rarity SR.png 8.5
  • Role: Attacker
  • Reliable self buffs. Straightforward to use.
  • Guaranteed DA, but really wants TA support.
  • Pure auto-attacker.
  • May surpass SSR characters in Stamina Sword grids.
Npc m 3030207000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Pamela Rarity SR.png 6.5
Npc m 3030145000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Human.png
Pengy Rarity SR.png 6.5
  • Role: Attacker/Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    lets her be an effective tank.
  • Fire resistance from Pegu Pegu! makes her tankier vs Fire.
  • Oh My Bahamut! is extremely potent against raid bosses due to its 9,999,999 plain damage cap, but do note that this very rare.
Npc m 3030153000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Pengy (Event) Rarity SR.png 5.5
  • Role: Defender/Support
  • Lots of self healing (if you get lucky).
  • Gains additional longevity in party compositions with Status Strength.pngStrengthATK is greatly boosted as HP is raised
    and Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    .
Npc m 3030073000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Rin Shibuya Rarity SR.png 7.0
Npc m 3030041000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Romeo (Event) Rarity SR.png 6.0
  • Role: Attacker
  • Provides the equivalent to Ability Rage.png Rage IIAll parties gain
    Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    .
    , potentially freeing up a subskill slot.
  • Double dips into Overdrive Assassin with his EMP and Todesstoss.
  • Palisade improves survivability.
Npc m 3030077000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Sahli Lao Rarity SR.png 7.0
  • Role: Attacker/Defender
  • Can absorb pressure through Dexterity and her Support Skill, but will take more damage when she gets hit.
  • Shapley requires some team synergy to work reliably.
Npc m 3030076000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Harvin.png
Sig Rarity SR.png 7.0
  • Role: Attacker/Support
  • Bonus damage against foes in Overdrive.
  • Can provide bonus elemental damage, stacking with Ability Rage.png RageAll parties gain
    Status AttackUp.pngATK UpATK is boosted

    Strength: Small
    Duration: 3 turns
    .
    effects.
Npc m 3030106000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Sig (Event) Rarity SR.png 6.0
  • Role: Attacker/Support/Debuffer
  • Medium Status DoubleUp.pngDA UpDouble attack rate is boosted
    for all allies.
  • Inflicts Status AttackDown.png15% ATK DownATK is lowered

    Strength: 15%
Sig (Event) iconA.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Suframare (Summer) Rarity SR.png 7.0
Npc m 3030091000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Harvin.png
Therese (Event) Rarity SR.png 6.0
  • Role: Attacker
  • Can be recruited very early in the story, which is great for beginners.
  • Very old kit; doesn't scale well into later game stages.
  • Easily outclassed by most other SR Water attackers.
Npc m 3030001000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Human.png
Ulamnuran Rarity SR.png 7.0
Npc m 3030014000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Harvin.png
Vane Rarity SR.png 6.5
  • Role: Attacker/Support
  • Status AttackDownStack.pngATK Down (Stackable)ATK is lowered (Stackable)

    Duration: 180 seconds
    paired with Wall Bash improves party survivability.
  • Has an underdeveloped Emnity skillset in an element with traditionally few Emnity options.
Npc m 3030107000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Vane (Event) Rarity SR.png 6.5
  • Role: Attacker
  • Fight Over and Energy Destruction give him interesting burst potential when Charge bar is full.
  • Potentially useful during Strike Time for damage on turn 1.
Npc m 3030047000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Yuel (Event) Rarity SR.png 7.0
  • Role: Attacker/Healer/Support
  • Good self-buff from her 1st skill.
  • Party Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    from her 2nd skill has respectable uptime.
  • Can heal and clear debuffs.
  • Great party support character for new players.
Npc m 3030223000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Erune.png

Water R Characters

Alistair Rarity R.png 4.5
Npc m 3020053000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Harvin.png
Bridgette Rarity R.png 5.5
  • Role: Support
  • Can apply Status Strength.pngStrengthATK is greatly boosted as HP is raised
    to two allies simultaneously.
Npc m 3020048000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Harvin.png
Cailana Rarity R.png 6.0
  • Role: Attacker
  • High uptime Status Bonus Damage.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 30%
    Duration: 5 turns
    .
  • Status WaterResDown.png10% Water DEF DownDEF is lowered for water DMG

    Strength: 10%
    combined with her Support Skill make her a decent attacker.
Npc m 3020062000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Erune.png
Deliford Rarity R.png 4.0
Npc m 3020005000 01.jpg Label Element Water.png
Label Type Defense.png
Label Race Human.png
Joel Rarity R.png 5.0
Npc m 3020040000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Human.png
Randall Rarity R.png 5.5
  • Role: Attacker
  • Kick it Up boosts CA damage.
  • DA support through Charge Attacks and Support Skill.
Npc m 3020070000 01.jpg Label Element Water.png
Label Type Attack.png
Label Race Human.png
Richard Rarity R.png 3.0
Npc m 3020014000 01.jpg Label Element Water.png
Label Type Special.png
Label Race Human.png
Suframare Rarity R.png 5.0
Npc m 3020029000 01.jpg Label Element Water.png
Label Type Heal.png
Label Race Harvin.png
Yodarha Rarity R.png 4.0
Npc m 3020030000 01.jpg Label Element Water.png
Label Type Balance.png
Label Race Harvin.png

Earth Characters

Earth SSR Characters

Aletheia Rarity SSR.png 9.0
  • Role: Attacker
  • High damage and very simple to use
  • Good synergy with charge attack focused teams
  • Very powerful in short fights
  • Nifty for farm content and multi-stage quests
Npc m 3040002000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Alexiel Rarity SSR.png 10
  • Role: Attacker/Defender/Support
  • Excellent party defender with Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
  • Status Mirror-Blade 1.pngMirror-BladeATK, DEF, and charge attack DMG are boosted (Can't be removed / Max: 5)
    grant considerable self-buffs
  • 1.2m nuke
  • Boosts all allies' Earth attack by 30% when they are affected by Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
  • Covers multiple roles in HL raids
Npc m 3040158000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Primal.png
Aqours First-Years Rarity SSR.png 8.5
  • Role: Debuffer/Support
  • Status Blind.pngBlindedAttacks have a slight chance to miss
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    in one skill.
  • Provides Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    on Charge Attack.
  • Healing is boosted when below 50% health.
  • Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 4 turns
    and a local Clarity.
  • EMP is active even on the backline.
Npc m 3040184000 01 101.jpg Label Element Earth.png
Label Type Heal.png
Label Race Human.png
Arulumaya Rarity SSR.png 9.0
  • Role: Attacker/Support/Debuffer
  • Provides Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , Status AttackDown.pngATK DownATK is lowered
    , Status AttackUp.pngSkill DMG UpSkill DMG is boosted
    , Status WaterAtkDown.pngWater ATK DownWater ATK is lowered
    , Status Skill DMG Cap Up.pngSkill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount
    , and Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Gaze into Crystal Ball can be underwhelming if Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    is not chosen.
  • End Gaze can be reused after CA. Status Dream of the Moon.pngDream of the MoonAll allies gain various effects upon ending gaze (Can't be removed)
    has increased probability when End Gaze is used during this period.
  • Needs to be 5★ uncapped to get most of her damage and utility.
Npc m 3040019000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Harvin.png
Ayer Rarity SSR.png 9.0
  • Role: Attacker
  • Synergizes well with enmity.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    can be used to draw attacks away from other characters (eg. Hallessena).
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Npc m 3040084000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Baal Rarity SSR.png 9.0
Npc m 3040215000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Primal.png
Cagliostro Rarity SSR.png 9.0
  • Role: Support/Debuffer
  • Very powerful healing
  • Powerful damage and DA/TA buff at level 100
  • Can clear debuffs
  • Inflicts Status DefenseDown.pngDEF DownDEF is lowered
Npc m 3040009000 01.jpg Label Element Earth.png
Label Type Heal.png
Label Race Human.png
Cain (Grand) Rarity SSR.png 9.5
Npc m 3040171000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Catherine Rarity SSR.png 8.5
  • Role: Debuffer
  • Inflicts the unique Status Temptation.pngEnticedAttacks are slightly limited
  • Dependent on RNG, can lock bosses under two separate Charm effects
  • Can expend Status Temptation.pngEnticedAttacks are slightly limited
    for Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    or Status Defiance.pngDefianceATK is boosted for foes in Overdrive
Npc m 3040074000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Erune.png
Clarisse (Holiday) Rarity SSR.png 8.5
Npc m 3040067000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Dante and Freiheit Rarity SSR.png 9.5
Npc m 3040205000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
De La Fille (Earth) Rarity SSR.png 9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    & Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
Npc m 3040113000 01.jpg Label Element Earth.png
Label Type Heal.png
Label Race Human.png
Eugen (Grand) Rarity SSR.png 8.5
  • Role: Attacker/Support
  • Three turns of full charge bar for high burst damage
  • Provides 20% uplift to an ally
  • Defends other characters with Hostility UP and Counterattack
  • Synergizes well with many Earth characters
Npc m 3040077000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Eustace Rarity SSR.png 9.0
Npc m 3040069000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Erune.png
Eustace (Halloween) Rarity SSR.png 8.5
  • Role: Attacker/Support
  • Very high charge attack damage
  • Provides party Status DoubleUp.pngDA UpDouble attack rate is boosted
    and Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
  • Difficult to optimize Status Loaded0.pngLoadedWeapon is loaded with lightning power
    stacks
  • Not compatible with all team compositions
  • Requires external multi-attack buffs to be effective
Npc m 3040099000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Erune.png
Hallessena Rarity SSR.png 9.0
  • Role: Attacker
  • Has very high damage potential if allowed to reach maximum stacks of Downright Crazy!
  • However, she needs to be babysat to reach her maximum of 9 stacks of Downright Crazy! reliably
  • Thus she works very well with anyone who has Status AggroUpArrow.pngHostility UpMore likely to be attacked
    or Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
Npc m 3040079000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Draph.png
Ilsa Rarity SSR.png 8.5
  • Role: Attacker/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    and Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
  • 20,000 plain damage on normal attacks
  • Extremely powerful nuke under correct conditions
Npc m 3040148000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Erune.png
Mahira Rarity SSR.png 9.0
  • Role: Support/Debuffer
  • Inflicts a single-sided Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    and Status EarthResDown.png20% Earth DEF DownDEF is lowered for earth DMG

    Strength: 20%
  • Provides Status Bonus Damage.png20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks

    Strength: 20%
    on a 3/7-turn uptime
  • Spirit Drums' buffs aren't extremely strong, but are easy to maintain at full strength
Npc m 3040107000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Harvin.png
Medusa Rarity SSR.png 8.5
Npc m 3040214000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Primal.png
Medusa (Promo) Rarity SSR.png 8.0
Npc m 3040123000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Primal.png
Medusa (Valentine) Rarity SSR.png 9.0
Npc m 3040151000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Primal.png
Melleau Rarity SSR.png 8.0
  • Role: Attacker
  • Has self-Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    to ward off status effects.
  • Her nuke and two turns of 100% Status TripleUp.pngTA UpTriple attack rate is boosted
    generate lots of charge bar.
  • Only has 30% Status AttackUp.pngATK UpATK is boosted
    for a reliable damage buff.
  • Generally overshadowed by Earth's other attacker options.
Npc m 3040022000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Erune.png
Nemone Rarity SSR.png 8.5
  • Role: Attacker
Npc m 3040085000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Erune.png
Razia Rarity SSR.png 8.5

Role: Attacker/Defender

  • Protects allies with Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and innate increased Hostility.
  • Works very well with Ayer for Tezcatlipoca teamcomps.
  • Has a very strong nuke, capping out at 2.7m damage.
  • Requires actually being hit for her skillset to work.
  • Good firepower when you need some defense on the team.
Npc m 3040109000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Draph.png
Rosetta (Summer) Rarity SSR.png 9.0
Npc m 3040176000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Primal.png
Sara Rarity SSR.png 9.0
  • Role: Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and her 1000% Status DefenseUp.pngDEF UpDEF is boosted
    buff counters enemy single-target charge attacks, even Wind attacks.
  • Has 50% Damage Cut, which can completely shut down attacks when paired with the appropriate 3★ Carbuncle.
  • Short cooldowns on her skillset allow her abilities to be up for most (if not all) enemy charge attacks.
  • Low damage output unless she gets very low on health.
Npc m 3040041000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Human.png
Siegfried Rarity SSR.png 9.5
  • Role: Attacker/Defender
  • Before his 5★ uncap, he hits hard but is squishy and has little utility.
  • Becomes very bulky with the level 100 upgrade to his unique Manigance buff.
  • Gains his team utility at 90 when his Water Resist buff applies to the entire team.
  • Synergy with Weapon s 1040012100.jpg Ultima Sword (Earth) helps him be a consistent damage dealer.
Npc m 3040025000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Soriz (SSR) Rarity SSR.png 8.5
Npc m 3040170000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Vaseraga (Earth) Rarity SSR.png 9.0
  • Role: Attacker/Support/Tank
  • Very high damage output and durability via first ability
  • Can defend more vulnerable allies via Hostility Up
  • Party Status Uplift.pngCharge BoostInstantly boosts Charge Bar by
  • Powerful enmity-based nuke with additional damage after charge attack
Npc m 3040146000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Draph.png
Vira (Summer) Rarity SSR.png 8.0
  • Role: Attacker/Support/Debuffer
  • Dispel, Status Charm.pngCharmedAttacks are slightly limited
    and party healing
  • Powerful burst attacker after some windup
  • Can fit into many compositions due to her versatility
Npc m 3040053000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Yggdrasil Rarity SSR.png 8.5
  • Role: Support
  • Party critical hit buff
  • Clears debuffs
  • Can protect enmity characters with shield
  • Passive hostility up with increased charged bar generation
Yggdrasil iconA.jpg Label Element Earth.png
Label Type Special.png
Label Race Primal.png

Earth SR Characters

Airi Totoki Rarity SR.png 7.5
  • Role: Attacker
  • Does surprisingly high amounts of damage between her buff and Body Heat mechanic.
  • Brings a little utility in Charm and a team heal.
  • Can die easily if attacked with too many Body Heat stacks.
Npc m 3030121000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Human.png
Almeida Rarity SR.png 7.0
  • Role: Attacker/Support/Debuffer
  • Boosts damage for all Draph in the party.
  • Can lower enemy debuff resistance.
  • Needs to be positioned fourth in the party in order to use Elbow Grease and still Charge Attack afterwards.
Npc m 3030139000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Draph.png
Almeida (Summer) Rarity SR.png 7.5
  • Role: Attacker/Support/Debuffer
  • Status DEF Down 5.png25% DEF DownDEF is lowered

    Strength: 25%
    Duration: 5 turns
    Local status effect
    and Status EarthResDown.png10% Earth DEF DownDEF is lowered for earth DMG

    Strength: 10%
    Duration: 180 seconds
    .
  • Status C.A. DMG Boosted (1 time).png15% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

    Strength: 15%
    Duration: Until used
    has an 8 turn cooldown, but lasts until used.
  • Weapon Forge is a unusual skill that serves as both an offensive and defensive cooldown.
  • Needs to survive the turn in order for her Support Skill to activate.
Npc m 3030250000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Draph.png
Anzu Futaba Rarity SR.png 7.0
Npc m 3030071000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Augusta Rarity SR.png 6.5
Npc m 3030143000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Draph.png
Ayer (Summer) Rarity SR.png 8.0
  • Role: Attacker
  • Enmity-based attacker with good damage output.
  • Has a viable counter attack skill unlike his SSR version.
  • Chance to dodge helps him stay safe when at low HP.
  • HP management may be difficult for beginners.
Npc m 3030199000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Beatrix (SR) Rarity SR.png 7.5
  • Role: Attacker
  • Can gain Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG if HP is 25% or higher (Leaves 1 HP)

    Duration: Indefinite
    multiple times throughout a fight with healing support.
  • Recurrent Drive takes a long time to reach full potential.
  • Has some natural synergy with Emnity, but requires a lot of setup first.
Npc m 3030261000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Carmelina (SR) Rarity SR.png 6.5
Npc m 3030240000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Draph.png
Cain Rarity SR.png 7.0
Npc m 3030184000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Catherine (SR) Rarity SR.png 7.0
  • Role: Attacker/Debuffer
  • Increased damage against enemies with Status Nightsmoke's Victim.pngNightsmoke's VictimSteals heart and lands Charm effect to a foe when the foe uses a special attack / Locked on to by Nightsmoke
    (Can't be removed)
    , but does very little without it.
  • Burdened by extremely long cooldowns.
  • Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    on Charge Attack.
Npc m 3030264000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Erune.png
Claudia Rarity SR.png 6.5
  • Role: Attacker
  • Has two nukes, one of which does much higher damage but can miss
  • Her skill damage buff lowers defense and only lasts for one nuke
Npc m 3030057000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Eugen Rarity SR.png 7.0
  • Role: Attacker
  • Can fill his charge bar at-will with Ignition
  • Intercept lets him dodge normal enemy attacks while dealing damage in return
Npc m 3030007000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Eugen (Summer) Rarity SR.png 6.5
  • Role: Attacker
  • His nuke deals higher damage but only during Overdrive
Npc m 3030085000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Farrah (SR) Rarity SR.png 6.0
  • Role: Attacker
  • Increased damage to foes in Overdrive.
Npc m 3030037000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Galadar (SR) Rarity SR.png 7.5
  • Role: Defender
  • He's a quintessential tank and he does it quite well.
  • Completely outclassed by Sara, but Galadar is a suitable alternative if you don't have her.
Npc m 3030094000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Draph.png
Gayne Rarity SR.png 8.0
  • Role: Attacker/Support
  • Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    and Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    .
  • Gets much stronger after being uncapped to 5★.
  • Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    can save her in a pinch.
Npc m 3030009000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Herja (SR) Rarity SR.png 7.5
  • Role: Attacker/Support/Debuffer
  • Gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    from a skill and charge attack.
  • Single target Status Uplift.pngUpliftedCharge bar is boosted on every turn
    buff.
  • Decent attack power, break assassin and goes well in many SSR parties.
  • Can compete with SSRs in earth for a party slot.
Npc m 3030175000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Jamil Rarity SR.png 8.0
  • Role: Attacker
  • Surprisingly high damage output for an SR character.
  • Synergizes with counterattack characters–which Earth has a decent number of–such as Eugen and Ayer.
Npc m 3030134000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Jasmine (SR) Rarity SR.png 8.0
  • Role: Healer
  • Status Veil.png100% Debuff Res. UpDebuff resistance is boosted

    Strength: 100%
    Duration: 3 turns
  • Growth Potion can boost the healing of other characters.
  • Green Potions provide extra healing, but are unreliable.
Npc m 3030102000 01.jpg Label Element Earth.png
Label Type Heal.png
Label Race Human.png
Jessica Rarity SR.png 7.0
Npc m 3030159000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Jin (Event) Rarity SR.png 7.0
  • Role: Attacker
  • Can build Charge bar quickly.
  • Buffs his own ATK at the cost of DEF.
Npc m 3030022000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Jin (Ronin) Rarity SR.png 7.0
Npc m 3030086000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Jin (Themed) Rarity SR.png 7.0
Npc m 3030178000 01.jpg Label Element Earth.png
Label Type Heal.png
Label Race Human.png
J.J. (Summer) Rarity SR.png 7.0
Npc m 3030149000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Juri (Event) Rarity SR.png 6.5
  • Role: Attacker/Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status DefenseUp.pngDEF UpDEF is boosted
    in a single skill.
Npc m 3030038000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Kanako Mimura Rarity SR.png 6.5
Npc m 3030089000 01.jpg Label Element Earth.png
Label Type Heal.png
Label Race Human.png
Lamretta Rarity SR.png 7.0
  • Role: Support
  • Can do some decent damage with self buffs
Npc m 3030013000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Draph.png
Ladiva Rarity SR.png 7.0
Npc m 3030055000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Draph.png
Laguna Rarity SR.png 6.5
  • Role: Support
  • Buffs gain strength over time.
  • Gives 20% Charge bar to allies if her Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    is successful.
Npc m 3030133000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Draph.png
Leona Rarity SR.png 7.5
  • Role: Attacker
  • Status Gravity.pngGravitySpecial attack max charge turn is extended
  • 100% TA on a 3/6 uptime, at the cost of 100% Charge bar.
  • Self-synergy between Support Skills. Takes a little while to get going.
Npc m 3030241000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Mahira (Event) Rarity SR.png 7.5
Npc m 3030229000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Harvin.png
Mariah Rarity SR.png 6.5
  • Role: Attacker
  • Three offensive skills, but long cooldowns.
Npc m 3030045000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Mimlemel and Pun-Kin (Halloween) Rarity SR.png 7.5
Npc m 3030220000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Harvin.png
Nezahualpilli (SR) Rarity SR.png 8.5
Npc m 3030237000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
Paris (Event) Rarity SR.png 6.5
Npc m 3030157000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Human.png
Rackam (Holiday) Rarity SR.png 6.5
Npc m 3030048000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Razia (SR) Rarity SR.png 7.5
Npc m 3030257000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Draph.png
Redluck Rarity SR.png 7.5
  • Role: Debuffer
  • Gains additional health from Aegis weapon skills.
  • Takes damage every time he uses a skill.
  • Unique Debuffs.
Npc m 3030122000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Draph.png
Sara (Event) Rarity SR.png 4.5
  • Role: Defender
  • Skills specialized in avoiding or deflecting damage, but with long cooldowns.
  • EMP boosts Hostility to better make use of her skills.
  • No damaging skills; relies on being attacked to be effective.
Npc m 3030021000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Human.png
Sara (Summer) Rarity SR.png 7.5
Npc m 3030147000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Human.png
Skull (Event) Rarity SR.png 6.5
  • Role: Attacker
  • Crazy Blitz boosts damage to foes in overdrive, but will very likely die immediately afterwards.
Npc m 3030112000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Harvin.png
Soriz Rarity SR.png 7.5
  • Role: Attacker
  • Stacking Attack buff and potential counters lets him put out large amounts of damage.
  • Two Double Attack buffs
  • Has no real utility since his counter lacks Hostility Up.
Npc m 3030020000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Human.png
The Lowain Bros Rarity SR.png 7.5
Npc m 3030252000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Erune.png
Vanzza (SR) Rarity SR.png 7.0
  • Role: Attacker/Debuffer
  • Fighter's Reprieve combined with his Charge Attacks make him fairly self-sufficient.
  • Tonfa Kick can reach a DMG cap of ~1.1 million at 10 Status Chakra Control 1.pngChakra ControlTonfa Kick's DMG and DMG cap are boosted (Can't be removed)
    stacks.
  • Can take a while to build up Status Chakra Control 1.pngChakra ControlTonfa Kick's DMG and DMG cap are boosted (Can't be removed)
    stacks.
Npc m 3030243000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Draph.png
Volenna (Event) Rarity SR.png 5.5
  • Role: Support/Debuffer
  • Boost to ATK and DEF when Sara is in the party.
  • Very helpful for increasing the survivability of your party.
Npc m 3030056000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Human.png
Walder (Event) Rarity SR.png 6.5
  • Role: Attacker/Support/Debuffer
  • Walder in Super Ranger Mode has very high damage output, but it only lasts 3 turns.
  • Requires 8 turns to enter Super Ranger Mode, greatly limiting his overall effectiveness.
  • Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    with Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    is a strong combination.
  • Can debuff Status Blind.pngBlindedAttacks have a slight chance to miss
    , which is useful for newer players.
Walder (Event) iconA.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Yaia Rarity SR.png 8.5
  • Role: Support
  • Party-wide ATK/DEF boost as a passive.
  • Can negate single-target enemy charge attacks at full HP with Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

    Duration: 1 turns
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 1 turns
    .
  • 50% ATK/DEF Up granted from her charge attack.
  • Excels in Kengo setups thanks to the Chain Burst DMG buffs from her 5* charge attack.
Npc m 3030111000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Draph.png
Yamanbagiri Kunihiro Rarity SR.png 6.5
  • Role: Attacker/Debuffer
  • Has a good self-buff.
  • Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    effect is low, but may still be useful for beginners.
Npc m 3030206000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Unknown.png

Earth R Characters

Balurga Rarity R.png 5.5
  • Role: Attacker
  • Overdrive Assassin and a good attack stat to go with it
Npc m 3020055000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Harvin.png
Camieux (Earth) Rarity R.png 5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage
Npc m 3020047000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Draph.png
Farrah Rarity R.png 4.0
Npc m 3020006000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Galadar Rarity R.png 5.0
Npc m 3020004000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Draph.png
Garma Rarity R.png 4.5
  • Role: Attacker
  • Has Break Assassin, giving him one turn of big damage
Npc m 3020027000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Draph.png
Herja Rarity R.png 4.5
Npc m 3020001000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Jasmine Rarity R.png 4.0
Npc m 3020012000 01.jpg Label Element Earth.png
Label Type Heal.png
Label Race Human.png
La Coiffe Rarity R.png 5.5
  • Rating: Support
  • Heal and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    in one ability.
  • Highlights can prevent multiple debuffs for a single turn.
  • Extremely useful EMP Skill that combines the effect of Status AttackUp.png10% ATK UpATK is boosted

    Strength: 10%
    with Status Heal.pngRefreshHP is restored on every turn
    .
Npc m 3020058000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Erune.png
Nene Rarity R.png 4.5
  • Role: Support
  • Unusual utility that allows her to absorb or redirect pressure from enemies.
  • Notable synergy with characters that have Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    or Status Counter.pngCounters on DMGCounters upon taking DMG

    Counter attacks grant 5% charge bar per hit.
    , but no innate Status AggroUpArrow.pngHostility UpMore likely to be attacked
    of their own.
Npc m 3020051000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Human.png
Norcel Rarity R.png 4.5
Npc m 3020033000 01.jpg Label Element Earth.png
Label Type Special.png
Label Race Harvin.png
Vanzza Rarity R.png 4.5
Npc m 3020037000 01.jpg Label Element Earth.png
Label Type Attack.png
Label Race Draph.png
Volenna Rarity R.png 5.0
Npc m 3020007000 01.jpg Label Element Earth.png
Label Type Defense.png
Label Race Human.png
Walder Rarity R.png 4.0
Npc m 3020013000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Walder (Holiday) Rarity R.png 4.0
Npc m 3020028000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png
Walder (Summer) Rarity R.png 4.0
Npc m 3020022000 01.jpg Label Element Earth.png
Label Type Balance.png
Label Race Human.png

Wind Characters

Wind SSR Characters

Andira Rarity SSR.png 10
  • Role: Attacker/Support/Debuffer
  • Unique buffs which stack with Nio's or Korwa's special buffs.
  • Level 100 significantly increases the strength of her Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted

    Duration: 6 turns
    Level 100:
    Can't be removed
    buff
  • Provides a 100% party-wide heal on a 12-turn cooldown
  • Can inflict permanent, local debuffs Status Mizaru 1.pngMizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 5% (Max: 15%) / 2016 damage per turn
    Duration: Indefinite
    Local status effect
    , Status Kikazaru 1.pngKikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)
    Duration: Indefinite
    Local status effect
    , and Status Iwazaru 1.pngIwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 5%
    Duration: Indefinite
    Local status effect
Npc m 3040071000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Arriet Rarity SSR.png 8.5
  • Role: Support/Debuffer
  • Can lower one ally's skills cooldown by 1 turn and grant them Status Routine Step.pngDouble StrikeAttacks twice each turn
    . The downtime makes it unreliable in longer fights though.
  • Party wide Status AttackUp.pngATK UpATK is boosted
    and Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted

    Strength: 30%
    are on rather short cooldown.
  • Provides Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    and Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    of dual stacking (like Miserable Mist). It allows your class to take a damaging skill in place of the Mist.
  • Status Overdrive Curbed.pngMode Bar Cut BoostedCut to overdrive gauge is boosted

    Duration: 3 turns
    that comes with debuffs is rather situational but lasts 3 turns which might greatly help when fighting powerful foes.
  • Inflicts local Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    Local status effect
    with her charge attack.
Npc m 3040058000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Human.png
Carmelina Rarity SSR.png 8.0
  • Role: Attacker/Debuffer
  • Can inflict Status DebuffResDown.png15% Debuff Res. DownDebuff resistance is lowered

    Strength: 15%
    Base Accuracy: 150%
    Duration: 180 seconds
    , Status Gravity.pngGravitySpecial attack max charge turn is extended

    Base Accuracy: 100%
    , Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    Base Accuracy: 70%
    Duration: 180 seconds
    , Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    , and Status TripleDown.pngTA DownTriple attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    .
  • Her nuke hits all enemies.
  • Her Charge Attack applies 1 hit of Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Gains multiattack rate up from Extended Mastery Support Skill while not debuffed.
Npc m 3040042000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Draph.png
Christina Rarity SSR.png 8.0
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and another nuke that applies Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply Status Bounty.pngBountyItem drop rate is boosted
    on attacks.
  • The only other SSRs that apply Status Bounty.pngBountyItem drop rate is boosted
    are Tien and Mary, making her the most accessible character with this ability.
  • Has a heal and debuff removal in one skill.
  • Lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3040018000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Feena Rarity SSR.png 8.5
  • Role: Attacker/Debuffer
  • Can inflict Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • High damage output potential with her passive skill and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Npc m 3040061000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Gawain Rarity SSR.png 9.0
  • Role: Defender
  • Wind's premier defender. Great at mitigating damage with Attack DOWN and Damage Cut.
  • Team-wide Enmity nuke synergizes well with a Tiamat Bolt Omega grid.
  • His 5★ uncap upgrades puts him on relatively equal utility with Holy Saber.
Npc m 3040000000 01.jpg Label Element Wind.png
Label Type Defense.png
Label Race Human.png
Grimnir Rarity SSR.png 9.5
Npc m 3040212000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Primal.png
Heles (Wind) Rarity SSR.png 9.5
  • Role: Attacker
  • Status Reckoning Day.pngReckoning DayTriple attack rate is boosted / Deals bonus wind DMG for one-foe one-ally attacks (Can't be removed)
    gives her guaranteed triple attacks and bonus damage for as long as she doesn't take damage.
  • Can protect herself with rather high dodge rate (provided she has Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    ) and 2-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Her 3rd skill's Status AttackUp.pngATK UpATK is boosted
    and Status Defiance.pngDefianceATK is boosted for foes in Overdrive
    can turn whole party into powerful overdrive assassins but it's on very long cooldown.
  • When affected by Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    , which she can provide to herself, her attack power as well as Charge Attack specs are boosted.
  • Doesn't need support from other characters to become a very effective attacker.
Npc m 3040208000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Erune.png
Jeanne d'Arc (Themed) Rarity SSR.png 9.5
  • Role: Support/Debuffer
  • Reversal Tide allows players to reach DEF Down cap with only Miserable Mist, extremely valuable in Wind.
  • Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    on a 3/6 turn uptime.
  • Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted

    Strength: 20%
    Duration: 2.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and Status Earth Cut 20.png20% Earth CutEarth DMG is cut 20%

    Duration: 2.5 turns
    Earth Damage Cut.
    Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    on Charge Attack.
  • Near constant uptime on Status Armored.pngArmoredChance of lowering DMG taken
    and Status Strength.pngStrengthATK is greatly boosted as HP is raised
    for a single ally.
  • No damaging skills; relies on auto attacks to do damage.
Npc m 3040154000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Kokkoro Rarity SSR.png 9.0
  • Role: Support/Healer
  • Reliable buffer that trades strength for simplicity when compared to characters like Korwa or Rosetta (Grand).
  • Status Spirits' Shelter.pngSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)

    Special buff
    is a strong, easy to manage buff, but needs additional support to maintain high uptime.
  • Additional 15% boost to any Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    . Grants Status WindAtkUp.png25% Wind ATK UpWind ATK is boosted

    Strength: 25%
    on Charge Attack.
  • Charge attack does no damage and does not contribute to Chain Burst but gives strong heal.
Npc m 3040201000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Unknown.png
Korwa Rarity SSR.png 9.0
  • Role: Support
  • Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime.
  • Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts.
  • Needs to be hit often to generate resource stacks, but is rather squishy.
  • Status Esprit.pngEspritATK is boosted / Debuff effect success rate is boosted

    Special buff
    and Status Astuce.pngAstuceDouble attack rate is boosted / Triple attack rate is boosted

    Special buff
    do not stack with Nio's Status Harmonics.pngHarmonicsATK is boosted

    Strength: 30% ATK
    Duration: 3 turns
    Special buff
    and Status Sharping.pngSharpingDouble attack rate and triple attack rate are boosted

    Strength: 20% DA / 20% TA
    Duration: 3 turns
    Special buff
  • Is best in long fights where she can Charge Attack often; not as effective in early-game or short battles.
Npc m 3040081000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Korwa (Summer) Rarity SSR.png 8.5
  • Role: Support
  • Status Coquetterie.pngCoquetterieATK is boosted / Double attack rate is boosted

    Special buff
    is a better ATK and DA buff compared to Status Esprit.pngEspritATK is boosted / Debuff effect success rate is boosted

    Special buff
    , but lacks TA support and only affects one ally at a time.
  • Can generate Status Fil1.pngFilMagically infused thread. It is used up by Korwa's charge attack.
    reliably, but Status Coudres.pngCoudresCan't do one-foe attacks
    makes her more reliant on teammates to maintain buffs.
  • Potentially easier to use than Korwa if you aren't interested in Status Magnifique.pngMagnifiqueChance to lessen DMG taken / DEF is boosted

    Special buff
    .
Npc m 3040127000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Lecia (Grand) Rarity SSR.png 9.5
  • Role: Support
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
Npc m 3040101000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Lancelot (Wind) Rarity SSR.png 9.0
  • Role: Attacker/Debuffer/Support
  • Gives the party DA/TA and Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • Has two powerful nukes: one of which applies a rare Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 20%)
    Duration: 180 seconds
    that stacks with all other normal debuffs.
  • Charge Attack applies Status Bonus Damage.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks

    Strength: 20%
    Duration: 5 turns
    to self, giving effectively infinite uptime on self echoes and activation of his passive.
  • Increased Charge Attack Damage and Charge Attack Damage Cap while under Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    effect.
  • Passive 20% increased damage against Earth enemies.
  • Rating rises to 9.5 if used with an Ultima Sword and Strife Key.
Npc m 3040140000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Lennah Rarity SSR.png 9.0
  • Role: Healer/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown.
  • Hard to fit into the party if healing/clear isn't needed.
Npc m 3040021000 01.jpg Label Element Wind.png
Label Type Heal.png
Label Race Human.png
Levi Rarity SSR.png 9.0
  • Role: Attacker
  • Guaranteed triple attacks, as long as he has Status Blade 1.pngBladeUses 1 Blade per attack (Can't be removed)
    , help him accumulate charge bar.
  • Status Defiance.pngRiesenjagdATK is boosted
    is a 100% ATK boost that also increases his CA DMG Cap by 50%.
  • Can lower efficiency of foe's attacks with Status Blind.pngBlindedAttacks have a slight chance to miss
    .
  • Has high dodge rate but is very fragile.
  • After using Status Defiance.pngRiesenjagdATK is boosted
    practically useless until his Status Blade 1.pngBladeUses 1 Blade per attack (Can't be removed)
    are restored as he cannot attack at all without them.
  • His rating raises to 9.5 in short fights.
Npc m 3040142000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Melissabelle Rarity SSR.png 9.0
  • Role: Attacker
  • Her skills require a few casts (five for Right Hairsaber and four for Left Hairsaber) to reach maximum damage output.
  • With her Charge Attack lowering her skill cooldowns by 2 turns and a passive that has a chance to lower them another turn, it is possible for her skills to reach the hit cap much earlier than normal.
  • Her first skill fills her charge bar but is on a very long cooldown and costs 20% of her maximum HP. Without a way to keep her from taking damage, it may do more harm than good to use it.
  • Relatively low damage output that gets outshined by other Wind attackers.
Npc m 3040102000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Harvin.png
Metera Rarity SSR.png 9.0
Npc m 3040012000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Monika Rarity SSR.png 9.0
  • Role: Attacker/Debuffer/Defender
  • Has two powerful nukes, Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 5% (Max: 30%)
    Base Accuracy: 90%
    Duration: 180 seconds
    , and her Charge Attack will lower her skill cooldowns by 1 turn.
  • Has Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    to redirect attacks to herself and mitigate damage.
Npc m 3040186000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Nezahualpilli Rarity SSR.png 9.0
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+3% Triple Attack rate) is gained at level 95.
Npc m 3040003000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Petra (SSR) Rarity SSR.png 8.5
  • Role: Support
  • Excellent support due to her skill that applies Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    , Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    , Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    , and Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Can cast a Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    on any ally; fantastic for enmity grids, or for characters like Seofon.
  • Has a small passive refresh for all allies.
  • Usable even on teams of other main wheel elements due to her buffs covering those elements.
Npc m 3040047000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Rosetta (Grand) Rarity SSR.png 9.0
  • Role: Support/Defender
  • Queen of solo play, grants powerful buffs to all allies when Status RoseBarrier.pngRose BarrierRose Barrier is active
    is released at max stacks.
  • Potentially 100% buff uptime.
  • Less effective in short battles due to Status RoseBarrier.pngRose BarrierRose Barrier is active
    's ramp-up time, but excels in longer fights.
  • Significantly less effective when the enemy is afflicted with statuses that prevent them from dealing damage.
  • Requires coordination in raids with other players to use efficiently due to the above-mentioned.
Npc m 3040068000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Primal.png
Scathacha Rarity SSR.png 9.0
  • Role: Attacker
  • Kit shines with enmity builds and damage cap raises.
  • After 5★ uncap Power Seeker becomes consistent high-damage option from being reset after Charge Attacks.
  • Synergizes extremely well with any Wind ATK Up option from self, other characters, or Carbuncles.
  • Dragon's Heart can keep low-health allies or self alive in a pinch.
  • Needs assistance to stay alive at low health or to keep casting shields.
  • Either needs to take damage or reduce health over several turns to build momentum.
Npc m 3040122000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Erune.png
Selfira Rarity SSR.png 9.0
  • Role: Debuffer/Support/Healer
  • Consistently able to stay active from natural debuff self-recovery.
  • Recasting skills increases debuff effects and team Attack contributions.
  • At 3rd skill cast she is able to inflict multiple defense-lowering debuffs or damage-raising buffs.
  • Consistent healing capabilities from 3rd skill and fast Charge Attack.
  • Needs decently long fights to reach her full potential for her skills.
Npc m 3040175000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Sen (SSR) Rarity SSR.png 9.0
Npc m 3040204000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Erune.png
Siegfried (Summer) Rarity SSR.png 9.0
Npc m 3040128000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Tiamat Rarity SSR.png 8.5
  • Role: Support
  • Useful party-wide Wind ATK Up, ATK Up buffs, and AoE damage.
  • Veil is always welcome.
  • No real burst potential or healing minimizes team contribution.
  • A solid unit that can easily be replaced by other better choices.
Npc m 3040152000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Primal.png
Vira (Wind) Rarity SSR.png 9.0
  • Role:Attacker/Debuffer
  • Has 1.6 million nuke also grants her Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)

    Level 55: Boost to debuff resistance
    , significantly increasing her stats and effects of her other skills, but it can be used only after 3 turns and will knock out Vira after 5 turns since activation.
  • Can inflict local Status DEF Down 3.pngDEF DownDEF is lowered

    Local status effect
    and Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    on all foes. DEF down can reach the 50% cap on its own if Vira has Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)

    Level 55: Boost to debuff resistance
    .
  • Her 3rd skill, which increases her multiattack rate, will be reactivated on Charge Attack, making it rather easy to CA often. If Status Plan B.pngPlan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)

    Level 55: Boost to debuff resistance
    is active, she also gains Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • She's a selfish attacker that doesn't require outside assistance for reaching maximum performance but she's only great in fights lasting 8 turns or less.
Npc m 3040211000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Yuel (Themed) Rarity SSR.png 9.0
  • Role: Attacker/Support/Debuffer
  • Can deal 1 million plain damage with her charge attack if a foe has Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    .
  • Inflicts Status EarthAtkDown.png20% Earth ATK DownEarth ATK is lowered

    Strength: 20%
    on all foes.
  • Her support skill boost damage dealt to foes with Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    but the debuff skill itself has 2 turns downtime.
  • Her 2,000 HP heal also removes 1 debuff.
  • A rather balanced character that is easy to use even for beginners.
Npc m 3040210000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Yuisis Rarity SSR.png 9.0
  • Role:Attacker/Defender
  • Sword-stance can deal enormous damage even for underdeveloped grids.
  • Good defensive utility with Status No Surrender.pngNo SurrenderDEF and hostility are boosted
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easy to learn despite her complex kit; very versatile for beginners.
Npc m 3040105000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Yurius Rarity SSR.png 9.5
Npc m 3040199000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Human.png

Wind SR Characters

Andira (Event) Rarity SR.png 7.0
  • Role: Healer/Support
  • Puts herself to Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    , but still an excellent buffer.
  • Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    is clearable with skills which lessens one of her biggest disadvantages.
  • Has a good heal, but be mindful of the Status DefenseDown.pngDEF DownDEF is lowered
    .
Npc m 3030170000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Arisa Rarity SR.png 7.0
  • Role: Attacker/Support
  • High Charge Attack damage depending on Status Fairy.pngFairyCharge attack DMG and charge attack DMG cap are boosted
    stacks.
  • Useful early-game healer.
  • Benefits from any Bahamut Weapon.
  • Excellent in long battles, but less effective in short battles.
Npc m 3030179000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Unknown.png
Arthur (Event) Rarity SR.png 7.0
  • Role: Attacker/Support
  • Support Skills boost Charge Attack damage for the whole party.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered

    Strength: 10%
    on Charge Attack.
Npc m 3030226000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Arthur and Mordred Rarity SR.png 7.0
  • Role: Attacker/Support
  • Herzhaft combines three powerful abilities into one skill.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered

    Strength: 10%
    Duration: 180 seconds
    and Status WindResDown.png10% Wind DEF DownDEF is lowered for wind DMG

    Strength: 10%
    Duration: 180 seconds
    .
  • Party positioning matters based on which Support Skill effect you want.
  • Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks

    Strength: 30%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on Charge Attack.
Npc m 3030255000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Aster (Event) Rarity SR.png 6.0
Npc m 3030044000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Charlotta (Event) Rarity SR.png 7.5
  • Role: Defender/Support
  • Provides party-wide DMG Cut, which is scarce among Wind characters.
  • Support skill is counterintuitive with her Status Repel.pngUnchallengedNext DMG received will be ineffective
    self-buff.
  • Outclassed by Gawain, but still a great character for newer Wind players working towards soloing Omega bosses.
Npc m 3030192000 01.jpg Label Element Wind.png
Label Type Defense.png
Label Race Harvin.png
Chloe (Summer) Rarity SR.png 7.0
  • Role: Buffer/Support
  • Be My Summer Bae? has powerful, but unreliable, effects.
  • Charge Attack does no damage.
  • Heavily focused around Charge Attacks due to Status Turned Up.pngTurned UpGains bonus effects upon using certain skills
    .
  • Being able to switch out with a sub-ally is a rare and potentially powerful utility.
Npc m 3030202000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Elta Rarity SR.png 6.0
Npc m 3030025000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Human.png
Eso (SR) Rarity SR.png 6.5
  • Role: Attacker/Defender
  • Good synergy between skills.
  • Can take pressure off of other allies.
  • All-foe attack that does increased damage as number of foes decrease.
  • Will often take damage without Status DefenseUp.pngDEF UpDEF is boosted
    active.
Npc m 3030128000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Farrah (Event) Rarity SR.png 6.5
  • Role: Defender/Support
  • Unreliable skills.
  • I Got Your Back! is a powerful defensive skill on a 3 turn cooldown, but requires 50% charge bar to use.
Npc m 3030103000 01.jpg Label Element Wind.png
Label Type Defense.png
Label Race Human.png
Feena (Event) Rarity SR.png 7.0
  • Role: Attacker/Debuffer
  • Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    .
  • Status DoubleUp.png100% DA UpDouble attack rate is boosted

    Strength: 100%
    but on a 9 turn cooldown.
Npc m 3030035000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Goblin Mage Rarity SR.png 7.0
  • Role: Debuffer
  • Can inflict Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    , Status AttackDown.pngATK DownATK is lowered
    and Status DefenseDown.pngDEF DownDEF is lowered
    , albeit with very low success rates.
  • EMP skills can boost her debuff success by up to 40%.
  • Has a random debuff skill with a low chance of inflicting Status Death.pngInstant Death.
  • Overall decent utility for an SR.
Npc m 3030100000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Unknown.png
Haohmaru Rarity SR.png 6.0
  • Role: Attacker/Debuffer
  • His permanent chance to miss far outweighs his high-damage hits.
  • Inability to deal multi-attacks hamper his charge bar generation.
  • Rage mechanic is gimmicky.
Npc m 3030173000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Hazen (SR) Rarity SR.png 7.0
  • Role: Defender
  • Unusual either-or play style centered around Pity.
  • Anti-synergy between using Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    defensively versus enabling offensive versions of skills.
Npc m 3030066000 01.jpg Label Element Wind.png
Label Type Heal.png
Label Race Human.png
Helnar Rarity SR.png 8.0
  • Role: Attacker/Support
  • Requires all of his 5★ upgrades to be useful.
  • Party-wide Status TripleUp.pngTA UpTriple attack rate is boosted
    is an amazing buff on an SR character.
  • Can inflict both Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    , which is somewhat rare on characters.
  • His utility rivals that of some SSR Wind characters.
Npc m 3030004000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Helnar (Summer) Rarity SR.png 6.5
Npc m 3030031000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Jin (Wind) Rarity SR.png 6.5
  • Role: Attacker
  • Potentially high attack power with double Charge Attack.
  • Doesn't generate as much charge bar as he wants to spend.
  • Requires support from other characters for optimal usage.
Jin (Wind) iconA.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Juri Rarity SR.png 8.5
  • Role: Attacker
  • Unique mechanic through Status Imperial Soldiers 1.pngImperial SoldiersNumber of attacks and boost to C.A. DMG change based on number of Imperial Soldiers
    .
  • Guaranteed TA and increased damage with 2 stacks of Status Imperial Soldiers 1.pngImperial SoldiersNumber of attacks and boost to C.A. DMG change based on number of Imperial Soldiers
    .
  • Loses value substantially with each stack of Status Imperial Soldiers 1.pngImperial SoldiersNumber of attacks and boost to C.A. DMG change based on number of Imperial Soldiers
    lost.
  • Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
  • Very consistent if you can keep him from taking damage. Conversely, very underwhelming when he gets hit.
Npc m 3030253000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Karteira (SR) Rarity SR.png 7.0
  • Role: Attacker
  • Passive and active Rupie generation.
  • Runs the risk of killing enemies too quickly and not getting bonus Rupies.
  • EMP works from the backline.
  • Good for starting players who want to use the Rupie Draw, but loses value once you gain access to other sources of income.
Npc m 3030222000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Keehar Rarity SR.png 7.0
  • Role: Attacker/Debuffer
  • Does extra damage to foes with debuffs.
  • Status AttackDown.pngATK DownATK is lowered
    and Status DefenseDown.pngDEF DownDEF is lowered
    in one skill.
Npc m 3030024000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Korwa (SR) Rarity SR.png 0
  • Role: Support/Healer
  • Powerful but unreliable single buff on long cooldown.
  • Needs high charge bar and defensive support to get the most out of Toujours Ensemble.
Npc m 3030266000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Lecia Rarity SR.png 5.5
  • Role: Attacker/Support
  • Guaranteed story character.
  • Status AttackUp.png15% ATK UpATK is boosted

    Strength: 15%
  • Windflect is a decent defensive skill despite the anti-synergy between Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    and Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    .
Npc m 3030072000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Lecia (Summer) Rarity SR.png 6.5
  • Role: Healer/Support
  • Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    for 2 turns for all allies.
  • Status Charm.pngCharmedAttacks are slightly limited
    .
Npc m 3030087000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Meteon (Event) Rarity SR.png 8.0
  • Role: Attacker/Support/Debuffer
  • Provides a useful Wind party buff and a variety of debuffs although they have low modifiers.
  • Long skill cooldowns hinder his effectiveness even with his Charge Attack's special effect.
  • 5★ uncap enhances his party role and improves his damage output.
  • Overall, a very good early-game support character for Wind.
Npc m 3030172000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Human.png
Mikasa Rarity SR.png 8.0
  • Role: Attacker
  • High attack power with Status Blade 1.pngBladeUses 1 Blade per attack (Can't be removed)
    stacks due to guaranteed triple attacks.
  • Generates charge bar quickly along with high Charge Attack damage
  • Her natural dodge rate is useful, but has extremely low DEF.
  • Excellent attacker for an SR character.
Npc m 3030227000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Miku Maekawa Rarity SR.png 7.5
Npc m 3030070000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Mimlemel Rarity SR.png 7.0
  • Role: Support
  • Status DoubleUp.pngDA UpDouble attack rate is boosted
    with a 3/5 uptime for the whole party.
  • Mode Bar Cut and Status Lock.pngBreak Boosted (Time)Break mode time is extended
    .
Npc m 3030043000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Harvin.png
Mimlemel and Stumpeye Rarity SR.png 7.5
  • Role: Attacker
  • High damage based around Status Burned.pngOverheatedHP is lowered on every turn
    stacks.
  • Managing damage from Status Burned.pngOverheatedHP is lowered on every turn
    is difficult.
Npc m 3030166000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Harvin.png
Mirin Rarity SR.png 8.5
Npc m 3030224000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Rashid Rarity SR.png 7.0
  • Role: Debuffer
  • Limited availability due to being a collaboration character.
  • Has the unique ability to inflict Status EarthAtkDown.pngEarth ATK DownEarth ATK is lowered
    .
  • Also capable of inflicting AoE Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    with 5 EX Gauge stacks.
  • Multiattack rate is quite nice if V-Trigger can be maintained.
  • EX Gauge can be difficult to manage and slows his kit down.
Npc m 3030126000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Robertina Rarity SR.png 6.5
Npc m 3030144000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Harvin.png
Rosetta Rarity SR.png 5.5
  • Role: Attacker
  • Guaranteed story character.
  • Can inflict Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Crimson Dress is a powerful skill.
  • Lacks party utility.
Npc m 3030010000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Unknown.png
Ryu Rarity SR.png 6.5
  • Role: Attacker
  • Triple AoE nukes are great for trash clearing.
  • Can inflict Status Stun.pngStun, but takes a long time to apply it solo.
  • No utility, only damage.
Npc m 3030104000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Sakura Shinguji Rarity SR.png 6.5
Npc m 3030130000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Selfira (Event) Rarity SR.png 8.0
Npc m 3030026000 01.jpg Label Element Wind.png
Label Type Heal.png
Label Race Erune.png
Sen (Holiday) Rarity SR.png 7.5
Npc m 3030169000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Erune.png
Sevastien Rarity SR.png 7.5
  • Role: Support/Healer
  • Restores up to 150 HP each turn even when he's in back line.
  • Grants all allies except himself Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Duration: 3 turns
    , Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
    , Status DoubleUp.png40% DA UpDouble attack rate is boosted

    Strength: 40%
    Duration: 3 turns
    , and Status TripleUp.png20% TA UpTriple attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    .
Npc m 3030191000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Sevilbarra Rarity SR.png 8.5
Npc m 3030118000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Harvin.png
Shiki Ichinose Rarity SR.png 7.5
  • Role: Support/Debuffer
  • 100% ATK Up buff from Energizing IncenseAll allies except Shiki gain Status Fervor.pngFervorATK is boosted based on effect's time remaining / Can't attack for 1 turn after effect ends

    Duration: 5 turns
    . After 5 turns, all allies except Shiki gain Status Forfeit.pngFatigueCan't attack (Can't be removed)

    Duration: 1 turns
    .
    is very powerful.
  • Despite the randomness, her Charge Attack buffs are quite good.
  • Reliant on luck; not a consistent/stable character.
Npc m 3030194000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Human.png
Sutera Rarity SR.png 7.5
Npc m 3030018000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png
Syr (Event) Rarity SR.png 6.0
  • Role: Debuffer
  • Can provide a variety of simple debuffs, but that's basically it.
  • No extra damage output, not even with his skills.
  • His support skill is practically useless (unless you really like using Mary).
Npc m 3030067000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Human.png
Tōru Amuro Rarity SR.png 7.0
Npc m 3030238000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Tsubasa Kashiwagi Rarity SR.png 7.0
Npc m 3030099000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Human.png
Tyre Rarity SR.png 7.0
Npc m 3030181000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Human.png
Yaia (Holiday) Rarity SR.png 8.5
  • Role: Healer/Support
  • 20%/20% critical hit boost for other allies when a main ally, or a chance for allies to gain Status Hype1.pngHypedATK is boosted
    when a sub-ally.
  • Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Strength.pngStrengthATK is greatly boosted as HP is raised
    to an ally.
Npc m 3030259000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Draph.png
Yuisis (Summer) Rarity SR.png 7.5
  • Role: Attacker/Defender
  • Powerful self buffs through Status Chivalry1.pngChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
    Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode

    Can't be removed
    and Ardent Blade.
  • Support Skills combined with Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    can pull pressure off of allies.
  • Will need help to stay healthy.
Npc m 3030245000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Erune.png

Wind R Characters

Chloe Rarity R.png 5.5
  • Role: Support
  • Makeover has useful, but unreliable effects.
  • Status Hype1.pngHypedATK is boosted
  • Being able to switch out with a sub-party member is a rare and potentially valuable utility.
  • Charge Attack deals no damage.
Npc m 3020059000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Eso Rarity R.png 4.0
Npc m 3020002000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Hazen Rarity R.png 4.0
Npc m 3020009000 01.jpg Label Element Wind.png
Label Type Defense.png
Label Race Human.png
Karteira Rarity R.png 5.0
  • Role: Rupie Generator
  • If Negotiations is active, her Charge Attack generates up to 10,000 rupies (if the target survives the attack).
Npc m 3020043000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Krugne Rarity R.png 3.5
  • Role: Luck based Support/Debuffer
  • Can inflict useful buffs to party and debuffs on an enemy...
  • or paralyze himself on a bad roll.
  • The skills' randomness and very long cooldown makes him completely unreliable in any type of fight.
Npc m 3020035000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png
Leonora Rarity R.png 4.0
  • Role: Attacker
  • Skill and increased auto-attacks offer standard offensive capabilities.
Npc m 3020026000 01.jpg Label Element Wind.png
Label Type Balance.png
Label Race Harvin.png
Pavidus Rarity R.png 4.0
Npc m 3020045000 01.jpg Label Element Wind.png
Label Type Defense.png
Label Race Draph.png
Petra Rarity R.png 4.5
Npc m 3020011000 01.jpg Label Element Wind.png
Label Type Heal.png
Label Race Human.png
Spinnah Rarity R.png 6.5
  • Role: Attacker
  • Potentially able to perform two attacks indefinitely.
  • Can reduce max health to greatly increase DA/TA rates.
  • Benefits from having outside TA sources to avoid using second skill.
Npc m 3020071000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Human.png
Stan Rarity R.png 4.5
  • Role: Attacker
  • Can put out a decent burst of damage during Overdrive every 5 turns
Npc m 3020019000 01.jpg Label Element Wind.png
Label Type Attack.png
Label Race Erune.png
Thelonim Rarity R.png 5.5
  • Role: Attacker
  • Thelonim's Magic is unreliable.
Npc m 3020056000 01.jpg Label Element Wind.png
Label Type Special.png
Label Race Erune.png

Light Characters

Light SSR Characters

Albert Rarity SSR.png 9.5
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    can be very useful in challenging content.
Npc m 3040045000 01.jpg Label Element Light.png
Label Type Attack.png
Label Race Human.png
Amira Rarity SSR.png 9.0
  • Role: Attacker/Support
  • Provides very strong multi-attack and charge bar rate buffs.
  • Once transformed she's a battery for the party while still doing great damage.
  • Strong even without good party synergy.
Npc m 3040051000 01.jpg Label Element Light.png
Label Type Special.png
Label Race Unknown.png
Baotorda (SSR) Rarity SSR.png 8.5
  • Role: Defender
  • Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    has permanent uptime.
  • Local Status Dmg Cut 60.png60% DMG CutTaking 60% less DMG

    Duration: 1 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Anti-synergy between Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    and Status Repel.pngUnchallengedNext DMG received will be ineffective
    .
  • Needs to deactivate Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    in order to get the most benefit from Status Divine.pngDivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
    stacks, leaving allies exposed.
  • Very tanky, but offers little other utility.
Npc m 3040124000 01.jpg Label Element Light.png
Label Type Defense.png
Label Race Draph.png
Charlotta (Halloween) Rarity SSR.png 7.5
  • Role: Attacker/Support/Debuffer
  • Can generate Green Potions, useful in longer battles.
  • Provides a good 20% Status AttackDown.pngATK DownATK is lowered
    .
  • Hard to fit in a party as her usefulness is limited.
Npc m 3040020000 01.jpg Label Element Light.png
Label Type Heal.png
Label Race Harvin.png
Charlotta (Light) Rarity SSR.png 9.5
  • Role: Attacker/Debuffer
  • Can lower dark attacks and inflict a local Accuracy Lowered
  • Incredibly high MA and CA damage with her Holy Knight stacks
  • Can survive powerful attacks thanks to a 2-turn Unchallenged buff
  • Can refill Holy Knight stacks with her 3rd skill.
  • Overall a very offensive unit that deals incredibly high damage. Take care not lose her Holy Knight stacks for maximum power.
Npc m 3040194000 01.jpg Label Element Light.png
Label Type Attack.png
Label Race Harvin.png
Clarisse (Light) Rarity SSR.png 9.5
  • Role: Attacker/Debuffer
  • Applies a 25% Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
    to help cap DEF down with Miserable Mist.
  • Power Inhibitor easily caps her C.A., but needs protection on that turn due to the combination of Status DefenseDown.pngDEF DownDEF is lowered
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Npc m 3040121000 01.jpg Label Element Light.png
Label Type Attack.png
Label Race Human.png
Conan Edogawa Rarity SSR.png 8.5
  • One of the few sources of Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
Npc m 3040157000 01.jpg Label Element Light.png
Label Type Special.png
Label Race Human.png
Cure Black and Cure White Rarity SSR.png 8.5
  • Role: Attacker
  • 100% Double Attack rate.
  • Charge Attack becomes stronger if they received buff or heal.
  • Second skill grants them combination of Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
    for 1 turn which can be used to protect other allies.
  • Rating rises to 9.0 for beginners.
Npc m 3040188000 01.jpg Label Element Light.png
Label Type Attack.png
Label Race Human.png
De La Fille Rarity SSR.png 8.5
  • Role: Support
Npc m 3040004000 01.jpg Label Element Light.png
Label Type Heal.png
Label Race Human.png
De La Fille (Summer) Rarity SSR.png 8.5
Npc m 3040014000 01.jpg Label Element Light.png
Label Type Heal.png
Label Race Human.png
Dorothy and Claudia Rarity SSR.png 9.0
  • Role: Attacker/Support
  • 200% charge bar maximum limit. Potential 1250% damage Charge Attack.
  • Dispel and Status Gravity.pngGravitySpecial attack max charge turn is extended
    aren't accessible at the same time.
  • The maids share buffs, debuffs, cooldowns, and health.
  • Switching between maids is necessary to get full value.
Npc m 3040134000 01.jpg Label Element Light.png
Label Type Special.png
Label Race Human.png
Ferry (SSR) Rarity SSR.png 9.0
Npc m 3040073000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Erune.png
Heles (Summer) Rarity SSR.png 9.0
  • Role: Attacker/Support/Debuffer
  • Extraordinary burst damage via Overdrive Assassin and guaranteed TA
  • Inflicts Status Charm.pngCharmedAttacks are slightly limited
    and boosts ally charge bars
  • Self-sufficient even with underdeveloped teams or grids
Npc m 3040091000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Erune.png
Io (Grand) Rarity SSR.png 9.0
Npc m 3040065000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Human.png
Jeanne d'Arc Rarity SSR.png 9.0
  • Role: Attacker/Support/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Single-sided
    and Status AttackDown.png20% ATK DownATK is lowered

    Strength: 20%
    (stacks with Miserable Mist)
  • Provides Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Dual-sided
  • High damage output via 2-turn guaranteed TA and Status Strength.pngStrengthATK is greatly boosted as HP is raised
Npc m 3040040000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Human.png
Juliet Rarity SSR.png 9.0
  • Role: Attacker/Support
  • High damage output via 30% Unique ATK modifier, 65% charge attack bonus damage
  • High-uptime party Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    and Status Dark Cut 20.png20% Dark CutDark DMG is cut 20%

    Dark Damage Cut.
  • Can provide one ally Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
  • Can inflict Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
  • Weak without Spirit Shrouds, but they are easy to maintain
Npc m 3040096000 01.jpg Label Element Light.png
Label Type Defense.png
Label Race Human.png
Kumbhira Rarity SSR.png 9.5
Npc m 3040197000 01.jpg Label Element Light.png
Label Type Attack.png
Label Race Draph.png
Levin Sisters Rarity SSR.png 9.0
  • Role: Attacker/Support
  • Guaranteed double attacks through Support Skill.
  • Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    through Charge Attack and Treble Trouble.
  • Low cooldowns and powerful effects, but shared cooldowns between three skills limits usefulness.
  • Support Skill reduces Dark damage taken by 10% for all allies.
Npc m 3040193000 01.jpg Label Element Light.png
Label Type Special.png
Label Race Human.png
Lucio Rarity SSR.png 9.5
  • Role: Attacker/Support
  • High attack damage due to passive Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    and Status Wings of Justice.pngWings of JusticeBoost to multiattack rate every turn (Ends upon taking DMG)
  • Provides a variety of powerful party and self-buffs
  • Enormous nuke damage
  • Easy to use and incredibly powerful on any team
  • Widely considered the strongest Light Premium Draw character in the game
Npc m 3040106000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Primal.png
Mary (Holiday) Rarity SSR.png 9.0
Npc m 3040143000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Human.png
Melissabelle (Valentine) Rarity SSR.png 8.5
Npc m 3040207000 01.jpg Label Element Light.png
Label Type Defense.png
Label Race Harvin.png
Metera (Holiday) Rarity SSR.png 9.5
Npc m 3040195000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Erune.png
Mikazuki Munechika Rarity SSR.png 8.5
  • Role: Attacker/Support
  • Lots of utility; DMG Cut, healing, and debuff removal
  • Great for fights which need defense.
  • Rating rises to 9.0 for beginners.
Npc m 3040131000 01.jpg Label Element Light.png
Label Type Balance.png
Label Race Unknown.png
Naoise (Summer) Rarity SSR.png 9.5
Npc m 3040178000 01.jpg Label Element Light.png
Label Type Defense.png
Label Race Human.png
Pecorine Rarity SSR.png 8.5
  • Role: Defender
  • Innate b