Halloween-Exclusive Quest
This article is about the Halloween-Exclusive Quest. For the one that is available during Campaigns, see Campaign-Exclusive Quest.

Halloween-Exclusive Quest is an annual Special Quest first introduced in October 2022. Play the quest to get 
Battle Data
The Halloween-exclusive quest is located under the Treasure Quests tab of the Special Quest screen.
Halloween-Exclusive Quest |
|
|---|---|
| Cost to Host: 0 AP (1–30th time) 15 AP (31–300th time); 20 AP (from 301st time onward) EXP: 2025 RP: 1363 |
Unlock: Halloween Exclusive |
| Wave | Name | Lvl | HP | Charge | Mode |
|---|---|---|---|---|---|
| Wave 1 | Jack-o'-Lantern | 240,000 | ◇◇ | No | |
| Special Attacks | Triggers and Notes | ||||
| |||||
| N - Normal, OD - Overdrive, TR - Trigger | |||||
| Rewards | ||
|---|---|---|
| First clear: |
| Wooden | Silver | Gold |
|---|---|---|
Tips
Due to the damage cap, it is recommended to bring characters with high multiattack rate or with multi-hit skills. The boss is also susceptible to 
.
Full-auto
The update to Full-auto system allows players to customize their Full-auto setup by enabling or disabling certain skills and calling quick summon before using any skills. To achieve a one-button kill, an 8-hit or more damage instances is required. A non-exhaustive list is included below:
- Gladiator (MC)'s
Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: 81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. (10 hits if an auxiliary weapon is equipped) - Seofon's
Infinito Creare10-hit, 100%-150% Wind damage to random foes (Damage cap: ~61,000 per hit).
At level 95:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.
At level 130:
Damage cap increased to ~250,000 per hit.
Also gain Fated Chain Bar +30%Instantly boosts Fated Chain bar
Strength: 30%Only takes effect in Battle System 2.0. (10 hits) - Tien's
Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.).
At level 95:
Also inflict Scattered StardustMultiattack rate is lowered / Skill DMG taken is supplemented (Specs boosted while in break / Can't be removed)
Strength: 20% DA / 20% TA Down / 10,000 Skill DMG Taken
(While in Break: 100% DA / 100% TA Down / 50,000 Skill DMG Taken)Base Accuracy: 100%Duration: IndefiniteLocal status effect.
Gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns. (10 hits) - Lady Katapillar and Vira's
Full Barrage16-hit, 50% Water damage to random foes (Damage cap: ~54,000 per hit~864,000 total). (16 hits)
- Eustace's
Slow Kill8-hit, 35% Earth damage to random foes (Damage cap: ~60,000 per hit).
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. (8 hits) - Charlotta (Light)'s
Sword of Lumiel10-hit, 100% Light damage to random foes (Damage cap: ~50,000 per hit).
Raise Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed)
Multiplier: UniqueDuration: Indefinite lvl by 2. (10 hits) - Metera's
Starry Sky5-hit Wind damage to random foes (Damage cap: ~100,000 per hit).
Inflict 8% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
: Activates twice.
At level 75:
Damage increased to 90% per hit.
At level 100:
Debuff increased to 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
: Also gain 80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 80%Duration: 2 turns. (10 hits) - 0★
Wilnas (Summon)Hadron Sphere15-hit Fire damage to random foes (Damage cap: ~50,000 per hit~750,000 total).
All Fire allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . (15 hits), 0★ Wamdus (Summon)Vortex Core9-hit Water damage to random foes.
All Water allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . (9 hits), 0★ Fediel (Summon)Calamitous Rain8-hit Dark damage to random foes.
All Dark allies gain Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . (8 hits). Equip an SSR main weapon that matches their element to reduce the initial cooldown.
Semi-auto
Bringing enough characters that have guaranteed multiattacks will allow you to attack with no skill usage and instantly win. This can be combined with turning on Semi-Auto for the fight, as well as Pre-Battle Auto Attack to win the fight with a single click/tap whilst loading.
Characters such as 

Several summons can help with hit count as well:
- 4★
Kaguya (Summon)Main AuraAll allies start battle with
AutorevivedRecovers once from a knockout while in effect
Duration: Indefinite.
50% boost to main allies' double attack rate and 25% boost to main allies' triple attack rate.
30% boost to item drop rate and 30% boost to EXP. gives 50% double attack rate from her aura, so using her as both main and friend summon will give the whole party guaranteed double attacks. - Wind parties may alternatively bring a 4★
Tiamat (Summer)Sub AuraWind allies start battle with
Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn . as a sub-summon to guarantee triple attacks in the first turn. - Additionally, any party can bring 0★
Belial (Summer)Sub AuraAll allies start battle with
Dodge/Tank-and-Counter (1 time)Counters upon dodging one-ally attacks or taking DMG
Strength: 300%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Supplemental DMG (2000)DMG taken is supplemented (Can't be removed)
Strength: 2000Duration: 3 turns. to get one extra hit from the counter effect.
Some characters hit more than three times on semi auto, freeing up the player's party composition more so they can bring more units to power-level:
Poseidon,
Grimnir (Valentine), and
Cucouroux (Halloween) hit 9 times due to their guaranteed TA and 3-hit split normal attacks, allowing them to clear the fight on their own.
Bowman hits 6 times with his guaranteed triple attack and 3-hit automatic skill activation. With three single-attacking party members, the party will reach 9 hits total.
Viking,
Lancelot (Grand), and
Makura hit 4 times with guaranteed double attacks plus two-hit split damage. To reach 8 hits with one of these, the party still needs at least one guaranteed DA character or Summer Belial.






