Ilsa/Strategy

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Overview[edit]

Ilsa is an attacker and a debuffer which can maintain a fairly high damage output and packs a number of very useful debuff effects such as
Status DefenseDown.pngDEF DownDEF is lowered
; furthermore she has a gimmick of
Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
.

Strengths[edit]

  • Ability Evensong.png 
    EvensongEarth damage to a foe (Damage cap: ~420,000).
    Inflict
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Duration: 180 seconds
    Single-sided
    .[1]
    (Uses up 1
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    )
    provides a very high
    Status DefenseDown.pngDEF DownDEF is lowered
    which when pair with other
    Status DefenseDown.pngDEF DownDEF is lowered
    skills can easily max out DEF Down cap.
  • Ability Sacred Hell.png 
    Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
    Inflict
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Duration: 3 turns
    Local status effect
    .[1]
    Reload all
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    (Can only use when
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    are at 0).
    provides a three turn
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    and is one of the few characters that has the ability to inflict
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    .
  • Damage from Ability Ear Ringer.png 
    Ear RingerUse up all
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    to deal Earth damage to a foe.
    (Boost to damage and damage cap based on number of
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    used.)
    caps at 1.5m which makes it a noteworthy nuke.
  • Ability Sacred Hell.png 
    Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
    Inflict
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Duration: 3 turns
    Local status effect
    .[1]
    Reload all
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    (Can only use when
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    are at 0).
    deals plain damage which can be useful in certain situations.

Weakness[edit]

  • Ilsa reloads instead of attacking when she is out of bullets so management of bullets is necessary.
  • Ability Ear Ringer.png 
    Ear RingerUse up all
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    to deal Earth damage to a foe.
    (Boost to damage and damage cap based on number of
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    used.)
    can only be used 3 turns into to battle making it difficult to activate immediately as the damage cap depends on the number of bullets; this results in the activation of Ability Sacred Hell.png 
    Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
    Inflict
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Duration: 3 turns
    Local status effect
    .[1]
    Reload all
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    (Can only use when
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    are at 0).
    being delayed as well due to the fact it requires Ilsa's
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    to be at 0.
  • Ilsa's only means to reload without wasting a turn is through Ability Sacred Hell.png 
    Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
    Inflict
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Duration: 3 turns
    Local status effect
    .[1]
    Reload all
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    (Can only use when
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    are at 0).
    and her charge attack, Skill charge attack.png 
    Burst ErasureMassive Earth damage to a foe.
    Inflict
    Status DA Down 2.pngDA DownDouble attack rate is lowered

    Local status effect
    .
    Reload all
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    .
    .
    • Because of Ability Sacred Hell.png 
      Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
      Inflict
      Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

      Duration: 3 turns
      Local status effect
      .[1]
      Reload all
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      (Can only use when
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      are at 0).
      's relatively long cool down Ilsa relies mostly on her charge attack to reload
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      .
    • Ability Sacred Hell.png 
      Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
      Inflict
      Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

      Duration: 3 turns
      Local status effect
      .[1]
      Reload all
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      (Can only use when
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      are at 0).
      can only be used when at 0
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      , which means it can't be used to avoid potentially missing a double or triple attack when attacking with less than 3 bullets.
  • The cool down on Ability Ear Ringer.png 
    Ear RingerUse up all
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    to deal Earth damage to a foe.
    (Boost to damage and damage cap based on number of
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    used.)
    is quite long and the ready in 3 turn condition makes it rather difficult to control the pace of a battle.

How to Play[edit]

Tips[edit]

  • Try using Ability Ear Ringer.png 
    Ear RingerUse up all
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    to deal Earth damage to a foe.
    (Boost to damage and damage cap based on number of
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    used.)
    only when at 9
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    to maximize damage.
  • Try to always activate Ability Sacred Hell.png 
    Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
    Inflict
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Duration: 3 turns
    Local status effect
    .[1]
    Reload all
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    (Can only use when
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    are at 0).
    or charge attack right after you use Ability Ear Ringer.png 
    Ear RingerUse up all
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    to deal Earth damage to a foe.
    (Boost to damage and damage cap based on number of
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    used.)
    to avoid wasting a turn in reloading.
    • Ability Sacred Hell.png 
      Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
      Inflict
      Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

      Duration: 3 turns
      Local status effect
      .[1]
      Reload all
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      (Can only use when
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      are at 0).
      can only be used at 0
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      , while charge attacking can reload at any number of bullets; when possible, prioritize the former over the latter.
    • A good rotation to maximize
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      up time and skills use would be Skill charge attack.png 
      Burst ErasureMassive Earth damage to a foe.
      Inflict
      Status DA Down 2.pngDA DownDouble attack rate is lowered

      Local status effect
      .
      Reload all
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      .
      to reload all bullets, followed by Ability Ear Ringer.png 
      Ear RingerUse up all
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      to deal Earth damage to a foe.
      (Boost to damage and damage cap based on number of
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      used.)
      at max damage on the next turn, then Ability Sacred Hell.png 
      Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
      Inflict
      Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

      Duration: 3 turns
      Local status effect
      .[1]
      Reload all
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      (Can only use when
      Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
      are at 0).
      to return to
      Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
      before attacking.
  • Ability Evensong.png 
    EvensongEarth damage to a foe (Damage cap: ~420,000).
    Inflict
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Duration: 180 seconds
    Single-sided
    .[1]
    (Uses up 1
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    )
    can max DEF Down cap when used together with Ability Miserable.png 
    Miserable MistInflict
    Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Dual-sided
    and
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 80%
    Duration: 180 seconds
    Dual-sided
    on all enemies.
    .

Synergy[edit]

Ilsa's main solution to reloading bullets without wasting a turn is by using her charge attack. Thus, she works well with characters with skills that
Status Uplift.pngCharge BoostInstantly boosts Charge Bar
like Vaseraga (Earth) or like Yggdrasil.
  • Eugen (Grand)'s Ability Ougi.png 
    Sudden AttackGrant one ally
    Status Uplift.png15% UpliftedCharge bar is boosted on every turn

    Strength: 15%
    Duration: 5 turns
    .
    At level 75:
    Buff increased to
    Status Uplift.png20% UpliftedCharge bar is boosted on every turn

    Strength: 20%
    Duration: 5 turns
    .
    and his constant use of charge attacks can help Ilsa to fire charge attacks more often.
  • Alexiel's Ability Uncrossable Realm.png 
    Uncrossable RealmAll allies gain
    Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

    Duration: 1 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
    and Ability Nibelung Silt.png 
    Nibelung Silt250% Earth damage to all foes (Damage cap: ~630,000). All allies gain
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and
    Status Repel.pngUnchallengedNext DMG received will be ineffective

    Duration: Until hit
    .
    can keep Ilsa and other characters safe while Ilsa's Ability Sacred Hell.png 
    Sacred HellPlain damage to a foe based on 5% of its current HP (Damage cap: ~1,160,000).
    Inflict
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Duration: 3 turns
    Local status effect
    .[1]
    Reload all
    Status Bullets 9.pngBulletsUses Bullets per attack or skill (Can't be removed)
    (Can only use when
    Status Bullets 1.pngBulletsUses Bullets per attack or skill (Can't be removed)
    are at 0).
    's
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Duration: 3 turns
    Local status effect
    can stall the opponent charge attack, until Alexiel's skill cool downs have ended.

Extended Mastery Perks[edit]

Ilsa Pts: 12
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithEarthAtk.pngEarth ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ★★☆
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithChargeBar.pngBoost to Charge Bar
★☆☆★★☆★★★
5%8%10%
ZenithDebuffAcc.pngDebuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
ZenithSupportSkill.png
★★☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
Last update: 2018-01-17

Gamewith's recommended EMP build for Ilsa.

Priorities[edit]

Prioritise Debuff Success first, followed by TA, then Critical, then Earth ATK. DA, CA DMG and Skill DMG Cap are all options to put your remaining points into depending on what you feel you need.

Resources[edit]

  • 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Gamewith https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/85847