This page only contains information unique to this iteration of Unite and Fight. For event basics, see the Unite and Fight main article. For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.
Event duration:
10:00 UTC, January 17, 201919:00 JST, January 17, 2019 - 14:59 UTC, January 24, 201923:59 JST, January 24, 2019
Displayed time is based on your local machine's clock.
The January 2019 iteration of Unite and Fight features Light enemies.
Participating in a Unite and Fight event does not require being in a crew. You miss out on obtaining more Valor Badges and participating in a Final Rally if you are not in a qualifying crew.
You must select a Revenant Weapon before you can spend your tokens. Obtaining a fully-uncapped Revenant Weapon is the very first step in recruiting a powerful member of the Eternals (a.k.a. Guild Wars Character). Each Revenant Weapon corresponds to one Eternals character.
Fully upgrading a Revenant Weapon can take months of grinding. Pick a favorite or strong character so that you're motivated to complete it. Once you select your weapon, you may only change it once for the duration of the event.
Obtain at least 4 copies from the token box if possible, but this may require a lot of AP and/or EP. If you cannot obtain 4 copies before the event ends, you can always obtain more in the future.
Displayed time is based on your local machine's clock.
Preliminaries:
10:00 UTC, January 17, 201919:00 JST, January 17, 2019 - 14:59 UTC, January 18, 201923:59 JST, January 18, 2019
Prelim Totals:
15:00 UTC, January 18, 201900:00 JST, January 19, 2019 - 21:59 UTC, January 18, 201906:59 JST, January 19, 2019
Interlude:
22:00 UTC, January 18, 201907:00 JST, January 19, 2019 - 21:59 UTC, January 19, 201906:59 JST, January 20, 2019
Finals:
22:00 UTC, January 19, 201907:00 JST, January 20, 2019 - 14:59 UTC, January 23, 201923:59 JST, January 23, 2019
Final Rally:
22:00 UTC, January 23, 201907:00 JST, January 24, 2019 - 14:59 UTC, January 24, 201923:59 JST, January 24, 2019
Important changes
Daily bonuses for the event will now be updated at 7 a.m. (JST), changed from the previous time of 5 a.m. (JST).
The event raid bosses (Very Hard, Extreme, Extreme+) will have elemental resistance except for the element superior to the bosses' element.
Number of betting cards obtainable will be adjusted.
More betting cards will be obtainable from the following:
Daily Bonuses
One betting card can be obtained every day during the preliminaries and the interlude period by accessing the event page.
Token Draw
Betting cards in drawboxes 1–3 will be increased from one to two.
Bookmaker
One betting card can be picked up on the Bookmaker screen every day during the finals by earning 300,000 crew honors and 10,000 individual honors daily.
Individual ranking requirements to earn loot will be changed.
Individual ranking requirements are as follows:
Previous Event
100 valor badges: Rank #1 to #30,000
75 valor badges: Rank #30,001 to #50,000
50 valor badges: Rank #50,001 to #70,000
25 valor badges: Rank #70,001 to #120,000
This Event
100 valor badges: Rank #1 to #30,000
75 valor badges: Rank #30,001 to #60,000
50 valor badges: Rank #60,001 to #100,000
25 valor badges: Rank #100,001 to #150,000
Individual ranking requirements to earn loot from the first Final Rally battle will be changed.
Individual ranking requirements are as follows:
Previous Event
Rank #1 to #30,000
Rank #30,001 to #50,000
Rank #50,001 to #70,000
Rank #70,001 to #100,000
Rank #100,001 to #150,000
Rank #150,001 to #200,000
Rank #200,001 and below
This Event
Rank #1 to #30,000
Rank #30,001 to #60,000
Rank #60,001 to #100,000
Rank #100,001 to #150,000
Rank #150,001 to #200,000
Rank #200,001 to #250,000
Rank #250,001 and below
Number of tokens obtainable from the second Final Rally battle and beyond will be adjusted.
Boss Lvl and Token Drops
Previous Event
Lvl 60 - 5 Tokens
Lvl 70 - 8 Tokens
Lvl 80 - 10 Tokens
Lvl 90 - 13 Tokens
Lvl 100 - 15 Tokens
Lvl 120 - 18 Tokens
Lvl 150 - 20 Tokens
This Event
Lvl 60 - 10 Tokens
Lvl 70 - 16 Tokens
Lvl 80 - 22 Tokens
Lvl 90 - 28 Tokens
Lvl 100 - 40 Tokens
Lvl 120 - 80 Tokens
Lvl 150 - 120 Tokens
Items that may drop from level 100, level 120, and level 150 bosses in the second Final Rally battle and beyond will be adjusted. Added items are as follows.
Lvl 100 Final Rally Boss:
Light urn (rare)
Champion merit
Supreme merit
[MVP Rewards]
1 light quartz
Blue sky crystal (rare)
Rainbow prism
Lvl 120 Final Rally Boss:
Light urn (rare)
Champion merit
Supreme merit
[MVP Rewards]
2 light quartz
Blue sky crystal (rare)
Rainbow prism
Lvl 150 Final Rally Boss:
Light urn (rare)
Champion merit
Supreme merit
Mirage munition (+1)
Mirage maker (+1)
[MVP Rewards]
3 light quartz
Blue sky crystal (rare)
Rainbow prism
The element of the treasure will change each event based on the bosses' element.
Once the Final Rally period starts, you can't join or apply for a crew, nor can you scout or approve new crew members until 7 a.m. (JST) of the next day.
Event Battles
Tokens / AP
Name
Difficulty
Cost
Solo honor
Tokens
Token / AP
Token / EP
Token / Meat
Host
Join
Host
Join
MVP
2nd
3rd
FREstimated Final Rally tokens obtained via honor if soloed.[math]\displaystyle{ \frac{honor}{16667} }[/math]
SoloThis includes Final Rally tokens.[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math]
Drop table last updated: 2017-11-10, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Nightmare
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Inflicts DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
Inflicts 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%, DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and TA DownTriple attack rate is lowered Strength: 3.5T on all allies.
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.