Arcarum Summons

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About Arcarum | Arcarum Summons | Arcarum Evokers | Auto-Expeditions
Enemy List: Normal | Hard | Extreme
Bosses: Discarded Puppets (3-3 & 6-3) | Arcarum Bosses (9-3)

Arcarum Summons

Arcarum summons are special summons thematically based on the Major Arcana. Obtaining these summons require materials from Arcarum: The World Beyond.

List of Arcarum Summons

See Category:Arcarum Summons for a table view of Arcarum summons.

Peculiarities of the Arcarum Summons

Explore Arcarum to get exclusive summons. These summons hold great power that are waiting to be unleashed.

  • An Arcarum summon's sub-aura will take effect only when it is equipped as a sub summon.
    • Sub-aura effects that boost the damage to their advantageous element are final modifiers and are additive with the first skill of Seraphic Weapons.
  • Aura effects differ depending on if they're equipped as a main or sub summon.
  • Arcarum summons can't be set as support/friend summons.
  • Arcarum summons you call can Combo Call with other non-Arcarum summons. However, you cannot Combo Call with another player's Arcarum summon.
  • Damage dealt by Arcarum summons is treated as skill damage based on the Main Character's stats and is affected by the MC's buffs such as Skill DMG UpSkill DMG is boosted
    and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
    • When used against targets with RepelReflects DMG
      Damage Cut reducing damage taken and reflecting attacks.
      Warning! Does not work for Plain Damage!
      , it will remove 1 hit from Repel while the MC will not receive reflected damage.
  • The cooldown of an Arcarum summon is 4 turns lower for the initial call. This cooldown cut is increased to 6 turns after the 4★ uncap.
    • Due to the cooldown cut it provides, using a SSR weapon of the matching Element as main weapon allows the use of their call on the first turn once they are uncapped to 4★. This is true for all Arcarum summons, except The Tower (SSR) due to its higher cooldown.
  • Arcarum summons can't be sold or reduced. They also can't be used to upgrade other summons.

How to Get Arcarum Summons

Arcarum summons are acquired by exchanging materials through the Arcarum: The World Beyond page in the Shop (they are not found in the Arcarum Trader). Each Arcarum summon can only be acquired once, cannot be reduced, and have to be uncapped through the Arcarum Summons page using materials.

Arcarum summons can only be uncapped through the shop using the required materials.

The following materials are needed to obtain and uncap Arcarum summons. They are listed in order of uncap progression.

Obtain 0★ SR

1★ Uncap

2★ Uncap

3★ Uncap

SSR Upgrade

SSR 4★ Uncap

SSR 5★ Uncap

How to recruit Arcarum Evokers

See also: Arcarum Evokers

Uncapping an Arcarum Summon to 5★ is the first step towards recruiting the Arcarum Evoker related to this summon.

The recruitment itself requires:

Additional materials are required to uncap the character.

Total materials needed

This list summarizes the materials needed to create a full SSR 5★ Arcarum Summon.

Arcarum-specific materials:


Other materials:

Summary Sheet

This Google Spreadsheet can be used to track your total materials. It is protected, so make a copy of it (File > Make a copy...) on your own Google account to maintain your own updates.