Save SR/SSR Tickets for Premium Gala or Flash Gala banners, or banners with seasonal characters. This ticket is not affected by rate ups and does not provide Cerulean Sparks, but it can draw anything from the currentDraw banner.
Proving Grounds SSR Ticket can be used immediately. This ticket has a static draw pool regardless of when it is used.
Both battles can drop all items. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Inflicts BurnedHP is lowered on every turn Strength: 1500/2000/2500Duration: 2.5 turnsTurn-based damage increases for each turn passed.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
High-Difficulty Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
115.38%
153.85%
230.77%
Neutral
76.92%
102.56%
153.85%
Disadvantage
57.69%
76.92%
115.38%
0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Immune✕BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
115.38%
153.85%
230.77%
Neutral
76.92%
102.56%
153.85%
Disadvantage
57.69%
76.92%
115.38%
0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
115.38%
153.85%
230.77%
Neutral
76.92%
102.56%
153.85%
Disadvantage
57.69%
76.92%
115.38%
0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Immune✕PetrifiedCharge diamonds don't fill up Immune✕StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
115.38%
153.85%
230.77%
Neutral
76.92%
102.56%
153.85%
Disadvantage
57.69%
76.92%
115.38%
0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedCharge diamonds don't fill up Immune✕StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Immune✕PetrifiedCharge diamonds don't fill up Immune✕StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Special Attacks
Triggers and Notes
Leaf CutterNTR
Multi-hit Earth damage to random allies.
Inflicts SlashedHP is lowered on every turn Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on targeted allies.
Massive Earth damage to all allies and removes buffsVerification needed. Number unverified .
85% Trigger
Casts Leaf Cutter.
50% Trigger
Unleashes True Power.
Casts Earth Crash II.
35% Trigger
Casts Snore.
25% Trigger
Unleashes True Power+.
10% TriggerVerification needed.
Casts Earth Crash II.
Battle 2
Gorynych
150
120,000,000
◇◇
Yes
15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immune✕CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedCharge diamonds don't fill up Not immune〇StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Inflicts BurnedHP is lowered on every turn Strength: 1500/2000/2500Duration: 2.5 turnsTurn-based damage increases for each turn passed.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
0%All wind damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Not immune〇PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Not immune〇CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ParalyzedCan't attack Immune✕PetrifiedCharge diamonds don't fill up Immune✕StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage?StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.