This page only contains information unique to this iteration of Unite and Fight. For event basics, see the Unite and Fight main article. For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.
Event duration:
10:00 UTC, July 16, 201819:00 JST, July 16, 2018 - 14:59 UTC, July 23, 201823:59 JST, July 23, 2018
Displayed time is based on your local machine's clock.
The July 2018 iteration of Unite and Fight features Earth enemies.
Participating in a Unite and Fight event does not require being in a crew. You only miss out on obtaining more Valor Badges if you are not in a qualifying crew.
You must select a Revenant Weapon before you can spend your tokens. Obtaining a fully-uncapped Revenant Weapon is the very first step in recruiting a powerful member of the Eternals (a.k.a. Guild Wars Character). Each Revenant Weapon corresponds to one Eternals character.
Fully upgrading a Revenant Weapon can take months of grinding. Pick a favorite or strong character so that you're motivated to complete it. Once you select your weapon, you may only change it once for the duration of the event.
Obtain at least 4 copies from the token box if possible, but this may require a lot of AP and/or EP. If you cannot obtain 4 copies before the event ends, you can always obtain more in the future.
Players who have already recruited all ten of the Eternals can choose from new reset items to be drawn from the token draw.
Requirements
All ten Eternals have joined your crew.
Available Reset Items
Revenant weapons, damascus pinch, and summons.
Damascus Pinch
Damascus pinch is an item that can be traded for a damascus grain if collected. Four damascus pinches can be traded for one damascus grain. Go to the shop, then Treasure Trade, and then Treasure to trade.
Notes
The new reset items will also become available for players who recruit their tenth Eternal at any time during the Unite and Fight event.
Damascus pinches can be traded starting from 7 p.m., Jul 16 (JST). (The category name Damascus Crystal in the shop will be changed to Damascus Items.)
Damascus pinch can be set as a reset item up to drawbox #44.
If damascus pinch is selected as the reset item at the start of the token draw, it must be changed to a revenant weapon or summon starting from drawbox #45. If a reset item is changed to damascus pinch before drawbox #45, the reset item for drawbox #45 will automatically change to the reset item selected at the start of the token draw.
The honors needed to earn valor badges for Tier C have been adjusted.
Lose a finals battle in Tier C and earn a total individual honors of:
Previous Event: 250,000
This Event: 150,000
Win or lose a finals battle in Tier C and earn a total crew honors of:
Previous Event: 15,000,000
This Event: 5,000,000
Loot for players who didn't advance to finals and earned more than 250,000 individual honors as part of the daily missions has been adjusted.
Previous Event: 5 valor badges
This Event: 100 tokens
Tapping the battle status banner (Winning, Losing, Neck and Neck) will display a dialog box that calculates the difference in total crew honors between your crew and the opposing crew.
Weapons drawn from the token draw can be automatically selected and used to upgrade an airship. To enable this feature, tap Draw Settings on the Token Draw screen, and tap Auto-Sell/Auto-Upgrade.
Auto-sell and auto-upgrade settings can't be enabled at the same time.
If the limit for unused tuning points is reached, unused weapons will be sent to the Time Limit tab of your crate.
Nightmare boss's HP has been adjusted. Alongside this adjustment, honors obtained from each action have been adjusted so the total amount of honors per nightmare battle will be nearly equal to that of the previous run.
Event Schedule
Displayed time is based on your local machine's clock.
Preliminaries:
10:00 UTC, July 16, 201819:00 JST, July 16, 2018 - 14:59 UTC, July 17, 201823:59 JST, July 17, 2018
Prelim Totals:
15:00 UTC, July 17, 201800:00 JST, July 18, 2018 - 21:59 UTC, July 17, 201806:59 JST, July 18, 2018
Interlude:
22:00 UTC, July 17, 201807:00 JST, July 18, 2018 - 21:59 UTC, July 18, 201806:59 JST, July 19, 2018
Finals:
22:00 UTC, July 18, 201807:00 JST, July 19, 2018 - 14:59 UTC, July 23, 201823:59 JST, July 23, 2018
Tezcatlipoca gains TepeyollotlEffect will be used up to gain bonus effects upon dealing certain special attacks Duration: 4 turns.
OcelomehNODTR
Earth damage to two allies.
Inflicts SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on one ally.
If Tezcatlipoca has TepeyollotlEffect will be used up to gain bonus effects upon dealing certain special attacks
Also removes 5 buffs from one ally.
Tezcatlipoca gains Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2 turns.
Significant resistance to ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect and SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage Local status effect.
Drop table last updated: 2018-04-25, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Tezcatlipoca gains TepeyollotlEffect will be used up to gain bonus effects upon dealing certain special attacks Duration: 4 turns.
OcelomehNODTR
Earth damage to two allies.
Inflicts SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on one ally.
If Tezcatlipoca has TepeyollotlEffect will be used up to gain bonus effects upon dealing certain special attacks
Also removes 5 buffs from one ally.
Tezcatlipoca gains Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2 turns.
Significant resistance to ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect and SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage Local status effect.
Drop table last updated: 2018-04-25, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Tezcatlipoca gains TepeyollotlEffect will be used up to gain bonus effects upon dealing certain special attacks Duration: 4 turns.
OcelomehNODTR
2-hit Plain damage to random allies based on 40% of max HP.
Inflicts SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies.
If Tezcatlipoca has TepeyollotlEffect will be used up to gain bonus effects upon dealing certain special attacks
Also removes 5 buffs from all allies.
Tezcatlipoca gains Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2 turns.
Significant resistance to ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect and SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage Local status effect.
Drop table last updated: 2018-04-25, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.