Fenrir Showdown is a showdown event. It appears alongside Cerberus Showdown.
Participating in Fenrir Showdown also unlocks all story cutscenes for the Holiday event Winter Nights, Stardust Memories. These cutscenes can be viewed in Lyria's Journal.
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Disclaimer This is an event rerun. Some battle mechanics and drops may have changed. Please help us by reporting any discrepancies on the Discussion tab or on the wiki Discord.
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Notable Rewards
For New Players
- Complete each special quest; each awards Crystal ×50 on first-time completion.
- Collect enough materials to purchase the twenty Half-Elixirs; they provide much more AP than is needed to farm them.
For Advanced Players
- Fimbul is the linchpin of Varuna grids, with most wanting at least two and late-game setups often using three. While an acceptable filler in Leviathan Omega grids, it isn't generally worth the resource investment to farm, especially for new players
- Note that because this event has historically re-run very infrequently2014: December 16 - December 25
2015: December 4 - December 11
2016: August 16 - August 22,
December 8 - December 13
2017: April 16 - April 21,
July 12 - July 17
2018: February 9 - February 14,
December 15 - December 25
2019: July 4 - July 17, it is strongly recommended to farm two 4★ Fimbuls for any player who may wish to build a Varuna grid within the next six months
- Demi Varuna is permanently available from What Makes the Sky Blue II: Paradise Lost, in the Side Stories. Acquiring Fimbuls should be a high priority if you are planning to choose said summon
- Gleipnir also requires a primal summon aura for optimal usage, but is usually outclassed by other options due to its small ATK skill and the relative ease with which Water normal grids reach the 50% Normal-skill double-attack cap
- Alternatives include:
- Auberon or Xuanwu Mace Regus: less DA but more damage, which is a free trade if the DA cap will be reached anyway
- Murgleis far more powerful and provides TA as well as DA, but is a limited Premium Gala weapon
- Ultima Weapons are very popular main-hands for Water, and usually provide 20/20% DA/TA passively (to some characters) and 30% DA to everyone upon charge-attack
- Reaching high DA via other popular means such as Elysian or 5★ Feower
- All that said, Gleipnir is still a respectable filler, especially for single-primal setups such as Europa+Varuna, where it may be more difficult to reach the Normal-skill DA cap with only a single primal aura
- Fenrir has both a lackluster aura and call, but consider getting her if you own and use Bonito, as Fenrir is an acceptable Water summon filler due to her base ATK/HP from having a final uncap
- For players interested in all three rewards: many copies of Fenrir and Gleipnir will likely drop while collecting treasure for Fimbuls, so it is not recommended to purchase the former from the shop until the end of the event
Farming Fimbuls
- Assuming a single drop and seven shop purchases, the following event materials are required to fully uncap two Fimbuls:
- Most materials should come naturally while farming Crescent Cuff, where players can elect to either:
- Farm NM120 for more cuffs per Nightmare proc to acquire the shop copies more quickly. This is recommended for players who can clear NM120 (or 100) reasonably easily, want to conserve Half Elixirs, and are only seeking two Fimbuls
- Farm NM60 with Treasure Hunt setups such as bringing BountyItem drop rate is boosted
skills, White Rabbit, or Kaguya (Summon), increasing the likelihood of additional Fimbul drops, potentially reducing the number of shop copies which must be purchased. This is recommended for players for whom real-time/resource consumption is not a concern, especially those seeking three Fimbuls. Naturally, one can always switch back to NM120 to focus on the Shop stock once enough drops have been acquired
Talk Page
Discuss this event with other players or leave a comment on the talk page.
Simplified drop table
Event Battles
Found in Quests > Special > Event
Fenrir
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Cost to Host: 15 AP |
Unlock: Enter event |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 | Gjoll |
10 |
2,777 |
◇ |
No |
Svitty |
10 |
25,000 |
◇◇ |
No |
Gelgja |
10 |
15,881 |
◇ |
No |
Boss | Fenrir |
20 |
200,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies.
- Fenrir gains ATK UpATK is boosted
Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
- (Unlimited duration for each buff.)
- Water damage to all allies. Inflicts Skill SealedCan't use skills
for 2 turns, DEF DownDEF is lowered for 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
- 14-hit Water damage to random allies.
- Removes all buffs and debuffs from Fenrir.
- Water damage to all allies. Inflicts ParalysisCan't attack
.
- Fenrir gains ATK UpATK is boosted
.
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- Casts Freezing Roar.
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N - Normal, OD - Overdrive, TR - Trigger |
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Cost to Host: 20 AP |
Unlock: Clear Hard |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 | Gjoll |
15 |
5,881 |
◇ |
No |
Svitty |
15 |
45,000 |
◇◇ |
No |
Gelgja |
15 |
25,900 |
◇ |
No |
Boss | Fenrir |
30 |
600,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies.
- Fenrir gains ATK UpATK is boosted
Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
- (Unlimited duration for each buff.)
- Water damage to all allies. Inflicts Skill SealedCan't use skills
Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
- 14-hit Water damage to random allies.
- Removes all buffs and debuffs from Fenrir.
- Water damage to all allies. Inflicts ParalysisCan't attack
.
- Fenrir gains ATK UpATK is boosted
.
|
- Casts Freezing Roar.
|
N - Normal, OD - Overdrive, TR - Trigger |
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Cost to Host: 30 AP |
Unlock: Clear Very Hard |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 | Gjoll |
20 |
12,881 |
◇ |
No |
Svitty |
20 |
80,000 |
◇◇ |
No |
Gelgja |
20 |
45,400 |
◇ |
No |
Wave 2 | Lyngvi |
20 |
177,600 |
◇◇◇◇ |
No |
Dromi |
20 |
148,800 |
◇◇ |
No |
Boss | Fenrir |
50 |
1,600,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies.
- Fenrir gains ATK UpATK is boosted
Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
- (Unlimited duration for each buff.)
- Water damage to all allies. Inflicts Skill SealedCan't use skills
Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
- 14-hit Water damage to random allies.
- Removes all buffs and debuffs from Fenrir.
- Water damage to all allies. Inflicts ParalysisCan't attack
.
- Fenrir gains ATK UpATK is boosted
.
|
- Casts Freezing Roar.
|
N - Normal, OD - Overdrive, TR - Trigger |
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Cost to Host: 50 AP, 2/day |
Unlock: Clear Extreme |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 | Gjoll |
30 |
80,000 |
◇ |
No |
Special Attacks |
Triggers and Notes |
|
- High DEF.
- Low chance to be replaced by a Mimic.
|
Svitty |
30 |
500,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Inflicts Azure SpikeATK is absorbed by water allies, and water allies' ATK is ineffective
Duration: 3 turns on all allies.
|
- Low chance to be replaced by a Mimic.
|
Gelgja |
30 |
300,000 |
◇ |
No |
Special Attacks |
Triggers and Notes |
|
- Low chance to be replaced by a Mimic.
|
Wave 2 | Duskwolf Balt |
30 |
1,500,000 |
◇◇◇ |
No |
Wave 3 | Lyngvi |
30 |
1,200,000 |
◇◇◇◇ |
No |
Dromi |
30 |
800,000 |
◇◇ |
No |
Boss | Fenrir |
75 |
10,000,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Water damage to all allies.
- Fenrir gains ATK UpATK is boosted
Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
- Water damage to all allies. Inflicts Skill SealedCan't use skills
Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
- 14-hit Water damage to random allies.
- Removes all buffs and debuffs from Fenrir.
|
|
N - Normal, OD - Overdrive, TR - Trigger |
Nightmare
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Cost to Host: 0 AP |
Unlock: May appear after clearing Fenrir Hard, Very Hard, or Extreme. Always appears after clearing Maniac. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Fenrir |
60 |
3,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies.
- Fenrir gains ATK UpATK is boosted
Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
- (Unlimited duration for each buff.)
- Water damage to all allies.
- Inflicts Skill SealedCan't use skills
Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
- 14-hit Water damage to random allies.
- Removes all buffs and debuffs from Fenrir.
- Water damage to all allies.
- Inflicts ParalysisCan't attack
.
- Fenrir gains ATK UpATK is boosted
.
|
- Casts Freezing Roar.
- Unleashes True Power.
|
N - Normal, OD - Overdrive, TR - Trigger |
|
Cost to Host: 0 AP |
Unlock: Clear Nightmare Lvl 60 Fenrir. May appear after clearing Fenrir Hard, Very Hard, or Extreme. Always appears after clearing Maniac. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Fenrir |
100 |
12,500,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies.
- Fenrir gains ATK UpATK is boosted
Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
- (Unlimited duration for each buff.)
- Water damage to all allies.
- Inflicts Skill SealedCan't use skills
Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
- Water damage to all allies.
- Inflicts ParalysisCan't attack
Duration: 1 turn .
- Fenrir gains ATK UpATK is boosted
.
- 14-hit Water damage to random allies.
- Removes all buffs and debuffs from Fenrir.
|
- If Freezing Roar's ParalysisCan't attack
does not miss
- Casts Hroovitnir next turn.
- (Note: The text must say "MISS". "RESIST" will still trigger Hroovitnir. Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." does not prevent Hroovitnir.)
- Unleashes True Power.
|
N - Normal, OD - Overdrive, TR - Trigger |
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Cost to Host: 0 AP |
Unlock: Clear Nightmare Lvl 100 Fenrir. May appear after clearing Fenrir Hard, Very Hard, or Extreme. Always appears after clearing Maniac. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Fenrir |
120 |
15,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Water damage to all allies.
- Fenrir gains ATK UpATK is boosted
Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
- (Unlimited duration for each buff.)
- Water damage to all allies.
- Inflicts Skill SealedCan't use skills
Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
- Freezing Roar OD TR 75 50 25
- Water damage to all allies.
- Inflicts ParalysisCan't attack
Duration: 1 turn .
- Fenrir gains ATK UpATK is boosted
.
- 14-hit Water damage to random allies.
- Removes all buffs and debuffs from Fenrir.
|
- If Freezing Roar's ParalysisCan't attack
does not Miss all party members
- Casts Hroovitnir next turn.
- (Note: The text must say "MISS". "RESIST" will still trigger Hroovitnir. Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." does not prevent Hroovitnir.)
- Casts Freezing Roar.
- Casts Freezing Roar.
- Casts Freezing Roar.
- Unleashes True Power.
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N - Normal, OD - Overdrive, TR - Trigger |
Strategy
- Mechanic can be very useful for newer players to quickly clear Nightmare encounters via Energy Maneuver
- Jasmine (SR) is deceptively powerful against NM120 due to Resist PotionAll allies gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 3 turns. effectively neutralizing her Freezing Roar / Hroovitnir triggers
Voice Lines
- Voice Actor: Yuki Matsuoka
Line
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Japanese
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EnglishThis is an unofficial, amateur translation.
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Battle Start
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俺の邪魔をするんじゃねぇ!
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Don't get in my way!
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When entering Overdrive
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目障りなんだよ。ぶっ潰してやる!
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What eyesores. I'll crush you!
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When using Freezing Roar
When using Lunar Cry
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ナメてんじゃねぇぞ!
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Don't look down on me!
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When using Hroovitnir
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テメーらの喉笛、食いちぎってやるよ
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I'll tear out your throats!
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When using Vanagandr
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ウザいんだよ!
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Annoying!
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When entering Break Mode
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キャン! ……やりやがったなぁ!
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Yipe! You think you can do that to me?
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When defeated
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くっそぅ……くっそー! 覚えてろよ!
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Damn... Dammit! I'll get you for this!
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Event Shop
The event shop sells the Fenrir summon and water weapons. Items restock with higher costs when sold out.
Guide