Participating in Fenrir Showdown also unlocks all story cutscenes for the Holiday event Winter Nights, Stardust Memories. These cutscenes can be viewed in Lyria's Journal.
Disclaimer This is an event rerun. Some battle mechanics and drops may have changed. Please help us by reporting any discrepancies on the Discussion tab or on the wiki Discord.
Complete each special quest; each awards Crystal ×50 on first-time completion.
Collect enough materials to purchase the twenty Half-Elixirs; they provide much more AP than is needed to farm them.
For Advanced Players
Fimbul is the linchpin of Varuna grids, with most wanting at least two and late-game setups often using three. While an acceptable filler in Leviathan Omega grids, it isn't generally worth the resource investment to farm, especially for new players
Note that because this event has historically re-run very infrequently2014: December 16 - December 25 2015: December 4 - December 11 2016: August 16 - August 22, December 8 - December 13 2017: April 16 - April 21, July 12 - July 17 2018: February 9 - February 14, December 15 - December 25 2019: July 4 - July 17, it is strongly recommended to farm two 4★ Fimbuls for any player who may wish to build a Varuna grid within the next six months
Gleipnir also requires a primal summon aura for optimal usage, but is usually outclassed by other options due to its small ATK skill and the relative ease with which Water normal grids reach the 50% Normal-skill double-attack cap
Alternatives include:
Auberon or Xuanwu Mace Regus: less DA but more damage, which is a free trade if the DA cap will be reached anyway
Murgleis far more powerful and provides TA as well as DA, but is a limited Premium Gala weapon
Ultima Weapons are very popular main-hands for Water, and usually provide 20/20% DA/TA passively (to some characters) and 30% DA to everyone upon charge-attack
Reaching high DA via other popular means such as Elysian or 5★ Feower
All that said, Gleipnir is still a respectable filler, especially for single-primal setups such as Europa+Varuna, where it may be more difficult to reach the Normal-skill DA cap with only a single primal aura
Fenrir has both a lackluster aura and call, but consider getting her if you own and use Bonito, as Fenrir is an acceptable Water summon filler due to her base ATK/HP from having a final uncap
For players interested in all three rewards: many copies of Fenrir and Gleipnir will likely drop while collecting treasure for Fimbuls, so it is not recommended to purchase the former from the shop until the end of the event
Farming Fimbuls
Assuming a single drop and seven shop purchases, the following event materials are required to fully uncap two Fimbuls:
Most materials should come naturally while farming Crescent Cuff, where players can elect to either:
Farm NM120 for more cuffs per Nightmare proc to acquire the shop copies more quickly. This is recommended for players who can clear NM120 (or 100) reasonably easily, want to conserve Half Elixirs, and are only seeking two Fimbuls
Farm NM60 with Treasure Hunt setups such as bringing BountyItem drop rate is boosted skills, White Rabbit, or Kaguya (Summon), increasing the likelihood of additional Fimbul drops, potentially reducing the number of shop copies which must be purchased. This is recommended for players for whom real-time/resource consumption is not a concern, especially those seeking three Fimbuls. Naturally, one can always switch back to NM120 to focus on the Shop stock once enough drops have been acquired
Fenrir gains ATK UpATK is boosted Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
(Unlimited duration for each buff.)
VanagandrN
Water damage to all allies. Inflicts Skill SealedCan't use skills for 2 turns, DEF DownDEF is lowered for 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
HroovitnirOD
14-hit Water damage to random allies.
Removes all buffs and debuffs from Fenrir.
Freezing RoarTR
Water damage to all allies. Inflicts ParalysisCan't attack .
Fenrir gains ATK UpATK is boosted Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
(Unlimited duration for each buff.)
VanagandrN
Water damage to all allies. Inflicts Skill SealedCan't use skills Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
HroovitnirOD
14-hit Water damage to random allies.
Removes all buffs and debuffs from Fenrir.
Freezing RoarTR
Water damage to all allies. Inflicts ParalysisCan't attack .
Fenrir gains ATK UpATK is boosted Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
(Unlimited duration for each buff.)
VanagandrN
Water damage to all allies. Inflicts Skill SealedCan't use skills Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
HroovitnirOD
14-hit Water damage to random allies.
Removes all buffs and debuffs from Fenrir.
Freezing RoarTR
Water damage to all allies. Inflicts ParalysisCan't attack .
Fenrir gains ATK UpATK is boosted Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
VanagandrN
Water damage to all allies. Inflicts Skill SealedCan't use skills Duration: 2 turns, DEF DownDEF is lowered Duration: 3 turns, and 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50%.
Unlock: May appear after clearing Fenrir Hard, Very Hard, or Extreme. Always appears after clearing Maniac.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Fenrir
60
3,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Lunar CryN
Water damage to all allies.
Fenrir gains ATK UpATK is boosted Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
Drop table last updated: 2017-07-14, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Unlock: Clear Nightmare Lvl 60 Fenrir. May appear after clearing Fenrir Hard, Very Hard, or Extreme. Always appears after clearing Maniac.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Fenrir
100
12,500,000
◇◇
Yes
Special Attacks
Triggers and Notes
Lunar CryN
Water damage to all allies.
Fenrir gains ATK UpATK is boosted Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
If Freezing Roar's ParalysisCan't attack does not miss
Casts Hroovitnir next turn.
(Note: The text must say "MISS". "RESIST" will still trigger Hroovitnir. Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." does not prevent Hroovitnir.)
Drop table last updated: 2017-07-14, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Unlock: Clear Nightmare Lvl 100 Fenrir. May appear after clearing Fenrir Hard, Very Hard, or Extreme. Always appears after clearing Maniac.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Fenrir
120
15,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Lunar CryN
Water damage to all allies.
Fenrir gains ATK UpATK is boosted Duration: Indefinite, DA UpDouble attack rate is boosted Duration: Indefinite, and TA UpTriple attack rate is boosted Duration: Indefinite
If Freezing Roar's ParalysisCan't attack does not Miss all party members
Casts Hroovitnir next turn.
(Note: The text must say "MISS". "RESIST" will still trigger Hroovitnir. Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." does not prevent Hroovitnir.)
Drop table last updated: 2017-07-14, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Strategy
Mechanic can be very useful for newer players to quickly clear Nightmare encounters via Energy Maneuver
Jasmine (SR) is deceptively powerful against NM120 due to Resist PotionAll allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns. effectively neutralizing her Freezing Roar / Hroovitnir triggers
Voice Lines
Voice Actor: Yuki Matsuoka
Line
Japanese
EnglishThis is an unofficial, amateur translation.
Battle Start
俺の邪魔をするんじゃねぇ!
Don't get in my way!
When entering Overdrive
目障りなんだよ。ぶっ潰してやる!
What eyesores. I'll crush you!
When using Freezing Roar
When using Lunar Cry
ナメてんじゃねぇぞ!
Don't look down on me!
When using Hroovitnir
テメーらの喉笛、食いちぎってやるよ
I'll tear out your throats!
When using Vanagandr
ウザいんだよ!
Annoying!
When entering Break Mode
キャン! ……やりやがったなぁ!
Yipe! You think you can do that to me?
When defeated
くっそぅ……くっそー! 覚えてろよ!
Damn... Dammit! I'll get you for this!
Event Shop
The event shop sells the Fenrir summon and water weapons. Items restock with higher costs when sold out.