Lecia (Grand)/Strategy

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Overview[edit]

Lecia's SSR version is a character that excels in Wind's Enmity meta and, with enough power to get deep in the story and the correct units, is capable of a wide variety of tactics.

Strengths[edit]

  • Having Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    in an Enmity-based element makes for big numbers at low HP.
  • The Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    effect on her heal lessens the risk of an ally being at low health.
  • Good against occasional but powerful status effects (see: Xeno Vohu Manah Clash)
  • Once you finally get her third skill, she becomes extremely versatile.

Weaknesses[edit]

  • You can't get her signature ability until clearing Chapter 75, which contains a very annoying boss.
  • The mechanics of Stalwart CommandGain Status IssueOrders.pngIssue OrdersIssuing orders (Order type is determined by the first ally skill used)

    Duration: Indefinite
    Can't be removed
    . Lecia gains 1 stack of an Order type depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders)
    On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns.
    require having the right allies for maximum efficiency.
  • Even with a 2-turn cooldown, First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff.
    If ally's HP is below 25%, ally also gains a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

    Strength: 1000
    Duration: Indefinite
    .
    is easily overwhelmed if the entire party is getting beat down.
  • Her Dispel being locked to her Charge Attack makes it difficult to time well.
  • Notably lacks any form of multiattack buffing.

How to Play[edit]

Lecia's initial skills are fairly simple: Sonic Boom300%-1600% Wind damage to a foe. (Boost to damage based on how low Lecia's HP is.)
Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is

Strength: 26.6-80%
Duration: 3 turns
.
At level 55:
Effect enhanced.
is best used in combination with her Charge Attack and Orders to further increase the damage with the buff, while First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff.
If ally's HP is below 25%, ally also gains a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
Duration: Indefinite
.
can be spammed for patch-up jobs and status removal. When using First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff.
If ally's HP is below 25%, ally also gains a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
Duration: Indefinite
.
to remove status, use it on other characters before Lecia: Her Support Skill has a decent activation rate and may remove the status for you.

Stalwart Command[edit]

When initially casting the skill, Lecia gains Status IssueOrders.pngIssue OrdersIssuing orders (Order type is determined by the first ally skill used)

Can't be removed
and Stalwart CommandGain Status IssueOrders.pngIssue OrdersIssuing orders (Order type is determined by the first ally skill used)

Duration: Indefinite
Can't be removed
. Lecia gains 1 stack of an Order type depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders)
On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns.
goes on a 1-turn cooldown. The next skill cast will set the order and increase its level by one. The type of order set depends on the color of the border of the skill used. For instance, if the first skill cast is Lennah's Ability Heal.png RenaissanceRestore all allies' HP (Healing cap: 1200).
All allies gain Status Heal.pngRefreshHP is restored on every turn

Strength: 250 HP
Duration: 3 turns
.
At level 75:
Healing cap increased to 1500.
At level 95:
Healing cap further increased to 2000.
Status Heal.pngRefreshHP is restored on every turn

Duration: 3 turns
upgraded to Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 500 HP or 10% charge bar
Duration: 3 turns
.
Also remove 1 debuff from all allies.
, Lecia will gain Status Healing Order1.pngHealing Order 1. After this, casting any more skills with green borders (including Ability Heal.png First AidRestore 10% of an ally's HP (Healing cap: 1000) and remove 1 debuff.
If ally's HP is below 25%, ally also gains a 1000-damage Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 1000
Duration: Indefinite
.
) will increase the stacks on the Healing Order. Clicking Stalwart CommandGain Status IssueOrders.pngIssue OrdersIssuing orders (Order type is determined by the first ally skill used)

Duration: Indefinite
Can't be removed
. Lecia gains 1 stack of an Order type depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders)
On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns.
again will produce an effect based on the stack type and power and set the skill on a three-turn cooldown. Note that it is impossible to change the order type once it is set, so be careful when queueing up skills after Stalwart CommandGain Status IssueOrders.pngIssue OrdersIssuing orders (Order type is determined by the first ally skill used)

Duration: Indefinite
Can't be removed
. Lecia gains 1 stack of an Order type depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders)
On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns.
.
  • Attack Order: The most powerful order for endgame builds due to the bonus damage and damage cap up. Not as effective with nukes and Charge Attacks, however.
  • Buff Order: Requires fighting Earth opponents due to Crit mechanics, but very effective for all attacks and can be used to counter enemy special attacks.
  • Debuff Order: Can be a neat trick against multi-part bosses, but is of little use in most raid fights.
  • Heal Order: Only if the enemy has a status you REALLY don't want to be hit by, since the fastest way to charge Heal Order in Wind... is by spamming Clears.

Synergy[edit]

Order Synergies[edit]

The most important thing for Lecia's teammates is their skill colors, as it'll determine what Orders you'll have readily available.

General Synergies[edit]

  • Four-Sky Blade Ventus square.jpg Four-Sky Blade Ventus/Weapon s 1040011300.jpg Atma Sword with Strife Key/Korwa/Niyon: Provides the multiattack buffs that Lecia needs to fully utilize her offensive orders.
  • Nezahualpilli/Helnar/Summon s 2040185000.jpg Shiva (Summon): Combining Attack Order 5 and Status Defiance.pngDefianceATK is boosted for foes in Overdrive
    /Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    effects can lead to some truly absurd damage. If you manage to land a triple attack with everything set up and a powerful grid, you can expect over six million damage from a single character!
  • Zooey (Summer): Conjunction and two red borders means she can set up your other three units for a turn-two Attack Order 5 at one HP, provided the MC/other character provides the remaining two red borders.

Extended Mastery Perks[edit]

Lecia (Grand) Pts: 12
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithHealing.pngHealing
★☆☆★★☆★★★
10%15%20%
ZenithSupportSkill.pngWhile issuing orders, chance to raise Orders lvl at end of turn
☆☆☆ ★★☆ ☆☆☆ ☆☆☆ ★★★
Last update: 2017-05-28

Gamewith's recommended EMP build for Lecia (Grand).

Priorities[edit]

Prioritize Crit, Triple Attack, and the Double Attacks to get Lecia a better chance to fully utilize her buffs. What you do after that is mostly user preference.

Resources[edit]