First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) to auto-activate.) activates frequently even in Full Auto, healing and buffing allies.
Inflicts two different attack and defense down debuffs which, over time, almost cap defense down on their own.
Can charge attack often thanks to her support skills, which facilitates her supportive capabilities.
Many of her abilities are reactive to foes' special attacks, causing her performance to vary based on the encounter.
Site
RatingThe character's overall rating out of 10.
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade:SS KG Max Grade:SS
Full AutoThe character's general performance in Full Auto parties. GW Max Grade:SS KG Max Grade:SS
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade:SS KG Max Grade:SS
Societte is a utility character, bringing healing, survivability, and charge bar support for allies, and potent debuffs for foes. Though lacking in burst capabilities, Societte's kit shines in long and difficult fights, enabling the party to stay healthy and fire off charge attacks more often. Notably, Sixth Dance: BizenInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual on all foes. At level 100: Also inflict 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Base Accuracy: 100%Duration: 180 seconds. (From 2nd cast onward: Also inflict 10% ATK Down (Stackable / Max: 20%)ATK is lowered (Stackable) Strength: 10% (Max: 20%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable) Strength: 10% (Max: 20%)Base Accuracy: 100%Duration: 180 seconds.) functions as a more accurate Miserable MistInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes., freeing up a subskill slot for the MC to bring other useful skills like Rage IIIAll parties gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns. or Gravity WaveInflict GravityMax charge diamonds are increased Duration: 180 seconds on a foe., if the party needs them.
Strengths
First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) to auto-activate.):
Has a very short cooldown, with only a 1-turn downtime for its buffs.
RevitalizeRecover HP each turn. Boost to charge bar if HP is full. can still be used to boost charge bar for characters with max HP or those who can't be healed.
10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10% boosts all allies' one-foe attacks, especially when paired with boosts to multiattack rates and Supplemental Damage.
Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) Duration: Indefinite allows for healing even during Full Auto and extra healing when playing manually.
After her 5*, this skill inflicts FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 4 turnsLocal status effect with 4/5 turn uptime, granting the entire party increased multiattack rate and charge bar gain from attacks.
Two Debuff Success EMPs allow her to successfully land her debuffs even in long fights.
May be redundant in raids where other people bring Miserable MistInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. and similar effects.
Foes may gain increased resistance to the debuffs when the skill is used frequently.
Certain foes may be completely immune to its effects, such as Primarch Raids.
If used too early, the special attack debuff may run out before it can be used.
Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite is less useful against foes with all-ally attacks and special attacks.
She lacks other potent attack boosts or damage necessary for one-turn kills.
How to Play
Sixth Dance: Bizen
The ability is similar to Miserable MistInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes., differing only in its cooldown. When compared to other character classes, Societte enjoys having a much better success rate if she has at least one star on both of her Debuff Success EMPs. She only loses to Dark Fencer and Chaos Ruler, due to their leveling bonuses. This fact makes her an ideal character for parties where the player cannot sacrifice a subskill slot for Miserable Mist.
Synergy
Character Synergies
Yuel (Water): Many of Yuel's abilities help Societte's skills.
Starlit SkyAll allies gain 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 3 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns, and 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 3 turns. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Caster also gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.):
20% Debuff Success BoostedDebuff success rate is boosted Strength: 20% helps Societte to land her debuffs.
30% DA UpDouble attack rate is boosted Strength: 30% and 15% TA UpTriple attack rate is boosted Strength: 15% synergizes well with 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%.
Scarlet RobeAgainst foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: 10% Bonus Water DMG effect to all allies.'s effect stacks with 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%.
Yuel's Extended Mastery Support SkillDamage reduction to all allies against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. further reduces foes' ATK which greatly helps survivability when paired with Societte's skills.
Albeit completely aesthetic, the two characters have banters with each other.
It is recommended to acquire Healing 3★ × 2 and Debuff Success 3★ × 2 to increase support capabilities. Then increase Water Atk to 3★ to increase damage.
After this, you may use your own discretion, but consider increasing defense because this character is often used in situations where you want increased durability.