Unite and Fight/April 2023/Omega Grids

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Nightmare Lvl 95


April 2023
Transcendence Lvl 5
 Sky SupremacyBoost to Dark allies' skill specs based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Forte is a sub ally.)
 Death ReversedDark MC starts battle with Death Reversed (13 times)MC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
When Sub Ally:
Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1 Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
).
At level 95:
Dark MC's buffs can't be removed.
At level 110:
Upon Dark MC consuming Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
to withstand a lethal hit:

Dark MC gains Death's InversionDMG dealt is amplified (Can't be removed) / DEF is boosted (Can't be removed) / ATK is boosted (Can't be removed)
Duration: 3-15 Turns
.
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
All allies gain 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
)
(Max: 80%)Duration: 1 turn
(Max: 80%).
(Consumes all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
.)
Dragon Break
Not Selected
Mistfall's Majesty IIIBig boost to Dark allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Purgatory's PactSupplement dark allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Purgatory's QuintessenceBoost to dark allies' DMG cap
Purgatory's PactSupplement dark allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Purgatory's QuintessenceBoost to dark allies' DMG cap
This weapon is not fully uncapped.
Graphite ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap
Mistfall's Might IIIBig boost to dark allies' ATK Hoarfrost's ClaritySlight chance to dodge and counter (big DMG) for water allies
Mistfall's Might IIIBig boost to dark allies' ATK Hoarfrost's ClaritySlight chance to dodge and counter (big DMG) for water allies
Mistfall's Might IIIBig boost to dark allies' ATK Hoarfrost's ClaritySlight chance to dodge and counter (big DMG) for water allies
Dark's MightSmall boost to dark allies' ATK Purgatory's SpectacleSupplement dark allies' skill DMG
Lovers-Death's DemiseMassive boost to Dark allies' ATKModifier: EX. All Dark allies gain 15% ATK Up (Stackable / Max: 45%)ATK is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite
and 15% DEF Up (Stackable / Max: 45%)DEF is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 45%)Duration: Indefinite
when an ally is knocked out.
Sephira Maxi-Dark20% boost to Dark allies' DMG Cap in Arcarum.
5% boost to Dark allies' DMG Cap.
Dark's MajestySmall boost to Dark allies' ATK and max HP
Luctor UltioBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how low HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Info

Rotation  
Turn 1
  • Fediel The Black's EncroachmentThe field is engulfed in the Malice of DespairAll foes' and allies' DEF is lowered / Take DMG every turn
    Duration: IndefiniteField effect
    Local status effect
    .
    (Can't recast.)
    S3 Cursed FuneralAll Dark allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
    Strength: 10,000Duration: Indefinite
    and Peace in DeathDebuff resistance is sharply boosted / Buffs can't be removed or shortened / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    .
    (Peace in Death ends upon taking damage 2 times.)
    S1
  • Six Gate of SinGain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    .
    At level 95:
    Buff increased to 60% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 60%Multiplier: SeraphicDuration: 3 turns
    .
    Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 60%Duration: 3 turns
    .
    S1
  • MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)

   

Turn 2
  • Call  BeelzebubChaos Legion2000% Elemental damage to all foes (Damage cap: ~2,430,000).
    Inflict 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    lvl.
  • MC All allies gain 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    ) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    )
    (Max: 80%)Duration: 1 turn
    (Max: 80%).
    (Consumes all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    .)
    Call forth the power of the tetra-elements to cast a spell.
    At level 30:
    Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    ( + )

   

Transcendence Lvl 5
 Sky SupremacyBoost to Dark allies' skill specs based on their number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Forte is a sub ally.)
 Death ReversedDark MC starts battle with Death Reversed (13 times)MC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
When Sub Ally:
Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1 Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
).
At level 95:
Dark MC's buffs can't be removed.
At level 110:
Upon Dark MC consuming Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
to withstand a lethal hit:

Dark MC gains Death's InversionDMG dealt is amplified (Can't be removed) / DEF is boosted (Can't be removed) / ATK is boosted (Can't be removed)
Duration: 3-15 Turns
.
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
Not Selected
Not Selected
Mistfall's Majesty IIIBig boost to Dark allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is Sephira Salire Tenebris3% boost to Dark allies' normal attack damage cap.
Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Dark allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Dark allies take DMG worth 40% of max HP at battle start.)
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is Sephira Salire Tenebris3% boost to Dark allies' normal attack damage cap.
Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Dark allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Dark allies take DMG worth 40% of max HP at battle start.)
Dark's MightSmall boost to dark allies' ATK Purgatory's SpectacleSupplement dark allies' skill DMG
Dark's MightSmall boost to dark allies' ATK Purgatory's SpectacleSupplement dark allies' skill DMG
Luctor UltioBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how low HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Info

Rotation  
Turn 1
Fediel Cursed FuneralAll Dark allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: Indefinite
and Peace in DeathDebuff resistance is sharply boosted / Buffs can't be removed or shortened / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Peace in Death ends upon taking damage 2 times.)
S1
  • Call  ZirnitraCzarny Ryk900% Dark damage to all foes (Damage cap: ~730,000).
    All Dark allies gain 35% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 35%Duration: 1 turn
    , 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 1 turn
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 1 turn
    .
  • Six Gate of SinGain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    .
    At level 95:
    Buff increased to 60% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 60%Multiplier: SeraphicDuration: 3 turns
    .
    Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 60%Duration: 3 turns
    .
    S1
  • MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)

   

Turn 2
  • Call  BeelzebubChaos Legion2000% Elemental damage to all foes (Damage cap: ~2,430,000).
    Inflict 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    lvl.
  • MC All allies gain 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    ) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    )
    (Max: 80%)Duration: 1 turn
    (Max: 80%).
    (Consumes all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    .)
    Call forth the power of the tetra-elements to cast a spell.
    At level 30:
    Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    ( + )

   

Nightmare Lvl 150


April 2023
Transcendence Lvl 5
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
All allies gain 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
)
(Max: 80%)Duration: 1 turn
(Max: 80%).
(Consumes all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
.)
Dragon Break
Inflict GravityMax charge diamonds are increased
Duration: 180 seconds
on a foe.
Gravity Wave
Mistfall's Majesty IIIBig boost to Dark allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is Sephira Salire Tenebris3% boost to Dark allies' normal attack damage cap.
Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Dark allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Dark allies take DMG worth 40% of max HP at battle start.)
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start Mistfall's Restraint IIMedium boost to dark allies' double attack rate and critical hit rate
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is Sephira Salire Tenebris3% boost to Dark allies' normal attack damage cap.
Boost to ATK based on how low HP is.
(In Arcarum: 10% boost to Dark allies' normal attack damage cap.
Boost to ATK specs based on how low HP is.
Dark allies take DMG worth 40% of max HP at battle start.)
Dark's MightSmall boost to dark allies' ATK Purgatory's SpectacleSupplement dark allies' skill DMG
Dark's MightSmall boost to dark allies' ATK Purgatory's SpectacleSupplement dark allies' skill DMG
Luctor UltioBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how low HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Info

Rotation  
Turn 1
  • Orchid Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total).
    Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    At level 90:
    Number of hits increased to 6.
    Damage cap decreased to ~220,000 per hit~1,320,000 total.
    All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff
    and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3 turns
    .
    S3 Ancestral AegisAll allies gain 50% Dark ATK UpDark ATK is boosted
    Strength: 50%Duration: 2 turns
    and 70% Light CutLight DMG is cut 70%
    Duration: 2 turnsLight Damage Cut.
    .
    At level 100:
    All allies also gain Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    S2
  • Call Death (SSR)
  • Lich CorruptionInflict 25% Light ATK DownLight ATK is lowered
    Strength: 25%Base Accuracy: 200%Duration: 180 seconds
    , 25% Dark DEF DownDEF is lowered for dark DMG
    Strength: 25%Base Accuracy: 200%Duration: 180 seconds
    , Poisoned (22,222)HP is lowered on every turn
    Strength: 22,222Base Accuracy: 200%Duration: 180 seconds
    , and Putrefied (22,222)HP is lowered on every turn
    Strength: 22,222Base Accuracy: 200%Duration: 180 seconds
    on all foes.
    Inflict 10% Light ATK DownLight ATK is lowered (Can't be removed / Duration can't be cut)
    Strength: 10%Duration: 5 turns
    , 10% Dark DEF DownDEF is lowered for dark DMG (Can't be removed / Duration can't be cut)
    Strength: 10%Duration: 5 turns
    , PoisonedHP is lowered on every turn (Can't be removed / Duration can't be cut)
    Strength: 5% of max HP (Damage cap: 500)Duration: 5 turns
    , and PutrefiedHP is lowered on every turn (Can't be removed / Duration can't be cut)
    Strength: 5% of max HP (Damage cap: 500)Duration: 5 turns
    on all allies.
    S2
  • Fediel Cursed FuneralAll Dark allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
    Strength: 10,000Duration: Indefinite
    and Peace in DeathDebuff resistance is sharply boosted / Buffs can't be removed or shortened / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    .
    (Peace in Death ends upon taking damage 2 times.)
    S1 The Black's EncroachmentThe field is engulfed in the Malice of DespairAll foes' and allies' DEF is lowered / Take DMG every turn
    Duration: IndefiniteField effect
    Local status effect
    .
    (Can't recast.)
    S3
  • Six Gate of SinGain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    .
    At level 95:
    Buff increased to 60% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 60%Multiplier: SeraphicDuration: 3 turns
    .
    Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 60%Duration: 3 turns
    .
    S1
  • MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)

   

Turn 2
  • Call Sariel (Summon)
  • MC Inflict GravityMax charge diamonds are increased
    Duration: 180 seconds
    on a foe.
    All allies gain 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    ) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    )
    (Max: 80%)Duration: 1 turn
    (Max: 80%).
    (Consumes all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    .)
    Call forth the power of the tetra-elements to cast a spell.
    At level 30:
    Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    ( + )

   

Turn 3
  • Call Qilin
  • MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)

   

Turn 4
  • Call Beelzebub
  • Lich CorruptionInflict 25% Light ATK DownLight ATK is lowered
    Strength: 25%Base Accuracy: 200%Duration: 180 seconds
    , 25% Dark DEF DownDEF is lowered for dark DMG
    Strength: 25%Base Accuracy: 200%Duration: 180 seconds
    , Poisoned (22,222)HP is lowered on every turn
    Strength: 22,222Base Accuracy: 200%Duration: 180 seconds
    , and Putrefied (22,222)HP is lowered on every turn
    Strength: 22,222Base Accuracy: 200%Duration: 180 seconds
    on all foes.
    Inflict 10% Light ATK DownLight ATK is lowered (Can't be removed / Duration can't be cut)
    Strength: 10%Duration: 5 turns
    , 10% Dark DEF DownDEF is lowered for dark DMG (Can't be removed / Duration can't be cut)
    Strength: 10%Duration: 5 turns
    , PoisonedHP is lowered on every turn (Can't be removed / Duration can't be cut)
    Strength: 5% of max HP (Damage cap: 500)Duration: 5 turns
    , and PutrefiedHP is lowered on every turn (Can't be removed / Duration can't be cut)
    Strength: 5% of max HP (Damage cap: 500)Duration: 5 turns
    on all allies.
    S2
  • Fediel Cursed FuneralAll Dark allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
    Strength: 10,000Duration: Indefinite
    and Peace in DeathDebuff resistance is sharply boosted / Buffs can't be removed or shortened / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    .
    (Peace in Death ends upon taking damage 2 times.)
    S1
  • Six Gate of SinGain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    .
    At level 95:
    Buff increased to 60% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 60%Multiplier: SeraphicDuration: 3 turns
    .
    Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 60%Duration: 3 turns
    .
    S1
  • MC All allies gain 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    ) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    )
    (Max: 80%)Duration: 1 turn
    (Max: 80%).
    (Consumes all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

    Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

    Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

    Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

    Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

    Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
    .)
    Call forth the power of the tetra-elements to cast a spell.
    At level 30:
    Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    ( + )