BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
7% DA / 3% TA
Element
03
RaceOfficially called "Type" in-game.
01
Style
05
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
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This hero saved his country from great peril, but soon found himself the subject of intrigue and conspiracy. Now reviled by many, he's become a loyal knight of the state in the hopes that he can fulfill a promise he made to the former king.
450%Massive Earth damage to a foe. Bonus Earth damage to foe in Break mode.
After 5★: Schwarze Faenge ++
500%Massive Earth damage to a foe. 400% Bonus Earth damage (Damage cap: ~635,000).[1][2]
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Uwe
6 turns
3 turns
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. ⇮ Lvl 90This skill is enhanced again at level 90.
250%-350% Earth damage to a foe (Damage cap: ~600,000). Gain 20% Water CutWater DMG is cut 20% Duration: 3 turnsWater Damage Cut.. At level 55: Damage increased to 300%-400%. At level 90: 20% Water CutWater DMG is cut 20% Duration: 3 turnsWater Damage Cut. now affects all allies. All allies also gain Water SwitchElemental DMG from foes turns into water DMG Duration: 3 turns.
Manigance
8 turns Lvl 75: 7 turns
8 turns
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. ⇮ Lvl 100Complete a Fate Episode to unlock.
Sacrifice 50% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is Duration: 8 turns. At level 100: No longer gain JammedATK is greatly boosted based on how low HP is Duration: 8 turns. Gain ManiganceATK is greatly boosted based on how low HP is / Maximum amount of DMG that can be dealt per hit is boosted / Double attack rate is boosted / Triple attack rate is boosted / Chance of lowering DMG taken (Can't be removed) Duration: 8 turns and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) .
Delirium
-
-
Lvl 45
Clear a foe's charge diamonds. Gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (Can't recast.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Dark Dragon's Blood
Lvl 1
100% boost to charge bar gained upon taking damage.[3] Boost to DEF based on how low HP is.
Harder than Dragonscale
Lvl 95
Cap Water damage taken at 10,000 per hit. Reduce debuff durations by 2 turns.
This character has received balance updates on the following dates: 2020-12-21
Schwarzen Fangen
The Bonus Earth damage is treated as skill damage.
Manigance
ManiganceATK is greatly boosted based on how low HP is / Maximum amount of DMG that can be dealt per hit is boosted / Double attack rate is boosted / Triple attack rate is boosted / Chance of lowering DMG taken (Can't be removed) grants the following effects:[3]
40%-120% Jammed
20% DMG Cap Up
100% DA Up
10% TA Up
100% / 30% Armored100% chance of taking 30% less damage
Delirium
Unlike similar skills, this skill always grants Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100% even if the foe has no charge diamonds to drain.
Dark Dragon's Blood
Boost to Siegfried's DEF based on how low his HP is. The HP threshold are as follows:[3]
HP
DEF Up
100% - 76%
0%
75% - 51%
70%
50% - 26%
100%
25% - 0%
150%
Harder than Dragonscale
The cap to damage taken is applied after most other forms of damage reduction. For example, consider a special attack which deals 9,999,999 Water damage to all allies:
If 95% DMG CutTaking 95% less DMG Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! is in effect, the damage is reduced to 499,999 before being reduced to 10,000.
If ShieldNext ATK received will be ineffective for a fixed amount is in effect, the special attack first subtracts the damage absorbed by the shield before being reduced to 10,000.
If DMG MitigationDMG taken is lowered by a fixed amount is in effect, the damage is reduced to 10,000 and then reduced by the strength of the DMG Mitigation.
Additionally, if a form of Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) is in effect, the substituting character takes one attack for each party member, with each attack being reduced to 10,000. In a 4-man party, this results in a total of 40,000.
Debuff durations cannot be cut to 0 turns. They can be cut to a minimum of 1 turn remaining.
Debuffs that activate at the end of their duration, such as DeathKnocked out after and Soulfire ImmolationKnocked out after 5 turns. (Effect can be passed to ally by using a skill. Passed effect can't be removed.) , are unaffected by cuts to debuff duration.
Extended Mastery Support Skill
Reduces Water damage takenThis is not a damage cut. Reduces Water damage taken on a multiplier separate from Damage Cuts. for Siegfried:[3]
Bonuses are permanently gained based on the character's total number of completed Cross-Fate Episodes. They are not determined by who the Cross-Fate is with.
Cross-Fate bonuses are not shared between character versions.
A piece of stately armor procured by Siegfried to hide his face while on the run. Concealing all emotion, the dark armor allows him to avoid being seen.
He appears when you least expect it—armored in signature black, clutching a crimson-hued greatsword, ready to skillfully execute his mission. Beware, you raging dragons who dare block his path; you will be cut down. For he is the legendary dragonslayer: Siegfried.
A helmetless version of Siegfried (Fire), wielding the sword seen in his second sprite set.
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Siggy
A young man from another dimension who greatly resembles Siegfried. He is actually the undercover identity of the real Siegfried from that dimension, who assumed the role as a favor to that Lancelot. His disguise is so flawless that none of the members of Team Chickadee suspect him in the slightest.
Every gentleman knows that stepping out in style requires both polish and an eye for fashion. The contrast in the dark and light theme lends to the attire's mature calm and allure. And while a cool expression may veil one's true intentions, a simple bouquet of deep red roses whispers secretly of love.
Cleared of accusations, Siegfried now shows his face. Even without the mask, he remains emotionless except for an occasional captivating smile. His old armor, dark and intimidating, belies the long hair and handsome face beneath.