Increases the offensive capabilities of all allies by providing 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.
Gains access to Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn at level 100.
Provides healing to all allies while removing 1 debuff at the same time.
Grants supplemental damage and damage reduction to all allies against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect.
Site
RatingThe character's overall rating out of 10.
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade:SS KG Max Grade:SS
Full AutoThe character's general performance in Full Auto parties. GW Max Grade:SS KG Max Grade:SS
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade:SS KG Max Grade:SS
Yuel is an attacker, buffer, and healer rolled into one. She has a DA UpDouble attack rate is boosted , TA UpTriple attack rate is boosted and Bonus DMGDeals bonus DMG for one-foe one-ally attacks buff for her team from Guren250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. and gains DA Up (Stackable)Double attack rate is boosted (Stackable) , TA Up (Stackable)Triple attack rate is boosted (Stackable) for herself from Eye of the Sparrow4-hit, 100% Fire damage to a foe (Damage cap: ~150,000 per hit). Gain 20% DA Up (Stackable / Max: 60%)Double attack rate is boosted (Stackable) Strength: 20% (Max: 60%)Duration: Indefinite and 10% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. At level 95: Also gain 20% ATK Up (Stackable / Max: 60%)ATK is boosted while active (Stackable) Strength: 20% (Max: 60%)Multiplier: Unique StackableDuration: Indefinite and 10% Dodge Rate Up (Stackable / Max: 30%)While in effect, chance of immunity to DMG taken and debuff effects Strength: 10% (Max: 30%)Duration: Indefinite. (Activates twice against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect.), as well as gaining ATK Up (Stackable)ATK is boosted while active (Stackable) and Dodge Rate Up (Stackable)While in effect, chance of immunity to DMG taken and debuff effects to offer some damage and survivability. She also comes with a healing skill that also removes 1 debuff. Her Erune race gives her synergy with several Bahamut Weapons (such as the Dagger of Bahamut Coda, one of the more popular choices).
However, she requires her 5★ uncap to truly shine, starting with her DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted , Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable / Can't be removed) and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable / Can't be removed) after using her charge attack. With Third Dance: JinkaGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn ., she can charge up her charge attack very fast, as well as enabling her to have burst potential.
How to Play
Use Guren250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. first to apply enemies with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Duration: 3 turnsLocal status effect then use Eye of the Sparrow4-hit, 100% Fire damage to a foe (Damage cap: ~150,000 per hit). Gain 20% DA Up (Stackable / Max: 60%)Double attack rate is boosted (Stackable) Strength: 20% (Max: 60%)Duration: Indefinite and 10% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. At level 95: Also gain 20% ATK Up (Stackable / Max: 60%)ATK is boosted while active (Stackable) Strength: 20% (Max: 60%)Multiplier: Unique StackableDuration: Indefinite and 10% Dodge Rate Up (Stackable / Max: 30%)While in effect, chance of immunity to DMG taken and debuff effects Strength: 10% (Max: 30%)Duration: Indefinite. (Activates twice against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect.) for its double activation effect.
Rite of DawnRestore 150 + 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. should be used as needed. Note that healing comes before debuff removal, so using it to clear debuffs like CursedCan't be healed will result in allies not getting healed.
Third Dance: JinkaGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . should be used often when it's off cooldown or during burst turns.
Bandit Tycoon: Yuel's Bonus DMGDeals bonus DMG for one-foe one-ally attacks buff highly benefits from the increased damage and damage cap from Assassin's Aim (Break)ATK is boosted against a foe in break mode that is gained through Crack Shot IIIGain 350% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn ., as well as Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs from skills such as Force SnatchRemove 1 buff from a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn ..
Warlock: Enables Hollowsky Staff compositions as well as more Bonus DMGDeals bonus DMG for one-foe one-ally attacks instances from ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns..
Elysian:OratorioHarp-specialty allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 4 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 4 turns, and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns. grants further increased uptime on DA UpDouble attack rate is boosted , TA UpTriple attack rate is boosted buffs and more Bonus DMGDeals bonus DMG for one-foe one-ally attacks as well as enabling Hollowsky Staff compositions.
Characters
Tien and Zeta: Highly benefit from Yuel's Bonus DMGDeals bonus DMG for one-foe one-ally attacks with their Assassin's Aim (Break)ATK is boosted against a foe in break mode and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs buffs.
Siegfried (Fire): Gains some benefit from Bonus DMGDeals bonus DMG for one-foe one-ally attacks , as well as TA UpTriple attack rate is boosted . Yuel can aid in Siegfried's recovery through Rite of DawnRestore 150 + 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff..
Fraux: Fraux extends FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect duration either through The Devil ReversedWhen Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. At level 95: 50% boost to skill damage and 10% boost to skill damage cap for Fire allies. At level 110: For Fire allies per debuff on foe: +3% boost to ATKMultiplier:Perpetuity (Max: 30%), +5% boost to DEF (Max: 50%), and +1% boost to DMG Cap (Max: 10%) or Crimson Nightmare400%-500% Fire damage to a foe (Damage cap: ~480,000). Inflict Nightmare TemptationAttacks are slightly limited Strength: 30%Base Accuracy: 200%Duration: 2 turnsLocal status effect. (When Solid FortitudeDamage skills activate twice (Can't be removed) is in effect: Also inflict Nightmare ScarletDMG taken is amplified Strength: 10% of damage dealt (Damage cap: None)Base Accuracy: 200%Duration: 2 turnsLocal status effect and remove 1 buff.). If Fraux moves to the frontline, Yuel can grant Fraux multiattack rate buffs that she lacks.
Summons
The Sun (SSR): At the 4th position, this allows The Sun (SSR) call, once at 4★, to give the first 3 party members Double StrikeAttacks twice each turn , allowing a full party to perform two attacks in one turn in conjunction with Third Dance: JinkaGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn ..