Advanced Grids/Agni/NM90
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Unite and Fight Nightmare Lvl 90 fights are the primary way of farming Celestial Weapons due to their high clear speed when running an optimized setup.
1-Turn Setup Examples
These setups are built to clear the fight within 1 turn, using as few button presses as possible.


Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.



success rate.
5% boost to item drop rate.
(Boost to item drop rate takes effect even when Tien is a sub ally.)
At level 90:
Boost to item drop rate increased to 10%.
Against foes in Break:
Amplify Tien's damage by 10%.
100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage.



When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.







20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)




5% boost to Fire allies' damage cap.

All Fire allies gain

Strength: 10% (Max: 30%)Duration: Indefinite and

Strength: 10,000 (Max: 30,000)Duration: Indefinite.







20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



- https://x.com/19gb96/status/2068639988653388059 - @19gb96 (Phoenix's Torch)
- https://x.com/gbf_freshness/status/2068302463585915101 - @gbf_freshness (Phoenix's Torch)
- https://x.com/Tabibito_gbf/status/2062292525948244189 - User:Tabibito-san (Exo)
- Strong artifacts are required.


Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.



success rate.
5% boost to item drop rate.
(Boost to item drop rate takes effect even when Tien is a sub ally.)
At level 90:
Boost to item drop rate increased to 10%.
Against foes in Break:
Amplify Tien's damage by 10%.
100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage.



When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.







20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
- 2.52+ drop rate multiplier


Mini Mimic
Skill
Raise a foe's

lvl by 1.
Support
3% boost to item drop rate.



success rate.
5% boost to item drop rate.
(Boost to item drop rate takes effect even when Tien is a sub ally.)
At level 90:
Boost to item drop rate increased to 10%.
Against foes in Break:
Amplify Tien's damage by 10%.
100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage.



When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.









AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)


Dark Rapture Simulacrum
Skill
When MC has 1 or more Crests of their element:
900% Elemental damage to a foe (Damage cap: 1,025,000).
Inflict

Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining..
(Consumes 30% of charge bar.)
Support
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)



When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1.

At end of turn when a foe's

lvl is 7 or above:
Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain

Strength: 10%.






AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)

When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds and

Strength: 10% (Max: 40%)Duration: 180 seconds.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)

When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain

Strength: 10% and

Strength: 10,000 (Max: 50,000)Duration: Indefinite.


Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict

Duration: Indefinite on all foes.
(

Duration: Indefinite effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain

Strength: 10%Duration: 3 turns.













Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)






































































































