This page only contains information unique to this iteration of Dread Barrage. For event basics, see the Dread Barrage main article. For details on the Revenant Weapons required to recruit Eternals characters, see Revenant Weapons.
Event duration:
10:00 UTC, March 15, 202319:00 JST, March 15, 2023 - 09:59 UTC, March 21, 202318:59 JST, March 21, 2023
Displayed time is based on your local machine's clock.
The March 2023 iteration of Dread Barrage features Earth enemies.
Clear as many battles as possible to maximize your Event Rewards. Being a member of an active crew is required to clear all Event Missions, but it is still possible to complete easier missions and obtain the lower honors rewards even in a weaker or inactive crew.
Changes in the March 2023 Rerun
The content of the island builder treasure set (individual mission reward) has been adjusted.
The content of this set will vary each run according to the bosses' element.
Targets: One ally Deals: Earth DMG (350%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Targets: One ally Deals: Earth DMG (600%) Effect: 3 Buff Effects Removed / StunnedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (One ally) / Supplemental DMGDMG dealt is supplemented Local status effect / Tank-and-CounterCounters upon taking DMG (Self) (Debuffs only inflicted on allies that take DMG)
Starts battle with BananaThe nutritional abundance of bananas restores HP each turn / Bestows a Bonus Earth DMG effect while the might of the gorilla is unleashed (Can't be removed) .
All allies Deals: Earth DMG (400%) Effect: All Buff Effects Removed / Strong ArmedCan't be healed Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / Skill SealedCan't use skills Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
Targets: One ally Deals: Earth DMG (1000%) Effect: StunnedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) / ATK UpATK is boosted Local status effect / Tank-and-CounterCounters upon taking DMG / DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon) (Self) (Debuffs only inflicted on allies that take DMG)
Rabbit UppercutOD
Targets: One ally Deals: Earth DMG (1000%) Effect: StunnedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) / ATK UpATK is boosted Local status effect / Tank-and-CounterCounters upon taking DMG (Self) (Debuffs only inflicted on allies that take DMG)
Raging Rabbit Style: Power TackleNTR 25%
Targets: All allies Deals: Earth DMG (400%) Effect: 3 Buff Effects Removed / Supplemental DMGDMG taken is supplemented Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / DEF UpDEF is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Targets: One ally Deals: Earth DMG (1000%) Effect: StunnedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) / ATK UpATK is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / Tank-and-CounterCounters upon taking DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon) Duration: Indefinite (Self) (Debuffs only inflicted on allies that take DMG)
Raging Rabbit Style: Power TackleODTR 35%
Targets: All allies Deals: Earth DMG (400%) Effect: All Buff Effects Removed / Supplemental DMGDMG taken is supplemented Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / Strong ArmedCan't be healed (All allies) / DEF Boosted (Self) (Debuffs only inflicted on allies that take DMG)
Targets: One ally Deals: Earth DMG (1000%) Effect: CollapsedCharge bar is lowered on every turn / StunnedCan't attack (One ally) / ATK UpATK is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / Tank-and-CounterCounters upon taking DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon) Duration: Indefinite (Self) (Debuffs only inflicted on allies that take DMG)
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Both Crew and Individual Honors requirements must be met to obtain loot.
Completing missions during the event earns rewards. Some missions must be completed individually, while others are completed collectively by the entire Crew. The missions are as follows:
Exercise caution. This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop. Resets each Dread Barrage run.