Dark Opus Weapons

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Dark Opus Weapons

Dark Opus Weapons are weapons obtainable by trading materials obtained from Lucilius (Raid) in the Shop. They feature three weapon skills and are available for each element, one with Omega prefixesIronflame's
Oceansoul's
Lifetree's
Stormwyrm's
Knightcode's
Mistfall's
, and one with Primal prefixesInferno's
Hoarfrost's
Terra's
Ventosus'
Zion's
Oblivion's
.

All Dark Opus Weapons are obtained at 3★, and can be uncapped up to 5★.

Dark Opus and Draconic Weapons share a mutual and special exclusivity; you may only equip one weapon from either series in a grid.

List of Dark Opus Weapons

Weapon m 1040310600.jpg
Scythe of Repudiation
Weapon m 1040415000.jpg
Staff of Repudiation
Weapon m 1040809400.jpg
Harp of Repudiation
Weapon m 1040212500.jpg
Spear of Repudiation
Weapon m 1040017000.jpg
Sword of Repudiation
Weapon m 1040911000.jpg
Katana of Repudiation
Weapon m 1040310700.jpg
Scythe of Renunciation
Weapon m 1040415100.jpg
Staff of Renunciation
Weapon m 1040809500.jpg
Harp of Renunciation
Weapon m 1040212600.jpg
Spear of Renunciation
Weapon m 1040017100.jpg
Sword of Renunciation
Weapon m 1040911100.jpg
Katana of Renunciation

Obtaining Dark Opus Weapons

You can obtain Dark Opus Weapons from the Treasure Trade (Weapons > High Difficulty) section of the Shop, in exchange for 500 respective Elemental QuartzElemental Quartz:, 255 respective Weapon StonesWeapon Stone:, and Shadow Substance square.jpg Shadow Substance ×5. Shadow Substances are obtained either as direct drops from Dark Rapture raids, or by trading Dark Residue square.jpg Dark Residue ×5 through Treasure Trade (Treasure > Dark Rapture).

Uncapping Dark Opus Weapons

To unlock the second and third weapon skills, Dark Opus Weapons need to be upgraded to Level 120 and 200 respectively.

Each target level requires one uncap to reach, with the second uncap requiring Elemental Tidings, obtainable only from Trophies of clearing Dark Rapture (Hard) with the matching party element or, alternatively, trading a Cloud Commendation square.jpg Cloud Commendation in the Pride of the Ascendant shop.
  • For example, to obtain Tidings of Heavenly Light square.jpg Tidings of Heavenly Light, the player must clear Dark Rapture (Hard) with a party consisting of only Light element characters. A second one can be obtained by clearing under the same conditions a fifth time.
  • Characters that change element depending on the Main Character's element do not count towards Dark Rapture trophies (e.g. Lyria, Young Cat).

Note that Dark Opus Weapons uncaps cannot be skipped with Damascus Ingot square.jpg Damascus Ingot or Gold Brick square.jpg Gold Brick.

4★ Uncap Materials

Dark Opus Weapons can also be uncapped from 3★ to 4★ with Apocalyptic Votum square.jpg Apocalyptic Votum ×1 which is obtained by trading Valor Badge square.jpg Valor Badge ×100 in the Valor Badge Shop of Dread Barrage event. The trade also comes with all types of Pendulums for Level 120 Dark Opus extra skill.

One Ode to Evolution square.jpg Ode to Evolution from the event Created by the Stars, Loved by the Skies can also be traded for a Dark Opus Uncap Set square.jpg Dark Opus Uncap Set (which contains an Apocalyptic Votum square.jpg Apocalyptic Votum).

5★ Uncap Materials

Dark Opus Weapons can also be uncapped from 4★ to 5★ with Apocalyptic Spiritus square.jpg Apocalyptic Spiritus ×1 which is obtained by trading Valor Badge square.jpg Valor Badge ×550 in the Valor Badge Shop. The trade also comes with one of each Pendulums to unlock the Dark Opus third skill.

One Ode to Evolution square.jpg Ode to Evolution from the event Created by the Stars, Loved by the Skies can also be traded for a Dark Opus Uncap Set square.jpg Dark Opus Uncap Set (which contains an Apocalyptic Spiritus square.jpg Apocalyptic Spiritus) or Dark Opus Upgrade Set square.jpg Dark Opus Upgrade Set.

Trade Pendulums and Chains

Pendulums can be found and traded for with materials under Shop > Treasure Trade > Power Ups > Skill Items > Pendulums. Chains be traded for under Shop > Treasure Trade > Power Ups > Skill Items > Chains.

There are eight types of Pendulums and seven types of Chains.

Pendulums and Chains

  • Pendulums modify either second or third skill of an Dark Opus weapon. Chains modify the third. In addition, Pendulums and Chains also add an effect to the Dark Opus weapon's charge attack.
  • There is no default second and third skill. A Pendulum or Chain must first be used to unlock an effect.
  • These skills can be changed at any time by using another Pendulum or Chain. The previous item's effect will be overwritten.

Guiding Revelation

  • This skill is learned at lvl 120.
  • It is not affected by Skill lvl and summon aura.
  • Its effects are similar to the effect of Ultima Keys skills on Ultima Weapons.
    • They do not stack if they affect the same cap (i.e. equipping a Dark Opus Weapon with α Pendulum and an Ultima Weapon with a Gauph Key α will result in a 10% to Boost to one-foe attack DMG cap).
  • Its effect can be changed by the following Pendulums:
Pendulum Skill Icon Skill & Charge Attack Additional Effect Effect Trade Materials
Α Pendulum icon.jpg
α Pendulum
Ws skill normal limit.png
Skill:
Boost to one-foe attack DMG cap
Charge Attack Additional Effect:
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.[1]
10% Shadow Substance square.jpg Shadow Substance ×5
Β Pendulum icon.jpg
β Pendulum
Ws skill ability limit.png
Skill:
Boost to skill DMG cap
Charge Attack Additional Effect:
300% Bonus Elemental damage to a foe (Damage cap: ~630,000).[2]
50%
Γ Pendulum icon.jpg
γ Pendulum
Ws skill special limit.png
Skill:
Boost to charge attack DMG cap
Charge Attack Additional Effect:
All allies gain Status Uplift.png20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
15%
Δ Pendulum icon.jpg
Δ Pendulum
Ws skill chain limit.png
Skill:
Boost to chain burst DMG cap
Charge Attack Additional Effect:
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
50%

Guiding Gospel

  • This skill is learned at lvl 200.
  • It is affected by Skill lvl and summon aura.
  • Skills that do not specify affecting characters of a specific element will affect characters of any element.
  • Its effect can be changed by the following Pendulums and Chains:
Pendulum Skill Icon Skill & Charge Attack Additional Effect EffectValues given are at Skill lvl 20, unless otherwise noted. Trade Materials
Pendulum of Strength icon.jpg
Pendulum of Strength
Skill:
Big boost to weapon element allies' ATK based on how high HP is.
Charge Attack Additional Effect:
Restore all allies' HP (Healing cap: 1500).[3]
Up to 17.00% more ATK17.00% at 100% HP
2.37% at 25%
0% under 25% HP
Tears of the Apocalypse square.jpg Tears of the Apocalypse ×5

Genesis Fragment square.jpg Genesis Fragment ×30

Pendulum of Zeal icon.jpg
Pendulum of Zeal
Skill:
Big boost to weapon element allies' ATK based on how low HP is.
Charge Attack Additional Effect:
All allies gain Status Dmg Cut 25.png25% DMG CutTaking 25% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Up to 40.50% more ATK40.50% at 1 HP
13.50% at 50%
Pendulum of Strife icon.jpg
Pendulum of Strife
Skill:
Medium boost to weapon element allies' multiattack rate.
Charge Attack Additional Effect:
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[1]
6.0%[4]
Pendulum of Prosperity icon.jpg
Pendulum of Prosperity
Ws skill job weapon.png
Skill:
Big boost to weapon element allies' elemental ATK based on number of turns passed.
Charge Attack Additional Effect:
All allies gain Status 1383.png15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[2]
1.5% / turn
Up to 15%[5]
Chain of Temperament icon.jpg
Chain of Temperament
Skill:
Medium boost to weapon element allies' ATK and critical hit rate.
Charge Attack Additional Effect:
All allies gain Status Keen.pngKeenSupplemental DMG to critical hits
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[6]
16% ATK
7.5% Critical Hit Rate
Cunning Devil's Horn square.jpg Cunning Devil's Horn ×5

Genesis Fragment square.jpg Genesis Fragment ×30

Chain of Restoration icon.jpg
Chain of Restoration
Skill:
Medium boost to weapon element allies' ATK and max HP.
Charge Attack Additional Effect:
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.[6]
15.5% ATK
15.5% HP
Chain of Glorification icon.jpg
Chain of Glorification
Skill:
Big boost to weapon element allies' C.A. specs and chain burst specs.
Charge Attack Additional Effect:
Boost to all allies' C.A. specs until end of turn.
14.5% C.A. DMG
7.8% C.A. Cap
16.5% Chain Burst DMG
7.8% Chain Burst Cap
Chain of Temptation icon.jpg
Chain of Temptation
Ws skill job weapon.png
Skill:
At start of battle: Various buffsStatus AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

Status DefenseUp.png50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

Status DamageCapUp.png10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

Status Dodge.png20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

Status 1057.png20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

Status AttackUp.png80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

Status 1457.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP.
Charge Attack Additional Effect:
All allies gain Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
.
Note:
This chain is sometimes called "Freyr chain" or "Freyr key" due to its similarity to the buffs gained from Summon s 2040281000.jpg Freyr (Summon).
Affects Allies of Any Element:
Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

Status DefenseUp.png50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

Status DamageCapUp.png10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

Status Dodge.png20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

Status 1057.png20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

Status AttackUp.png80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

Status 1457.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

Status 1457.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

Status CB DMG Cap Up.png20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Status Veil.pngVeilDebuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Status Dispel Cancel.pngDispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
Chain of Forbiddance icon.jpg
Chain of Forbiddance
Ws skill job weapon.png
Skill:
Boost to C.A. specs / Take DMG upon using charge attack.
Charge Attack Additional Effect:
All allies gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.[6]
Note:
This chain is sometimes called "Apple chain" or "Apple key" due to its similarity to the Status Forbidden Fruit.pngForbidden FruitC.A. specs are boosted / Takes plain DMG upon using charge attack (Can't be removed / Ends upon using charge attack)
status found in Dark Rapture.
Affects Allies of Any Element:
100% C.A. DMG
30% C.A. Cap
10,000 Plain DMG per C.A.
Chain of Depravity icon.jpg
Chain of Depravity
Ws skill job weapon.png
Skill:
Plain DMG to all foes at end of turn when HP is 50% or below / Take DMG every turn.
Charge Attack Additional Effect:
All allies gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.[6]
Affects Allies of Any Element:
1,000,000 Plain DMG per character
5% max HPPlain damage to foes is applied before plain damage to allies
Chain of Falsehood icon.jpg
Chain of Falsehood
Ws skill job weapon.png
Skill:
Bonus Elemental DMG effect / Sharp hit to charge bar gain.
Charge Attack Additional Effect:
All allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.[6]
Affects Allies of Any Element:
20% Bonus DMG
100% Charge Bar Gain Lowered

Resources

References