C.A. grants Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. to allies but doesn't deal damage.
Especially strong after C.A. due to his buffs.
Site
RatingThe character's overall rating out of 10.
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade:SS KG Max Grade:SS
Full AutoThe character's general performance in Full Auto parties. GW Max Grade:SS KG Max Grade:SS
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade:SS KG Max Grade:SS
Grimnir (Valentine) is capable of dealing high amounts of damage as well as increasing his and his party's damage output.
Strengths
His guaranteed triple attack effectively makes multi attack rate debuffs have no effect on him.
Has a lot of damage instances both in his auto attacks and his skill casts making him synergize very well with Supplemental DMGDMG dealt is supplemented .
Capable of increasing his and his party's offensive damage output.
One-turn cooldown on all of his skills, which makes him a good skill-based damage dealer.
Is capable of massive amounts of damage as well as debuffing foes that decrease the overall damage output of the enemy. The amount of damage it can deal can compensate the lack of damage on his charge attack.
Weaknesses
Is not able to deal any damage through his charge attack.
Outside of KeenSupplemental DMG to critical hits and Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented Duration: IndefiniteField effect Local status effect, he lacks any other self-buffs that can utilize his multiple damage instances.
Lower charge bar gain means he won't be using his charge attack that often. However, his guaranteed triple attack often compensates for it.
Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end! (Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented Duration: IndefiniteField effect Local status effect to the field.) (Consumes 10 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvls.) allows the enemy to deal more damage and has a long ramp up time, the latter creating scenarios where players have choose to either use said skill or Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect, DA DownDouble attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, TA DownTriple attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Unbridled StormAttacks and special attacks have a chance to miss Base Accuracy: 150%Duration: 5 turns on all foes. (Consumes 7 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvls.).
Less effective for early-game players, as many low-tier Earth bosses (Medusa, Baal, Yggdrasil Impossible) have multiple targets, somewhat reducing the effectiveness of Grimnir's Nah, I'm Not Really into Valentine's35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. as his damage instances will be randomly split between the targets, rather than the main target.
How to Play
Grimnir (Valentine)'s role is to be a damage dealer, both when attacking as well as when casting skills, while providing enough utility to him and the party.
Ideally, he would want to activate I Lied, I Really Wanna Do Valentine's!Raise CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) Duration: Indefinite lvl by 1 at end of turn when allies deal damage 30 or more times to the current target in 1 turn. in order to quickly gain CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) stacks for him to use his 2 skills that need the stacks.
Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit). Raise CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) Duration: Indefinite lvl by 1 (Max: 10). should be used often as it is the primary source of gaining CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) stacks in order for him to use his other skills.
Often times you should be aiming to cast Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end! (Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented Duration: IndefiniteField effect Local status effect to the field.) (Consumes 10 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvls.) once in order to make use of the advantages it can give early on.
Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect, DA DownDouble attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, TA DownTriple attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Unbridled StormAttacks and special attacks have a chance to miss Base Accuracy: 150%Duration: 5 turns on all foes. (Consumes 7 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvls.) ideally should be cast once you have enough CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) stacks and your available Supplemental DMGDMG dealt is supplemented buffs active on Grimnir (Valentine), as it can deal large amounts of damage in a single turn.
Synergy
Grimnir (Valentine) wants to gain Supplemental DMGDMG dealt is supplemented as well as Bonus DMGDeals bonus DMG for one-foe one-ally attacks in order to effectively use Nah, I'm Not Really into Valentine's35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes., as those two buffs will work well together along with the 3-hit damage on his attacks.
Character Synergy
Grimnir (Valentine) benefits well from characters that give either Supplemental DMGDMG dealt is supplemented or Bonus DMGDeals bonus DMG for one-foe one-ally attacks . He also benefits from an increased skill cap so that Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit). Raise CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) Duration: Indefinite lvl by 1 (Max: 10). and Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect, DA DownDouble attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, TA DownTriple attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Unbridled StormAttacks and special attacks have a chance to miss Base Accuracy: 150%Duration: 5 turns on all foes. (Consumes 7 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvls.) would deal much more damage.
Anila (Summer): guarantees Bonus DMGDeals bonus DMG for one-foe one-ally attacks in the form of Sunny Summer Sheep-Shift10% Bonus Wind DMG effect to Wind allies' triple attacks., as well as Puffy Summer TowersGrant an ally 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. being another potential source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks . All of Creation6-hit, 100% all-elemental damage to all foes (Damage cap: ~100,000 per hit~600,000 total). Inflict all-elemental DEF Down10% Fire DEF DownDEF is lowered for fire DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Water DEF DownDEF is lowered for water DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Earth DEF DownDEF is lowered for earth DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 20% Wind DEF DownDEF is lowered for wind DMG Strength: 20%Base Accuracy: 100%Duration: 180 seconds 10% Light DEF DownDEF is lowered for light DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Dark DEF DownDEF is lowered for dark DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds. Also helps in accomplishing I Lied, I Really Wanna Do Valentine's!Raise CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) Duration: Indefinite lvl by 1 at end of turn when allies deal damage 30 or more times to the current target in 1 turn..
Andira: Is an all around great character that can give Grimnir (Valentine)Bonus DMGDeals bonus DMG for one-foe one-ally attacks through Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3 turns and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed) Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 75: Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite. (Bonus Wind DMG ends upon taking damage.). She can also give him LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Level 100: Can't be removed, increasing his damage potential as well as increasing debuff success rate on the debuffs of his Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect, DA DownDouble attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, TA DownTriple attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Unbridled StormAttacks and special attacks have a chance to miss Base Accuracy: 150%Duration: 5 turns on all foes. (Consumes 7 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvls.).
Lecia (Grand): Can provide 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 2 turns, 30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 30%Duration: 2 turns, and 30% Wind ATK UpWind ATK is boosted Strength: 30%Duration: 2 turnsStacking: Unique through her Stalwart CommandGain Issue OrdersType of orders issued by Stalwart Command is determined by the first skill used by an ally (Can't be removed) Duration: Indefinite. Orders lvl rises by 1 based on the type of skill an ally uses. (Recast skill to end orders.) On recast:Consume all Order lvls and provide an effect depending on Order type., as well as Grimnir (Valentine) providing another way of increasing ATK OrdersLands buffs on all allies based on Orders lvl upon using Stalwart Command (Max: Lvl 5 / Can't be removed / Lvl increases with each damage skill used by an ally) Attack Order stacks quickly due to Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit). Raise CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) Duration: Indefinite lvl by 1 (Max: 10). having one turn cooldown.
Scathacha: Provides Bonus DMGDeals bonus DMG for one-foe one-ally attacks to allies with ShieldNext ATK received will be ineffective for a fixed amount through Eternal Wisdom30% boost to ATKMultiplier: Normal, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with Wind ATK UpWind ATK is boosted . At level 95: 10% Bonus Wind DMG effect for allies with ShieldNext ATK received will be ineffective for a fixed amount ., in which ShieldNext ATK received will be ineffective for a fixed amount can be attained by both characters.
Yuel (Summer): Grants Supplemental DMGDMG dealt is supplemented through ZuigetsuSupplement all allies' damage against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect (Damage cap: 30,000). 30% boost to Yuel's dodge rate against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. Activate Hien: Homuragaeshi4-hit, 100% Wind damage to a foe (Damage cap: ~150,000 per hit). Inflict 10% Wind DEF Down (Stackable / Max: 40%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. Gain 20% DA Up (Stackable / Max: 100%)Double attack rate is boosted (Stackable) Strength: 20% (Max: 100%)Duration: Indefinite and 10% TA Up (Stackable / Max: 50%)Triple attack rate is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite. (Activates twice against foes with FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect.) at end of turn when Yuel didn't take damage. as long as the foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. Additionally supplies Bonus DMGDeals bonus DMG for one-foe one-ally attacks to all allies upon charge attack.
Tiamat: Can provide skill damage and skill damage cap to allies based on the amount of Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) s they have through Anima DuctusAmplifyMultiplier:Seraphic damage against Earth foes by 20%. At level 95: When Tiamat is a main ally: Also amplifiesMultiplier:Seraphic other Wind allies' damage against Earth foes by 20%. Boost to Wind allies' skill specs based on their number of Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) . (Boost to skill damage specs takes effect even when Tiamat is a sub ally.) once she reaches level 95.
Weapon Synergy
Given the fact that his skillset leans towards the ability to deal critical hits, he works well with critical-based builds, such as Last Storm Harp. He will also benefit from Weapons with Skill Damage Cap as two of his skills deal a good amount of skill damage. One type of weapon we will greatly benefit, however, is any weapon that gives him any type of Supplemental DMGDMG dealt is supplemented . Some notable examples are:
Ewiyar's Beak: is capable of increasing the damage Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit). Raise CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) Duration: Indefinite lvl by 1 (Max: 10). and Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect, DA DownDouble attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, TA DownTriple attack rate is lowered Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Unbridled StormAttacks and special attacks have a chance to miss Base Accuracy: 150%Duration: 5 turns on all foes. (Consumes 7 CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvls.) deals by a lot through Emerald's Covenant. The charge attack of said weapon also gives 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., further increasing the skill damage output.
Demonbream: Call provides JammedATK is greatly boosted based on how low HP is Strength: 5%-15% and, when 4★, 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns at a cost of 25% current HP.
Class Synergy
Masquerade:Shall We DanceBallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks Duration: 6 turnsField effect Local status effect to the field. provides bonus damage to the whole team. This combines with Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit). Raise CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) Duration: Indefinite lvl by 1 (Max: 10). and Grimnir's natural 3 x 3 attacks each turn to guarantee at least 30 hits. Masquerade's passive will trigger, quickly ramping up defense and attack values for the whole team until they are raised by 30% for the rest of the fight.