Ratings
Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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9.9
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S
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SS
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A
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2022-02-17
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Kamigame
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9.9
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S
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S
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B
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2023-05-06
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Overview
Grimnir (Valentine) is capable of dealing high amounts of damage as well as increasing his and his party's damage output.
Strengths
- His guaranteed triple attack effectively makes multi attack rate debuffs have no effect on him.
- Has a lot of damage instances both in his auto attacks and his skill casts making him synergize very well with
Supplemental DMGDMG dealt is supplemented
.
- Capable of increasing his and his party's offensive damage output.
- One-turn cooldown on all of his skills, which makes him a good skill-based damage dealer.
- Is capable of massive amounts of damage as well as debuffing foes that decrease the overall damage output of the enemy. The amount of damage it can deal can compensate the lack of damage on his charge attack.
Weaknesses
- Is not able to deal any damage through his charge attack.
- Outside of
KeenSupplemental DMG to critical hits
and
Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented
Duration: IndefiniteField effect
Local status effect, he lacks any other self-buffs that can utilize his multiple damage instances.
- Lower charge bar gain means he won't be using his charge attack that often. However, his guaranteed triple attack often compensates for it.
Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end!
(
Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented
Duration: IndefiniteField effect
Local status effect to the field.)
(Consumes 10
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.) allows the enemy to deal more damage and has a long ramp up time, the latter creating scenarios where players have choose to either use said skill or
Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect,
DA DownDouble attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect,
TA DownTriple attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect, and
Unbridled StormAttacks and special attacks have a chance to miss
Base Accuracy: 150%Duration: 5 turns on all foes.
(Consumes 7
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.).
- Less effective for early-game players, as many low-tier Earth bosses (Medusa, Baal, Yggdrasil Impossible) have multiple targets, somewhat reducing the effectiveness of Grimnir's
Nah, I'm Not Really into Valentine's35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes. as his damage instances will be randomly split between the targets, rather than the main target.
How to Play
Grimnir (Valentine)'s role is to be a damage dealer, both when attacking as well as when casting skills, while providing enough utility to him and the party.
- Ideally, he would want to activate
I Lied, I Really Wanna Do Valentine's!Raise
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
Duration: Indefinite lvl by 1 at end of turn when allies deal damage 30 or more times to the current target in 1 turn. in order to quickly gain
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
stacks for him to use his 2 skills that need the stacks.
Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit).
Raise
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 10). should be used often as it is the primary source of gaining
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
stacks in order for him to use his other skills.
- Often times you should be aiming to cast
Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end!
(
Holy Rays of PurgationFoes and allies can deal critical hits regardless of element / DMG is supplemented
Duration: IndefiniteField effect
Local status effect to the field.)
(Consumes 10
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.) once in order to make use of the advantages it can give early on.
Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect,
DA DownDouble attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect,
TA DownTriple attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect, and
Unbridled StormAttacks and special attacks have a chance to miss
Base Accuracy: 150%Duration: 5 turns on all foes.
(Consumes 7
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.) ideally should be cast once you have enough
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
stacks and your available
Supplemental DMGDMG dealt is supplemented
buffs active on Grimnir (Valentine), as it can deal large amounts of damage in a single turn.
Synergy
Grimnir (Valentine) wants to gain
Supplemental DMGDMG dealt is supplemented
as well as
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
in order to effectively use
Nah, I'm Not Really into Valentine's35% hit to charge bar gain, guaranteed triple attacks, and normal attacks deal 3-hit damage to random foes., as those two buffs will work well together along with the 3-hit damage on his attacks.
Character Synergy
Grimnir (Valentine) benefits well from characters that give either
Supplemental DMGDMG dealt is supplemented
or
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
. He also benefits from an increased skill cap so that
Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit).
Raise
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 10). and
Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect,
DA DownDouble attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect,
TA DownTriple attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect, and
Unbridled StormAttacks and special attacks have a chance to miss
Base Accuracy: 150%Duration: 5 turns on all foes.
(Consumes 7
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.) would deal much more damage.
Anila (Summer): guarantees
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
in the form of
Sunny Summer Sheep-Shift10% Bonus Wind DMG effect to Wind allies' triple attacks., as well as
Puffy Summer TowersGrant an ally
30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns and
Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. being another potential source of
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
.
All of Creation6-hit, 100% all-elemental damage to all foes (Damage cap: ~100,000 per hit~600,000 total).
Inflict all-elemental DEF Down
10% Fire DEF DownDEF is lowered for fire DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds
10% Water DEF DownDEF is lowered for water DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds
10% Earth DEF DownDEF is lowered for earth DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds
20% Wind DEF DownDEF is lowered for wind DMG
Strength: 20%Base Accuracy: 100%Duration: 180 seconds
10% Light DEF DownDEF is lowered for light DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds
10% Dark DEF DownDEF is lowered for dark DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds. Also helps in accomplishing
I Lied, I Really Wanna Do Valentine's!Raise
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
Duration: Indefinite lvl by 1 at end of turn when allies deal damage 30 or more times to the current target in 1 turn..
Andira: Is an all around great character that can give Grimnir (Valentine)
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
through
Sage of EternityGrant an ally
Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3 turns and
Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute.
At level 75:
Shield endurance increased to
Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3 turns.
At level 90:
Shield endurance further increased to
Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite and now has indefinite duration.
Also grants
30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Until hit.
(Bonus Wind DMG ends upon taking damage).. She can also give him
LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Level 100:
Can't be removed, increasing his damage potential as well as increasing debuff success rate on the debuffs of his
Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect,
DA DownDouble attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect,
TA DownTriple attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect, and
Unbridled StormAttacks and special attacks have a chance to miss
Base Accuracy: 150%Duration: 5 turns on all foes.
(Consumes 7
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.).
Lecia (Grand): Can provide
50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 2 turns,
30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 30%Duration: 2 turns, and
30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 2 turnsStacking: Unique through her
Stalwart CommandGain
Issue OrdersIssuing orders (Order type is determined by the first ally skill used)
Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders.)
On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns., as well as Grimnir (Valentine) providing another way of increasing
ATK OrdersIssuing orders (Boost increases with each ally DMG skill used)
Can't be removed Attack Order stacks quickly due to
Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit).
Raise
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 10). having one turn cooldown.
Scathacha: Provides
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
to allies with
ShieldNext ATK received will be ineffective for a fixed amount
through
Eternal Wisdom30% boost to ATKNormal modifier, 35% boost to double attack rate, and 10% boost to triple attack rate for allies with
Wind ATK UpWind ATK is boosted
.
At level 95:
10% Bonus Wind DMG effect for allies with
ShieldNext ATK received will be ineffective for a fixed amount
., in which
ShieldNext ATK received will be ineffective for a fixed amount
can be attained by both characters.
Yuel (Summer): Grants
Supplemental DMGDMG dealt is supplemented
through
ZuigetsuSupplement all allies' damage against foes with
FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect.
30% boost to Yuel's dodge rate against foes with
FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect.
Activate Hien: Homuragaeshi at end of turn when Yuel didn't take damage. as long as the foe has
FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect. Additionally supplies
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
to all allies upon charge attack.
Tiamat: Can provide skill damage and skill damage cap to allies based on the amount of
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
s they have through
Anima DuctusAmplifySeraphic modifier damage against Earth foes by 20%.
At level 95:
When Tiamat is a main ally: Also amplifiesSeraphic modifier other Wind allies' damage against Earth foes by 20%.
Boost to Wind allies' skill specs based on their number of
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
.
(Boost to skill damage specs takes effect even when Tiamat is a sub ally.) once she reaches level 95.
Weapon Synergy
Given the fact that his skillset leans towards the ability to deal critical hits, he works well with critical-based builds, such as
Last Storm Harp. He will also benefit from Weapons with Skill Damage Cap as two of his skills deal a good amount of skill damage. One type of weapon we will greatly benefit, however, is any weapon that gives him any type of
Supplemental DMGDMG dealt is supplemented
. Some notable examples are:
Ewiyar's Beak: is capable of increasing the damage
Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit).
Raise
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 10). and
Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect,
DA DownDouble attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect,
TA DownTriple attack rate is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect, and
Unbridled StormAttacks and special attacks have a chance to miss
Base Accuracy: 150%Duration: 5 turns on all foes.
(Consumes 7
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
lvls.) deals by a lot through Emerald's Covenant. The charge attack of said weapon also gives
30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and
10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining., further increasing the skill damage output.
Hollowsky Spear or
Hollowsky Staff both grant conditional
Supplemental DMGDMG dealt is supplemented
that he can use due to his weapon proficiency.
Summon Synergy
Some notable summons that Grimnir (Valentine) can use are:
Class Synergy
Masquerade:
Shall We Dance
BallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks
Duration: 6 turnsField effect
Local status effect to the field. provides bonus damage to the whole team. This combines with
Dazzling Flair6-hit, 150% Wind damage to random foes (Damage cap: ~55,000 per hit).
Raise
CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 10). and Grimnir's natural 3 x 3 attacks each turn to guarantee at least 30 hits. Masquerade's passive will trigger, quickly ramping up defense and attack values for the whole team until they are raised by 30% for the rest of the fight.
Extended Mastery Perks
Resources