You is capable of outputting steady damage thanks to Indigo Flame. Her main concern is avoiding getting hit to keep her Indigo Flame stacks high. If you can maintain her stacks, or if you're in a battle short enough where it won't matter, her damage output can prove useful for players in any stage of the game.
How to Play
There are three ways of gaining Indigo Flame stacks: Void Dance: SoshakuBig Dark damage to a foe. Raise Indigo FlameATK and multiattack rate are boosted based on Indigo Flame lvl (Lvl rises each turn [Max: 6] / Can't be removed / Lvl lowers by 2 upon taking DMG) Duration: Indefinite lvl by 2. (+2), Curl Up and Die!Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 50%Duration: Indefinite, and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 20%Duration: Indefinite. Raise Indigo FlameATK and multiattack rate are boosted based on Indigo Flame lvl (Lvl rises each turn [Max: 6] / Can't be removed / Lvl lowers by 2 upon taking DMG) Duration: Indefinite lvl by 1. (+1), and passing a turn (+1, as long as she wasn't hit during the turn).
Full Auto
You is an excellent candidate for Full Auto teams due to Curl Up and Die!Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 50%Duration: Indefinite, and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 20%Duration: Indefinite. Raise Indigo FlameATK and multiattack rate are boosted based on Indigo Flame lvl (Lvl rises each turn [Max: 6] / Can't be removed / Lvl lowers by 2 upon taking DMG) Duration: Indefinite lvl by 1.. +30% Charge Bar makes her an enabler, but the boost to C.A. specs and 5% ATK boost from Indigo Flame makes her a damage-dealer as well. Have a Treat!Restore 30% of an ally's HP (Healing cap: 2000). won't be used by Full Auto, saving time in the long run, and Burn to a Crisp!Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Duration: 3 turnsLocal status effect and Burned (2000)HP is lowered on every turn Strength: 2000Duration: 180 seconds on a foe. (if FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect lands) gives You an additional 50% unique-modifier ATK boost on top of her other buffs.
Synergy
Characters
Kou: Kou and You's kits go hand-in-hand. Together, they have virtually permanent uptime on FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. Kou has SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) to draw attacks away from her, while she can heal him if his HP gets too low.