Florence/Strategy

From Granblue Fantasy Wiki
Jump to navigation Jump to search
  Game   Strategy   Lore   Voice    
This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Florence

Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.3 B A A 2021-03-30
Kamigame 8.5 C B B 2023-05-06

Overview

Florence is a supportive character who primarily sees use in longer, difficult battles. The combination of 40% Earth CutEarth DMG is cut 40%
Earth Damage Cut.
and Earth SwitchElemental DMG from foes turns into earth DMG
makes her useful against enemies that inflict random-element damage, her strong debuffs can potentially stop or lower dangerous attacks, and Dispel from her charge attack can remove buffs.

She also gains more abilities based on her Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
level: she passively increases the party's debuff success rate based on Typhoon Crest lvl, she grants party-wide RefreshHP is restored on every turn
at 3 or more Typhoon Crests, and she can consume 5 Typhoon Crests to grant a Wind ally Instant Charge and end skill cooldowns.

Strengths

  •  NebbiaInflict 30% ATK DownATK is lowered
    Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , 100% DA DownDouble attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , 100% TA DownTriple attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    on all foes.
    inflicts 30% ATK DownATK is lowered
    Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , 100% DA DownDouble attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , 100% TA DownTriple attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , and Accuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 200%Duration: 5 turnsLocal status effect
    on all foes, lowering damage taken and potentially causing attacks to miss entirely.
    • Their 200% base accuracy guarantees they will land unless the foe has debuff immunity or 100% resistance.
  •  ArmoniaAll allies gain 40% Earth CutEarth DMG is cut 40%
    Duration: 1 turn Earth Damage Cut.
    , Earth SwitchElemental DMG from foes turns into earth DMG
    Duration: 3 turns
    , and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    is 3 or more:
    All allies also gain RefreshHP is restored on every turn
    Strength: (Healing cap: 400)Duration: 3 turns
    .)
    reduces incoming elemental damage with 1-turn 40% Earth CutEarth DMG is cut 40%
    Earth Damage Cut.
    and 3-turn Earth SwitchElemental DMG from foes turns into earth DMG
    . It also grants 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    to all allies; if Florence has 3 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    at the time of casting, it additionally grants RefreshHP is restored on every turn
    Strength: (Healing cap: 400)Duration: 3 turns
    .
  •  SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and end cooldown for skills.
    (Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .)
    can reset a Wind ally's skill cooldown and grant them Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    . (This skill can be used on Florence herself, but will not reset Speranza.)
  •  A Hero's ShepherdBig boost to all allies' ATKNormal Stamina modifier based on how high Florence's HP is. grants a unique ATK boost to all allies based on how high her HP is.
  •  FarsightedBoost to Wind allies' debuff success rate based on their number of Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .
    (Takes effect even when Florence is a sub ally.)
    boosts allies' debuff success rate based on their Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    level, which is helpful in higher-difficulty content where bosses have higher innate debuff resistance and develop resistance much quicker.
    • It also works as a sub ally, making her useful even if you don't need her skills.
  •  Nature's Retribution450%Massive Wind damage to a foe and remove 1 buff.
    Gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    inflicts Dispel and grants Florence 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .

Weaknesses

How to Play

Synergy

  • Multiattack and charge bar gain support will help her use charge attacks quicker to build up Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    levels and dispel enemy buffs.
  • She has no way of protecting herself from debuffs, so having someone that grants Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    or Debuff Res. UpDebuff resistance is boosted
    helps prevent any action- or skill-blocking debuffs from affecting her.
  • Florence wants to stay at high HP for  A Hero's ShepherdBig boost to all allies' ATKNormal Stamina modifier based on how high Florence's HP is., so having additional healing support is helpful in longer battles.

Characters

  • Andira (5★): LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Level 100:
    Can't be removed
    helps Florence's offensive power, while  Unborn, UndyingFully restore all allies' HP.
    Restore all parties' HP (Healing cap: 1000).
    Inflict 30% DEF DownDEF is lowered
    Strength: 30%Duration: 3 turns
    and 30% Debuff Res. DownDebuff resistance is lowered
    Strength: 30%Duration: 3 turns
    on all allies.
    At level 55:
    Debuffs reduced to 25% DEF DownDEF is lowered
    Strength: 25%Duration: 2 turns
    and 25% Debuff Res. DownDebuff resistance is lowered
    Strength: 25%Duration: 2 turns
    for 2 turns.
    can fully heal the party in an emergency, with its self-inflicted debuffs mitigated by Florence's defensive abilities. Both of them inflict Dispel on charge attack, which is helpful against enemies that constantly buff themselves or gain multiple buffs at once. By using  SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and end cooldown for skills.
    (Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .)
    on her, two allies can gain the effects of  Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount
    Strength: 2500Duration: 3 turns
    and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    .
    At level 75:
    Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: 3 turns
    .
    At level 90:
    Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    and now has indefinite duration.
    Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Until hit
    .
    (Bonus Wind DMG ends upon taking damage).
    at once.
  • Gawain (5★): Florence's  ArmoniaAll allies gain 40% Earth CutEarth DMG is cut 40%
    Duration: 1 turn Earth Damage Cut.
    , Earth SwitchElemental DMG from foes turns into earth DMG
    Duration: 3 turns
    , and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    is 3 or more:
    All allies also gain RefreshHP is restored on every turn
    Strength: (Healing cap: 400)Duration: 3 turns
    .)
    and his  Noblesse ObligeAll allies gain 60% DMG CutTaking 60% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
    At level 100:
    All allies also gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 1 turn
    .
    Buff increased to 70% DMG CutTaking 70% less DMG
    Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
    adds up to an 100% damage cut, letting them negate elemental damage. If the party needs his damage cut in a bind,  SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and end cooldown for skills.
    (Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .)
    will end its cooldown.
  • Grimnir: Casting Florence's  SperanzaGrant a Wind ally Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and end cooldown for skills.
    (Consumes 5 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .)
    to him allows him to increase attack performance quickly. His  Eternal StormAll Wind allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    , Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    , and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    .
    From 2nd cast onward:
    All Wind allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    and 100% / 50% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 50% less damage.Duration: 3 turns
    .
    can protect her from debuffs, while  Divine Decimation on High6-hit, 150% Wind damage to a foe (Damage cap: ~200,000 per hit~1,200,000 total).
    Gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%Duration: Indefinite
    and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    .
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Base Accuracy: 150%Ignores foe's Delay immunity
    Unofficial status name
    . If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    At level 95:
    My winds rage, my storm is nigh!
    Where strikes my spear, doth evil die!
    (Also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .)
    can stall down foe's special attack, indirectly increasing party's survivability together with Florence's  ArmoniaAll allies gain 40% Earth CutEarth DMG is cut 40%
    Duration: 1 turn Earth Damage Cut.
    , Earth SwitchElemental DMG from foes turns into earth DMG
    Duration: 3 turns
    , and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (When Florence's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    is 3 or more:
    All allies also gain RefreshHP is restored on every turn
    Strength: (Healing cap: 400)Duration: 3 turns
    .)
    .
  • Tiamat (5★): Tiamat and Florence both have Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    synergy, making them work together well. Tiamat provides Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    to mitigate debuffs and single-target attacks.  Winds of BlessingAll allies gain 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Dual
    , 20% DEF UpDEF is boosted
    Strength: 20%Duration: 3 turnsStacking: Teamwide / Dual
    , and 10% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 10%Duration: 3 turns
    .
    (Consumes 10% of charge bar.)
    At level 55:
    Buffs increased to 25% ATK UpATK is boosted
    Strength: 25%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Dual
    , 25% DEF UpDEF is boosted
    Strength: 25%Duration: 3 turnsStacking: Teamwide / Dual
    , and 25% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 25%Duration: 3 turns
    .
    At level 90:
    Buffs increased to 30% ATK UpATK is boosted
    Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Dual
    and 30% DEF UpDEF is boosted
    Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Dual
    .
    Charge bar cost removed.
    Also restore 20% of all allies' HP (Healing cap: 1,000).
    (Boost to healing cap based on Tiamat's number of Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    .)
    provides useful buffs and healing, while  Crippling StormCrippling Storm:
    350%-400% Wind damage to all foes (Damage cap: ~460,000).
    (10% boost to damage cap against foes with ATK DownATK is lowered
    .)
    Inflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Single
    .
    At level 75:
    Effect enhanced.
    At level 100:
    Damage increased to 500%.
    Damage cap increased to ~630,000.
    Debuff accuracy increased to 90%.
    Also inflict 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
    on all foes.
    All Wind allies also gain Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (When Tiamat's Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    is 5:

    Skill changes to Supercell.)
    Supercell:
    1000% Wind damage to all foes (Damage cap: ~1,160,000).
    Inflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    , 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    , DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    , and Sky-Rending LamentCharge diamonds don't fill up / Can't use special attacks
    Base Accuracy: 90%Duration: 2 turnsLocal status effect
    .
    grants partywide Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    until Tiamat reaches 5 Typhoon Crest, after which it can be used to prevent enemy special attacks.

Summons

  • Elil: Grants 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    to all allies and its sub aura boosts the party's ATK based on their Typhoon Crest levels.

Extended Mastery Perks

Florence Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Wind ATK Up
★☆☆★★☆★★★
5%8%10%
Stamina
★☆☆★★☆★★★
SmallMediumBig6% damage at 100% HP to 2% at 0% HP
Boost to Charge Bar Speed
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Chance to gain 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
upon normal attacks.
★★★ ★★★ ★★★ ☆☆☆ ☆☆☆
Last update: 2020-09-30

Gamewith's recommended EMP build for Florence.

Priorities

Despite as supporter/debuffer, prioritize getting 3★ each on Critical Hit, Wind ATK, Stamina, and Charge Bar to increase her damage contribution and Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
generation rate. The rest can be spent on defensive-oriented perks, such as DEF or HP. Save 3★ until her EMP Support Skill released.

Resources