News:GameNews 2020-01-14

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2020-01-14

Changes are taken from the in-game notice for 2020-01-14: http://game.granbluefantasy.jp/#news/detail/3762/2/0/1 (English-language link)

Character Balance Changes

Melissabelle (Valentine)


  •  Capillus Ataxia450%Massive Light damage to a foe.
    Activate Get Over Hair.
    REWORKED
    • OLD EFFECT
      • Massive Light damage to a foe. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
        Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
        On the next turn, it'll have 2 turns remaining.
        and 1 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
        Duration: Indefinite
        .
    • NEW EFFECT
      • Massive Light damage to a foe. Activate  Get Over Hair500% Light damage to a foe (Damage cap: ~800,000) and remove 1 buff.
        Gain 1 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
        Duration: Indefinite
        .
        .
  •  Love Saber5-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit).
    Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    and 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
    Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
    on all foes.
    REWORKED
    • OLD EFFECT
      • 5-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit). Restore caster's HP (Healing cap: 3000). (Hit number and healing amount increases based on number of ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
        . Consumes all ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
        )
    • NEW EFFECT
      • 5-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit). Inflict 10% DEF Down (Stackable)DEF is lowered (Stackable)
        Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
        (Max: 30%) and 10% Light DEF Down (Stackable)DEF is lowered for light DMG (Stackable)
        Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
        (Max: 30%) on all foes.
  •  Get Over Hair500% Light damage to a foe (Damage cap: ~800,000) and remove 1 buff.
    Gain 1 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    .
    • ADDED Remove 1 buff from a foe
  •  DecorateGain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , 100% / 80% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 80% less damage.Duration: 1 turn
    , and 50% Skill DMG UpSkill DMG is boosted
    Strength: 50%Duration: 1 turn
    .
    • SubstituteReceives foe attack in place of an ally
      (Excludes all-foe all-ally attacks)
      Duration: 1 turn
      changed to Substitute (All-Ally)Receives all attacks in place of allies
      (Includes all-ally attacks)
      Duration: 1 turn
      .
  •  Golden SweetieGain 1 ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    Duration: Indefinite
    upon taking bigAt least 25% of Melissabelle's max HP damage (Max: 3).
    (When Melissabelle has max ChokoleitWhen Melissabelle has 3 Chokoleits at end of turn: 20-hit light DMG to random foes / Restores Melissabelle's HP / Consumes all Chokoleits (Max: 3 / Can't be removed)
    at end of turn:

    20-hit, 150% Light damage to random foes (Damage cap: ~70,000 per hit).
    Restore 60% of max HP (Healing cap: 12,000).
    [Consumes all Chokoleits.])
    • In-game description changed (No change to actual effect)