News:GameNews 2024-10-17
Jump to navigation
Jump to search
2024-10-17
The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/8186/2/0/1
Character Balance Changes
Phantom Rose450%Massive Water damage to a foe.
Restore 5 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite.
1-turn cut to Funeral FlowerInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single on a foe.
Set a Flower BudFlower Bud blooms when a foe uses a special attack (Enthrallment effect to all foes / Remove 1 buff / Restore all allies' HP) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect.
(When a foe uses a special attack: Flower BudFlower Bud blooms when a foe uses a special attack (Enthrallment effect to all foes / Remove 1 buff / Restore all allies' HP) (Can't be removed)
Local status effect blooms.
[Inflict EnthrallmentDMG taken is supplemented (Can't be removed)
Strength: 30,000Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. on all foes and remove 1 buff.
Restore 20% of all allies' HP [Healing cap: 3000].])'s cooldown.- ADDED 1-turn cut to
Funeral FlowerInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single on a foe.
Set a Flower BudFlower Bud blooms when a foe uses a special attack (Enthrallment effect to all foes / Remove 1 buff / Restore all allies' HP) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect.
(When a foe uses a special attack: Flower BudFlower Bud blooms when a foe uses a special attack (Enthrallment effect to all foes / Remove 1 buff / Restore all allies' HP) (Can't be removed)
Local status effect blooms.
[Inflict EnthrallmentDMG taken is supplemented (Can't be removed)
Strength: 30,000Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. on all foes and remove 1 buff.
Restore 20% of all allies' HP [Healing cap: 3000].])'s cooldown.
- ADDED 1-turn cut to
Blue Rose QueenStarts battle with
Blue Rose Queen (1 time)At end of turn in which HP hits 50% or below: Fully restore Rosetta's HP / Restore all Sapphire Petals / End cooldown for Midnight Rose Barrier (Can't be removed)
Duration: Indefinite.
At end of turn for each hit of damage taken that turn:
100% Water damage to a random foe (Damage cap: ~200,000 per hit / Max: 5 hits).
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% (Max: 5 times).
(If HP is 50% or less at end of turn:
Fully restore Rosetta's HP, restore 5 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite, remove all debuffs, and end cooldown for Midnight Rose BarrierRemove all debuffs from caster.
Deploy a Midnight Rose BarrierReceives all attacks in place of allies (Includes all-ally attacks) / DEF and debuff resistance are boosted / Cuts and reflects DMG / Ends when no Sapphire Petals are deployed (Can't be removed)
Duration: 3 turns.
(Consumes 1 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite every turn.
Ends when there are no Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite or after 3 turns.).
[Consumes Blue Rose Queen (1 time)At end of turn in which HP hits 50% or below: Fully restore Rosetta's HP / Restore all Sapphire Petals / End cooldown for Midnight Rose Barrier (Can't be removed)
Duration: Indefinite.]) REWORKED- OLD EFFECT
- While
Midnight Rose BarrierReceives all attacks in place of allies (Includes all-ally attacks) / DEF and debuff resistance are boosted / Cuts and reflects DMG / Ends when no Sapphire Petals are deployed (Can't be removed)
is in effect: 500% boost to DEF, 100% boost to debuff resistance, Substitute effect (Receives all-ally attacks), and 30% Repel effect.
(If HP is 50% or less at end of turn: Restore 5 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite. Ends cooldown for Midnight Rose Barrier. Consumes Blue Rose QueenAt end of turn in which HP hits 50% or below: Fully restore Rosetta's HP / Restore all Sapphire Petals / End cooldown for Midnight Rose Barrier (Can't be removed)
.)
- While
- NEW EFFECT
- At end of turn for each hit of damage taken that turn: Water damage to a random foe (Max: 5 hits). Rosetta gains
Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10% (Max: 5 times).
(If HP is 50% or less at end of turn: Fully restore Rosetta's HP, restore 5 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite, remove all debuffs, and end cooldown for Midnight Rose BarrierRemove all debuffs from caster.
Deploy a Midnight Rose BarrierReceives all attacks in place of allies (Includes all-ally attacks) / DEF and debuff resistance are boosted / Cuts and reflects DMG / Ends when no Sapphire Petals are deployed (Can't be removed)
Duration: 3 turns.
(Consumes 1 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite every turn.
Ends when there are no Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite or after 3 turns.). [Consumes Blue Rose Queen (1 time)At end of turn in which HP hits 50% or below: Fully restore Rosetta's HP / Restore all Sapphire Petals / End cooldown for Midnight Rose Barrier (Can't be removed)
.]) - The effects of
Midnight Rose BarrierReceives all attacks in place of allies (Includes all-ally attacks) / DEF and debuff resistance are boosted / Cuts and reflects DMG / Ends when no Sapphire Petals are deployed (Can't be removed)
remain unchanged.
- At end of turn for each hit of damage taken that turn: Water damage to a random foe (Max: 5 hits). Rosetta gains
- OLD EFFECT
Thorns After Dark+3% boost to ATKMultiplier: Perpetuity (Max: 30%),
+20% boost to double attack rate (Max: 100%),
+10% boost to triple attack rate (Max: 100%), and
+10% / 20%+10% chance of dealing 20% more damage. boost to critical hit rate (Max: 100% / 20%100% chance of dealing 20% more damage.) per turn passed.
(Starts battle with 3 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite [Max: 5].) REWORKED- OLD EFFECT
- Boost multiattack rate and critical hit rate based on number of
Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite. (Starts battle with 3 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite [Max: 5].)
- Boost multiattack rate and critical hit rate based on number of
- NEW EFFECT
- Boost to ATK, multiattack rate, and critical hit rate based on number of turns passed. (Starts battle with 3
Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed)
Duration: Indefinite [Max: 5].)
- Boost to ATK, multiattack rate, and critical hit rate based on number of turns passed. (Starts battle with 3
- OLD EFFECT
Jotunheim450%Massive Water damage to a foe.
Inflict CrystallizeMacula Marius's skill Froststar Gale activates at end of turn (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
Activate Hail Storm500% Water damage to a foe (Damage cap: ~635,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Restore 20% of Water allies' HP (Healing cap: 1200).
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above:
Hit number doubles.).
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10: Activates twice.) REWORKED- OLD EFFECT
- 450%Massive Water damage to a foe. Inflict
CrystallizeMacula Marius's skill Froststar Gale activates at end of turn (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.. Restore 20% of all allies' HP (Healing cap: 1200).
- 450%Massive Water damage to a foe. Inflict
- NEW EFFECT
- 450%Massive Water damage to a foe. Inflict
CrystallizeMacula Marius's skill Froststar Gale activates at end of turn (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.. Activate Hail Storm500% Water damage to a foe (Damage cap: ~635,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Restore 20% of Water allies' HP (Healing cap: 1200).
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above:
Hit number doubles.). (When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10: Activates twice.) - The
CrystallizeMacula Marius's skill Froststar Gale activates at end of turn (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. effect duration has been changed to 2.5 turns, and can no longer be removed.
- 450%Massive Water damage to a foe. Inflict
- OLD EFFECT
Froststar Gale300% Water damage to all foes (Damage cap: ~315,000).
Inflict 10% DA Down (Stackable / Max: 50%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 50%)Duration: 180 seconds and 10% TA Down (Stackable / Max: 50%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 50%)Duration: 180 seconds.
All Water allies gain 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
(Boost to damage specs based on number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.) REWORKED- OLD EFFECT
- 300% Water damage to all foes (Damage cap: ~320,000). Gain 1
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. (Boost to damage specs based on number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.)
- 300% Water damage to all foes (Damage cap: ~320,000). Gain 1
- NEW EFFECT
- 300% Water damage to all foes (Damage cap: ~320,000). Inflict
DA Down (Stackable)Double attack rate is lowered (Stackable)
Duration: 180 seconds and TA Down (Stackable)Triple attack rate is lowered (Stackable)
Duration: 180 seconds. All Water allies gain 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. (Boost to damage specs based on number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.)
- 300% Water damage to all foes (Damage cap: ~320,000). Inflict
- OLD EFFECT
Hail Storm500% Water damage to a foe (Damage cap: ~635,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Restore 20% of Water allies' HP (Healing cap: 1200).
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above:
Hit number doubles.) REWORKED- OLD EFFECT
- 500% Water damage to a foe (Damage cap: ~630,000). Inflict
DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%. (When Macula has 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
: Activates twice.)
- 500% Water damage to a foe (Damage cap: ~630,000). Inflict
- NEW EFFECT
- 500% Water damage to a foe (Damage cap: ~630,000). Inflict
DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%. Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Restore Water allies' HP. (When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above: Hit number doubles.)
- 500% Water damage to a foe (Damage cap: ~630,000). Inflict
- OLD EFFECT
Glacial TundraInflict
20% Fire ATK DownFire ATK is lowered
Strength: 20%Duration: 180 seconds, 20% Water DEF DownDEF is lowered for water DMG
Strength: 20%Duration: 180 seconds, and GravityMax charge diamonds are increased
Base Accuracy: 100%Duration: 180 seconds on all foes.
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..) REWORKED- OLD EFFECT
- Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and GravityMax charge diamonds are increased
Base Accuracy: 100%Duration: 180 seconds on all foes. Raise foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
- Inflict
- NEW EFFECT
- Inflict
Fire ATK DownFire ATK is lowered
Duration: 180 seconds, Water DEF DownDEF is lowered for water DMG
Duration: 180 seconds, and GravityMax charge diamonds are increased
Base Accuracy: 100%Duration: 180 seconds on all foes. (When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10: Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..)
- Inflict
- OLD EFFECT
Holy Ray of Purification450%Massive Wind damage to a foe.
Extend Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed)
Multiplier: Perpetuity's duration by 2 turns.
Raise God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 2.- ADDED Raise Grimnir's
God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 2.
- ADDED Raise Grimnir's
Vortex of the Void500%Massive Wind damage to a foe.
Extend Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed)
Multiplier: Perpetuity's duration by 2 turns.
1-turn cut to Eternal StormAll Wind allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite, 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite, and Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite.'s cooldown.
Raise God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 2.- ADDED Raise Grimnir's
God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 2.
- ADDED Raise Grimnir's
Eternal StormAll Wind allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite, 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite, and Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite. REWORKED- OLD EFFECT
- All Wind allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite. From 2nd cast onward: All Wind allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite and 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns.
- All Wind allies gain
- NEW EFFECT
- All Wind allies gain
Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite, 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite, and Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite.
- All Wind allies gain
- OLD EFFECT
Ultimate TempestGain
Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed)
Multiplier: PerpetuityDuration: 6 turns.
(From 2nd cast onwards:
All allies also gain 15% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 15%Multiplier: AssassinDuration: 1 turn .)- OLD EFFECT
- Gain
Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed)
Multiplier: PerpetuityDuration: 6 turns. (Boost to specs based on God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: Perpetuity lvl [Max: 5].) From 2nd cast onwards: All allies also gain 15% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 15%Multiplier: AssassinDuration: 1 turn .
- Gain
- NEW EFFECT
- Gain
Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed)
Multiplier: PerpetuityDuration: 6 turns. From 2nd cast onwards: All allies also gain 15% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 15%Multiplier: AssassinDuration: 1 turn . - The Boost to multiattack rate and critical hit rate effect rate from the
Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed)
Multiplier: PerpetuityDuration: 6 turns buff has been increased.
- Gain
- OLD EFFECT
Surging Cyclone of Fury5-hit, 800% Wind damage to all foes (Damage cap: ~1,160,000 per hit).
Remove all buffs from all foes.
Gain The Vortex's JudgmentDeals wind DMG to all foes and hit to ATK and DEF (Stackable) after attacks (Can't be removed)
Duration: Indefinite.
(Can only be used when God of WarATK, DEF, charge bar gain, and skill DMG cap are boosted (Max: 10 / Can't be removed)
Multiplier: Perpetuity lvl is 10. Can't recast.) The Vortex's JudgmentDeals wind DMG to all foes and hit to ATK and DEF (Stackable) after attacks (Can't be removed)
Duration: Indefinite: OLD EFFECT Deals wind DMG to all foes after attacks (Can't be removed) The Vortex's JudgmentDeals wind DMG to all foes and hit to ATK and DEF (Stackable) after attacks (Can't be removed)
Duration: Indefinite: NEW EFFECT Deals wind DMG to all foes and hit to ATK and DEF (Stackable) after attacks (Can't be removed)
You're the Challenge I've Been SeekingDeal all-foe attacks for normal attacks.
Raise God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 1 upon using skills (Max: 5).
(Boost to ATK and charge bar gain based on God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: Perpetuity lvl.)
At level 90:
Increase max God of WarATK, DEF, charge bar gain, and skill DMG cap are boosted (Max: 10 / Can't be removed)
Multiplier: Perpetuity lvl to 10.
(Also boost DEF and skill damage cap based on God of WarATK, DEF, charge bar gain, and skill DMG cap are boosted (Max: 10 / Can't be removed)
Multiplier: Perpetuity lvl.)- OLD EFFECT
- Deals all-foe attacks for normal attacks.
God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 upon using buff skills or charge attacks. (Boost to ATK and charge bar gain based on God of War lvl.)
- Deals all-foe attacks for normal attacks.
- NEW EFFECT
- Deals all-foe attacks for normal attacks.
God of WarATK and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 upon using skills. (Boost to ATK and charge bar gain based on God of War lvl.)
- Deals all-foe attacks for normal attacks.
- OLD EFFECT
Cyclone Kick450%Massive Wind damage to a foe.
Gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite and 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite.
(100% Bonus Wind damage to foe based on Storm HeelBoost to ATK and DMG cap (Max: 5 / Can't be removed)
lvl [Damage cap: ~70,000 per hit / Max: 5 hits].)- ADDED Gain
Skill DMG Up (Stackable)Skill DMG is boosted (Stackable)
and Skill DMG Cap Up (Stackable)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
.
- ADDED Gain
Aerial High Kick500% Wind damage to a foe (Damage cap: ~635,000).
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.
Raise Storm HeelBoost to ATK and DMG cap (Max: 5 / Can't be removed)
Duration: Indefinite lvl by 1 (Max: 5).
(When Storm HeelBoost to ATK and DMG cap (Max: 5 / Can't be removed)
lvl is 5: Also remove 1 buff from foe.)- ADDED When
Storm HeelBoost to ATK and DMG cap (Max: 5 / Can't be removed)
lvl is 5: Also remove 1 buff from foe.
- ADDED When
Coup de Joye6-hit, 150% Wind damage to a foe (Damage cap: ~165,000 per hit).
Gain Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn and Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute.
(When Storm HeelBoost to ATK and DMG cap (Max: 5 / Can't be removed)
lvl is 5:
Also gain Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 3 turns.)- ADDED When
Storm HeelBoost to ATK and DMG cap (Max: 5 / Can't be removed)
lvl is 5: Also gain Supplemental Skill DMGSkill DMG dealt is supplemented
Duration: 3 turns.
- ADDED When
Ars Magna450%Massive Dark damage to a foe.
End cooldown for Paranormal PhantasmAll Dark allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff, Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns, and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite..
(When 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
is consumed:
100% boost to C.A. damage and 50% boost to C.A. damage cap.
All Dark allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.)- OLD EFFECT REWORKED
- Massive Dark damage to a foe. (Boost to C.A. specs based on number of
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
). From 8th turn onward: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
- Massive Dark damage to a foe. (Boost to C.A. specs based on number of
- NEW EFFECT
- Massive Dark damage to a foe. End cooldown for
Paranormal PhantasmAll Dark allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff, Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns, and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.. (Additional effect when 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
is consumed: Boost to C.A. specs. All Dark allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.)
- Massive Dark damage to a foe. End cooldown for
- OLD EFFECT REWORKED
Spooky Surprise300% Dark damage to all foes (Damage cap: ~405,000).
Inflict 10% Dark DEF Down (Stackable / Max: 40%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(Consumes 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to activate after normal attacks.) REWORKED- OLD EFFECT
- 300% Dark damage to all foes (Damage cap: ~420,000). Inflict
10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. From 8th turn onward: Activates twice.
- 300% Dark damage to all foes (Damage cap: ~420,000). Inflict
- NEW EFFECT
- Dark damage to all foes. Inflict
Dark DEF Down (Stackable)DEF is lowered for dark DMG (Stackable)
Duration: 180 seconds. Remove 1 buff. (Consumes 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to auto-activate after normal attacks.) - Skill icon has been changed.
- The skill Collapse was renamed to Spooky Surprise.
- Dark damage to all foes. Inflict
- OLD EFFECT
Paranormal PhantasmAll Dark allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff, Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns, and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite. REWORKED- OLD EFFECT
- All allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 20% ATK Up / 20% DEF Up / 30% DA Up / 15% TA UpMultiplier: NormalDuration: 3 turnsCan't be removed and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite. From 8th turn onward: All allies also gain Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns.
- All allies gain
- NEW EFFECT
- All Dark allies gain
Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3 turns, Light SwitchElemental DMG from foes turns into light DMG
Duration: 3 turns, and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite. Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3 turns effect rate has been increased.- Skill icon has been changed.
- All Dark allies gain
- OLD EFFECT
Wonder TreatRestore 25% of Dark allies' HP (Healing cap: 2000) and remove 1 debuff.
(Consumes 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to activate twice.) REWORKED- OLD EFFECT
- Restore 200 + 25% of all allies' HP (Healing cap: 2000) and remove 1 debuff. From 8th turn onward: Activates twice.
- NEW EFFECT
- Restore 200 + 25% of Dark allies' HP (Healing cap: 2000) and remove 1 debuff. (Consumes 1
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to activate twice.)
- Restore 200 + 25% of Dark allies' HP (Healing cap: 2000) and remove 1 debuff. (Consumes 1
- OLD EFFECT
Time for a TrickWhen a Dark ally grants an
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to Cagliostro:
3-hit, 100% Dark damage to a foe (Damage cap: ~108,000 per hit).
All Dark allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite. REWORKED- OLD EFFECT
- Cagliostro's skills and charge attack gain additional effects when used from 8th turn onward.
- NEW EFFECT
- When a Dark ally grants an
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
to Cagliostro: 3-hit Dark damage to a foe. All Dark allies gain DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
.
- When a Dark ally grants an
- OLD EFFECT
Valiant Edge450%Massive Dark damage to a foe.
1-turn cut to Zehek's skill cooldowns. REWORKED- OLD EFFECT
- 450%Massive Dark damage to a foe. Activate
Blade of Evil's Seal4-hit, 150% Dark damage to a foe (Damage cap: ~148,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.. Gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 1% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining..
- 450%Massive Dark damage to a foe. Activate
- NEW EFFECT
- 450%Massive Dark damage to a foe. 1-turn cut to Zehek's skill cooldowns.
- OLD EFFECT
Blade of Evil's Seal4-hit, 150% Dark damage to a foe (Damage cap: ~148,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. REWORKED- OLD EFFECT
- 4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total). Inflict
10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Self-inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 3 turns. (When Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
lvl is 5: Damage increased to 150% and damage cap increased to ~140,000 per hit~560,000 total.)
- 4-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit~320,000 total). Inflict
- NEW EFFECT
- 4-hit Dark damage to a foe. Inflict
ATK Down (Stackable)ATK is lowered (Stackable)
Base Accuracy: 100%Duration: 180 seconds and DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds. - The skill's damage specs have been increased.
- 4-hit Dark damage to a foe. Inflict
- OLD EFFECT
Demonsbane300% Dark damage to a foe (Damage cap: ~635,000).
Remove 2 buffs.
Inflict 5% S.A. DMG Down (Stackable / Max: 20%)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 5% (Max: 20%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. REWORKED- OLD EFFECT
- NEW EFFECT
- Dark damage to a foe. Remove 2 buffs. Inflict
S.A. DMG Down (Stackable)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Duration: IndefiniteLocal status effect. - Skill type changed to damage skill (from debuff skill).
- Dark damage to a foe. Remove 2 buffs. Inflict
Connotation BestialInflict
GravityMax charge diamonds are increased
Base Accuracy: 100%Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds on a foe.
All Dark allies gain BestialDebuff resistance is boosted / DMG taken is reduced / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 5 turns. REWORKED- OLD EFFECT
- Inflict
GravityMax charge diamonds are increased
Base Accuracy: 100%Duration: 180 seconds on a foe. All allies gain BestialDebuff resistance is boosted / DMG taken is reduced / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns. BestialDebuff resistance is boosted / DMG taken is reduced / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns: OLD EFFECT Debuff resistance is boosted / DMG taken is reduced (Can't be removed)
- Inflict
- NEW EFFECT
- Inflict
GravityMax charge diamonds are increased
Base Accuracy: 100%Duration: 180 seconds and Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds on a foe. All allies gain BestialDebuff resistance is boosted / DMG taken is reduced / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns. BestialDebuff resistance is boosted / DMG taken is reduced / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Strength: 100% Debuff Resistance Up, 20% reduced damage takenDuration: 5 turns: NEW EFFECT Debuff resistance is boosted / DMG taken is reduced / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
- Inflict
- OLD EFFECT
Encroaching MagicBased on Zehek's number of debuffs: Boost to ATKMultiplier: Perpetuity, DEF, multiattack rate, and skill specs.
Chance to activate Blade of Evil's Seal4-hit, 150% Dark damage to a foe (Damage cap: ~148,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. at end of turn.
(Chance increases based on Zehek's number of debuffs.) REWORKED- OLD EFFECT
- When Zehek is debuffed at turn start: Remove 1 debuff and gain 1
Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
Duration: Indefinite (Max: 5). Boost to stats and take damage every turn based on number of Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
.
- When Zehek is debuffed at turn start: Remove 1 debuff and gain 1
- NEW EFFECT
- Based on Zehek's number of debuffs: Boost to ATK, DEF, multiattack rate, and skill specs. Chance to activate
Blade of Evil's Seal4-hit, 150% Dark damage to a foe (Damage cap: ~148,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. at end of turn. (Chance increases based on Zehek's number of debuffs.)
- Based on Zehek's number of debuffs: Boost to ATK, DEF, multiattack rate, and skill specs. Chance to activate
- OLD EFFECT
Dagger of Mixed BlessingsSelf-inflict 2 random debuffs upon using skills.
Amplify skill damage by 10%.
Withstand lethal turn-based damage. (Leaves 1 HP.) REWORKED- OLD EFFECT
- Withstand lethal turn-based damage. Take a lethal hit without being knocked out (Consumes 3
Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
).
- Withstand lethal turn-based damage. Take a lethal hit without being knocked out (Consumes 3
- NEW EFFECT
- 2 random debuffs to Zehek upon using skills. Amplify skill damage. Withstand lethal turn-based damage.
- OLD EFFECT
Extended Mastery Support SkillSupplement skill damage. REWORKED
- OLD EFFECT
- Chance to gain 1
Magic PulseBased on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. specs are boosted (Max: 5 / Can't be removed)
Duration: Indefinite upon normal attacks.
- Chance to gain 1
- NEW EFFECT
- Supplement skill damage
- OLD EFFECT







