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Cost to Host: 0 AP |
Cost to Join: 3 EP |
Unlock: May appear after clearing any ★ boss battle, 2/day |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Tide Caller |
95 |
170,625,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 12-hit Water damage to random allies.
- Inflicts Charge Bar LoweredCharge bar is lowered on every turn
Strength: 30% and DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
- Water damage to all allies.
- Inflicts Skill Interval ChangedSkill cooldown increased
Strength: +1 turn on all allies.
- Inflicts Held UnderHP is lowered every turn and can't be recovered / Attacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on one ally.
- Gains Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Local status effect, RepelReflects DMG Strength: 2000 HPDuration: 1 turn 7 hits.Local status effect and DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon chain burst activation) Duration: Indefinite.
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- Normal attacks hit all allies.
- 75% Trigger
- Casts Storm Thrust.
- Remove all debuffs on Tide Caller.
- Unleashes True Power.
- Casts Whirlpool.
- Does not clear charge diamonds or override standard attackTide Caller will cast Whirlpool and perform a standard attack.
ie. If Tide Caller is at full charge diamonds, both Whirlpool and a special attack will be cast, in that order..
- Unleashes True Power+.
- Casts Tidal Wave.
- Mode bar is reset.
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N - Normal, OD - Overdrive, TR - Trigger |