Event duration:
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08:00 UTC, September 28, 202417:00 JST, September 28, 2024 - 11:59 UTC, October 6, 202420:59 JST, October 6, 2024
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Displayed time is based on your device's clock.
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The Lion Stirs is a story event.
This event is part of The Dragon Knights series. Listed in order of premiere:
The days of childhood are but a distant memory,
and the time of glory has waned into twilight.
How fragile and fleeting mortals are
when contending with the flames of disaster;
how powerless the voices that craft words are.
As the sky darkens, the echoes of
an unbearable past resound,
signaling the end of dreams for the young.
Upon awakening, all is but a fleeting illusion.
A return to the warmth and innocence of
a childhood bed is no longer possible.
Yet the courage to uncover the truth
draws the dawn ever closer.
For new players
- Complete each chapter, quest, and raid boss; each awards Crystal ×50 on first-time completion.
- Obtain as many Over Mastery RingsOver Mastery Rings as you reasonably can from badge, honor, and token rewards.
- Earn trophies for additional Crystals.
- Damascus Crystals are a good long-term investment given their scarcity outside of events. Obtaining all three (and the Damascus Grain) is recommended if AP/Elixir consumption is not a concern.
- Complete the daily mission every day.
- The total amount of tokens needed to empty the first 20 drawboxes for the maximum amount of Crystals, and every Golden Gift and Silver Gift is 40,680 tokens. This assumes the first four drawboxes are fully emptied and are not reset early.
Notable Rewards
Golden Gifts and Silver Gifts
- One Golden Gift per drawbox can be obtained from drawboxes #1 through #4 of the token draw.
- One Silver Gift per drawbox can be obtained from drawboxes #5 through #20 of the token draw.
- Gifts can be used from the Tickets tab under Items in the supplies.
Items Received from Gifts
New Character
This event has no recruitable character.
Simplified drop table
Event Battles
Story Battles
Occurrences |
Notes
|
Ch. 3, Ep. 4 |
|
Ch. 6, Ep. 4 |
|
Raid Battles
|
Cost to Host: 0 AP (Up to 5 event raids daily), 20 AP (from 6th raid onward) |
Cost to Join: 1 EP |
Unlock: Clear Chapter 3 |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Devilish Knight |
30 |
5,600,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Tentacle Rampage OD TR 50%
- Targets: Random allies
Deals: Wind DMG (4-hit / 200%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies)
- Hallucination Scales N TR 25%
- Targets: All allies
Deals: Wind DMG (300%) Effect: SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 1.5 turnsTakes 25% more damageApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies)
- Targets: All allies
Deals: Wind DMG Effect: Putrefied (1000)HP is lowered on every turn Strength: 1000Duration: 2.5 (All allies) / ATK UpATK is boosted Local status effect (Self)
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- Casts Tentacle Rampage.
- Casts Hallucination Scales.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Very RareVerification needed. |
Uncommon |
Likely |
Likely |
|
|
- Fay Particle
|
|
Chest 5 |
Chest 6 |
Red |
100% |
100% |
- |
- Silver Badge
- Gold Badge
|
- Silver Badge
- Gold Badge
|
|
Drop table last updated: 2018-04-04, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
|
Cost to Host: 0 AP (Up to 5 event raids daily), 30 AP & Fay Particle ×3 (from 6th raid onward) |
Cost to Join: 2 EP or 1 EP at <50% HP. |
Unlock: Clear Chapter 6 |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Griffith the Lionhearted |
50 |
12,400,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Koeniglicher Hieb OD TR 50%
- Targets: All allies
Deals: Wind DMG (450%) Effect: 1 Buff Effect Removed (All allies) / TA UpTriple attack rate is boosted Local status effect (Self)
- Targets: All allies
Deals: Wind DMG (250%) Effect: ATK UpATK is boosted Local status effect / DEF UpDEF is boosted Local status effect (Self)
- Targets: Random allies
Deals: Wind DMG (6-hit) Effect: PetrifiedStops enemy's charge diamonds from filling. Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies)
|
- Casts Koeniglicher Hieb.
- Casts Unheilbestie.
|
N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Crystal ×50, Divine Slayer of DarknessRewards Crystal ×10, Honor ×400,000 |
Honor: Honor ×107,500 (solo) |
Host: Wind Token ×30 |
Join: Wind Token ×16 |
MVP: Wind Token ×18 |
2nd: Wind Token ×8 |
3rd: Wind Token ×4 |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Very RareVerification needed. |
Uncommon |
Likely |
Likely |
|
|
|
|
Chest 5 |
Chest 6 |
Red |
100% |
100% |
- |
- Gold Badge
|
- Gold Badge
|
|
Drop table last updated: 2018-04-04, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Solo Battles
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Good luck! This solo content is intended as a challenge for experienced players. It may be impractical to clear without specific characters, summons, or advanced weapons. Please see the Strategy section for tips and suggestions!
|
Obsidian Roar of the Winged Lion |
Cost to Host: 0 AP / 50 AP (after first clear) |
Unlock: Rank 150+, Clear Ending |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Griffith the Lionhearted |
150 |
149,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Koeniglicher Hieb TR 75% 25%
- Targets: All allies
Deals: Wind DMG (450%) Effect: All Buff Effects Removed / 5000 Plain Damage per debuff / All Debuff Effects Removed (All allies) / TA UpTriple attack rate is boosted Local status effect / UpliftedCharge diamonds fill more quickly Local status effect (Self)
- Endlose Bosheit OD TR 50%
- Targets: Random allies
Deals: Wind DMG (6-hit / 120%) Effect: SlashedHP is lowered on every turn Strength: 2000Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Putrefied (2000)HP is lowered on every turn Strength: 2000Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / BlindedAttacks have a slight chance to miss Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / PetrifiedStops enemy's charge diamonds from filling. Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / CursedCan't be healed Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / ZombifiedReceives DMG if healed Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (2 allies) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Wind DMG Effect: Debuff Effect Extended (3 turns) (All allies) / ATK UpATK is boosted Local status effect / DEF UpDEF is boosted Local status effect (Self)
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- Fills all charge diamonds.
- Casts Koeniglicher Hieb.
- Casts Endlose Bosheit.
- Casts Koeniglicher Hieb.
|
N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Crystal ×50, Blue Sky Crystal ×1, Wind Token ×200 |
Every clear: Wind Token ×21, Honor ×10,000 |
|
Cost to Host: 0 AP |
Unlock: May appear after hosting Very Hard (Raid), Extreme (Raid) or Impossible. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Devilish Knight |
70 |
14,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: Random allies
Deals: Wind DMG (4-hit / 200%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / Strong ArmedCan't be healed Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / Bonus Wind DMGDeals bonus Wind DMG for one-foe one-ally attacks Local status effect (Self)
- Hallucination Scales TR 25%
- Targets: All allies
Deals: Wind DMG (350%) Effect: 20% CollapsedCharge bar is lowered on every turn Strength: 20%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. / SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 1.5 turnsTakes 25% more damageApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies)
|
- Casts Tentacle Rampage.
- Casts Hallucination Scales.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Extremely Rare |
Rare |
Rare |
Likely |
|
|
|
|
Chest 5 |
Chest 6 |
Chest 7 |
Chest 8 |
100% |
100% |
100% |
100% |
|
- Fay Particle
|
- Silver Badge
- Gold Badge
|
- Gold Badge
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Drop table last updated: 2017-11-01, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
|
Challenge Battles
This event has no challenge battles.
Daily Mission
- Rewards of Daily Mission
- Period: 08:00 UTC, September 28, 202417:00 JST, September 28, 2024 – 11:59 UTC, October 6, 202420:59 JST, October 6, 2024
- Rewards: Crystal ×50, Wind Token ×150
Event Missions
Completing missions during the event earns rewards. The missions are as follows:
Event Rewards
Token Drawbox
Honor Rewards
Notable Honor Rewards
|
Honor |
Item
|
150,000
|
Steel Brick
|
200,000
|
Wind Quartz ×20
|
250,000
|
Premium Draw Ticket
|
450,000
|
Wind Quartz ×20
|
500,000
|
Damascus Crystal
|
800,000
|
Steel Brick
|
900,000
|
Wind Quartz ×20
|
1,000,000
|
Premium Draw Ticket
|
1,300,000
|
Sephira Stone ×1
|
1,400,000
|
Wind Quartz ×20
|
1,500,000
|
Damascus Crystal
|
1,800,000
|
Sephira Stone ×1
|
1,900,000
|
Wind Quartz ×20
|
2,000,000
|
Lineage Ring ×1
|
2,300,000
|
Sephira Stone ×1
|
2,400,000
|
Wind Quartz ×20
|
2,500,000
|
Damascus Crystal
|
2,800,000
|
Sephira Stone ×1
|
2,900,000
|
Wind Quartz ×20
|
3,000,000
|
Intricacy Ring ×1
|
3,600,000
|
Sephira Stone ×1
|
3,800,000
|
Wind Quartz ×20
|
4,000,000
|
Damascus Grain ×1
|
4,600,000
|
Sephira Stone ×1
|
4,800,000
|
Wind Quartz ×20
|
5,000,000
|
|
5,600,000
|
Sephira Stone ×1
|
5,800,000
|
Wind Quartz ×20
|
6,000,000
|
Horn of Bahamut ×1
|
7,000,000
|
Primeval Horn ×1
|
8,000,000
|
Meteorite ×1
|
9,000,000
|
Ultima Unit ×1
|
10,000,000
|
Tears of the Apocalypse ×1
|
11,000,000
|
Abyssal Wing ×1
|
12,000,000
|
Cunning Devil's Horn ×1
|
Badge Rewards
Trophies
|
English Title |
Japanese Title |
Step |
Description |
Reward |
Notes |
Voiced Trailer
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This section needs an English translation of Japanese text. Please help by contributing a translation! (Note: Machine translations, such as Google Translate, are not acceptable.)
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Japanese[1]
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EnglishThis is an unofficial, amateur translation.
|
始めて立った日も歩いた日も
走って転んで傷だらけ泥だらけになった日も
自分以外の誰かの手が温かいと知った朝も
世界が理不尽だと気付いた夕暮れも
お前が隣にいた
弱さが悔しくて泣いて、くだらないことで笑って
夢を抱いて目標に変えて
全部二人だった
この先もずっと
俺が歩いていく道は、お前と一緒なんだと
根拠もなく漠然とそう思っていたのに
次回、グランブルーファンタジー
『獅子は、群青の夢から覚め』
俺たちが二人だったことには
一体どんな意味があるんだろうな、アーサー
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Trailer Teaser Text
This text only appears in the voiced trailer pop-up window.
The days of childhood are but a distant memory,
and the time of glory has waned into twilight.
How fragile and fleeting mortals are
when contending with the flames of disaster;
how powerless the voices that craft words are.
As the sky darkens, the echoes of
an unbearable past resound,
signaling the end of dreams for the young.
Upon awakening, all is but a fleeting illusion.
A return to the warmth and innocence of
a childhood bed is no longer possible.
Next up in Granblue Fantasy,
The Lion Stirs
Yet the courage to uncover the truth
draws the dawn ever closer.
Trivia
Guide
References