Advanced Grids/Zephyrus/Burst Luchador

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Sumaibito rotations focus on maximizing the number of attacks Narmaya (Grand) can perform in a single turn to fully utilize her 1 turn Sharp ATK UpATK is sharply boosted
Assassin (Buff) effect. This is achieved through Luchador's signature skill,  Tag TeamAll allies instantly perform a normal attack without using up a turn., and calling Bastet (Summer).

Sumaibito teams will often utilize Galgalim of Gales alongside characters like Vania (Yukata) or Galleon (Summer) who provide multiple buffs to MC to activate  Combat ProwessWhen MC has 18 or more buffs:
300% Elemental damage to a foe after normal attacks (Damage cap: ~400,000).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turnsLocal status effect
and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 1 turn Local status effect
.
(While ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed)
Multiplier: Perpetuity
is in effect:

Activates regardless of number of buffs.
Damage cap increased to ~800,000.)
.

Sumaibito's hit to multiattack from  Well-Honed Body50% hit to double attack rate, 50% hit to triple attack rate, amplify normal attack damage by 10%, 10% boost to damage cap, and buffs can't be removed.
Boost to ATKMultiplier: Perpetuity and DEF based on number of MC's buffs.
can be mitigated through various sources listed in the table below.

Judgement ReversedWhen Sub Ally:
Refresh effect to Wind allies when not debuffed (Healing cap: 350).
30% boost to Wind allies' ATKMultiplier: Perpetuity when debuffed.
At level 95:
Refresh effect upgraded to RevitalizeRecover HP each turn (Healing cap: 1000). Gain 10% Charge BoostInstantly boosts Charge Bar by 10%
Strength: 10%
if HP is full.
effect (Healing cap: 1000).
Also boost Wind allies' DEF by 30% when debuffed.
All allies instantly perform a normal attack without using up a turn. Tag Team
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
Gain JammedATK is greatly boosted based on how low HP is
Strength: 40%-120%Duration: 3 turns
, 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Multiplier: SeraphicDuration: 3 turns
, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 20%Duration: 3 turns
.
(Consumes 25% of max HP.)
In the Face of Adversity
Replacements:

Rose Queen (Summer)
Replacements:

Tiamat (Summer)
This is set as a Quick Summon
Ventosus's EnmityBig boost to Wind allies' ATK based on how low HP is Apocalyptic Power IIWhen main weapon (MC only): Guaranteed triple attacks. Take 5% damageBased on max HP every turn. Starts battle with 30% Bonus DMGDeals bonus elemental DMG for one-foe one-ally attacks (Can't be removed)
Strength: 30%Duration: Indefinite
.
Gale Green Blow20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks.
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Wind's GarrisonSmall boost to wind allies' DEF based on how low HP is Ventosus's EnmityBig boost to wind allies' ATK based on how low HP is
Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start Wind's GarrisonSmall boost to wind allies' DEF based on how low HP is Ventosus's EnmityBig boost to wind allies' ATK based on how low HP is
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Transcendence Lvl 5
Ventosus's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP
Replacements:
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP
Ventosus's Stamina IIBig boost to wind allies' ATK based on how high HP is Whirlwind's GraceMedium boost to wind allies' max HP and debuff resistance
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Transcendence Lvl 5
Ventosus's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Bubz Rotation
Turn 1
  • Call Demonbream / Rose Queen (Summer)
  • Korwa Ligne d'EteGrant a Wind ally CoquetterieWind ATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff
    , Double StrikeAttacks twice each turn
    Duration: 1 turn
    , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 50%Duration: 1 turn
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
     S1
  • Vania Crimson OrderFill 3 charge diamonds on a foe.
    All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: (Healing cap: 1000)Duration: 5 turns
    , 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 5 turns
    , 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    .
     S2 Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000).
    Remove 1 buff.
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Base Accuracy: 200%Ignores Delay immunity on most foes
    Unofficial status name
    . If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
     S1
  • Narmaya Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 100%Duration: 4 turns
    and Piercing SightElemental DMG dealt will be treated as superior to the target's element
    Duration: 4 turns
    .
     S1
  • MC Gain JammedATK is greatly boosted based on how low HP is
    Strength: 40%-120%Duration: 3 turns
    , 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    , and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 20%Duration: 3 turns
    .
    (Consumes 25% of max HP.)
Turn 2
  • Call Beelzebub
  • Korwa Ligne d'EteGrant a Wind ally CoquetterieWind ATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff
    , Double StrikeAttacks twice each turn
    Duration: 1 turn
    , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 50%Duration: 1 turn
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
     S1
  • Narmaya Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , and KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
     S3
  • MC All allies instantly perform a normal attack without using up a turn.

   

Qilin Rotation
Turn 1
  • Call Demonbream / Rose Queen (Summer)
  • Korwa Ligne d'EteGrant a Wind ally CoquetterieWind ATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff
    , Double StrikeAttacks twice each turn
    Duration: 1 turn
    , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 50%Duration: 1 turn
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
     S1
  • Vania Crimson OrderFill 3 charge diamonds on a foe.
    All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: (Healing cap: 1000)Duration: 5 turns
    , 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 5 turns
    , 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    .
     S2 Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000).
    Remove 1 buff.
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Base Accuracy: 200%Ignores Delay immunity on most foes
    Unofficial status name
    . If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
     S1
  • Narmaya Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 100%Duration: 4 turns
    and Piercing SightElemental DMG dealt will be treated as superior to the target's element
    Duration: 4 turns
    .
     S1 Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , and KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
     S3
  • MC Gain JammedATK is greatly boosted based on how low HP is
    Strength: 40%-120%Duration: 3 turns
    , 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    , and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 20%Duration: 3 turns
    .
    (Consumes 25% of max HP.)
     All allies instantly perform a normal attack without using up a turn.
Turn 2
  • Call Qilin
  • Korwa Ligne d'EteGrant a Wind ally CoquetterieWind ATK is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    (Can't be removed)
    Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff
    , Double StrikeAttacks twice each turn
    Duration: 1 turn
    , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 50%Duration: 1 turn
    .
    (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
    .)
     S1
  • Narmaya Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , and KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
     S3
  • MC All allies instantly perform a normal attack without using up a turn.

   

Strong Alternative Characters: (Non-Exhaustive)

Criteria Examples
  • Any characters that provide a source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    :
  • Any characters that provide offensive buffs:
  • Any characters that provide MC with additional buffs to activate  Combat ProwessWhen MC has 18 or more buffs:
    300% Elemental damage to a foe after normal attacks (Damage cap: ~400,000).
    Inflict 25% DEF DownDEF is lowered
    Strength: 25%Duration: 2 turnsLocal status effect
    and 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
    Strength: 30%Duration: 1 turn Local status effect
    .
    (While ChampATK is boosted / Deals triple attacks / When a foe uses a special attack: Deals 1200% elemental DMG to the foe / Removes 1 buff / Restores HP and removes 1 debuff at end of turn (Can't be removed)
    Multiplier: Perpetuity
    is in effect:

    Activates regardless of number of buffs.
    Damage cap increased to ~800,000.)
    :
  • Any sources that provide MC with additional multiattack to counteract  Well-Honed Body50% hit to double attack rate, 50% hit to triple attack rate, amplify normal attack damage by 10%, 10% boost to damage cap, and buffs can't be removed.
    Boost to ATKMultiplier: Perpetuity and DEF based on number of MC's buffs.
    :
  • Any characters that deal high normal attack damage:
  • Any characters that deal additional damage after normal attacks:
  • Any characters that provide offensive support to the team as a sub ally: