Basic Grids/DarkHL

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Once Impossible-tier raids are unlocked at Rank 101, players should start to build different grids depending on the type of content they want to tackle.


Basic Grid

Short Fight

Long Fight

Beginner Claw Grid

This grid can still serve as a solid baseline for any early content as you start to branch off into more specialized grids. Due to some Celste Claws getting replaced in later grids, 4★ uncapping all of the copies below is not entirely necessary.

Main Summon Support Summon

Omega Weapon Skill Boost 4★

Elemental ATK Boost







Replacements:
Any strong EX modifier



Basic Grid

Short Fight

Long Fight

Abyss Spine Grid

Once reaching rank 120, players can start dropping their beginner Celeste Claws for charge attack-focused Abyss Spines. For further setups, see Advanced Grids.

Main Summon Support Summon

Omega Weapon Skill Boost 4★

Elemental ATK Boost







Replacements:
Any strong EX modifier



Basic Grid

Short Fight

Long Fight

Zechariah HP Grid

This grid focuses on more survivability through switching support summons and including weapons such as Zechariah and Qilin Sword. This is more suited for longer and harder content fights where players will want to sacrifice a bit of damage for more sustain. For further setups, see Advanced Grids.

Main Summon Support Summon

Omega Weapon Skill Boost 4★

Omega Weapon Skill Boost 5★




This weapon can be equipped at 0★



Replacements:
Any strong EX modifier


Core Grid Weapons

Weapon Obtain Notes

Abyss Spine
Raid: Avatar (Raid)
Shop: Prestige Pendant ×4,000
Daily Point Shop (150 Points)
  • This weapon provides a decent ATK and HP boost alongside Charge Attack specs which makes it perfect for weapon stacking.
    • Up to 4 staves are used for HP in endgame grids, but realistically only 2-3 are used.

Dagger of Bahamut Coda
Side Story: What Makes the Sky BlueTrade Bahamut Claw in the Shop
Shop: Bahamut Weapons

Scythe of Belial (SSR)
Shop: Seraphic Weapons
  • This weapon should always be in a grid when fighting at an elemental advantage because of its 20% damage amplify.
    • See Damage Formula for a detailed explanation of how the game calculates damage.
    • Its 4★ upgrade into the Scythe of Darkherald, which increases its amplify from 20% to 23%, costs a sizeable amount of hard-to-get materials and should not be prioritized.

Katana of Renunciation
Treasure Trade: Dark Opus Weapons
  • This will be an anchor piece for all Omega Dark grids onwards into endgame content.
  • This weapon should not be used until it is uncapped to 4★ and upgraded to lvl 120 as that is when you unlock its second weapon skill.
  • 4★ Uncap Cost:
Shadow Substance ×5
Silver Centrum ×5
Legendary Merit ×10
Supreme Merit ×100
Dark Urn ×30
Avatar Omega Anima ×10

Supplementary Weapons

Weapon Obtain Notes

Agonize
Raid: Anima-Animus Core (Raid)
  • Malice weapons have a very low drop rate, so obtaining enough copies to fully uncap 1 weapon will be difficult.
  • Adds 100,000 Supplemental Damage to Dark allies skill damage (Max: 200,000).
  • Up to 2 are used in grids that focus on multi-hit skill damage team compositions.

Zechariah
Raid: Avatar (Raid)
Shop:
Prestige Pendant ×6,000 (2 copies)
Daily Point Shop (300 Points, 1 copy)
  • This weapon can introduce a boostable StaminaMore ATK based on how high HP is modifier to your grid before you can uncap your Katana of Renunciation to 5★ at rank 170.
  • This weapon is very expensive to purchase in the shop and should not be purchased until the rest of your grid is completed.

Abydos
Raid: Osiris (Raid)
  • This weapon is used almost exclusively for its 30,000 Supplemental Damage weapon skill.
  • Stacks with Pain and Suffering's 50,000 supplemental up to a max of 100,000. Ideally used in bonus damage normal attack focused team compositions.
    • Attack awakening is suggested.
  • Useful Dagger mainhand.

Bigeh and Edfu
Raid: Osiris (Raid)
  • This is a strictly worse Fediel's Spine for Omega Dark unless you will be playing at low HP for most of the fight.
    • Attack or Defense awakening is suggested, depending on how you decide to use this weapon.
  • Useful Staff mainhand.