Deals high damage through skills and charge attack based on the level of Demon PursuitATK and C.A. specs are boosted based on Demon Pursuit lvl (Max: 6 / Can't be removed) Duration: Indefinite.
Deals powerful burst damage in a single turn with Optimized Speed600% Dark damage to a foe (Damage cap: ~800,000). Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End cooldown for other damage skills..
Removes multiple buffs from his foe when a Dark ally in the next position uses their damage skill(s) during Whitefire SolidaritySkill DMG dealt is supplemented / Whitefire Blade activates when the dark ally in the next position uses a damage skill (Can't be removed) Duration: 3 turns.
Site
RatingThe character's overall rating out of 10.
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade:SS KG Max Grade:SS
Full AutoThe character's general performance in Full Auto parties. GW Max Grade:SS KG Max Grade:SS
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade:SS KG Max Grade:SS
While an average character in long battles, Lucius has extremely high single-turn burst damage. He is suitable in challenges that require the battle to end under a specific number of turns. Nevertheless, Lucius also works well in Full Auto setups as a simple attacker.
How to Play
Place him in either the 2nd or 3rd position in the party, so that the Dark ally in next position benefits from Uncompromising EfficiencyGain Whitefire SolidaritySkill DMG dealt is supplemented / Whitefire Blade activates when the dark ally in the next position uses a damage skill (Can't be removed) Duration: 3 turns. Dark ally in next position gains 50% C.A. DMG UpCharge attack DMG is boosted Strength: 50%Duration: 3 turns, 30% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 30%Duration: 3 turns, 60% Skill DMG UpSkill DMG is boosted Strength: 60%Duration: 3 turns, and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3 turns..
Use Uncompromising EfficiencyGain Whitefire SolidaritySkill DMG dealt is supplemented / Whitefire Blade activates when the dark ally in the next position uses a damage skill (Can't be removed) Duration: 3 turns. Dark ally in next position gains 50% C.A. DMG UpCharge attack DMG is boosted Strength: 50%Duration: 3 turns, 30% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 30%Duration: 3 turns, 60% Skill DMG UpSkill DMG is boosted Strength: 60%Duration: 3 turns, and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 30%Duration: 3 turns. to gain Whitefire SolidaritySkill DMG dealt is supplemented / Whitefire Blade activates when the dark ally in the next position uses a damage skill (Can't be removed) Duration: 3 turns before using his damage skills.
Use Whitefire Blade400%-450% Dark damage to a foe (Damage cap: ~635,000). 250% Bonus Dark damage against foes with BurnedHP is lowered on every turn (Damage cap: ~260,000). At level 90: Damage increased to 800%. Also removes 1 buff from a foe. and Demon-Crush250%-300% Dark damage to all foes (Damage cap: ~420,000). Inflict 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 95%Duration: 180 seconds. At level 95: Hit number increased to 2. Debuff increased to 10% Dark DEF Down (Stackable / Max: 40%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. to deal damage whenever they are available.
It is also possible to wait until his charge attack is ready, since his charge attack allows both of these skills to activate twice.
Use Optimized Speed600% Dark damage to a foe (Damage cap: ~800,000). Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End cooldown for other damage skills. to gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and end cooldown for other damage skills.
Instead of using his damage skills on the same turn, use his charge attack first in order to gain Immolating IncisionNext Whitefire Blade activates twice (Can't be removed) Duration: Indefinite and Rushing RiposteNext Demon-Crush activates twice (Can't be removed) Duration: Indefinite.
Use the damage skills of the Dark ally in next position to activate Whitefire Blade400%-450% Dark damage to a foe (Damage cap: ~635,000). 250% Bonus Dark damage against foes with BurnedHP is lowered on every turn (Damage cap: ~260,000). At level 90: Damage increased to 800%. Also removes 1 buff from a foe. while Whitefire SolidaritySkill DMG dealt is supplemented / Whitefire Blade activates when the dark ally in the next position uses a damage skill (Can't be removed) Duration: 3 turns is active.
Synergy
Classes
Relic Buster allows Lucius to use his charge attack and immediately gain Immolating IncisionNext Whitefire Blade activates twice (Can't be removed) Duration: Indefinite and Rushing RiposteNext Demon-Crush activates twice (Can't be removed) Duration: Indefinite on the first turn.
Characters
Aletheia (Dark) works well when placed in next position after Lucius, since both of them complement each other with their damage skills.
Albert (Dark) also works well when placed in the next position after Lucius, buffing one another with their skills quite well.
Summons
Qilin is especially powerful for Lucius, as it completely resets his burst rotation.