News:GameNews 2024-08-27
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2024-08-27
The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/8056/3/0/1
Character Balance Changes
Aoidos
- Heavens o' Misery500%Massive Fire damage to a foe.
Extend Fire allies' HypeATK is boosted
by 2 turns.
All Fire allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.- ADDED All Fire allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.
- ADDED All Fire allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
- Judgment NightGain HypeATK is boosted
Duration: 3 turns and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
At level 100:
When caster's HypeATK is boosted
is 4:
HypeATK is boosted
Duration: 3 turns now affects all allies.
Caster also gains C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite. REWORKED- OLD EFFECT
- Gain HypeATK is boosted
Duration: 3 turns. Also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 3 turns based on HypeATK is boosted
lvl. At Level 100: When caster's HypeATK is boosted
is 4: All other allies also gain HypeATK is boosted
Duration: 3 turns.
- Gain HypeATK is boosted
- NEW EFFECT
- Gain HypeATK is boosted
Duration: 3 turns and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. At Level 100: When caster's HypeATK is boosted
is 4: Caster also gains C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite. All other allies also gain HypeATK is boosted
Duration: 3 turns.) - This skill can now be copied.
- Gain HypeATK is boosted
- OLD EFFECT
- Bloody GardenGain 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 6 turns, 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 6 turns, 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 6 turns, and Hostility UpMore likely to be attacked
Strength: +50Duration: 6 turns.
At level 90:
No longer gain Hostility UpMore likely to be attacked
.
Boost to TA UpTriple attack rate is boosted
Duration: 6 turns's strength based on HypeATK is boosted
lvl.- ADDED Gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 6 turns. - This skill can now be copied.
- ADDED Gain 30% Charge Bar Gain UpCharge bar gain is boosted
- Legendary WarriorsAll allies gain HypeATK is boosted
Duration: 2 turns and Supplemental C.A. DMGC.A. DMG dealt is supplemented
Strength: 300,000Duration: 3 turns.
(When caster's HypeATK is boosted
is 4:
All allies also gain Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Duration: 3 turns.) REWORKED- OLD EFFECT
- All allies gain HypeATK is boosted
Duration: 2 turns.
- All allies gain HypeATK is boosted
- NEW EFFECT
- All allies gain HypeATK is boosted
Duration: 2 turns and Supplemental C.A. DMGC.A. DMG dealt is supplemented
Duration: 3 turns. (When caster's HypeATK is boosted
is 4: All allies also gain Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Duration: 3 turns.)
- All allies gain HypeATK is boosted
- OLD EFFECT
- DeathwingBonus Fire DMG effect and boost to DEF to Fire allies based on their HypeATK is boosted
.
At end of turn when Aoidos's HypeATK is boosted
is 4:
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. REWORKED- OLD EFFECT
- Bonus Fire DMG effect to all allies based on their HypeATK is boosted
lvl.
- Bonus Fire DMG effect to all allies based on their HypeATK is boosted
- NEW EFFECT
- Bonus Fire DMG effect and boost to DEF to Fire allies based on their HypeATK is boosted
. At end of turn when caster's HypeATK is boosted
is 4: All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. - Max DEF boost increased to 80% (previously max 40% from Absolute WallUpon Harp-specialty Fire allies' charge attacks:
100% Fire damage to a foe (Damage cap: ~185,000 per hit).
(Number of hits based on their HypeATK is boosted
[Max: 4 hits].)'s old effect).
- Bonus Fire DMG effect and boost to DEF to Fire allies based on their HypeATK is boosted
- OLD EFFECT
- Absolute WallUpon Harp-specialty Fire allies' charge attacks:
100% Fire damage to a foe (Damage cap: ~185,000 per hit).
(Number of hits based on their HypeATK is boosted
[Max: 4 hits].) REWORKED- OLD EFFECT
- NEW EFFECT
- Upon Harp-specialty Fire allies' charge attacks: Fire damage to a foe. (Number of hits based on their HypeATK is boosted
[Max: 4 hits].)
- Upon Harp-specialty Fire allies' charge attacks: Fire damage to a foe. (Number of hits based on their HypeATK is boosted
Shiva
- Awaken Inner Eye450%Massive Fire damage to a foe.
Gain 50% Sharp ATK UpATK is sharply boosted (Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining..
(Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed)
Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap UpDuration: Indefinite awakens. [Sharp boost to next charge attack's specs.])- 25% ATK Up (1 time)ATK is boosted (1 time)
Strength: 25%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. changed to 50% Sharp ATK UpATK is sharply boosted (Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining..
- 25% ATK Up (1 time)ATK is boosted (1 time)
- Annihilating Lightning500%Massive Fire damage to a foe.
Gain 50% Sharp ATK UpATK is sharply boosted (Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining..
1-turn cut to Shiva's skill cooldowns.
(Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed)
Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap UpDuration: Indefinite awakens. [Sharp boost to next charge attack's specs.])- 25% ATK Up (1 time)ATK is boosted (1 time)
Strength: 25%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. changed to 50% Sharp ATK UpATK is sharply boosted (Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining..
- 25% ATK Up (1 time)ATK is boosted (1 time)
- Pashupatastra500%Massive Fire damage to a foe.
Raise RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 2.
1-turn cut to Shiva's skill cooldowns.
(Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed)
Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap Up closes.)- ADDED 1-turn cut to skill cooldowns.
- Trishula800% Fire damage to a foe (Damage cap: ~1,160,000).
Inflict Purifying FlameHP is lowered on every turn / ATK is lowered / DEF is lowered (Can't be removed)
Strength: 5% of Max HP (Damage cap: 50,000) / 10% ATK Down / 10% DEF DownBase Accuracy: 200%Duration: Indefinite.
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
(While ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
is in effect:
Number of hits increases to 2.)- ADDED Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. (While ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
is in effect: Number of hits increases.)
- ADDED Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
- Brahma and RudraAll allies gain Guidance of the BlazeATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / DMG taken is reduced / HP is restored on every turn (Can't be removed)
Strength: 15% ATK Up / 10% DMG Cap Up / 20% DMG LoweredMultiplier: PerpetuityDuration: 5 turns.- ADDED Refresh effect added to Guidance of the BlazeATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / DMG taken is reduced / HP is restored on every turn (Can't be removed)
Multiplier: PerpetuityDuration: 5 turns. - Guidance of the BlazeATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / DMG taken is reduced / HP is restored on every turn (Can't be removed)
Multiplier: PerpetuityDuration: 5 turns now counts as 4 buffs (up from 1).
- ADDED Refresh effect added to Guidance of the BlazeATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / DMG taken is reduced / HP is restored on every turn (Can't be removed)
- TandavaGain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
Duration: 2 turns.
At level 95:
Now affects all allies.- OLD EFFECT
- Gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
Duration: 2 turns. (When RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl is 7 or above: Affects all allies.) - VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
Duration: 2 turns: Triple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority have a chance to deal boosted DMG (Can't be removed)
- Gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
- NEW EFFECT
- Gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
Duration: 2 turns. At level 95: Now affects all allies. - VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
Duration: 2 turns: Triple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed) - This skill can no longer be copied.
- Gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
- OLD EFFECT
- Chandrashekhar10-hit, 100% Fire damage to all foes (Damage cap: ~155,000 per hit).
Fully restore all allies' HP.
Remove all allies' debuffs.
Caster gains ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
Duration: Indefinite.
(Can only be used when RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl is 10.
Can't recast.)- ADDED Gain ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
Duration: Indefinite.
- ADDED Gain ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
- Dance of Nataraja35% hit to charge bar gain.
AmplifyMultiplier: Seraphic normal attack damage by 15%.
RuinmakerATK and triple attack rate are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 upon using charge attack (Max: 5).
(Boost to ATKMultiplier: Perpetuity and triple attack rate based on RuinmakerATK and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl.)
At level 90:
Increase max RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
Multiplier: Perpetuity lvl to 10.
RuinmakerATK and triple attack rate are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 upon triple attacks.
(Also boost DEF and charge bar gain based on RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
Multiplier: Perpetuity lvl.)- ADDED At level 90: RuinmakerATK and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity lvl rises by 1 upon triple attacks.
- ADDED At level 90: RuinmakerATK and triple attack rate are boosted (Can't be removed)
Alexiel
- Uncrossable RealmAll allies gain Uncrossable RealmDEF is boosted / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: 3 turns and 70% Water CutWater DMG is cut 70%
Duration: 1 turn Water Damage Cut.. REWORKED- OLD EFFECT
- All allies gain 70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!.
- All allies gain 70% DMG CutTaking 70% less DMG
- NEW EFFECT
- All allies gain Uncrossable RealmDEF is boosted / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: 3 turns and 70% Water CutWater DMG is cut 70%
Duration: 1 turn Water Damage Cut..
- All allies gain Uncrossable RealmDEF is boosted / Elemental DMG from foes turns into water DMG (Can't be removed)
- OLD EFFECT
- Nibelung Silt600% Earth damage to all foes (Damage cap: ~820,000).
All allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn and 200% Debuff Res. UpDebuff resistance is boosted
Strength: 200%Duration: 5 turns.
At level 95:
All allies also gain Dispel CancelBuffs can't be removed or shortened
Duration: 5 turns. REWORKED- OLD EFFECT
- 250% Earth damage to all foes (Damage cap: ~630,000). All allies gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite.
- 250% Earth damage to all foes (Damage cap: ~630,000). All allies gain Veil (1 time)Debuffs will be nullified (1 time)
- NEW EFFECT
- 600% Earth damage to all foes (Damage cap: ~820,000). All allies gain UnchallengedNext DMG received will be ineffective
Duration: 1 turn and 200% Debuff Res. UpDebuff resistance is boosted
Strength: 200%Duration: 5 turns.
- 600% Earth damage to all foes (Damage cap: ~820,000). All allies gain UnchallengedNext DMG received will be ineffective
- OLD EFFECT
- Lagulf6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes.
Deploy 1 Mirror-BladeATK, DEF, and C.A. specs are boosted (Can't be removed / Max: 5)
Duration: Indefinite.
All Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%. REWORKED- OLD EFFECT
- 6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit). Deploy 1 Mirror-BladeATK, DEF, and C.A. specs are boosted (Can't be removed / Max: 5)
Duration: Indefinite.
- 6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit). Deploy 1 Mirror-BladeATK, DEF, and C.A. specs are boosted (Can't be removed / Max: 5)
- NEW EFFECT
- 6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds. Deploy 1 Mirror-BladeATK, DEF, and C.A. specs are boosted (Can't be removed / Max: 5)
Duration: Indefinite. All Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
- 6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
- OLD EFFECT
Silva (Summer)
- Zeruch Shot450%Massive Earth damage to a foe.
Remove 1 buff.
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
(If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
At 100%, leaves 1 max HP is 50% or more: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.)- ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
At 100%, leaves 1 max HP is 50% or more: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.
- ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
- Vacationing EagleGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite.
(Self-inflict 30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.
If caster's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
At 100%, leaves 1 max HP was 30% or more on cast:
Buff strength increased to 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite.
If caster's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
At 100%, leaves 1 max HP was 60% or more on cast:
Affects all Earth allies.)- ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
At 100%, leaves 1 max HP was 30% or more on cast: C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: Indefinite and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Duration: Indefinite strength increased. - ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
At 100%, leaves 1 max HP was 60% or more on cast: Affects all Earth allies. - This skill can no longer be copied.
- ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
- Volley AssistSwitch positions with a sub ally.
(When switching with an Earth ally: Provide Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
Strength: 20% ATK Up, 50% C.A. DMG Up, 20% C.A. DMG Cap Up, 50% DEF DownMultiplier: UniqueDuration: Indefinite to the ally.)- Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
Multiplier: UniqueDuration: Indefinite damage multiplier increased to 500% (from 300%) and damage cap increased to ~800,000 (from ~420,000). - ADDED Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
Multiplier: UniqueDuration: Indefinite now inflicts 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Local status effect on a foe upon attacks.
- Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
- Ocean BulletWhen Sub Ally:
300% Bonus Earth damage to a foe upon the chain burst DiastrofismEarth-elemental chain burst of 4 or more chains. (Damage cap: ~600,000).
When an ally has Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
Multiplier: UniqueDuration: Indefinite upon Earth chain burst activation:
Add 2 to the number of chains.- ADDED When an ally has Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
Multiplier: UniqueDuration: Indefinite upon Earth chain burst activation: Add 2 to the number of chains.
- ADDED When an ally has Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
Fiorito
- Muscolo Fioritura450%Massive Earth damage to a foe.
Remove 1 buff.
Activate Trilok SmashEarth damage to a foe based on how many Melee weapons are equipped.
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds..- ADDED Activate Trilok SmashEarth damage to a foe based on how many Melee weapons are equipped.
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds..
- ADDED Activate Trilok SmashEarth damage to a foe based on how many Melee weapons are equipped.
- Trilok SmashEarth damage to a foe based on how many Melee weapons are equipped.
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds.- ADDED Inflict DA Down (Stackable)Double attack rate is lowered (Stackable)
Duration: 180 seconds and TA Down (Stackable)Triple attack rate is lowered (Stackable)
Duration: 180 seconds.
- ADDED Inflict DA Down (Stackable)Double attack rate is lowered (Stackable)
- Bulk UpSacrifice 80% of caster's current HP to gain Double StrikeAttacks twice each turn
Duration: 1 turn .
(When 5 or more Melee weapons are equipped:
Extend Double StrikeAttacks twice each turn
Duration: 2 turns's duration to 2 turns.)- ADDED When 5 or more melee weapons are equipped: Extend Double StrikeAttacks twice each turn
Duration: 2 turns's duration to 2 turns.
- ADDED When 5 or more melee weapons are equipped: Extend Double StrikeAttacks twice each turn
- Muscles Don't LieGain these effects in order based on how many Melee weapons are equipped:
1: 30% boost to ATKMultiplier: Unique.
2: 100% boost to DEF.
3: Guaranteed triple attacks.
4: 20% boost to damage cap.
5: 30% Bonus Earth DMG effect.- When 3 or more melee weapons are equipped: Deal multiattacks changed to guaranteed triple attacks.
Rosamia (Yukata)
- Talismancy: Radiant Strike450%Massive Light damage to a foe.
Activate Fireblossom TalismanDeploy 1 random fireblossom talisman.
(2nd through 5th activations each increase the number deployed [Max: 5].
From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
Duration: Indefinite.).
Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite. REWORKED- OLD EFFECT
- 450%Massive Light damage to a foe. End cooldown for Fireblossom TalismanDeploy 1 random fireblossom talisman.
(2nd through 5th activations each increase the number deployed [Max: 5].
From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
Duration: Indefinite.). Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
- 450%Massive Light damage to a foe. End cooldown for Fireblossom TalismanDeploy 1 random fireblossom talisman.
- NEW EFFECT
- 450%Massive Light damage to a foe. Activate Fireblossom TalismanDeploy 1 random fireblossom talisman.
(2nd through 5th activations each increase the number deployed [Max: 5].
From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
Duration: Indefinite.). Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
- 450%Massive Light damage to a foe. Activate Fireblossom TalismanDeploy 1 random fireblossom talisman.
- OLD EFFECT
- Fireblossom TalismanDeploy 1 random fireblossom talisman.
(2nd through 5th activations each increase the number deployed [Max: 5].
From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
Duration: Indefinite.) REWORKED- OLD EFFECT
- Deploy 1 random fireblossom talisman. (Increase number deployed with each cast [Max: 5].)
- OLD EFFECT
Talisman Condition Effect Damage Cap IrisWhen a foe uses a special attack: Deals light DMG to a foe / Removes 1 buff (When enhanced: Hit number is doubled) (Can't be removed)
When a foe uses a special attack 1000% Light damage to a random foe. ~730,000 CamelliaAfter 3 turns: Deals light DMG to a foe / Light allies' charge bars are boosted (When enhanced: Charge bar gain is boosted) (Can't be removed)
Duration: 3 turnsIn 3 turns ~730,000 PeonyUpon chain burst activation: Deals light DMG to a foe / Hit to debuff resistance (Stackable) (Additional effect when enhanced: Hit to special attack DMG) (Can't be removed)
Upon chain burst activation ~500,000 HydrangeaUpon using charge attack: Deals light DMG to a foe / Delay effect (When enhanced: Hit number is doubled) (Can't be removed)
Upon using charge attack ~630,000 ChrysanthemumUpon taking DMG: Deals light DMG to a foe / Restore light allies' HP (Additional effect when enhanced: Removes 1 debuff from light allies) (Can't be removed)
Upon taking damage ~630,000
- NEW EFFECT
- Deploy 1 random fireblossom talisman. (2nd through 5th activations each increase the number deployed [Max: 5]. Upon 6th activation: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
Duration: Indefinite.)
- Deploy 1 random fireblossom talisman. (2nd through 5th activations each increase the number deployed [Max: 5]. Upon 6th activation: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
- NEW EFFECT
Talisman Condition Effect IrisWhen a foe uses a special attack: Deals light DMG to a foe / Removes 1 buff (When enhanced: Hit number is doubled) (Can't be removed)
Duration: IndefiniteWhen a foe uses a special attack: 1000% Light damage to a foe (Damage cap: ~730,000 per hit).
Remove 1 buff.
(When enhanced: Hit number is doubled.)CamelliaAfter 3 turns: Deals light DMG to a foe / Light allies' charge bars are boosted (When enhanced: Charge bar gain is boosted) (Can't be removed)
Duration: 3 turnsAfter 3 turns: 1000% Light damage to a foe (Damage cap: ~730,000).
All Light allies gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%.
(When enhanced: Instead, all Light allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.)PeonyUpon chain burst activation: Deals light DMG to a foe / Hit to debuff resistance (Stackable) (Additional effect when enhanced: Hit to special attack DMG) (Can't be removed)
Duration: IndefiniteUpon chain burst activation: 1000% Light damage to a foe (Damage cap: ~500,000).
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds.
(When enhanced: Also inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..)HydrangeaUpon using charge attack: Deals light DMG to a foe / Delay effect (When enhanced: Hit number is doubled) (Can't be removed)
Duration: IndefiniteUpon using charge attack: 1000% Light damage to a foe (Damage cap: ~630,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
.
(When enhanced: Hit number is doubled.)ChrysanthemumUpon taking DMG: Deals light DMG to a foe / Restore light allies' HP (Additional effect when enhanced: Removes 1 debuff from light allies) (Can't be removed)
Duration: IndefiniteUpon taking damage: 1000% Light damage to a foe (Damage cap: ~630,000).
Restore Light allies' HP (Healing cap: 1000).
(When enhanced: Also remove 1 debuff from all Light allies.)
- Dragonroar TalismanAll allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30% and 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When caster's Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
is at 5:
All allies also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite, 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite, and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 4 turns.)- ADDED All allies gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
- ADDED All allies gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
- Phoenix TalismanGain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.
(When caster's Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
is at 5:
Also gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.) REWORKED- OLD EFFECT
- Fill 1 charge diamond on a foe. If successful, gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.
- Fill 1 charge diamond on a foe. If successful, gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
- NEW EFFECT
- Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite. (When Rosamia has 5 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
: Also gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.)
- Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
- OLD EFFECT
Feather (SSR)
- Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000).
Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite.- 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite duration changed from 1 turn to indefinite.
- 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
- Blazing-Hot Fighting Spirit+10 boost to hostility.
Guaranteed triple attacks.
(When Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
lvl is 5: Activate Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000).
Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite. after normal attacks.)- ADDED When Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
lvl is 5: Activate Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000).
Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite. after normal attacks.
- ADDED When Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
- Push It to the LimitRaise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
Duration: Indefinite lvl by 1 upon triple attacks and damage skill use (Max: 5).
(Based on Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
lvl: Boost to ATKMultiplier: Perpetuity, damage cap, and Bonus Light DMG effect.) REWORKED- OLD EFFECT
- Raise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
Duration: Indefinite lvl upon triple attack or charge attack (Max: 5). (Based on Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
lvl: Boost to ATK and damage cap.)
- Raise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
- NEW EFFECT
- Raise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
Duration: Indefinite lvl by 1 upon triple attacks and damage skill use (Max: 5). (Based on Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
lvl: Boost to ATK, damage cap, and Bonus Light DMG effect.)
- Raise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
- OLD EFFECT