News:GameNews 2024-08-27

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2024-08-27

The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/8056/3/0/1

Character Balance Changes

Aoidos


  •  Heavens o' Misery500%Massive Fire damage to a foe.
    Extend Fire allies' HypeATK is boosted
    by 2 turns.
    All Fire allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
    • ADDED All Fire allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
      Duration: Indefinite
      .
  •  Judgment NightGain HypeATK is boosted
    Duration: 3 turns
    and Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    At level 100:
    When caster's HypeATK is boosted
    is 4:

    HypeATK is boosted
    Duration: 3 turns
    now affects all allies.
    Caster also gains C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    REWORKED
    • OLD EFFECT
      • Gain HypeATK is boosted
        Duration: 3 turns
        . Also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
        Duration: 3 turns
        based on HypeATK is boosted
        lvl. At Level 100: When caster's HypeATK is boosted
        is 4:
        All other allies also gain HypeATK is boosted
        Duration: 3 turns
        .
    • NEW EFFECT
      • Gain HypeATK is boosted
        Duration: 3 turns
        and Instant ChargeInstantly sets Charge Bar to 100%
        Unaffected by Charge Bar Gain status effects.
        No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
        . At Level 100: When caster's HypeATK is boosted
        is 4:
        Caster also gains C.A. Reactivation (1 time)Charge attack reactivates (1 time)
        Duration: Indefinite
        . All other allies also gain HypeATK is boosted
        Duration: 3 turns
        .)
      • This skill can now be copied.
  •  Bloody GardenGain 100% DA UpDouble attack rate is boosted
    Strength: 100%Duration: 6 turns
    , 35% TA UpTriple attack rate is boosted
    Strength: 35%Duration: 6 turns
    , 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 6 turns
    , and Hostility UpMore likely to be attacked
    Strength: +50Duration: 6 turns
    .
    At level 90:
    No longer gain Hostility UpMore likely to be attacked
    .
    Boost to TA UpTriple attack rate is boosted
    Duration: 6 turns
    's strength based on HypeATK is boosted
    lvl.
  •  Legendary WarriorsAll allies gain HypeATK is boosted
    Duration: 2 turns
    and Supplemental C.A. DMGC.A. DMG dealt is supplemented
    Strength: 300,000Duration: 3 turns
    .
    (When caster's HypeATK is boosted
    is 4:

    All allies also gain Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
    Duration: 3 turns
    .)
    REWORKED
    • OLD EFFECT
      • All allies gain HypeATK is boosted
        Duration: 2 turns
        .
    • NEW EFFECT
      • All allies gain HypeATK is boosted
        Duration: 2 turns
        and Supplemental C.A. DMGC.A. DMG dealt is supplemented
        Duration: 3 turns
        . (When caster's HypeATK is boosted
        is 4:
        All allies also gain Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
        Duration: 3 turns
        .)
  •  DeathwingBonus Fire DMG effect and boost to DEF to Fire allies based on their HypeATK is boosted
    .
    At end of turn when Aoidos's HypeATK is boosted
    is 4:

    All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    REWORKED
    • OLD EFFECT
      • Bonus Fire DMG effect to all allies based on their HypeATK is boosted
        lvl.
    • NEW EFFECT
      • Bonus Fire DMG effect and boost to DEF to Fire allies based on their HypeATK is boosted
        . At end of turn when caster's HypeATK is boosted
        is 4:
        All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
        Strength: 10%
        .
      • Max DEF boost increased to 80% (previously max 40% from  Absolute WallUpon Harp-specialty Fire allies' charge attacks:
        100% Fire damage to a foe (Damage cap: ~185,000 per hit).
        (Number of hits based on their HypeATK is boosted
        [Max: 4 hits].)
        's old effect).
  •  Absolute WallUpon Harp-specialty Fire allies' charge attacks:
    100% Fire damage to a foe (Damage cap: ~185,000 per hit).
    (Number of hits based on their HypeATK is boosted
    [Max: 4 hits].)
    REWORKED
    • OLD EFFECT
      • Boost to all allies' DEF based on their HypeATK is boosted
        lvl. When an ally has HypeATK is boosted
        lvl 4:
        Effects that remove buffs will be nullified. (Consumes HypeATK is boosted
        upon nullifying a buff removal effect.)
    • NEW EFFECT
      • Upon Harp-specialty Fire allies' charge attacks: Fire damage to a foe. (Number of hits based on their HypeATK is boosted
        [Max: 4 hits].)

Shiva


  •  Awaken Inner Eye450%Massive Fire damage to a foe.
    Gain 50% Sharp ATK UpATK is sharply boosted (Can't be extended)
    Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    (Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed)
    Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap UpDuration: Indefinite
    awakens. [Sharp boost to next charge attack's specs.])
  •  Annihilating Lightning500%Massive Fire damage to a foe.
    Gain 50% Sharp ATK UpATK is sharply boosted (Can't be extended)
    Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    1-turn cut to Shiva's skill cooldowns.
    (Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed)
    Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap UpDuration: Indefinite
    awakens. [Sharp boost to next charge attack's specs.])
  •  Pashupatastra500%Massive Fire damage to a foe.
    Raise RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    lvl by 2.
    1-turn cut to Shiva's skill cooldowns.
    (Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed)
    Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap Up
    closes.)
    • ADDED 1-turn cut to skill cooldowns.
  •  Trishula800% Fire damage to a foe (Damage cap: ~1,160,000).
    Inflict Purifying FlameHP is lowered on every turn / ATK is lowered / DEF is lowered (Can't be removed)
    Strength: 5% of Max HP (Damage cap: 50,000) / 10% ATK Down / 10% DEF DownBase Accuracy: 200%Duration: Indefinite
    .
    Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    (While ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
    is in effect:

    Number of hits increases to 2.)
    • ADDED Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      lvl by 1. (While ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
      is in effect:
      Number of hits increases.)
  •  Brahma and RudraAll allies gain Guidance of the BlazeATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / DMG taken is reduced / HP is restored on every turn (Can't be removed)
    Strength: 15% ATK Up / 10% DMG Cap Up / 20% DMG LoweredMultiplier: PerpetuityDuration: 5 turns
    .
    • ADDED Refresh effect added to Guidance of the BlazeATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / DMG taken is reduced / HP is restored on every turn (Can't be removed)
      Multiplier: PerpetuityDuration: 5 turns
      .
    • Guidance of the BlazeATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / DMG taken is reduced / HP is restored on every turn (Can't be removed)
      Multiplier: PerpetuityDuration: 5 turns
      now counts as 4 buffs (up from 1).
  •  TandavaGain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
    and VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
    Duration: 2 turns
    .
    At level 95:
    Now affects all allies.
    • OLD EFFECT
      • Gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
        Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
        and VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
        Duration: 2 turns
        . (When RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
        Multiplier: PerpetuityDuration: Indefinite
        lvl is 7 or above:
        Affects all allies.)
      • VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
        Duration: 2 turns
        : Triple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority have a chance to deal boosted DMG (Can't be removed)
    • NEW EFFECT
      • Gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
        Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
        and VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
        Duration: 2 turns
        . At level 95: Now affects all allies.
      • VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
        Duration: 2 turns
        : Triple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed)
      • This skill can no longer be copied.
  •  Chandrashekhar10-hit, 100% Fire damage to all foes (Damage cap: ~155,000 per hit).
    Fully restore all allies' HP.
    Remove all allies' debuffs.
    Caster gains ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
    Duration: Indefinite
    .
    (Can only be used when RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    lvl is 10.
    Can't recast.)
    • ADDED Gain ChandraDeals bonus fire DMG upon normal attacks / Charge bar is boosted every turn / Skill cooldowns are reduced by 3 turns (Can't be removed / Skill cooldown can't be lower than 1 turn)
      Duration: Indefinite
      .
  •  Dance of Nataraja35% hit to charge bar gain.
    AmplifyMultiplier: Seraphic normal attack damage by 15%.
    RuinmakerATK and triple attack rate are boosted (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    lvl rises by 1 upon using charge attack (Max: 5).
    (Boost to ATKMultiplier: Perpetuity and triple attack rate based on RuinmakerATK and triple attack rate are boosted (Can't be removed)
    Multiplier: Perpetuity
    lvl.)
    At level 90:
    Increase max RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
    Multiplier: Perpetuity
    lvl to 10.
    RuinmakerATK and triple attack rate are boosted (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    lvl rises by 1 upon triple attacks.
    (Also boost DEF and charge bar gain based on RuinmakerATK, DEF, triple attack rate, and charge bar gain are boosted (Can't be removed)
    Multiplier: Perpetuity
    lvl.)
    • ADDED At level 90: RuinmakerATK and triple attack rate are boosted (Can't be removed)
      Multiplier: Perpetuity
      lvl rises by 1 upon triple attacks.

Alexiel


  •  Uncrossable RealmAll allies gain Uncrossable RealmDEF is boosted / Elemental DMG from foes turns into water DMG (Can't be removed)
    Duration: 3 turns
    and 70% Water CutWater DMG is cut 70%
    Duration: 1 turn Water Damage Cut.
    .
    REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • All allies gain Uncrossable RealmDEF is boosted / Elemental DMG from foes turns into water DMG (Can't be removed)
        Duration: 3 turns
        and 70% Water CutWater DMG is cut 70%
        Duration: 1 turn Water Damage Cut.
        .
  •  Nibelung Silt600% Earth damage to all foes (Damage cap: ~820,000).
    All allies gain UnchallengedNext DMG received will be ineffective
    Duration: 1 turn
    and 200% Debuff Res. UpDebuff resistance is boosted
    Strength: 200%Duration: 5 turns
    .
    At level 95:
    All allies also gain Dispel CancelBuffs can't be removed or shortened
    Duration: 5 turns
    .
    REWORKED
    • OLD EFFECT
      • 250% Earth damage to all foes (Damage cap: ~630,000). All allies gain Veil (1 time)Debuffs will be nullified (1 time)
        Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
        and Unchallenged (1 time)Next DMG received will be ineffective
        Duration: Indefinite
        .
    • NEW EFFECT
      • 600% Earth damage to all foes (Damage cap: ~820,000). All allies gain UnchallengedNext DMG received will be ineffective
        Duration: 1 turn
        and 200% Debuff Res. UpDebuff resistance is boosted
        Strength: 200%Duration: 5 turns
        .
  •  Lagulf6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit).
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    Deploy 1 Mirror-BladeATK, DEF, and C.A. specs are boosted (Can't be removed / Max: 5)
    Duration: Indefinite
    .
    All Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    REWORKED
    • OLD EFFECT
      • 6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit). Deploy 1 Mirror-BladeATK, DEF, and C.A. specs are boosted (Can't be removed / Max: 5)
        Duration: Indefinite
        .
    • NEW EFFECT
      • 6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
        Strength: 10% (Max: 40%)Duration: 180 seconds
        . Deploy 1 Mirror-BladeATK, DEF, and C.A. specs are boosted (Can't be removed / Max: 5)
        Duration: Indefinite
        . All Earth allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
        Strength: 10%
        .

Silva (Summer)


  •  Zeruch Shot450%Massive Earth damage to a foe.
    Remove 1 buff.
    Inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
    (If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
    At 100%, leaves 1 max HP
    is 50% or more:
    Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .)
    • ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
      At 100%, leaves 1 max HP
      is 50% or more:
      Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
      Duration: Indefinite
      .
  •  Vacationing EagleGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    , 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%Duration: Indefinite
    , and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 10%Duration: Indefinite
    .
    (Self-inflict 30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
    .
    If caster's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
    At 100%, leaves 1 max HP
    was 30% or more on cast:

    Buff strength increased to 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 80%Duration: Indefinite
    and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    .
    If caster's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
    At 100%, leaves 1 max HP
    was 60% or more on cast:

    Affects all Earth allies.)
    • ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
      At 100%, leaves 1 max HP
      was 30% or more on cast:
      C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
      Duration: Indefinite
      and C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
      Duration: Indefinite
      strength increased.
    • ADDED If Silva's Max HP Lowered (Stackable)Max HP is lowered (Stackable / Can't be removed)
      At 100%, leaves 1 max HP
      was 60% or more on cast:
      Affects all Earth allies.
    • This skill can no longer be copied.
  •  Volley AssistSwitch positions with a sub ally.
    (When switching with an Earth ally: Provide Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
    Strength: 20% ATK Up, 50% C.A. DMG Up, 20% C.A. DMG Cap Up, 50% DEF DownMultiplier: UniqueDuration: Indefinite
    to the ally.)
    • Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
      Multiplier: UniqueDuration: Indefinite
      damage multiplier increased to 500% (from 300%) and damage cap increased to ~800,000 (from ~420,000).
    • ADDED Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
      Multiplier: UniqueDuration: Indefinite
      now inflicts 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
      Strength: 30%Local status effect
      on a foe upon attacks.
  •  Ocean BulletWhen Sub Ally:
    300% Bonus Earth damage to a foe upon the chain burst DiastrofismEarth-elemental chain burst of 4 or more chains. (Damage cap: ~600,000).
    When an ally has Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
    Multiplier: UniqueDuration: Indefinite
    upon Earth chain burst activation:

    Add 2 to the number of chains.
    • ADDED When an ally has Backup FireReceiving backup fire from Silva (ATK and C.A. specs are boosted / DEF is lowered / Upon attacks: Deals bonus earth DMG / DMG Taken Amplified to a foe [6 hits]) (Can't be removed)
      Multiplier: UniqueDuration: Indefinite
      upon Earth chain burst activation:
      Add 2 to the number of chains.

Fiorito


  •  Muscolo Fioritura450%Massive Earth damage to a foe.
    Remove 1 buff.
    Activate  Trilok SmashEarth damage to a foe based on how many Melee weapons are equipped.
    Inflict 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    , 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    , and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    .
    .
  •  Trilok SmashEarth damage to a foe based on how many Melee weapons are equipped.
    Inflict 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    , 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    , and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    .
  •  Bulk UpSacrifice 80% of caster's current HP to gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (When 5 or more Melee weapons are equipped:
    Extend Double StrikeAttacks twice each turn
    Duration: 2 turns
    's duration to 2 turns.)
    • ADDED When 5 or more melee weapons are equipped: Extend Double StrikeAttacks twice each turn
      Duration: 2 turns
      's duration to 2 turns.
  •  Muscles Don't LieGain these effects in order based on how many Melee weapons are equipped:
    1: 30% boost to ATKMultiplier: Unique.
    2: 100% boost to DEF.
    3: Guaranteed triple attacks.
    4: 20% boost to damage cap.
    5: 30% Bonus Earth DMG effect.
    • When 3 or more melee weapons are equipped: Deal multiattacks changed to guaranteed triple attacks.

Rosamia (Yukata)


  •  Talismancy: Radiant Strike450%Massive Light damage to a foe.
    Activate  Fireblossom TalismanDeploy 1 random fireblossom talisman.
    (2nd through 5th activations each increase the number deployed [Max: 5].
    From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
    Duration: Indefinite
    .)
    .
    Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    REWORKED
    • OLD EFFECT
      • 450%Massive Light damage to a foe. End cooldown for  Fireblossom TalismanDeploy 1 random fireblossom talisman.
        (2nd through 5th activations each increase the number deployed [Max: 5].
        From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
        Duration: Indefinite
        .)
        . Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
        Duration: Indefinite
        .
    • NEW EFFECT
      • 450%Massive Light damage to a foe. Activate  Fireblossom TalismanDeploy 1 random fireblossom talisman.
        (2nd through 5th activations each increase the number deployed [Max: 5].
        From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
        Duration: Indefinite
        .)
        . Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
        Duration: Indefinite
        .
  •  Fireblossom TalismanDeploy 1 random fireblossom talisman.
    (2nd through 5th activations each increase the number deployed [Max: 5].
    From 6th activation onward: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
    Duration: Indefinite
    .)
    REWORKED
    • OLD EFFECT
      • Deploy 1 random fireblossom talisman. (Increase number deployed with each cast [Max: 5].)
Talisman Condition Effect Damage Cap
IrisWhen a foe uses a special attack: Deals light DMG to a foe / Removes 1 buff (When enhanced: Hit number is doubled) (Can't be removed)
When a foe uses a special attack 1000% Light damage to a random foe. ~730,000
CamelliaAfter 3 turns: Deals light DMG to a foe / Light allies' charge bars are boosted (When enhanced: Charge bar gain is boosted) (Can't be removed)
Duration: 3 turns
In 3 turns ~730,000
PeonyUpon chain burst activation: Deals light DMG to a foe / Hit to debuff resistance (Stackable) (Additional effect when enhanced: Hit to special attack DMG) (Can't be removed)
Upon chain burst activation ~500,000
HydrangeaUpon using charge attack: Deals light DMG to a foe / Delay effect (When enhanced: Hit number is doubled) (Can't be removed)
Upon using charge attack ~630,000
ChrysanthemumUpon taking DMG: Deals light DMG to a foe / Restore light allies' HP (Additional effect when enhanced: Removes 1 debuff from light allies) (Can't be removed)
Upon taking damage ~630,000
  • NEW EFFECT
    • Deploy 1 random fireblossom talisman. (2nd through 5th activations each increase the number deployed [Max: 5]. Upon 6th activation: Also gain GlowbloomFireblossom Talisman's specs are boosted (Can't be removed)
      Duration: Indefinite
      .)
Talisman Condition Effect
IrisWhen a foe uses a special attack: Deals light DMG to a foe / Removes 1 buff (When enhanced: Hit number is doubled) (Can't be removed)
Duration: Indefinite
When a foe uses a special attack: 1000% Light damage to a foe (Damage cap: ~730,000 per hit).
Remove 1 buff.
(When enhanced: Hit number is doubled.)
CamelliaAfter 3 turns: Deals light DMG to a foe / Light allies' charge bars are boosted (When enhanced: Charge bar gain is boosted) (Can't be removed)
Duration: 3 turns
After 3 turns: 1000% Light damage to a foe (Damage cap: ~730,000).
All Light allies gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
(When enhanced: Instead, all Light allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.)
PeonyUpon chain burst activation: Deals light DMG to a foe / Hit to debuff resistance (Stackable) (Additional effect when enhanced: Hit to special attack DMG) (Can't be removed)
Duration: Indefinite
Upon chain burst activation: 1000% Light damage to a foe (Damage cap: ~500,000).
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
(When enhanced: Also inflict 20% Special Attack DMG LoweredFoe's special attack DMG is lowered
Strength: 20%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.)
HydrangeaUpon using charge attack: Deals light DMG to a foe / Delay effect (When enhanced: Hit number is doubled) (Can't be removed)
Duration: Indefinite
Upon using charge attack: 1000% Light damage to a foe (Damage cap: ~630,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
.
(When enhanced: Hit number is doubled.)
ChrysanthemumUpon taking DMG: Deals light DMG to a foe / Restore light allies' HP (Additional effect when enhanced: Removes 1 debuff from light allies) (Can't be removed)
Duration: Indefinite
Upon taking damage: 1000% Light damage to a foe (Damage cap: ~630,000).
Restore Light allies' HP (Healing cap: 1000).
(When enhanced: Also remove 1 debuff from all Light allies.)

Feather (SSR)


  •  Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000).
    Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
    Strength: 50%Duration: Indefinite
    .
    • 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
      Strength: 50%Duration: Indefinite
      duration changed from 1 turn to indefinite.
  •  Blazing-Hot Fighting Spirit+10 boost to hostility.
    Guaranteed triple attacks.
    (When Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
    lvl is 5:
    Activate  Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000).
    Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
    Strength: 50%Duration: Indefinite
    .
    after normal attacks.)
    • ADDED When Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
      lvl is 5:
      Activate  Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000).
      Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
      Strength: 50%Duration: Indefinite
      .
      after normal attacks.
  •  Push It to the LimitRaise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 upon triple attacks and damage skill use (Max: 5).
    (Based on Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
    lvl:
    Boost to ATKMultiplier: Perpetuity, damage cap, and Bonus Light DMG effect.)
    REWORKED
    • OLD EFFECT
      • Raise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
        Duration: Indefinite
        lvl upon triple attack or charge attack (Max: 5). (Based on Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
        lvl:
        Boost to ATK and damage cap.)
    • NEW EFFECT
      • Raise Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
        Duration: Indefinite
        lvl by 1 upon triple attacks and damage skill use (Max: 5). (Based on Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed)
        lvl:
        Boost to ATK, damage cap, and Bonus Light DMG effect.)