Advanced Grids/Hades/SUBHL
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| This grid or team setup is old and may not work as optimally as it used to. Please use this section as a reference for creating your own updated setup. |


Leviathan Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to random foes (Damage cap: 73,750 per hit).
Inflict

Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. on all foes.
(Consumes 30% of charge bar.)
Support
10% Bonus Elemental DMG effect against foes with

Local status effect.


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad



Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual,

Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual,

Duration: 180 seconds, and

Strength: 9999Duration: 180 seconds on all foes. Dark Haze

Gain 1

Duration: Indefinite upon using a skill.
(For every 3 skills used:
All Dark allies gain 1

Duration: Indefinite and a random buff. [Additional buffs based on number of

upon activation.])

When 1 or more

are granted:
200% Dark damage to all foes after normal attacks (Damage cap: ~630,000).
(When 5

are granted: Activates twice.)

Amplify Dark allies' skill damage by 4% per their number of

(Max: 20%).
When a Dark chain burst activates:
Restore 10% of Dark allies' HP (Healing cap: 1000).
All Dark allies gain 1

Duration: Indefinite.


Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 15% (Max: 45%)Duration: Indefinite when an ally is knocked out.

5% boost to Dark allies' DMG Cap.

| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=YgmKhZNph78 - Tabibito/Belú
- Provides very high damage-per-second at the expense of little relevant tenet contribution.
- Can cross into 10% and survive up to 3 turns for about 3-4% contribution.
Rei is pivotal, as
Alaya-VijnanaTake control of another Dark ally, granting them
Double StrikeAttacks twice each turn (Can't be removed)
Duration: Indefinite.
(Ends on recast.) is used on MC for the entire fight.- Mugen is sacrificed to the 75% trigger using
MokshaSwitch positions with a sub ally.
(When switching with a Dark ally: Take control of the ally, granting them MokshaATK, triple attack rate, DMG cap, and dodge rate are boosted / DEF is lowered (Can't be removed)
Strength: 30% ATK Up, guaranteed triple attacks, 20% DMG Cap Up, 30% Dodge Rate Up, and 50% DEF DownMultiplier: PerpetuityDuration: Indefinite.), then revived to be sacrificed again at 10% if needed.
| This is a manual raid solo setup. Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities. |

Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds,

Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3

to end cooldown.) Shikigami: Mizuchi


Strength: 30% and

Strength: 10%Duration: 3 turns.
(Additional effect when 7

are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and

Duration: Indefinite.) Celestial Genesis




AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)


Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 15% (Max: 45%)Duration: Indefinite when an ally is knocked out.

5% boost to Dark allies' DMG Cap.

- https://youtu.be/eFreAM8BWqA?si=sPpT553Ni7FvV0-G - へかて (Different Grid)
Omens to clear: Other omens can be cleared, but these are priority.
10 Debuffs -
Beelzebub + Halluel and Malluel
Haurvatat4-hit, 150% Dark damage to all foes (Damage cap: ~148,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect and 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. S1 Amurdad4-hit, 150% Dark damage to all foes (Damage cap: ~148,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect and 6% S.A. DMG Down (Stackable / Max: 30%)Foe's special attack DMG is lowered (Stackable / Can't be removed)
Strength: 6% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. S2 + Hekate Ta Thiria Mou6-hit, 150% Dark damage to a foe (Damage cap: ~185,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
All Dark allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite.
(When RaptureGains effects in order based on lvl: Boost to ATK / Boost to DEF / Deal triple attacks / Amplify skill DMG / Boost to debuff resistance (Max: 5 / Can't be removed)
lvl is 5:
Activates when 1 or more Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
are granted by MC.) S1 Hypnagogic Proposition700% Dark damage to all foes (Damage cap: ~635,000).
Inflict 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds, and HypnagogiaAttacks are slightly limited (Can't be removed)
Strength: 20%Base Accuracy: 200%Duration: 3 turnsLocal status effect.
All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When a foe has HypnagogiaAttacks are slightly limited (Can't be removed)
Local status effect:
Restore HP based on normal attack and C.A. DMG dealt [Healing cap: 1000].) S2 + MC 3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes.
(Consumes 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
to end cooldown.) 3,333,333 Plain DMG - Halluel and Malluel
Stella Repentina8-hit Plain damage to a foe based on 10% of foe's current HP (Damage cap: 222,222 per hit).
Remove buffs based on number of foe's debuffs (Max: 5).
Inflict EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect. S3 + Beelzebub
12 Skills -
Triple Zero
6 Charge Attacks - Charge attack with entire team. MC
All allies gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30% and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns.
(Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
are consumed:
Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.) if needed.













































































