Advanced Grids/Luminiera/Zamalvoch (Hard)

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Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff.
Inflict 40% ATK DownATK is lowered
Strength: 40%Duration: 6 turnsLocal status effect
, 40% DEF DownDEF is lowered
Strength: 40%Duration: 6 turnsLocal status effect
, 50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 6 turnsLocal status effect
, 50% TA DownTriple attack rate is lowered
Strength: 50%Duration: 6 turnsLocal status effect
, and Debuff Res. DownDebuff resistance is lowered
Duration: 6 turns
.
Demonic Flare
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Taboo Banelight's Majesty IVBig boost to light allies' ATK and max HP Taboo Banelight's Empowerment IIIBig amplifying boost to light allies' DMG
Taboo Banelight's Majesty IVBig boost to light allies' ATK and max HP Taboo Banelight's Empowerment IIIBig amplifying boost to light allies' DMG
Taboo Banelight's Majesty IVBig boost to light allies' ATK and max HP Taboo Banelight's Empowerment IIIBig amplifying boost to light allies' DMG
Taboo Banelight's Tempering IIMedium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Taboo Banelight's TyrannyBig boost to light allies' ATK / 10% cut to light allies' max HP
Taboo Banelight's Tempering IIMedium boost to light allies' skill DMG cap / Medium supplemental boost to skill DMG Taboo Banelight's TyrannyBig boost to light allies' ATK / 10% cut to light allies' max HP
Taboo Banelight's Stamina IIIBig boost to light allies' ATK based on how high HP is Taboo Banelight's TriumSmall boost to light allies' multiattack rate
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Destruction's Godblade III35% boost to Light allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Light allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark.
(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Realm-Breaker's Animus IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies.
Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
This is set as a Quick Summon
Lvl 250
Source:
Comments:
  • Rotation can be full auto-ed except Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1 on turn 2.
Rotation
Turn 1
  • Call Mars (Summer)
  • MC 200% Elemental damage to all foes (Damage cap: 185,000 per hit).
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
    MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns
    and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns
    .
    (Hit number increases for each Crest of own element [Max: 6 hits])
    At level 50:
    MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
    Strength: 30,000Duration: 5 turns
    .
    (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
     All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 5 turns
    , and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
    .
    (When MC has 10 Crests of own element:
    All allies also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
  • Nehan EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
    Multiplier: PerpetuityDuration: 3 turns
    .
     S1 NirvanaAll other Light allies gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    on target allies.)
     S3
  • Yoruichi Shihoin ShunkoConsume all of charge bar.
    Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    Duration: 2 turns
    and Double StrikeAttacks twice each turn
    Duration: 2 turns
    .
     S3 Raiohken800% Light damage to a foe (Damage cap: ~1,215,000).
    (While ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    is in effect:
    Can recast once each turn it is cast.)
     S1
  • Payila Flow like a DragonExtend Light allies' buff durations by 1 turn.
    All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 3 turns
    and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
    (Excludes 1-turn buffs.)
     S2
Turn 2
Turn 3