Advanced Grids/Varuna/PBHL

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Honor Range: 1.64 - 2.01 million

Manual Setup

Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Rationale Exitium
ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)
Expert Model: Anti Vasileia
ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)
Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
This character is expected to have an artifact.
At battle start: Gain 5 random buffs
Multiattack Awakening
This character is expected to have an artifact.
At battle start: Gain 5 random buffs
Multiattack Awakening
This character is expected to have an artifact.
At battle start: Gain 5 random buffs
Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
240+ uncap is required to ensure Guaranteed Triple Attack
Transcendence Lvl 4
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
Einar IIWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Gain 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
Strength: 4% (Max: 20%)Duration: Indefinite
upon multiattacks.
Mikill Las IIIWhen main weapon:
Supplement Water allies' damage by 100,000 and 10% boost to damage cap.
DaudaskotWhen main weapon (MC only):
At end of turn after allies dealt 300 or more hits to the current target:
2000% Water damage to all foes (Damage cap: 2,430,000).
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Replacements:

Varuna


Alex Louis Armstrong
Lvl 250
This is set as a Quick Summon
Source:
Comments:
  • Used in periods where multiple clicks are too slow.
  • Artifacts marked are optimal but not required to be level 5. 4 is acceptable. Other strong artifacts include: NA Supplemental Damage / Chance to gain a 6-hit Flurry effect before attacking.
Rotation
Turn 1

Honor Range:

  • 1B 1S: 1.9 - 2.3 million
  • 2B 1S: 2.3 - 3.1 million
Manual Setup

Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Anti Vasileia
ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)
Expert Model: Rationale Exitium
ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)
Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Hudor Arche20% boost to Water's, Tsunami's, Hoarfrost's, and Oceansoul's weapon skills.
(Takes effect even when Gabriel is a sub ally.)
The Moon ReversedWhen Sub Ally:
+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Transcendence Lvl 5
Deal one-foe attacks until all bullets are consumed. Open Fire
Not Selected
Not Selected
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Lvl 250
Replacements:

Belial
This is set as a Quick Summon
Source:
Comments:
  • For slower periods, this team can also function as a 2 button 1 summon setup.
Rotation
Turn 1
  • Call Orologia (Summon)
  • Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S1
  • Optional: MC Deal one-foe attacks until all bullets are consumed.

Honor Range:

  • 1B 1S: 1.8 - 2.2 millionVerification needed.
  • 2B 1S: 2.1 - 2.9 millionVerification needed.
Manual Setup

Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Anti Vasileia
ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)
Expert Model: Rationale Exitium
ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)
Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
Multiattack Awakening
Needs one TA roll from Ring/Artifact
Multiattack Awakening
Hudor Arche20% boost to Water's, Tsunami's, Hoarfrost's, and Oceansoul's weapon skills.
(Takes effect even when Gabriel is a sub ally.)
The Moon ReversedWhen Sub Ally:
+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Transcendence Lvl 5
Deal one-foe attacks until all bullets are consumed. Open Fire
Not Selected
Not Selected
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lvl 250
Replacements:

Belial
This is set as a Quick Summon
Source:
Comments:
  • For slower periods, this team can also function as a 2 button 1 summon setup.
Rotation
Turn 1
  • Call Orologia (Summon)
  • Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S1
  • Optional: MC Deal one-foe attacks until all bullets are consumed.

Honor Range: 1.6 - 2.2 million

Manual Setup

Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Chaos Legion
ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
on foe
Expert Model: Anti Vasileia
ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)
Expert Model: Rationale Exitium
ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)
Expert Model: Genesis Nova
ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Hudor Arche20% boost to Water's, Tsunami's, Hoarfrost's, and Oceansoul's weapon skills.
(Takes effect even when Gabriel is a sub ally.)
The Moon ReversedWhen Sub Ally:
+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Transcendence Lvl 5
Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Replacements:
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
This is set as a Quick Summon
Lvl 250
Replacements:

Belial
Lvl 250
Rotation
Turn 1
  • Call Charybdis
  • Payila Nothing Ventured, Nothing GainedGain Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
    All other Water allies gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S3


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Multiattack Awakening
Skill Off
Defense Awakening
Skill Off
Multiattack Awakening
Skill Off
Transcendence Lvl 1
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
End cooldown for all allies' damage skills.
All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed)
Duration: 1 turn
.
(Can only be used when MC has 10 Crests of own element.
Can't recast.)
Aether Xenoglossia
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
Replacements:

Staff of Renunciation
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
This is set as a Quick Summon
Lvl 250
Source:

Multiattack Awakening
Skill Off
Multiattack Awakening
Skill Off
Hudor Arche20% boost to Water's, Tsunami's, Hoarfrost's, and Oceansoul's weapon skills.
(Takes effect even when Gabriel is a sub ally.)
The Moon ReversedWhen Sub Ally:
+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
Duration: 3 turns
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
duration by 5 turns and raise a foe's BountyItem drop rate is boosted
lvl by 2.
Parfait d'Amour
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: 100%Duration: 3 turnsLocal status effect
on all foes.
All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per BountyItem drop rate is boosted
level (Max: 60%)Duration: 1 turn
based on BountyItem drop rate is boosted
lvl (Max: 60%).
Spring's Gate
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
This is set as a Quick Summon
Lvl 250
Source:
Comments:
  • 50% and Overdrive needs to be pushed on Turn 4
  • Turn 7 will line up Octavia's Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
    to give teamwide Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    for OD Skyfall.