Advanced Grids/Varuna/PBHL

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Honor Range: 1.8 ~ 2.3 million


Main Summon

Support Summon
Deal one-foe attacks until all bullets are consumed. Open Fire
Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
Duration: 3 turns
.
Ammunition Belt
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Spear: All parties gain 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs
and 5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
.
Axe: Inflict DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
on one enemy.
Double Trouble III
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate Hoarfrost's Might IIIMassive boost to water allies' ATK Water's TriumSmall boost to water allies' multiattack rate Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies.
Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Replacements:
Galilei's Insight
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Hoarfrost's StaminaBig boost to water allies' ATK based on how high HP is Water's AegisSmall boost to water allies' max HP Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Showcase:

Bullet Layout:

  • 5x Expert Model: Chaos Legion
    ATK: 200
    Surpasses DMG cap by 30% / ~20% chance to inflict BoreDEF is sharply lowered / DMG taken is sharply boosted (Can't be removed / Can't be extended)
    Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect
    on foe
    Expert Model - Chaos Legion
  • 1x Expert Model: Genesis Nova
    ATK: 300
    Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
    Expert Model - Genesis Nova
    • Make sure to put Genesis Nova in the last bullet slot.
Rotation  
Turn 1
  • Yuel 250%-350% Fire damage to all foes (Damage cap: ~630,000).
    Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Base Accuracy: 120%Duration: 3 turnsLocal status effect
    .
    At level 90:
    All allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    S1
  • Call  YatimaHome at Last 1-turn cut to all allies' skill cooldowns.
    Activates the call effects of 1 equipped summon at random.
    (Activated calls don't deal call damage. Excludes sub aura summons and one-use calls.)
  • MC Gain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed)
    Duration: 3 turns
    .
  • Catura Caster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 40%Duration: 4 turns
    .
    (From 2nd cast:
    Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 30% less damage.Duration: 4 turns
    .
    From 3rd cast:
    Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 4 turns
    .)
    S1 Caster and Water MC gain Double StrikeAttacks twice each turn
    Duration: 4 turns
    .
    S2
  • MC Deal one-foe attacks until all bullets are consumed. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    and instantly perform a normal attack without using up a turn. (Consumes bullets.)
    At level 30:
    Also gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 20%Duration: 1 turn
    .

   

OPTIONAL Turn 2
  • MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    Spear: All parties gain 10% DA UpDouble attack rate is boosted
    Strength: 10%Duration: 3 turnsWithout other buffs
    and 5~10% TA UpTriple attack rate is boosted
    Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
    .
    Axe: Inflict DA DownDouble attack rate is lowered
    and TA DownTriple attack rate is lowered
    on one enemy.
  • Call  Wamdus (Summon)Vortex Core 9-hit Water damage to random foes.
    All Water allies gain Supplemental DMGDMG dealt is supplemented
    Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn
    .