Deals high damage through various combination of buffs, such as 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 80% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 80%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn .
Has guaranteed triple attacks when her HP is below 25%.
Amplifies her own normal attack damage up to 24% based on Delta ClockBased on clock hand's position: Normal attack DMG is amplified / ATK is boosted (Max: 12 / Can't be removed) 's hand.
Has decent survivability to fight at low HP due to Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite and Causality DevourerCan withstand lethal DMG by consuming 1 lvl (Leaves 1 HP) (Max: 13 / Can't be removed) Duration: Indefinite.
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RatingThe character's overall rating out of 10.
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade:SS KG Max Grade:SS
Full AutoThe character's general performance in Full Auto parties. GW Max Grade:SS KG Max Grade:SS
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade:SS KG Max Grade:SS
Beatrix is an attacker who deals high damage while trying to stay below 25% HP as long as possible, since it increases the effectiveness of her JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, and also enables her Embrasque PactMore likely to be targeted and guaranteed double attacks. When HP is below 25%: Guaranteed triple attacks, debuff immunity, and buffs can't be removed..
Prioritize Dark ATK and Critical Hit, followed by Enmity. For more survivability, DEF and Support Skill are good options. For better burst, ATK or ATK+/DEF- will further increase damage output.