Before 5★, Lancelot is a dodge-tank with skill auto-activation for damage. He requires his 5★ uncap for his more lucrative abilities, making him a competitive option for players who have him at Level 100, but a rather large time and resource investment for newer players.
How to Play
Most of Lancelot's damage comes from Blade Impulse350%-450% Water damage to a foe (Damage cap: ~630,000). At level 55: Damage increased to 400%-500%. At level 100: Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds. Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single., which auto-activates any time Lancelot dodges. After his 5★ uncap, Weissfluegel450%Massive Water damage to a foe. grants him a buff that will make the next use of the skill land twice. At Level 100 (and clearing his Level 100 Fate Episode), he gains Blade Impulse's most useful assets—Stackable ATK/DEF Down (up to 40%) and a permanent Stackable ATK Boost (up to 50%, on a unique modifier).
Before Level 90, Wogenstrom2-hit, 150% Water damage to all foes (Damage cap: ~320,000 per hit~640,000 total). Gain 60% Dodge Rate UpChance to dodge DMG and debuffs Strength: 60%Duration: 3 turns and Hostility UpMore likely to be attacked Duration: 3 turns. At level 90: Also gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs Duration: 3 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns, and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. helps Lancelot dodge-tank (and more dodges means more Blade Impulse activations), along with some AoE damage. At Level 90, the skill grants a much stronger buff, with guaranteed Double Attacks, a boost to Triple Attack, and Bonus Damage. Its mediocre uptime (3 turns, on a 6-turn cooldown) is mitigated at Level 95, when Lancelot unlocks Twin Blade Dance10% boost to double attack rate for all allies..
Southern Cross4-hit, 100% Water damage to a foe (Damage cap: ~180,000 per hit~720,000 total). Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. grants Lancelot a guaranteed dodge and should be saved for large enemy attacks.
Synergy
Bident will help Lancelot a lot due to the many counters he will be doing.
Prioritize Skill DMG Cap, as much of Lancelot's damage comes from his skills. After that, get Critical, C.A. DMG and Triple Attack. Players are free to fill in the rest although maxing C.A. DMG is highly recommended. Double Attack is not recommended due to his skill's Guaranteed DA.