Proving Grounds/October 2021

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This page only contains information unique to this iteration of Proving Grounds.
For event basics, see the Proving Grounds main article.

News sequenceraid 16.png

Event duration: 08:00 UTC, October 7, 202117:00 JST, October 7, 2021 - 07:59 UTC, October 14, 202116:59 JST, October 14, 2021
Displayed time is based on your local machine's clock.

The October 2021 iteration of Proving Grounds features Wind enemies.

For new players

Notable Rewards

Changes from the Previous Event

  • AP used to start a sortie that has yet to be cleared will now be returned when evacuating.

Sortie Field Effect

News sequenceraid 38.png

For this Proving Grounds, dealing damage to debuffed foes is key! Include characters capable of lowering a foe's ATK and DEF (stackable) to cut them down and pave the way to victory!

Characters capable of lowering a foe's ATK and DEF (stackable) through their skills or charge attacks will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.

Event Battles

Sorties

Sequenceraid013 banner 01.png

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-10 Very Hard.png

Lvl 1 Halloween Trooper
Cost to Host: 20 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 9101061 S.png Pumpkinhead Icon16Wind.png 20 150,000 ◇◇ No
Enemy Icon 5200151 S.png Skull Warrior Icon16Wind.png 20 180,000 ◇◇◇ No
Enemy Icon 1100421 S.png Tricky Bat Icon16Wind.png 20 160,000 ◇◇◇ No
Battle 2Enemy Icon 2100553 S.png Haunted Tree Icon16Wind.png 20 550,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
Both battles can drop all items.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-10 Extreme.png

Lvl 2 Halloween Trooper
Cost to Host: 30 AP Unlock: Clear Very Hard
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 9101061 S.png Pumpkinhead Icon16Wind.png 30 600,000 ◇◇ No
Enemy Icon 5200151 S.png Skull Warrior Icon16Wind.png 30 800,000 ◇◇◇ No
Enemy Icon 1100421 S.png Tricky Bat Icon16Wind.png 30 700,000 ◇◇◇ No
Battle 2Enemy Icon 2100553 S.png Haunted Tree Icon16Wind.png 30 2,800,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Bronze square.png I Ain't Afraid of No Ghosts!Rewards
Crystal square.jpg Crystal ×10
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2019-10 ExtremePlus.png

Lvl 3 Halloween Trooper
Cost to Host: 40 AP Unlock: Clear Extreme
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 9101061 S.png Pumpkinhead Icon16Wind.png 50 3,300,000 ◇◇ No
Enemy Icon 5200151 S.png Skull Warrior Icon16Wind.png 50 3,700,000 ◇◇◇ No
Enemy Icon 1100421 S.png Tricky Bat Icon16Wind.png 50 3,450,000 ◇◇◇ No
Battle 2 His Excellency Daemonen Icon16Wind.png 50 6,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Eye Contact TR 50%
Targets: Random allies
Deals: Wind DMG (12-hit / 150%)
Effect: Charmed (One ally) (Debuffs only inflicted on allies that take DMG)
  • Death Blast TR 25%
Targets: One ally
Deals: Wind DMG (500%)
Effect: Death (One ally) (Debuffs only inflicted on allies that take DMG)
Count Kurbis Icon16Wind.png 50 6,000,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Treat Flare TR 50%
Targets: Random allies
Deals: Wind DMG (3-hit / 100%)
Effect: Uplifted (All foes)
  • Sonic Boom TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Unheimlich (All foes)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Silver square.png Flesh and Bones!Rewards
Crystal square.jpg Crystal ×30
Wooden Silver Gold
Both battles can drop all items. Drop table based on previous Proving Ground iteration.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-10 Maniac.png

Lvl 4 Halloween Trooper
Cost to Host: 50 AP, 1/day Unlock: Clear Extreme+
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 2100553 S.png Haunted Tree Icon16Wind.png 100 72,500,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Dark Beacon N TR 25%
Targets: Random allies
Deals: Wind DMG (4-hit / 120%)
Effect: Status SkillSeal.pngSkill SealedCan't use skills
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Putrid Breath N TR 75%
Targets: All allies
Deals: Wind DMG (300%)
Effect: Status AttackDown.pngATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Void Call OD TR 50%
Targets: All allies
Deals: Wind DMG (100%)
Effect: Status Collapse.png20% Charge CutInstantly reduces Charge Bar by 20%
Strength: 20%
/ Status Poison.pngPoisonedHP is lowered on every turn
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Status Zombie.pngZombifiedReceives DMG if healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts Putrid Breath.
  • 50% Trigger
Casts Void Call.
  • 25% Trigger
Casts Dark Beacon.
Battle 2 His Excellency Daemonen Icon16Wind.png 100 40,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Death Blast TR 25%
Targets: One ally
Deals: Wind DMG (500%)
Effect: Status Death.pngDeathKnocked out after 2.5 turns
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Eye Contact TR 50%
Targets: Random allies
Deals: Wind DMG (12-hit / 150%)
Effect: Status Charm.pngCharmedAttacks are slightly limited
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) (Debuffs only inflicted on allies that take DMG)
TR 50% only: Also deploys Status Fuzzy Hazy.pngFuzzy HazyTrickery causes 1-3 battle turns to progress per turn
Duration: IndefiniteField effect
.
  • Trick Flare
Targets: Random allies
Deals: Wind DMG (20-hit)
Effect: Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Status Demagogue.pngHalationHP bar is hidden
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Eye Contact.
  • 25% Trigger
Casts Death Blast.
Count Kurbis Icon16Wind.png 100 40,000,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Pumpkin Blast
Targets: All allies
Deals: Wind DMG
Effect: Status ATK Up 2.pngATK UpATK is boosted
Local status effect
/ Status DEF Up 2.pngDEF UpDEF is boosted
Local status effect
(All foes)
  • Sonic Boom TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Status Hellraised.pngUnheimlichATK and multiattack rate are boosted (Stackable / Can only be removed by dealing 4,000,000 or more DMG within 1 turn)
Local status effect
(All foes)
  • Treat Flare TR 50%
Targets: Random allies
Deals: Wind DMG (3-hit / 100%)
Effect: Status Uplifted 4.pngUpliftedCharge diamonds fill more quickly
Local status effect
(All foes)
TR 50% only: Also deploys Status Bosheit.pngBosheitHealing amount, healing cap, and ATK are boosted
Duration: IndefiniteField effect
.
  • 50% Trigger
Casts Treat Flare.
  • 25% Trigger
Casts Sonic Boom.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Gold square.png A Skele-Ton of WorkRewards
Crystal square.jpg Crystal ×50
Wooden Silver Gold
  • Gold Badge square.jpg Gold Badge
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

High-Difficulty Sorties

Sequenceraid013 banner 02.png

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-10 Proud.png

Lvl 5 Halloween Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Maniac
Wave Name Lvl HP Charge Mode
Battle 1 Gore Shaman Icon16Wind.png 120 30,000,000 ◇◇◇ Yes
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Not immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • nEeeECroOsIiS N TR 75%
Targets: Random allies
Deals: Wind DMG (12-hit / 100%)
Effect: Status AttackDown.pngATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
/ Status DefenseDown.pngDEF DownDEF is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • nEtHer gAaaOool OD TR 50%
Targets: All allies
Deals: Wind DMG (400%)
Effect: Status SkillSeal.pngSkill SealedCan't use skills
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Status CASeal.pngC.A. SealedCan't use charge attack
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • rOAd tO pERdItIiiOOooN TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Status Those Hills Have Eyes.pngThose Hills Have EyesC.A. specs are boosted / Can't heal (Can't be removed)
Duration: Indefinite
(All allies) (Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts nEeeECroOsIiS.
  • 50% Trigger
Casts nEtHer gAaaOool.
  • 25% Trigger
Casts rOAd tO pERdItIiiOOooN.
Battle 2 Jack-o'-Lantern Icon16Wind.png 120 72,000,000 ◇◇ Yes
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Hollow Silence N TR 75% 50%
Targets: One ally
Deals: Wind DMG (400%)
Effect: Status Heal.pngTreatHealing amount and healing cap are boosted (Can't be removed)
Duration: Indefinite
(All allies) / Status Trick 1.pngTrickScheming up something unpleasant (Can't be removed)
rises by 1 (Self)
  • Over the Line OD TR 25%
Targets: All allies
Deals: Wind DMG (150%)
  • Styx TR
Targets: All allies
Deals: Wind DMG
Effect: Status Pumpkin Trick.pngPumpkin TrickRecovers HP each turn / Takes DMG upon recovering HP (Can't be removed)
Duration: 5.5 turnsIgnores Status Veil.pngVeil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
(All allies) / Removes all Status Trick 1.pngTrickScheming up something unpleasant (Can't be removed)
(Self)
  • When Status Trick 1.pngTrickScheming up something unpleasant (Can't be removed)
    Duration: Indefinite
    is lvl 3
Styx replaces the next full charge diamond attack.
  • 75% Trigger
Casts Hollow Silence.
  • 50% Trigger
Casts Hollow Silence.
  • 25% Trigger
Casts Over the Line.
Battle 3 His Excellency Daemonen Icon16Wind.png 120 55,000,000 ◇◇ No
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Death Blast TR 25%
Targets: One ally
Deals: Wind DMG (500%)
Effect: Status Death.pngDeathKnocked out after 2.5 turns
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Eye Contact TR 50%
Targets: Random allies
Deals: Wind DMG (12-hit / 150%)
Effect: Status Charm.pngCharmedAttacks are slightly limited
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) (Debuffs only inflicted on allies that take DMG)
TR 50% only: Also deploys Status Fuzzy Hazy.pngFuzzy HazyTrickery causes 1-3 battle turns to progress per turn
Duration: IndefiniteField effect
.
  • Trick Flare
Targets: Random allies
Deals: Wind DMG (20-hit)
Effect: Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Status Demagogue.pngHalationHP bar is hidden
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Eye Contact.
  • 25% Trigger
Casts Death Blast.
Count Kurbis Icon16Wind.png 120 55,000,000 ◇◇◇ No
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Pumpkin Blast
Targets: All allies
Deals: Wind DMG
Effect: Status ATK Up 3.pngATK UpATK is boosted
Local status effect
/ Status DEF Up 3.pngDEF UpDEF is boosted
Local status effect
(All foes)
  • Sonic Boom TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Status Hellraised.pngUnheimlichATK and multiattack rate are boosted (Stackable / Can only be removed by dealing 4,000,000 or more DMG within 1 turn)
Local status effect
(All foes)
  • Treat Flare TR 50%
Random allies
Deals: Wind DMG (3-hit / 100%)
Effect: Status Uplifted 4.pngUpliftedCharge diamonds fill more quickly
Local status effect
(All foes)
TR 50% only: Also deploys Status Bosheit.pngBosheitHealing amount, healing cap, and ATK are boosted
Duration: IndefiniteField effect
.
  • 50% Trigger
Casts Treat Flare.
  • 25% Trigger
Casts Sonic Boom.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Gold square.png I Put My Backbone into ItRewards
Crystal square.jpg Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-10 ProudPlus.png

Lvl 6 Halloween Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Proud
Wave Name Lvl HP Charge Mode
Battle 1 Masquerade Mask Icon16Wind.png 150 55,000,000 ◇◇ No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Multi-Missile TR 50%
Targets: Random allies
Deals: Wind DMG (20-hit / 50%)
Effect: Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) / Status ATK Up 3.pngATK UpATK is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Nostril NOS
Targets: All allies
Deals: Wind DMG (250%)
Effect: Removes 3 Buff Effects (All allies) / Status DEF Up 3.pngDEF UpDEF is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • 50% Trigger
Casts Multi-Missile.
Masquerade Mask Icon16Wind.png 150 45,000,000 ◇◇◇ No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Multi-Missile
Targets: Random allies
Deals: Wind DMG (20-hit / 50%)
Effect: Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) / Status ATK Up 3.pngATK UpATK is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Nostril NOS TR 50%
Targets: All allies
Deals: Wind DMG (250%)
Effect: Removes 3 Buff Effects (All allies) / Status DEF Up 3.pngDEF UpDEF is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • 50% Trigger
Casts Nostril NOS.
Battle 2 Haunted Plate Mail Icon16Wind.png 150 120,000,000 ◇◇ Yes
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Metal Hail N TR 75%
Targets: Random allies
Deals: Wind DMG (30-hit / 30%)
Effect: Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Maser Pain N OD TR 50%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Status Burned.pngBurnedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / Status Repel.pngRepelTaking less DMG and reflects attacks
Strength: Reflects up 3 hits, 1000 damage per hit.Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
(Self) (Debuffs only inflicted on allies that take DMG)
  • Shield Breaker Ray OD TR 25%
Targets: All allies
Deals: Wind DMG (300%)
Effect: Status DefenseDown.pngDEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Status Strong Armed.pngStrong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts Metal Hail.
  • 50% Trigger
Casts Maser Pain.
  • 25% Trigger
Casts Shield Breaker Ray.
Battle 3 Hasty Pumpkin Icon16Wind.png 150 140,000,000 ◇◇◇ No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immunity unknown
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Not immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Wicked Tail Swipe TR 75% 25%
Targets: Random allies
Deals: Wind DMG (5-hit / 200%)
Effect: Status Veil 6.pngDebuff Res. UpDebuff resistance is boosted
Local status effect
/ Status TA Up 6.pngTA UpTriple attack rate is boosted
Local status effect
(Self)
  • Falling Pumpkin TR 50%
Targets: All allies
Deals: Wind DMG (300%)
Effect: Status Strong Armed.pngStrong ArmedCan't be healed
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(All allies) / Status Stun.pngStunnedCan't attack
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(One ally) (Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts Wicked Tail Swipe.
  • 50% Trigger
Base charge diamonds: 3 → 2
Casts Falling Pumpkin.
  • 25% Trigger
Casts Wicked Tail Swipe.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Gold square.png IiiiTt FOoOLloOwSRewards
Crystal square.jpg Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Event Rewards

Sortie Completion Loot

Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.

Very Hard Extreme Extreme+ Maniac Proud Proud+

Badge Rewards

Badge rewards are earned when the requisite number of badges is collected. You do not spend badges for these rewards.

Gold Badge square.jpg Reward
1 Rupie square.jpg Rupie ×10,000
3 Half Elixir square.jpg Half Elixir ×1
6 Soul Berry square.jpg Soul Berry ×3
9 CP square.jpg CP ×50
12 Copper Spellbook square.jpg Copper Spellbook ×1
15 SR SSR Ticket square.jpg SR/SSR Ticket ×1
18 Rupie square.jpg Rupie ×10,000
21 Half Elixir square.jpg Half Elixir ×1
24 Soul Berry square.jpg Soul Berry ×3
27 Rupie square.jpg Rupie ×10,000
30 Coronation Ring square.jpg Coronation Ring ×1
35 Soul Berry square.jpg Soul Berry ×3
40 CP square.jpg CP ×50
45 Copper Spellbook square.jpg Copper Spellbook ×1
50 Animus Codex square.jpg Animus Codex ×1
55 Rupie square.jpg Rupie ×10,000
60 Half Elixir square.jpg Half Elixir ×1
65 Soul Berry square.jpg Soul Berry ×3
70 SR SSR Ticket square.jpg SR/SSR Ticket ×1
75 Rupie square.jpg Rupie ×10,000
80 Half Elixir square.jpg Half Elixir ×1
Gold Badge square.jpg Reward
85 Soul Berry square.jpg Soul Berry ×3
90 CP square.jpg CP ×50
95 Copper Spellbook square.jpg Copper Spellbook ×1
100 Item ticket 102431 square.jpg October 2021 PG SSR Ticket ×1
105 Rupie square.jpg Rupie ×10,000
110 Half Elixir square.jpg Half Elixir ×2
115 Soul Berry square.jpg Soul Berry ×5
120 Silver Spellbook square.jpg Silver Spellbook ×1
125 Weapon s 1040813900.jpg Daur da Blao ×1
130 Rupie square.jpg Rupie ×20,000
135 Half Elixir square.jpg Half Elixir ×2
140 Soul Berry square.jpg Soul Berry ×5
145 CP square.jpg CP ×50
150 Weapon s 1040016500.jpg Windhose ×1
155 Copper Spellbook square.jpg Copper Spellbook ×1
160 Rupie square.jpg Rupie ×20,000
165 Weapon s 1040813900.jpg Daur da Blao ×1
170 Half Elixir square.jpg Half Elixir ×2
180 Jetstream Earrings square.jpg Jetstream Earrings ×1
190 Silver Spellbook square.jpg Silver Spellbook ×1
200 SR SSR Ticket square.jpg SR/SSR Ticket ×1

PG Points

Points Item
50,000
100,000
150,000
200,000
250,000
300,000
350,000
400,000
450,000
500,000
550,000
600,000
700,000
800,000
900,000
1,000,000
1,250,000
1,500,000 Gold Spellbook square.jpg Gold Spellbook ×1
1,750,000
2,000,000
Points Item
2,250,000
2,500,000
2,750,000
3,000,000
3,500,000
3,750,000
4,000,000
4,500,000
5,000,000
5,500,000
6,000,000
6,500,000
7,000,000
7,500,000
8,000,000
8,500,000
9,000,000
9,500,000
10,000,000
12,500,000
15,000,000

Trophies

  English Title Japanese Title Step Description Reward Notes
Trophy Bronze square.pngI Ain't Afraid of No Ghosts! お化けなんて怖くないさ Clear Halloween Trooper (Lvl 2) Crystal square.jpg Crystal ×10
Trophy Silver square.pngFlesh and Bones! 骨身にしみました! Clear Halloween Trooper (Lvl 3) Crystal square.jpg Crystal ×30
Trophy Gold square.pngA Skele-Ton of Work 骸骨を倒すにはコツがいる Clear Halloween Trooper (Lvl 4) Crystal square.jpg Crystal ×50
Trophy Gold square.pngI Put My Backbone into It 粉骨砕身 Clear Halloween Trooper (Lvl 5) Crystal square.jpg Crystal ×50
Trophy Gold square.pngIiiiTt FOoOLloOwS 縺翫a縺ァ縺ィ縺 Clear Halloween Trooper (Lvl 6) Crystal square.jpg Crystal ×50
Trophy Gold square.pngGhost Hunter ゴースト・ハンター Clear Halloween Trooper (Lvl 6) within 20 turns Crystal square.jpg Crystal ×50
Trophy Bronze square.pngArmy of Darkness Trounced! 闇の軍勢を祓いし者 ★☆☆ Clear the sortie Halloween Trooper 10 times in Proving Grounds Crystal square.jpg Crystal ×10
Trophy Silver square.pngRIP 南無三 ★★☆ Clear the sortie Halloween Trooper 30 times in Proving Grounds Crystal square.jpg Crystal ×30
Trophy Gold square.pngSoul King ソウル・キング ★★★ Clear the sortie Halloween Trooper 50 times in Proving Grounds Crystal square.jpg Crystal ×50

Guide

References