Proving Grounds/October 2021

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This page only contains information unique to this iteration of Proving Grounds.
For event basics, see the Proving Grounds main article.

Event duration: 08:00 UTC, October 7, 202117:00 JST, October 7, 2021 - 07:59 UTC, October 14, 202116:59 JST, October 14, 2021
Displayed time is based on your local machine's clock.

The October 2021 iteration of Proving Grounds features Wind enemies.

For new players

Notable Rewards

Changes from the Previous Event

  • AP used to start a sortie that has yet to be cleared will now be returned when evacuating.

Sortie Field Effect

For this Proving Grounds, dealing damage to debuffed foes is key! Include characters capable of lowering a foe's ATK and DEF (stackable) to cut them down and pave the way to victory!

Characters capable of lowering a foe's ATK and DEF (stackable) through their skills or charge attacks will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.

Event Battles

Sorties

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 1 Halloween Trooper
Cost to Host: 20 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Battle 1 Pumpkinhead 20 150,000 ◇◇ No
Skull Warrior 20 180,000 ◇◇◇ No
Tricky Bat 20 160,000 ◇◇◇ No
Battle 2 Haunted Tree 20 550,000 ◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold
Both battles can drop all items.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 2 Halloween Trooper
Cost to Host: 30 AP Unlock: Clear Very Hard
Wave Name Lvl HP Charge Mode
Battle 1 Pumpkinhead 30 600,000 ◇◇ No
Skull Warrior 30 800,000 ◇◇◇ No
Tricky Bat 30 700,000 ◇◇◇ No
Battle 2 Haunted Tree 30 2,800,000 ◇◇ No
Rewards
First clear: Crystal ×50, I Ain't Afraid of No Ghosts!Rewards
Crystal ×10
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 3 Halloween Trooper
Cost to Host: 40 AP Unlock: Clear Extreme
Wave Name Lvl HP Charge Mode
Battle 1 Pumpkinhead 50 3,300,000 ◇◇ No
Skull Warrior 50 3,700,000 ◇◇◇ No
Tricky Bat 50 3,450,000 ◇◇◇ No
Battle 2 His Excellency Daemonen 50 6,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Eye Contact TR 50%
Targets: Random allies
Deals: Wind DMG (12-hit / 150%)
Effect: Charmed (One ally) (Debuffs only inflicted on allies that take DMG)
  • Death Blast TR 25%
Targets: One ally
Deals: Wind DMG (500%)
Effect: Death (One ally) (Debuffs only inflicted on allies that take DMG)
Count Kurbis 50 6,000,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Treat Flare TR 50%
Targets: Random allies
Deals: Wind DMG (3-hit / 100%)
Effect: Uplifted (All foes)
  • Sonic Boom TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Unheimlich (All foes)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Flesh and Bones!Rewards
Crystal ×30
Wooden Silver Gold
Both battles can drop all items. Drop table based on previous Proving Ground iteration.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 4 Halloween Trooper
Cost to Host: 50 AP, 1/day Unlock: Clear Extreme+
Wave Name Lvl HP Charge Mode
Battle 1 Haunted Tree 100 72,500,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Dark Beacon N TR 25%
Targets: Random allies
Deals: Wind DMG (4-hit / 120%)
Effect: Skill SealedCan't use skills
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Putrid Breath N TR 75%
Targets: All allies
Deals: Wind DMG (300%)
Effect: ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Void Call OD TR 50%
Targets: All allies
Deals: Wind DMG (100%)
Effect: 20% Charge CutInstantly reduces Charge Bar by 20%
Strength: 20%
/ PoisonedHP is lowered on every turn
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ ConfusedAllies can be targeted (Substitute and Counter are ineffective)
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ ZombifiedReceives DMG if healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts Putrid Breath.
  • 50% Trigger
Casts Void Call.
  • 25% Trigger
Casts Dark Beacon.
Battle 2 His Excellency Daemonen 100 40,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Death Blast TR 25%
Targets: One ally
Deals: Wind DMG (500%)
Effect: DeathKnocked out after 2.5 turns
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Eye Contact TR 50%
Targets: Random allies
Deals: Wind DMG (12-hit / 150%)
Effect: CharmedAttacks are slightly limited
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) (Debuffs only inflicted on allies that take DMG)
TR 50% only: Also deploys Fuzzy HazyTrickery causes 1-3 battle turns to progress per turn
Duration: IndefiniteField effect
.
  • Trick Flare
Targets: Random allies
Deals: Wind DMG (20-hit)
Effect: BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ HalationHP bar is hidden
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Eye Contact.
  • 25% Trigger
Casts Death Blast.
Count Kurbis 100 40,000,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Pumpkin Blast
Targets: All allies
Deals: Wind DMG
Effect: ATK UpATK is boosted
Local status effect
/ DEF UpDEF is boosted
Local status effect
(All foes)
  • Sonic Boom TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: UnheimlichATK and multiattack rate are boosted (Stackable / Can only be removed by dealing 4,000,000 or more DMG within 1 turn)
Local status effect
(All foes)
  • Treat Flare TR 50%
Targets: Random allies
Deals: Wind DMG (3-hit / 100%)
Effect: UpliftedCharge diamonds fill more quickly
Local status effect
(All foes)
TR 50% only: Also deploys BosheitHealing amount, healing cap, and ATK are boosted
Duration: IndefiniteField effect
.
  • 50% Trigger
Casts Treat Flare.
  • 25% Trigger
Casts Sonic Boom.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, A Skele-Ton of WorkRewards
Crystal ×50
Wooden Silver Gold
  • Gold Badge
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

High-Difficulty Sorties

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 5 Halloween Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Maniac
Wave Name Lvl HP Charge Mode
Battle 1 Gore Shaman 120 30,000,000 ◇◇◇ Yes
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • nEeeECroOsIiS N TR 75%
Targets: Random allies
Deals: Wind DMG (12-hit / 100%)
Effect: ATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
/ DEF DownDEF is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • nEtHer gAaaOool OD TR 50%
Targets: All allies
Deals: Wind DMG (400%)
Effect: Skill SealedCan't use skills
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ C.A. SealedCan't use charge attack
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • rOAd tO pERdItIiiOOooN TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: Those Hills Have EyesC.A. specs are boosted / Can't heal (Can't be removed)
Duration: Indefinite
(All allies) (Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts nEeeECroOsIiS.
  • 50% Trigger
Casts nEtHer gAaaOool.
  • 25% Trigger
Casts rOAd tO pERdItIiiOOooN.
Battle 2 Jack-o'-Lantern 120 72,000,000 ◇◇ Yes
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Hollow Silence N TR 75% 50%
Targets: One ally
Deals: Wind DMG (400%)
Effect: TreatHealing amount and healing cap are boosted (Can't be removed)
Duration: Indefinite
(All allies) / TrickScheming up something unpleasant (Can't be removed)
rises by 1 (Self)
  • Over the Line OD TR 25%
Targets: All allies
Deals: Wind DMG (150%)
  • Styx TR
Targets: All allies
Deals: Wind DMG
Effect: Pumpkin TrickRecovers HP each turn / Takes DMG upon recovering HP (Can't be removed)
Duration: 5.5 turnsIgnores Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
(All allies) / Removes all TrickScheming up something unpleasant (Can't be removed)
(Self)
  • When TrickScheming up something unpleasant (Can't be removed)
    Duration: Indefinite
    is lvl 3
Styx replaces the next full charge diamond attack.
  • 75% Trigger
Casts Hollow Silence.
  • 50% Trigger
Casts Hollow Silence.
  • 25% Trigger
Casts Over the Line.
Battle 3 His Excellency Daemonen 120 55,000,000 ◇◇ No
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Death Blast TR 25%
Targets: One ally
Deals: Wind DMG (500%)
Effect: DeathKnocked out after 2.5 turns
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • Eye Contact TR 50%
Targets: Random allies
Deals: Wind DMG (12-hit / 150%)
Effect: CharmedAttacks are slightly limited
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(One ally) (Debuffs only inflicted on allies that take DMG)
TR 50% only: Also deploys Fuzzy HazyTrickery causes 1-3 battle turns to progress per turn
Duration: IndefiniteField effect
.
  • Trick Flare
Targets: Random allies
Deals: Wind DMG (20-hit)
Effect: BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ HalationHP bar is hidden
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Debuffs only inflicted on allies that take DMG)
  • 50% Trigger
Casts Eye Contact.
  • 25% Trigger
Casts Death Blast.
Count Kurbis 120 55,000,000 ◇◇◇ No
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Pumpkin Blast
Targets: All allies
Deals: Wind DMG
Effect: ATK UpATK is boosted
Local status effect
/ DEF UpDEF is boosted
Local status effect
(All foes)
  • Sonic Boom TR 25%
Targets: All allies
Deals: Wind DMG (200%)
Effect: UnheimlichATK and multiattack rate are boosted (Stackable / Can only be removed by dealing 4,000,000 or more DMG within 1 turn)
Local status effect
(All foes)
  • Treat Flare TR 50%
Random allies
Deals: Wind DMG (3-hit / 100%)
Effect: UpliftedCharge diamonds fill more quickly
Local status effect
(All foes)
TR 50% only: Also deploys BosheitHealing amount, healing cap, and ATK are boosted
Duration: IndefiniteField effect
.
  • 50% Trigger
Casts Treat Flare.
  • 25% Trigger
Casts Sonic Boom.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, I Put My Backbone into ItRewards
Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 6 Halloween Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Proud
Wave Name Lvl HP Charge Mode
Battle 1 Masquerade Mask 150 55,000,000 ◇◇ No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Multi-Missile TR 50%
Targets: Random allies
Deals: Wind DMG (20-hit / 50%)
Effect: BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) / ATK UpATK is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Nostril NOS
Targets: All allies
Deals: Wind DMG (250%)
Effect: Removes 3 Buff Effects (All allies) / DEF UpDEF is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • 50% Trigger
Casts Multi-Missile.
Masquerade Mask 150 45,000,000 ◇◇◇ No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Multi-Missile
Targets: Random allies
Deals: Wind DMG (20-hit / 50%)
Effect: BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) / ATK UpATK is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Nostril NOS TR 50%
Targets: All allies
Deals: Wind DMG (250%)
Effect: Removes 3 Buff Effects (All allies) / DEF UpDEF is boosted
Local status effect
(Self) (Debuffs only inflicted on allies that take DMG)
  • Normal attacks hit all allies.
  • 50% Trigger
Casts Nostril NOS.
Battle 2 Haunted Plate Mail 150 120,000,000 ◇◇ Yes
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Metal Hail N TR 75%
Targets: Random allies
Deals: Wind DMG (30-hit / 30%)
Effect: DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • Maser Pain N OD TR 50%
Targets: All allies
Deals: Wind DMG (200%)
Effect: BurnedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / RepelReflects DMG
Strength: Reflects up 3 hits, 1000 damage per hit.Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
(Self) (Debuffs only inflicted on allies that take DMG)
  • Shield Breaker Ray OD TR 25%
Targets: All allies
Deals: Wind DMG (300%)
Effect: DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
(All allies) (Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts Metal Hail.
  • 50% Trigger
Casts Maser Pain.
  • 25% Trigger
Casts Shield Breaker Ray.
Battle 3 Hasty Pumpkin 150 140,000,000 ◇◇◇ No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Wicked Tail Swipe TR 75% 25%
Targets: Random allies
Deals: Wind DMG (5-hit / 200%)
Effect: Debuff Res. UpDebuff resistance is boosted
Local status effect
/ TA UpTriple attack rate is boosted
Local status effect
(Self)
  • Falling Pumpkin TR 50%
Targets: All allies
Deals: Wind DMG (300%)
Effect: Strong ArmedCan't be healed
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(All allies) / StunnedCan't attack
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
(One ally) (Debuffs only inflicted on allies that take DMG)
  • 75% Trigger
Casts Wicked Tail Swipe.
  • 50% Trigger
Base charge diamonds: 3 → 2
Casts Falling Pumpkin.
  • 25% Trigger
Casts Wicked Tail Swipe.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, IiiiTt FOoOLloOwSRewards
Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Event Rewards

Sortie Completion Loot

Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.

Very Hard Extreme Extreme+ Maniac Proud Proud+

Badge Rewards

Badge rewards are earned when the requisite number of badges is collected. You do not spend badges for these rewards.

Reward
1 Rupie ×10,000
3 Half Elixir ×1
6 Soul Berry ×3
9 CP ×50
12 Copper Spellbook ×1
15 SR/SSR Ticket ×1
18 Rupie ×10,000
21 Half Elixir ×1
24 Soul Berry ×3
27 Rupie ×10,000
30 Coronation Ring ×1
35 Soul Berry ×3
40 CP ×50
45 Copper Spellbook ×1
50 Animus Codex ×1
55 Rupie ×10,000
60 Half Elixir ×1
65 Soul Berry ×3
70 SR/SSR Ticket ×1
75 Rupie ×10,000
80 Half Elixir ×1
Reward
85 Soul Berry ×3
90 CP ×50
95 Copper Spellbook ×1
100 October 2021 PG SSR Ticket ×1
105 Rupie ×10,000
110 Half Elixir ×2
115 Soul Berry ×5
120 Silver Spellbook ×1
125 Daur da Blao ×1
130 Rupie ×20,000
135 Half Elixir ×2
140 Soul Berry ×5
145 CP ×50
150 Windhose ×1
155 Copper Spellbook ×1
160 Rupie ×20,000
165 Daur da Blao ×1
170 Half Elixir ×2
180 Jetstream Earrings ×1
190 Silver Spellbook ×1
200 SR/SSR Ticket ×1

PG Points

Points Item
50,000
100,000
150,000
200,000
250,000
300,000
350,000
400,000
450,000
500,000
550,000
600,000
700,000
800,000
900,000
1,000,000
1,250,000
1,500,000 Gold Spellbook ×1
1,750,000
2,000,000
Points Item
2,250,000
2,500,000
2,750,000
3,000,000
3,500,000
3,750,000
4,000,000
4,500,000
5,000,000
5,500,000
6,000,000
6,500,000
7,000,000
7,500,000
8,000,000
8,500,000
9,000,000
9,500,000
10,000,000
12,500,000
15,000,000

Trophies

  English Title Japanese Title Step Description Reward Notes
I Ain't Afraid of No Ghosts! お化けなんて怖くないさ Clear Halloween Trooper (Lvl 2) Crystal ×10
Flesh and Bones! 骨身にしみました! Clear Halloween Trooper (Lvl 3) Crystal ×30
A Skele-Ton of Work 骸骨を倒すにはコツがいる Clear Halloween Trooper (Lvl 4) Crystal ×50
I Put My Backbone into It 粉骨砕身 Clear Halloween Trooper (Lvl 5) Crystal ×50
IiiiTt FOoOLloOwS 縺翫a縺ァ縺ィ縺 Clear Halloween Trooper (Lvl 6) Crystal ×50
Ghost Hunter ゴースト・ハンター Clear Halloween Trooper (Lvl 6) within 20 turns Crystal ×50
Army of Darkness Trounced! 闇の軍勢を祓いし者 ★☆☆ Clear the sortie Halloween Trooper 10 times in Proving Grounds Crystal ×10
RIP 南無三 ★★☆ Clear the sortie Halloween Trooper 30 times in Proving Grounds Crystal ×30
Soul King ソウル・キング ★★★ Clear the sortie Halloween Trooper 50 times in Proving Grounds Crystal ×50

Guide

References