Advanced Grids/Tiamat/SUBHL

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This grid or team setup is old and may not work as optimally as it used to.
Please use this section as a reference for creating your own updated setup.
Transcendence Lvl 5
Transcendence Lvl 5
Transcendence Lvl 5
Gain Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
1 or more Fire Circles: ATK is boosted
1 or more Water Circles: DEF is boosted
1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
1 or more Dark Circles: DMG dealt is supplemented
(Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Multiplying Magic
24-hit elemental damage to random foes.
Restore all allies' HP (Healing cap: 10000).
Remove all debuffs from all allies.
(Consumes 1 Magic CircleFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
of each element.)
Quadruple Hex
Revive an ally with 25% HP. Revive
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP Fortified GauntletBoost to DEF based on how many melee weapons are equipped
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Concrio CorunBoost to Erunes', Levleaths', Draphs', and Grokkles' ATK and HP.
(Also affects Primal and Other allies.)
Incursio CorunBoost to all allies' ATK based on number of Erunes, Levleaths, Draphs, and Grokkles in party.
(Also counts Primal and Other allies.)
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Replacements:
Rose Queen (Summer)
Demonbream
Lvl 250
This is set as a Quick Summon
Source:
Comments:
  • Runeslayer  RuneweavingCall forth the power of the tetra-elements to cast a spell.
    At level 30:
    Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    can be used to clear debuffs or gain extra magic circles for  Multiplying MagicGain Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
    Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
    1 or more Fire Circles: ATK is boosted
    1 or more Water Circles: DEF is boosted
    1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
    1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
    1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
    1 or more Dark Circles: DMG dealt is supplemented
    (Can't be removed)
    Duration: Indefinite
    . (Can't be recast.)
    .
  • Use Naru Isolated IdlingGain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 250%Duration: 5 turnsCounter attacks grant 5% charge bar per hit.
    , and 50% Repel (5 times)Taking less DMG and reflects attacks
    Strength: 50%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    .
    to tank 75% and  ReviveRevive an ally with 25% HP. her afterwards for more sustain if needed.
This grid or team setup is old and may not work as optimally as it used to.
Please use this section as a reference for creating your own updated setup.
Transcendence Lvl 5
Transcendence Lvl 5
Transcendence Lvl 5
Extend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
Jomsborg
Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.
Substitute
Revive an ally with 25% HP. Revive
Armed GaleBig boost to wind allies' ATK Chain ForceBoost to chain burst DMG and chain burst DMG cap
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's Heroism IIMedium boost to wind allies' max HP and double attack rate
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Concrio TerraBoost to Draphs', Grokkles', Harvins', and Wolvirs' ATK and HP.
(Also affects Primal and Other allies.)
Incursio TerraBoost to all allies' ATK based on number of Draphs, Grokkles, Harvins, and Wolvirs in party.
(Also counts Primal and Other allies.)
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Replacements:
Rose Queen (Summer)
Demonbream
Lvl 250
This is set as a Quick Summon
Source:
Comments:
  • Use Naru Isolated IdlingGain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 250%Duration: 5 turnsCounter attacks grant 5% charge bar per hit.
    , and 50% Repel (5 times)Taking less DMG and reflects attacks
    Strength: 50%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    .
    to tank 75% and  ReviveRevive an ally with 25% HP. her afterwards for more sustain if needed.
  • MC  SubstituteGain SubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 1 turn
    .
    can be used to pass  Sirius Origin Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. at 10% and deal extra damage if required.
This is a manual raid solo setup.
Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities.
Transcendence Lvl 5
Transcendence Lvl 5
Revive an ally with 25% HP. Revive
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Harp Voltage IIBoost to ATK based on how many harps are equipped. Mystic Musician's Melody IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for harp-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Glory IIIBig boost to Wind allies' C.A. specs and chain burst specs
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies.
Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Lvl 250
Lvl 250
Source:
This is a manual raid solo setup.
Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities.
Defense Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Transcendence Lvl 5
3-hit, 100% elemental damage to random foes (Damage cap: ~200,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and a random debuff on all foes.
(Consumes 3 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
to end cooldown.)
Shikigami: Mizuchi
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
are consumed:

Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.)
Celestial Genesis
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP Δ Revelation50% boost to chain burst DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP Fortified GauntletBoost to DEF based on how many melee weapons are equipped
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Facultas50% boost to skill DMG cap Fulgor Sanatio50% boost to healing cap
Concrio VentusBoost to Humans', Geonoids', Erunes', and Levleaths' ATK and HP.
(Also affects Primal and Other allies.)
Incursio VentusBoost to all allies' ATK based on number of Humans, Geonoids, Erunes, and Levleaths in party.
(Also counts Primal and Other allies.)
Lvl 250
Lvl 250
Source: