Character Tier List/Reading Guide
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Contents
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Reading the tier list
The following sections are general guidelines on how to interpret the tier list.
Important points
- The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
- Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
- The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong in certain raids. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
- Ratings are based on the character's highest uncap level. Some character abilities may be dramatically different before reaching maximum level.
- Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
- The Eternals and Arcarum Evokers have their own rating system separate from other characters.
- At the end of the day a tier list is just a tool to help you find useful characters.
Role meanings
Roles describe what a character is generally good at.
- Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs.
- Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
- Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
- Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
- Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.
Rating range for each rarity
SSR Characters
SSR characters are generally scored between 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.
For SSR characters an easy way to read these ratings are:
10 rating | Gamebreaking |
9.5 rating | Vital in many team setups |
9.0 rating | Fills the gaps between 9.5 characters |
8.5 rating | Useful for specific fights or challenges |
8.0 rating | For teams lacking something or rare circumstances |
7.5 rating | Should have been an SR. |
7.0 rating | Garbage |
SR Characters
SR characters are generally scored between 4.5 to 9.0 points.
9.0 rating | An exceptional SR character. Equal power with average SSR characters. |
8.5 rating | Outperform SSR characters with proper setup. |
8.0 rating | Can compete with standard SSR characters for party slots. |
7.5 rating | Higher SR standard. No real faults, and can complement a team well. |
7.0 rating | Middle SR standard. Competent functionality. |
6.5 rating | Lower SR standard. May perform a role decently, but will never excel. |
6.0 rating | Functional, but easily overshadowed. |
5.5 rating | The minimum SR usefulness. |
5.0 rating | Ask for a refund. |
4.5 rating | Garbage to detrimental. More trouble than they're worth. |
R Characters
R characters are generally scored from 3 to 6.5 points.
6.5 rating | As useful as an SR character |
6.0 rating | Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge. |
5.5 rating | Functionally equivalent to and typically able to replace a low-tier SR Character. |
5.0 rating | Useful kits that can fit well into team compositions. |
4.5 rating | Usable in standard situations. |
4.0 rating | Serviceable but lack outstanding contributions to the team. |
3.5 rating | Detrimental to themselves. |
3.0 rating | Detrimental to the team. |
Filtered lists
How the Eternals are rated
Ratings are taken from Gamewith's Eternals page. Rating explanations (in Japanese) can also be found on that page.
Since Eternals are obtainable by any player through a very time and resource-intensive process, they are rated separately from normal characters using a 1-5 star rating.
Gold Bricks are difficult to obtain and there is a limited stock available in the Treasure Trade shop. Thus, the "priority" and "5★ priority" rating conveys a return of investment based on the Gold Bricks used and the power/utility provided by the Eternal.
"Transcendence priority" rating corresponds to the transcendence stage that gives the Eternal a perceivable enhancement and may warrant a higher priority. Transcendence to Stage 3 (lvl 130) and Stage 5 (lvl 150) each requires a Lapis Merit, which only restock after each Unite and Fight run. Thus, from the third star onward, where applicable, is presented by a ☆ instead of ★, meaning players should be extra cautious on how to allocate their resources.
See the Revenant Weapons page for more information on recruiting an Eternals character.
How the Arcarum Evokers are rated
Ratings are taken from Gamewith's Evokers page. Rating explanations (in Japanese) can also be found on that page.
Since Evokers are obtainable by any player through a very time and resource-intensive process, they are rated separately from normal characters using a 1-5 star rating. Sephira Evolites are difficult to obtain and there is a limited stock available in the Arcarum Shop. Thus, the "priority" rating conveys a return of investment based on the Sephira Evolites used and the power/utility provided by the Evoker.
See the Arcarum Summons and Arcarum Evokers pages for more information on recruiting an Evoker character.
Editing
Please show restraint when editing the ratings. Gamewith has an excellent system so let's try to not deviate from it.
If you wish to highlight an ability or use for a character please add it to the character remarks.
Instructions for editing character remarks.