Human Character Tier List

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Source[edit]

All ratings from Icon Gamewith.png Gamewith:

Other recommended tier lists[edit]

  • GBF Gaijins Tier List - Different priorities than GameWith. Tiers for general and advanced content. Longer character descriptions and gameplay advice. Last update at 19/5/2018. (Discontinued)

Important notes[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • The Eternals have their own rating system separate from other characters.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters score 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters score 5 to 8 points.
8 point characters are either as useful as an SSR character or excel in some specific way.

R Characters[edit]

R characters score 3 to 6 points.

6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
9.5BeatrixPercivalTherese AltairDianthaSilva AyerCainSiegfried Jeanne d'ArcLeciaYurius ClarisseNaoise Jeanne d'Arc
9.0ClarisseIoLancelot and VaneMagisaPercivalTsubasa AglovaleAnneKatalinaLancelotRomeoVaneYngwie AletheiaCagliostroDe La FilleSara GawainLancelotLennahMonikaNezahualpilliSiegfried AlbertDorothy and ClaudiaIoJeanne d'ArcJulietLevin SistersMaryRosamiaSilvaZeta BeatrixBlack KnightJokerLady GreyLady GreyNicholasViraZeta
8.5AoidosAqours Third-YearsBeatrixCharioce XVIIRackamZeta Aqours Second-YearsChat NoirCucourouxLady Katapillar and ViraOwen ClarisseEugenNezahualpilliSoriz ArrietFeenaLeviPetra Conan EdogawaCure Black and Cure WhiteDe La FilleDe La FillePecorineSophia CagliostroKatalina Lyria
8.0Dante EjaeliKatalinaKatalinaMinami Nitta Aqours First-YearsAyerGayneJamilJasmineVira ChristinaMeteonMikasaMirin FeatherJeanne d'ArcNicholas CagliostroElize LutusFeatherPredatorWill
7.5Gemini SunriseLinaMiria AkagiNaoise IoMina Airi TotokiBeatrixHerjaLeonaSaraSoriz JuriMiku MaekawaShiki Ichinose AlbertErica FontaineEzecrainFeenaNaoiseRosamiaSakura KinomotoSophiaTear GrantsUzuki ShimamuraZeta DelifordJamilMika Jougasaki
7.0AbbyAlecCarrenCarrenCucourouxLuciusMio HondaPercivalRika JougasakiRosineTeenaTeenaTherese AnastasiaAngeChun-LiDianthaFarrahMizuki KawashimaNagaRin ShibuyaSig Anzu FutabaCainEugenJ.J.JessicaJinJinJin ArthurArthur and MordredFeenaHazenRashidTsubasa KashiwagiTyreTōru Amuro Johann CagliostroKoume ShirasakaLuciusRandallRanko KanzakiTanyaTanya
6.5DanteIppatsuJessicaMaryRackamRyanStahn Aileron Kaoru SakurabaLancelotPamelaPengyVaneVane ClaudiaEugenJuri (Event)Kanako MimuraMariahParisRackamWalder EsoFarrahJinLeciaRyuSakura Shinguji EltaJohannNakoruruNoveiSoriz LunaYuri LowellZehek
6.0AnnaJessicaTeru Tendo RomeoSigTherese Farrah EltaHaohmaruSpinnahSyr J.J.Sachiko Koshimizu AngeVira
5.5DorothyIppatsu PengyRandall Volenna Lecia Cordelia
5.0IppatsuRosine Joel Volenna Ludmila
4.5AnnaEzecrainMaryRyanViceroy HerjaNeneSara Petra FeatherRosamia RitaTanyaZehek
4.0AnnaMary Deliford FarrahJasmineWalderWalderWalder EsoHazen Will
3.0 Richard
IconNameTypeRatingRemarks
Npc m 3030011000 01.jpg
Abby Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
7.0
  • Role: Attacker
  • High firepower with her
    Status AttackUp.pngATK UpATK is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her
    Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    duration is so short and only boosted with low
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3040192000 01.jpg
Aglovale Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.0

-

Npc m 3030121000 01.jpg
Airi Totoki Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker
  • Does surprisingly high amounts of damage between her buff and Body Heat mechanic.
  • Brings a little utility in Charm and a team heal.
  • Can die easily if attacked with too many Body Heat stacks.
Npc m 3040045000 01.jpg
Albert Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    can be very useful in challenging content.
Npc m 3030177000 01.jpg
Albert Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Npc m 3030003000 01.jpg
Alec Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High single-target skill damage with his 35% Skill DMG Up (Stackable) self-buff.
  • Skill cooldown is generally short for Damage skills, but has no functionality outside of them.
  • Limited to initial burst damage and periodic turns of damage spikes.
  • Damage to self is minimal and can generally be ignored.
Npc m 3040002000 01.jpg
Aletheia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker
  • High damage and very simple to use
  • Good synergy with charge attack focused teams
  • Very powerful in short fights
  • Nifty for farm content and multi-stage quests
Npc m 3040001000 01.jpg
Altair Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.5
  • Role: Buffer/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Npc m 3030160000 01.jpg
Anastasia Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030012000 01.jpg
Ange Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030042000 01.jpg
Ange Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3020008000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3030095000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.0

-

Npc m 3020021000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.0

-

Npc m 3040132000 01.jpg
Anne Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Defender/Support
  • Requires management of
    Status Spirit (Anne) 1.pngSpiritUses 1 Spirit per skill
    stacks.
  • Passive and active
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Party wide
    Status DefenseUp.png100% DEF UpDEF is boosted

    Strength: 100%
    Duration: 3 turns
    and
    Status Armored.pngArmoredChance of lowering DMG taken

    Duration: 5 turns
    70% chance to reduce damage taken by 30%
    allows for more survivability.
  • Self heal and full clear to help sustain.
  • Permanent
    Status C.A. DMG Up Stackable.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable/Can't be removed)

    Strength: 15%
    Duration: Indefinite
    Can't be dispelled
    up to 75% upon taking damage.
Npc m 3030071000 01.jpg
Anzu Futaba Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3040076000 01.jpg
Aoidos Label Type Special.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • Reliant on party members to take hits for him due to high
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    if he is supposed to deal max damage.
    • This makes him very strong in shorter battles even if he tanks a lot.
  • Status Hype1.pngHypedATK is boosted
    increases the rest of party's damage output quite well yet only for one turn.
Npc m 3040184000 01 101.jpg
Aqours First-Years Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.0

-

Npc m 3040183000 01.jpg
Aqours Second-Years Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
8.5

-

Npc m 3040185000 01 101.jpg
Aqours Third-Years Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Gun.png
8.5

-

Npc m 3040058000 01.jpg
Arriet Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
8.5

-

Npc m 3030226000 01.jpg
Arthur Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030255000 01.jpg
Arthur and Mordred Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3040084000 01.jpg
Ayer Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
9.5
  • Role: Attacker/Support
  • Synergizes well with enmity.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    can be used to draw attacks away from other characters (eg. Hallesena).
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Npc m 3030199000 01.jpg
Ayer Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
  • Role: Attacker
  • Enmity-based attacker with good damage output.
  • Has a viable counter attack skill unlike his SSR version.
  • Chance to dodge helps him stay safe when at low HP.
  • HP management may be difficult for beginners.
Npc m 3040070000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
Npc m 3030163000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3030261000 01.jpg
Beatrix Label Type Attack.png
Label Race Human.png
???
7.5

-

Npc m 3040110000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker
  • Works really well with enmity.
  • High continuous damage combined with enormous burst.
  • Her passive allows her to safely stay at low HP.
  • Still strong in short fights, even without enmity weapons.
Npc m 3040082000 01.jpg
Black Knight Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.0
  • Role: Attacker/Debuffer
  • Great utility;
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    ,
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Dispel all in one.
  • Mediocre damage, but her self heal and support skill keeps her going to the end.
  • Her utility is perfect for Luminiera Omega.
Npc m 3040009000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Very powerful healing
  • Powerful damage and DA/TA buff at level 100
  • Can clear debuffs
  • Inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
Npc m 3040120000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5

-

Npc m 3030189000 01.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Npc m 3040062000 01.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Group heal and clarity, valuable in dark which has few healers.
  • Can apply 10%
    Status DefenseDown.pngDEF DownDEF is lowered
    on all foes and provide several offensive buffs.
Npc m 3030184000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Npc m 3040171000 01.jpg
Cain Label Type Special.png
Label Race Human.png
Label Weapon Katana.png
9.5

-

Npc m 3030046000 01.jpg
Carren Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030200000 01.jpg
Carren Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Has self-buffs suitable for an attacker such as 10% bonus damage if the enemy has
    Status Burned.pngBurnedHP is lowered on every turn
    .
  • Her self-
    Status Burned.pngBurnedHP is lowered on every turn
    only deals 2% max HP damage per turn and is easily manageable.
  • Good Fire attacker for beginners.
Npc m 3040144000 01.jpg
Charioce XVII Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • High damage output, high charge attack damage cap if conditions are met
  • Very weak after using charge attack
  • Minor support with
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    and
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • 9.0 in very short fights
Npc m 3040093000 01.jpg
Chat Noir Label Type Special.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
Npc m 3040018000 01.jpg
Christina Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Dagger.png
8.0
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies
    Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and another nuke that applies
    Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply
    Status Bounty.pngBountyItem drop rate is boosted
    on attacks.
  • The only other SSRs that apply
    Status Bounty.pngBountyItem drop rate is boosted
    are Tien and Mary, making her the most accessible character with this ability.
  • Has a heal and debuff removal in one skill.
  • Lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3030105000 01.jpg
Chun-Li Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0

-

Npc m 3040046000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Extremely useful support kit for soloing which includes
    Status DefenseDown.pngDEF DownDEF is lowered
    ,
    Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG

    Strength: 15%
    and Dispel.
  • Not as useful in raid battles; provides little else if her debuffs are already covered by other parties.
  • Support skill helps your party's debuffs land which can be crucial in stabilizing boss fights.
  • Her Mode bar cut is great where it works, but it becomes ineffective against higher-level bosses.
Npc m 3040067000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.5

-

Npc m 3040121000 01.jpg
Clarisse Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.5
  • Role: Attacker/Debuffer
  • Applies a 25%
    Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
    to help cap DEF down with Miserable Mist.
  • Power Inhibitor easily caps her C.A., but needs protection on that turn due to the combination of
    Status DefenseDown.pngDEF DownDEF is lowered
    and
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
Npc m 3030057000 01.jpg
Claudia Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Attacker
  • Has two nukes, one of which does much higher damage but can miss
  • Her skill damage buff lowers defense and only lasts for one nuke
Npc m 3040157000 01.jpg
Conan Edogawa Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
8.5
  • One of the few sources of
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    in Light (where Veil is especially important)
Npc m 3020064000 01.jpg
Cordelia Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.5
  • Role: Defender
  • Access to Substitute and Defense Up can keep other party members alive.
  • All-around decent defensive skills with no real weaknesses.
  • Has no offensive options.
Npc m 3030155000 01.jpg
Cucouroux Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Do decent damage when use a buff with some
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    .
  • Needs time to set up
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks.
  • Hard to maintain
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks for max damage.
Npc m 3040159000 01.jpg
Cucouroux Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
8.5

-

Npc m 3040188000 01.jpg
Cure Black and Cure White Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.5
  • Role: Attacker
  • 100% Double Attack rate.
  • Charge Attack becomes stronger if they received buff or heal.
  • Second skill grands them combination of
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and
    Status DefenseUp.pngDodgeTakes no DMG or debuffs while in effect
    for 1 turn which can be used to protect other allies.
  • Rating rises to 9.0 for beginners.
Npc m 3020044000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.5

-

Npc m 3030156000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Attacker
  • Can double attack every turn.
  • Loses some HP when doing so, but he can heal himself with
    Status Happy Cat 1.pngHappy CatCats are purring contently
    .
  • Keeping
    Status Happy Cat 1.pngHappy CatCats are purring contently
    at max is his main priority.
Npc m 3040004000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Support
Npc m 3040113000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    &
    Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
Npc m 3040014000 01.jpg
De La Fille Label Type Heal.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3020005000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
4.0

-

Npc m 3030188000 01.jpg
Deliford Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5

-

Npc m 3030150000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
7.0

-

Npc m 3040129000 01.jpg
Diantha Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
9.5
  • Role: Buffer
  • Provides 100%
    Status TripleUp.pngTA UpTriple attack rate is boosted
    for 1 turn.
  • Synergizes very well with skill that can provide attack without using up a turn.
  • Has unique buff
    Status Tlepilli Glow 1.pngTlepilli GlowATK and double attack rate are boosted (Stacks up to 4 times)

    Special buff
    that at max stack gives 60% attack and 50% DA Up.
  • Unable to do charge attack damage by herself, but her
    OnstageAll allies gain 9%
    Status AttackUpStack.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)

    Strength: 9% (Max: 27%)
    Duration: 7 turns
    (Max: 27%).
    is good as most water teams are charge attack oriented.
Npc m 3030058000 01.jpg
Dorothy Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
5.5

-

Npc m 3040134000 01.jpg
Dorothy and Claudia Label Type Special.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
9.0

-

Npc m 3030061000 01.jpg
Ejaeli Label Type Balance.png
Label Race Human.png
Label Weapon Harp.png
8.0
  • Role: Support/Healer
  • Provides team multi-attack buffs with zero downtime.
  • Three double attack and one triple attack EMP nodes combined with her buffs give her good multi-attack potential.
  • Her skill healing cap is rather average for a SR but
    Status Absorb DMG.pngAbsorb DMGAbsorbs some DMG to recover HP
    ,
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    , and ability to clear debuff make her an excellent healer.
Npc m 3030138000 01.jpg
Elize Lutus Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • One of the only Dark units with revive.
  • Plays multiple roles such as
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    ,
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    .
Npc m 3030025000 01.jpg
Elta Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.0

-

Npc m 3030244000 01.jpg
Elta Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5

-

Npc m 3030131000 01.jpg
Erica Fontaine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
7.5
  • Role: Healer
  • Can potentially revive an ally... provided she's in her mech.
  • Tons of healing: can heal up to 2250 HP with her Charge Attack + 1000 HP from a skill.
  • Does not get bonus stats in mech, but does get increased hostility.
  • Does not contribute to Chain Bursts.
Npc m 3020002000 01.jpg
Eso Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
4.0

-

Npc m 3030128000 01.jpg
Eso Label Type Balance.png
Label Race Human.png
Label Weapon Axe.png
6.5

-

Npc m 3030007000 01.jpg
Eugen Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Can fill his charge bar at-will with Ignition
  • Intercept lets him dodge normal enemy attacks while dealing damage in return
Npc m 3040077000 01.jpg
Eugen Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Support
  • Three turns of full charge bar for high burst damage
  • Provides 20% uplift to an ally
  • Defends other characters with Hostility UP and Counterattack
  • Synergizes well with many Earth characters
Npc m 3030085000 01.jpg
Eugen Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • His nuke deals higher damage but only during Overdrive
Npc m 3030027000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
4.5

-

Npc m 3030210000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
7.5
  • Role: Attacker/Support/Debuffer
  • Debuffs enemies while strengthening his damage output at the same time.
  • Great party buffs despite the randomness.
  • Overall character value largely depends on how you value his 3rd skill.
Npc m 3020006000 01.jpg
Farrah Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.0

-

Npc m 3030103000 01.jpg
Farrah Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3030037000 01.jpg
Farrah Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3030248000 01.jpg
Farrah Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Very large attack self-buff on a unique multiplier.
  • Can't attack while readying her self-buff.
  • Good charge bar generation due to self-
    Status Uplift.png10% UpliftedCharge bar is boosted on every turn

    Strength: 10%
    Duration: 4 turns
    with potentially very powerful Charge Attack.
  • Powerful nuke, even for beginners.
Npc m 3020020000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
4.5

-

Npc m 3030254000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0

-

Npc m 3030078000 01.jpg
Feather Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0
  • Role: Attacker
  • Stacking Attack buff lets him hit really hard in longer fights.
  • Has two nukes and decent DA for damage-per-turn usage.
  • His 5* greatly increases the amount of Charge Attacks he can put out.
  • No utility, only damage.
Npc m 3040061000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
8.5
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • High damage output potential with her passive skill and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Npc m 3030035000 01.jpg
Feena Label Type Balance.png
Label Race Human.png
Label Weapon Bow.png
7.0

-

Npc m 3030228000 01.jpg
Feena Label Type Attack.png
Label Race Human.png
Label Weapon Bow.png
7.5

-

Npc m 3040000000 01.jpg
Gawain Label Type Defense.png
Label Race Human.png
Label Weapon Axe.png
9.0
  • Role: Defender
  • Wind's premier defender. Great at mitigating damage with Attack DOWN and Damage Cut.
  • Team-wide Enmity nuke synergizes well with a Tiamat Bolt Omega grid.
  • His 5* upgrades puts him on relatively equal utility with Holy Saber.
Npc m 3030009000 01.jpg
Gayne Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3030132000 01.jpg
Gemini Sunrise Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png Label Weapon Gun.png
7.5

-

Npc m 3030173000 01.jpg
Haohmaru Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
6.0
  • Role: Attacker/Debuffer
  • His permanent chance to miss far outweighs his high-damage hits.
  • Inability to deal multi-attacks hamper his charge bar generation.
  • Rage mechanic is gimmicky.
Npc m 3020009000 01.jpg
Hazen Label Type Defense.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Melee.png
4.0

-

Npc m 3030066000 01.jpg
Hazen Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png Label Weapon Melee.png
7.0

-

Npc m 3020001000 01.jpg
Herja Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5

-

Npc m 3030175000 01.jpg
Herja Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support/Debuffer
  • Gains
    Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    from a skill and charge attack.
  • Single target
    Status Uplift.pngUpliftedCharge bar is boosted on every turn
    buff.
  • Decent attack power, break assassin and goes well in many SSR parties.
  • Can compete with SSRs in earth for a party slot.
Npc m 3030006000 01.jpg
Io Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.5

-

Npc m 3040065000 01.jpg
Io Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.0

-

Npc m 3040015000 01.jpg
Io Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Buffer
  • 30%
    Status WindResUp.pngCut to Wind DMGWind DMG is cut

    Strength: 30%
    Wind Damage Cut.
    that stacks with Phalanx that lets you reach 100% DMG Cut.
  • Her nuke easily caps thanks to her 3rd skill.
  • Gives your party survivability in longer fights.
Npc m 3020038000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.0

-

Npc m 3030232000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
6.5

-

Npc m 3020060000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.5

-

Npc m 3030075000 01.jpg
J.J. Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.0
  • Role: Buffer
  • Provides stacking Skill Damage, Status Resist, and Mode Bar Cut.
  • Requires tons of button pressing.
  • Actual buff effects are of questionable quality for the effort required.
Npc m 3030149000 01.jpg
J.J. Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
7.0

-

Npc m 3030134000 01.jpg
Jamil Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
8.0
  • Role: Attacker
  • Surprisingly high damage output for an SR character.
  • Synergizes with counterattack characters–which Earth has a decent number of–such as Eugen and Ayer.
Jamil (Dark) iconA.jpg
Jamil Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
7.5

-

Npc m 3020012000 01.jpg
Jasmine Label Type Heal.png
Label Race Human.png
Label Weapon Spear.png
4.0

-

Npc m 3030102000 01.jpg
Jasmine Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.0

-

Npc m 3040040000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support/Debuffer
  • Inflicts
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Single-sided
    and
    Status AttackDown.png20% ATK DownATK is lowered

    Strength: 20%
    (stacks with Miserable Mist)
  • Provides
    Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Dual-sided
  • High damage output via 2-turn guaranteed TA and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
Npc m 3040080000 01.jpg
Jeanne d'Arc Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Support/Debuffer
  • Enormous damage output in Enmity grids due to her passive enmity and self-buffs
  • Inflicts
    Status DefenseDown.png30% DEF DownDEF is lowered

    Strength: 30%
    Single-sided
    (stacks with Miserable Mist)
  • 5-turn
    Status Invulnerable.pngInvulnerableCan withstand lethal DMG (Leaves 1 HP)
    can maximize enmity while avoiding the risks
  • One of the most powerful Dark attackers late-game
Npc m 3030195000 01.jpg
Jeanne d'Arc Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3040154000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5

-

Npc m 3030159000 01.jpg
Jessica Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3030016000 01.jpg
Jessica Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker/Buffer
  • Simple character with decent buffs for early-game.
  • Can recruit her early, which is great for beginners.
  • Doesn't scale well into later game stages.
Npc m 3030030000 01.jpg
Jessica Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.0

-

Npc m 3030022000 01.jpg
Jin Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030086000 01.jpg
Jin Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Npc m 3030178000 01.jpg
Jin Label Type Heal.png
Label Race Human.png
Label Weapon Katana.png
7.0

-

Jin (Wind) iconA.jpg
Jin Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
6.5
  • Role: Attacker
  • Potentially high attack power with double Charge Attack.
  • Doesn't generate as much charge bar as he wants to spend.
  • Requires support from other characters for optimal usage.
Npc m 3020040000 01.jpg
Joel Label Type Balance.png
Label Race Human.png
Label Weapon Melee.png
5.0

-

Npc m 3030140000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3030050000 01.jpg
Johann Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Healer/Buffer
  • Very simple healer kit; one of the oldest designed event characters in the game.
  • Difficult to sustain a whole party with his single-target heal in longer battles.
  • Brand new players may appreciate a free Light healer, but his mediocrity makes him easily replaceable.
Npc m 3040173000 01.jpg
Joker Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png Label Weapon Gun.png
9.0
  • Role: Attacker/Debuffer
  • Status Sukunda 3.pngSukundaDebuff resistance is lowered / Attacks and special attacks have a chance to miss
    can prevent boss special attacks
  • One of the only characters that can inflict
    Status Sleep 1.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)

    Takes 50% more damage
    Local status effect
  • Good damage output with skills and charge attack
Npc m 3040096000 01.jpg
Juliet Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support
  • High damage output via 30% Unique ATK modifier, 65% charge attack bonus damage
  • High-uptime party
    Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    and
    Status Dark Cut 20.png20% Dark CutDark DMG is cut 20%

    Dark Damage Cut.
  • Can provide one ally
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and
    Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
  • Can inflict
    Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
  • Weak without Spirit Shrouds, but they are easy to maintain
Npc m 3030253000 01.jpg
Juri Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.5

-

Npc m 3030038000 01.jpg
Juri (Event) Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3030089000 01.jpg
Kanako Mimura Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
6.5

-

Npc m 3030098000 01.jpg
Kaoru Sakuraba Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
6.5

-

Npc m 3030005000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.0
  • Role: Support/Defender
  • The Queen of story mode; her kit stays useful for a very long time.
  • Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    is always useful. Learn what it does.
  • Heal and Charge Attack buffed to be up to the current SR Character standards.
Npc m 3040118000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3040054000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Healer/Buffer/Defender
  • Incredibly versatile; a core character in almost every Water party.
  • Her Charge Attack buffs the party with a potent
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    that stacks with most other similar buffs.
  • Short cooldown on her defensive ability makes her reliable against big boss attacks.
  • Provides party-wide
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3030029000 01.jpg
Katalina Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
8.0

-

Npc m 3030090000 01.jpg
Koume Shirasaka Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3040005000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Melee.png
9.0
  • Role: Debuffer
  • Increases debuff resistance for all allies.
  • Her 25%
    Status DefenseDown.pngDEF DownDEF is lowered
    , while excellent, is about all she's got.
  • Gets
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    at level 100 which raises her utility a bit.
  • Will retire permanently if you have Jeanne d'Arc (Dark), unless you need Zombie.
Npc m 3040189000 01.jpg
Lady Grey Label Type Special.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Melee.png
9.0
  • Role: Buffer/Debuffer
  • Provides party wide, indefinite, and irremovable
    Status DefenseUp.png45% DEF UpDEF is boosted

    Strength: 45%
    of unique type that stacks with normal sources.
  • 30%
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    affects all foes and stacks with single-/dual-sided debuffs.
  • Indefinite
    Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    provides
    Status Bonus Damage.pngBonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    as long as it's active. Great for characters that don't like to get hit.
  • Charge Attack's
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
    buff doesn't go well with Enmity based girds.
Npc m 3040116000 01.jpg
Lady Katapillar and Vira Label Type Balance.png
Label Race Human.png
???
8.5
  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict
    Status FireAtkDown.pngFire ATK DownFire ATK is lowered
    , which stacks with normal
    Status AttackDown.pngATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to
    Status Blind.pngBlindedAttacks have a slight chance to miss
    or
    Status Charm.pngCharmedAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Npc m 3040023000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
9.0
  • Role: Attacker/Debuffer
  • High damage via powerful nukes and self-buffs
  • Inflicts
    Status AttackDown.png15% ATK DownATK is lowered

    Strength: 15%
    Single-sided
    and
    Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    Single-sided
    (stacks with Miserable Mist)
  • 5-turn
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    and guaranteed mutli-attacks
Npc m 3030108000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
6.5

-

Npc m 3040140000 01.jpg
Lancelot Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Dagger.png
9.0
  • Role: Attacker/Debuffer/Support
  • Gives the party DA/TA and
    Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • Has two powerful nukes: one of which applies a rare
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 20%)
    Duration: 180 seconds
    that stacks with all other normal debuffs.
  • Charge Attack applies
    Status Bonus Damage.png20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks

    Strength: 20%
    Duration: 5 turns
    to self, giving effectively infinite uptime on self echoes and activation of his passive.
  • Increased Charge Attack Damage and Charge Attack Damage Cap while under
    Status Bonus Damage.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    effect.
  • Passive 20% increased damage against Earth enemies.
  • Rating rises to 9.5 if used with an Ultima Sword and Strife Key.
Npc m 3040191000 01.jpg
Lancelot and Vane Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Spear.png
9.0

-

Npc m 3030072000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
5.5

-

Npc m 3040101000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Buffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
  • Balance unit for the commonly-used Weapon s 1040505100.jpg Cosmic Rifle BAL
Npc m 3030087000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3040021000 01.jpg
Lennah Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Healing/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown
  • Hard to fit into the party if healing/clear isn't needed
Npc m 3030241000 01.jpg
Leona Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
7.5

-

Npc m 3040142000 01.jpg
Levi Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
8.5

-

Npc m 3040193000 01.jpg
Levin Sisters Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Melee.png
9.0

-

Npc m 3030114000 01.jpg
Lina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: A bit of everything
  • Two plain damage nukes make her great for hunting slimes.
  • Can debuff Attack/Defense and heal, but the numbers on both are weak.
  • Requires a lot of button pressing to boost charge attack damage.
  • Base charge animation is 25 seconds long (on 1x battle speed). Uncapping her to 3* is practically required.
Npc m 3030033000 01.jpg
Lucius Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • One of very few characters that can inflict
    Status Death.pngLethal HitInstant death for the victim.
    .
  • All his skills have low damage cap, lowering his performance in more developed grids.
Npc m 3030171000 01.jpg
Lucius Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Three nukes, with one being an all-enemy Blind.
  • Suited for long fights with his support skill and second skill.
  • Requires
    Status Burned.pngBurnedHP is lowered on every turn
    for maximum effectiveness, but cannot inflict it himself.
  • Charge Attack's
    Status DefenseDown.pngDEF DownDEF is lowered
    is trumped by summoning Summon s 2040034000.jpg Colossus Omega.
  • Designed to synergize with his sister Teena.
Npc m 3030185000 01.jpg
Ludmila Label Type Attack.png
Label Race Human.png
???
5.0
  • Role: Attacker/Debuffer
  • Her
    Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    stacks with Miserable Mist.
  • Can reach high damage output for normal attacks thanks to her support skill and
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    ...
  • ...if she won't miss.
  • Can increase normal attacks' hit accuracy with her skill but not without downtime.
  • Random effect of Charge Attack can debuff her or even hurt other allies.
  • Difficult to manage and hard to fit into any party.
Npc m 3030180000 01.jpg
Luna Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
6.5
  • Role: Intentionally knocking out allies
  • Requires knocking out allies to use her skills.
  • Difficult kit to use in general situations.
  • Soul Conversion can act as a pseudo-Tactical Relocation, allowing for specialized setups without needing Nighthound.
  • Gimmick character, but not completely useless.
Npc m 3030182000 01.jpg
Lyria Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
8.5
  • Role: Special/Buffer
  • Some of the most unique mechanics in the game.
  • Allows summoning twice on the same turn if in the frontline.
  • Does not attack except for her Charge Attack.
  • Varied party-wide buffs allow her to contribute to nearly any situation.
  • Will need outside assistance to keep party buffed continuously.
Npc m 3040011000 01.jpg
Magisa Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Support/Debuffer
  • Great all-around character for buffs, debuffs, and damage
  • Provides party
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    ,
    Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    and
    Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
  • Inflicts
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    ,
    Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    ,
    Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    Base Accuracy: >100%
    ,
    Status Blind.pngBlindedAttacks have a slight chance to miss

    Duration: 180 seconds
    , and
    Status Burned.pngBurnedHP is lowered on every turn

    Duration: 180 seconds
  • 30% Unique ATK, 100% DEF, guaranteed DA, all-enemy attacks, and bonus charge attack damage via Status Morax.pngMorax
  • Rating rises to 9.5 in Enmity weapon grids due to synergy with her self-damage and unique ATK modifier
Npc m 3030045000 01.jpg
Mariah Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
6.5

-

Npc m 3020016000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.0

-

Npc m 3040143000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
9.0

-

Npc m 3030068000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Support
  • 1st skill applies Bounty Hunter II on all foes, but with a longer cooldown and lacking Hawkeye/Bandit Tycoon hitrate
  • Good for material farming in SR-Only quests
  • Only combat utility is a
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
Npc m 3020023000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.5

-

Npc m 3030172000 01.jpg
Meteon Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.0
  • Role: Attacker/Buffer/Debuffer
  • Provides a useful Wind party buff and a variety of debuffs although they have low modifiers.
  • Long skill cooldowns hinder his effectiveness even with his Charge Attack's special effect.
  • 5★ enhances his party role and improves his damage output.
  • Overall, a very good early-game support character for Wind.
Npc m 3030051000 01.jpg
Mika Jougasaki Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
7.5

-

Npc m 3030227000 01.jpg
Mikasa Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
8.0
  • Role: Attacker
  • High attack power with
    Status Blade 1.pngBladeUses 1 Blade per attack (Can't be removed)
    stacks due to guaranteed triple attacks.
  • Generates charge bar quickly along with high Charge Attack damage
  • Her natural dodge rate is useful, but has extremely low DEF.
  • Excellent attacker for an SR character.
Npc m 3030070000 01.jpg
Miku Maekawa Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.5

-

Npc m 3030176000 01.jpg
Mina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Good support in
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    and Status FireResUp.pngFire Res Up.
  • Her 3 turn
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    is on a short 5 turn cooldown.
  • Good damage output with guaranteed TA and
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Npc m 3030193000 01.jpg
Minami Nitta Label Type Balance.png
Label Race Human.png
Label Weapon Spear.png
8.0
  • Role: Buffer/Debuffer
  • In general,
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    buffs are very strong when fighting on-element.
  • Her buffs have relatively low modifiers, but substantial when multiple are up at the same time.
  • Very useful debuffs.
  • Excellent kit for new Water teams.
  • Shares weapon speciality with one of Water's prime attackers, Anre.
Npc m 3030052000 01.jpg
Mio Honda Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3030161000 01.jpg
Miria Akagi Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support
  • Her support skill makes her a great choice for your back row. It works on characters of every element and has a decent trigger rate.
Npc m 3030224000 01.jpg
Mirin Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
8.0

-

Npc m 3030069000 01.jpg
Mizuki Kawashima Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3040186000 01.jpg
Monika Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker/Debuffer
  • Has two powerful nukes, and her Charge Attack will lower her skill cooldowns by 1 turn.
  • Has
    Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    and
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    to redirect attacks to herself and mitigate damage.
Npc m 3030115000 01.jpg
Naga Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030174000 01.jpg
Nakoruru Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
6.5
  • Role: Attacker/Debuffer
  • Good damage dealer for early-game.
  • Loses effectiveness once she hits her skill damage caps.
  • Rage mechanic is gimmicky.
  • Rating rises to 7.0-7.5 as an early-game character.
Npc m 3030000000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5
  • Role: Defender/Tank
  • One of few Light characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
Npc m 3030096000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5
  • Role: Defender/Tank
  • One of the few Fire characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
  • His 5★ charge attack inflicts
    Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    .
Npc m 3040178000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
9.5

-

Npc m 3020051000 01.jpg
Nene Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
4.5

-

Npc m 3040003000 01.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+3% Triple Attack rate) is gained at level 95.
Npc m 3030237000 01.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
8.5

-

Npc m 3040156000 01.jpg
Nicholas Label Type Defense.png
Label Race Human.png
Label Weapon Katana.png
9.0

-

Nicholas (Event) iconA.jpg
Nicholas Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
8.0

-

Npc m 3030142000 01.jpg
Novei Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5

-

Npc m 3030207000 01.jpg
Owen Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3030145000 01.jpg
Pamela Label Type Special.png
Label Race Human.png
Label Weapon Harp.png
6.5

-

Npc m 3030157000 01.jpg
Paris Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3040200000 01.jpg
Pecorine Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
8.5

-

Npc m 3030153000 01.jpg
Pengy Label Type Defense.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Melee.png
6.5
  • Role: Attacker/Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    lets her be an effective tank.
  • Fire resistance from Pegu Pegu! makes her tankier vs Fire.
  • Oh My Bahamut! is extremely potent against raid bosses due to its 9,999,999 plain damage cap, but do note that this very rare.
Npc m 3030073000 01.jpg
Pengy Label Type Defense.png
Label Race Human.png
Label Weapon Gun.png
5.5

-

Npc m 3040050000 01.jpg
Percival Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • One of the only characters that can inflict the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    debuff which makes bosses easier.
  • Easy to play; high damage output is obtainable even for beginners.
  • Narrow utility, but his damage output is reason enough to use him regardless.
Npc m 3030168000 01.jpg
Percival Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Easy high damage for early-game players with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
    self-buffs.
  • Lacks the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    utility that his SSR version has. Only provides damage.
Npc m 3040090000 01.jpg
Percival Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Has strong self-buffs
  • High chance to prevent enemies from attacking.
  • Loses a lot of value if enemy is resistant to his debuff
  • Fights over party slot with Percival
Npc m 3020011000 01.jpg
Petra Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3040047000 01.jpg
Petra Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Excellent support due to her skill that applies
    Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    ,
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    ,
    Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    , and
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Can cast a
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    on any ally; fantastic for enmity grids, or for characters like Seofon.
  • Has a small passive refresh for all allies.
  • Usable even on teams of other main wheel elements due to her buffs covering those elements.
Npc m 3030190000 01.jpg
Predator Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.0

-

Npc m 3030008000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • Easy to use damage skills on short cooldowns.
  • Can reduce foe Overdrive mode gauge.
Npc m 3040059000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Debuffer
  • Unique 120% Attack self-buff.
  • High Charge Attack damage cap.
  • Spammable nuke.
  • Duration II helps to quickly push enemy out of Overdrive.
Npc m 3030048000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.5

-

Npc m 3020070000 01.jpg
Randall Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
5.5

-

Npc m 3030234000 01.jpg
Randall Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0

-

Npc m 3030162000 01.jpg
Ranko Kanzaki Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3030126000 01.jpg
Rashid Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
  • Role: Debuffer
  • Limited availability due to being a collaboration character.
  • Has the unique ability to inflict
    Status EarthAtkDown.pngEarth ATK DownEarth ATK is lowered
    .
  • Also capable of inflicting AoE
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    with 5 EX Gauge stacks.
  • Multiattack rate is quite nice if V-Trigger can be maintained.
  • EX Gauge can be difficult to manage and slows his kit down.
Npc m 3020014000 01.jpg
Richard Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
3.0

-

Npc m 3030088000 01.jpg
Rika Jougasaki Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
7.0

-

Npc m 3030041000 01.jpg
Rin Shibuya Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0

-

Npc m 3030054000 01.jpg
Rita Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
4.5

-

Npc m 3040098000 01.jpg
Romeo Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Defender
  • Massive 1-turn burst damage potential and overall attack power.
  • Potent
    Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    .
  • Playstyle requires micromanaging
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks. Poor stack management heavily penalizes Romeo's stats.
  • His
    Status FireResUp.png80% Fire DMG LoweredFire DMG is lowered

    Strength: 80%
    Fire DEF Up. Not a Damage Cut.
    Reduces Fire damage taken on a multiplier
    separate from Damage Cuts.
    party buff is very strong, but requires consuming
    Status Spirit1.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks.
  • Difficult to play as a defensive character and is better suited as an offensive damage dealer.
Npc m 3030077000 01.jpg
Romeo Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3020018000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Unchallenged and increased Hostility can keep self and/or other units alive.
  • Guaranteed DA, but only for one turn limits usefulness.
  • 10% Defense Down is easily outclassed, but useful if no other alternatives present.
  • All-around solid and consistent character with no specialties.
Npc m 3030049000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5

-

Npc m 3040087000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    on one foe.
  • Good in short fights thanks to her 6 turn long, strong multi-attack buffs.
  • Can deal great damage while under
    Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
  • Vulnerable in longer fights due to lowered max HP,
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , and
    Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
Npc m 3020057000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
5.0
  • Role: Healer
  • Produce
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    every turn. Charge attack grants three
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    (Max: 10).
  • Heal 300 HP to an ally for 1
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    with no cooldown.
  • Use all
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to inflict
    Status Charm.pngCharmedAttacks are slightly limited
    on a foe.
Npc m 3030256000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3020000000 01.jpg
Ryan Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
4.5

-

Npc m 3030119000 01.jpg
Ryan Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
6.5

-

Npc m 3030104000 01.jpg
Ryu Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Attacker
  • Triple AoE nukes are great for trash clearing.
  • Can inflict Status Stun.pngStun, but takes a long time to apply it solo.
  • No utility, only damage.
Npc m 3030120000 01.jpg
Sachiko Koshimizu Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
6.0
  • Role: Defender
  • Can draw fire with her skill 1 (Hostility Up+Other Self), but can't attack in the meantime.
  • Using her nuke may require using Wings Alight afterwards due to Anger.
  • You thought it was a flip, but it was me, Sachiko!
Npc m 3040136000 01.jpg
Sakura Kinomoto Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support/Debuffer
  • Good party buffer despite the randomness.
  • Can't normal attack and her Charge Attack deals no damage which are large drawbacks.
  • Her unique
    Status Chains of Binding 1.pngChains of BindingCan't do special attacks / Slight chance to not attack
    debuff may be useful depending on the boss.
  • Rating rises to 8.0 for beginners.
Npc m 3030130000 01.jpg
Sakura Shinguji Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
6.5

-

Npc m 3040041000 01.jpg
Sara Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
9.0
  • Role: Tank/Defender
  • Granblue Fantasy's pinnacle tank character; all other defensive characters are compared to Sara.
  • Great character for beginners.
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and her 1000%
    Status DefenseUp.pngDEF UpDEF is boosted
    buff counters enemy single-target charge attacks, even Wind attacks.
  • Has 50% Damage Cut, which can completely shut down attacks when paired with the appropriate 3★ Carbuncle.
  • Short cooldowns on her skillset allow her abilities to be up for most (if not all) enemy charge attacks.
  • Low damage output unless she gets very low on health.
  • Powercreeped by Alexiel for on-element fights.
Npc m 3030021000 01.jpg
Sara Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
4.5

-

Npc m 3030147000 01.jpg
Sara Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
7.5

-

Npc m 3030194000 01.jpg
Shiki Ichinose Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Buffer/Debuffer
  • 100% ATK Up buff from
    Energizing IncenseAll allies except Shiki gain
    Status Fervor.pngFervorATK is boosted based on effect's time remaining / Can't attack for 1 turn after effect ends

    Duration: 5 turns
    . After 5 turns, all allies except Shiki gain
    Status Forfeit.pngFatigueCan't attack (Can't be removed)

    Duration: 1 turns
    .
    is very powerful.
  • Despite the randomness, her Charge Attack buffs are quite good.
  • Reliant on luck; not a consistent/stable character.
Npc m 3040025000 01.jpg
Siegfried Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.5
  • Role: Attacker
  • Before his 5★ uncap, he hits hard but is squishy and has little utility.
  • Becomes very bulky with the level 100 upgrade to his unique Manigance buff.
  • Gains his team utility at 90 when his Water Resist buff applies to the entire team.
  • Synergy with Weapon s 1040012100.jpg Ultima Sword (Earth) helps him be a consistent damage dealer.
Npc m 3040128000 01.jpg
Siegfried Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0

-

Npc m 3030106000 01.jpg
Sig Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Spear.png
7.0

-

Sig (Event) iconA.jpg
Sig Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
6.0

-

Npc m 3040049000 01.jpg
Silva Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
9.5
  • Role: Attacker
  • Pure attacker; is able to hit up to ~2.5 million Charge Attack damage in combination with her
    Status Defiance.pngC.A. DMG UpCharge attack DMG is boosted
    and
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    abilities. Character EMP can bump this to nearly 3 million.
  • Easy character to play and manage.
  • Excellent as a sub member after a main party member has been KO'd with her 100% charge bar ability.
  • Overly reliant on charge attacks and no multi-attack self-buffs.
  • 5★ upgrades makes her competitive with other top-tier Water attackers.
Npc m 3040187000 01.jpg
Silva Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
9.0

-

Npc m 3040024000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Healer
  • Archetypal RPG healer; she heals, removes debuffs, and revives allies.
  • Lacks any team damage contribution outside of her normal attacks and Charge Attack.
  • She's more useful in the back line since she can revive front line allies after they're KO'd.
  • Very useful character for HL content.
Npc m 3030225000 01.jpg
Sophia Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.5

-

Npc m 3030020000 01.jpg
Soriz Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Stacking Attack buff and potential counters lets him put out large amounts of damage.
  • Two Double Attack buffs
  • Has no real utility since his counter lacks Hostility Up.
Npc m 3030117000 01.jpg
Soriz Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png
6.5
  • Role: Defender
  • SOIYA!
  • All of his skills give
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    , and he gains stacking Attack Up when hit.
  • His Attack Up passive also lowers his defense until you use his first skill.
  • Requires careful usage due to high cooldowns and every skill requiring charge bar.
  • Some memorization is required since all of his skill icons are the same.
Npc m 3040170000 01.jpg
Soriz Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
8.5

-

Npc m 3020071000 01.jpg
Spinnah Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
6.0

-

Npc m 3030136000 01.jpg
Stahn Aileron Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.5

-

Npc m 3030067000 01.jpg
Syr Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
6.0
  • Role: Debuffer
  • Can provide a variety of simple debuffs, but that's basically it.
  • No extra damage output, not even with his skills.
  • His support skill is practically useless (unless you really like using Mary).
Npc m 3020015000 01.jpg
Tanya Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.5

-

Npc m 3030167000 01.jpg
Tanya Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
7.0

-

Npc m 3030084000 01.jpg
Tanya Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
7.0

-

Npc m 3030137000 01.jpg
Tear Grants Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
7.5

-

Npc m 3030034000 01.jpg
Teena Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Her heal is very strong for a SR and it can clear one debuff.
  • Party wide
    Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted

    Strength: 15%
    .
  • Can inflict
    Status Burned.pngBurnedHP is lowered on every turn
    and
    Status Blind.pngBlindedAttacks have a slight chance to miss
    but at low strength.
  • Works best with allies that gain bonus effects off her status (Lucius, Mio Honda, True Infernal Flamescythe square.jpg True Infernal Flamescythe).
Npc m 3030236000 01.jpg
Teena Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
7.0

-

Npc m 3030097000 01.jpg
Teru Tendo Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0

-

Npc m 3030062000 01.jpg
Therese Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Generates 15% charge bar for the whole team every 9 turns.
  • Solid damage due to multiattack buff and Enmity support skill.
Npc m 3030001000 01.jpg
Therese Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
6.0
  • Role: Attacker
  • Can be recruited very early in the story, which is great for beginners.
  • Very old kit; doesn't scale well into later game stages.
  • Easily outclassed by most other SR Water attackers.
Npc m 3040149000 01.jpg
Therese Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker
  • Turn one
    Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    and guaranteed triple attack that doesn't drain charge bar.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    combined with
    Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    allows her to redirect a lot of damage onto her.
  • With proper skill usage she can have a multiattack buff for a long time.
  • Not suitable for long fights due to
    Status Max HP Down Stack.png10% Max HP Lowered (Stackable)Max HP is lowered (Stackable)

    Strength: 10%
    Duration: Indefinite
    Can't be removed
    .
Npc m 3040180000 01.jpg
Tsubasa Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
9.0

-

Npc m 3030099000 01.jpg
Tsubasa Kashiwagi Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0

-

Npc m 3030181000 01.jpg
Tyre Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
7.0

-

Npc m 3030238000 01.jpg
Tōru Amuro Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0

-

Npc m 3030040000 01.jpg
Uzuki Shimamura Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5

-

Npc m 3030107000 01.jpg
Vane Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Axe.png
6.5

-

Npc m 3030047000 01.jpg
Vane Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Axe.png
6.5

-

Npc m 3040117000 01.jpg
Vane Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Axe.png
9.0
  • Role: Attacker/Debuffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and
    Status Soul Eruption.pngSoul EruptionATK, DEF, multiattack rate, and other stats are boosted (Can't be removed)
    provide extraordinary damage
  • Breakthrough helps fulfill Soul Eruption's requirements
  • Some downtime after Soul Eruption ends
  • Can indefinitely maintain very powerful
    Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable)
  • Inflicts combined
    Status FireAtkDown.pngFire ATK DownFire ATK is lowered
    and
    Status AttackDown.pngATK DownATK is lowered
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    allows him to keep high damage even at low hp when using Varuna grids with multiple Fimbuls.
Npc m 3020046000 01.jpg
Viceroy Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
4.5

-

Npc m 3030019000 01.jpg
Vira Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0
  • Role: Attacker
  • Heavy single turn burst if she casts all of her skills.
  • Gains bonus stats by having Katalina in the back row.
  • Lacks the utility of her SSR forms, only having a minor Attack DOWN.
Npc m 3040043000 01.jpg
Vira Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Support/Debuffer
  • Party
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and personal 2-turn guaranteed
    Status TripleUp.pngTA UpTriple attack rate is boosted
  • Inflicts
    Status AttackDown.png15% ATK DownATK is lowered

    Strength: 15%
    and
    Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    (stacks with Miserable Mist)
  • Bonus light damage can indirectly exceed damage cap
  • Very useful in HL content
Npc m 3040053000 01.jpg
Vira Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.0
  • Role: Attacker/Support/Debuffer
  • Dispel,
    Status Charm.pngCharmedAttacks are slightly limited
    and party healing
  • Powerful burst attacker after some windup
  • Can fit into many compositions due to her versatility
Npc m 3020007000 01.jpg
Volenna Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.0

-

Npc m 3030056000 01.jpg
Volenna Label Type Defense.png
Label Race Human.png
Label Weapon Sabre.png
5.5

-

Npc m 3020013000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0

-

Walder (Event) iconA.jpg
Walder Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
6.5
  • Role: Attacker/Support/Debuffer
  • Walder in Super Ranger Mode has very high damage output, but it only lasts 3 turns.
  • Requires 8 turns to enter Super Ranger Mode, greatly limiting his overall effectiveness.
  • Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    with
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    is a strong combination.
  • Can debuff
    Status Blind.pngBlindedAttacks have a slight chance to miss
    , which is useful for newer players.
Npc m 3020028000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0

-

Npc m 3020022000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0

-

Npc m 3020010000 01.jpg
Will Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
4.0
  • Role: Not-Healer
  • Lacks the healing that makes his SR form valuable
Npc m 3030092000 01.jpg
Will Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
8.0
  • Role: Attacker/Healer
  • Dark element healers are very rare and Will is one of them.
Npc m 3040088000 01.jpg
Yngwie Label Type Defense.png
Label Race Human.png
Label Weapon Melee.png Label Weapon Gun.png
9.0
  • Role: Defender/Attacker
  • Synergizes with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status TripleUp.pngTA UpTriple attack rate is boosted
    buffs as well as other buffs, as it applies to his free attack skill.
  • Pairs well with Izmir, who wants to stack her Status Icy Blade5.pngIcy Blades. Tough Guy mode can draw away hits from her.
  • Hits hard in Tough Guy mode in conjunction with his
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    skill.
  • His unique skill set and Tough Guy mode consuming increasingly more charge bar can be difficult to manage for new players.
Npc m 3030081000 01.jpg
Yuri Lowell Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png
6.5

-

Npc m 3040199000 01.jpg
Yurius Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
9.5
Npc m 3020017000 01.jpg
Zehek Label Type Attack.png
Label Race Human.png
Label Weapon Dagger.png
4.5

-

Npc m 3030060000 01.jpg
Zehek Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
6.5

-

Npc m 3040028000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
8.5
  • Role: Attacker
  • High damage output against enemies in Break mode. (a.k.a. Break assassin)
  • Outside of Break mode, her damage is mediocre.
  • Overall kit is quite lacking.
Npc m 3040112000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Debuffer
  • High natural damage output.
  • Low maximum health gives her a significant vulnerability.
  • Her second skill is a decent debuff, but has a very long animation, making it unsuitable for MVP racing.
Npc m 3030231000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
7.5

-

Npc m 3040056000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
9.0

-