Human Character Tier List

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Source[edit]

All ratings from these fantastic resources:

Other recommended tier lists[edit]

Important notes[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Last updated[edit]

Ratings were last updated February 24th 2017.

Filtered lists[edit]

All Character Tier ListSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters
RatingFireWaterEarthWindLightDarkAny
9.5Beatrix (Themed) iconA.jpgPercival iconA.jpg Altair iconA.jpgKatalina (Grand) iconA.jpgSilva iconA.jpg Ayer iconA.jpgEugen (Grand) iconA.jpgSara iconA.jpg Lecia (Grand) iconA.jpgSeofon iconA.jpg Jeanne d'Arc iconA.jpgJuliet iconA.jpgTweyen iconA.jpg Jeanne d'Arc (Dark) iconA.jpgVira (SSR) iconA.jpg
9.0Clarisse iconA.jpgMagisa iconA.jpgRackam (Grand) iconA.jpg Lady Katapillar and Vira iconA.jpgLancelot iconA.jpgRomeo iconA.jpgYngwie iconA.jpg De La Fille (Earth) iconA.jpgSiegfried iconA.jpgVira (Summer) iconA.jpg Arriet iconA.jpgGawain iconA.jpgNezahualpilli iconA.jpg Albert iconA.jpgClarisse (Light) iconA.jpgRosamia (SSR) iconA.jpgSophia iconA.jpg Black Knight iconA.jpgCagliostro (Dark) iconA.jpgLady Grey iconA.jpgZeta (Dark) iconA.jpg
8.5Aoidos iconA.jpgBeatrix (Halloween) iconA.jpgPercival (Summer) iconA.jpg Vane (SSR) iconA.jpg Aletheia iconA.jpgCagliostro iconA.jpg Feena iconA.jpgLennah iconA.jpgPetra (SSR) iconA.jpg Io (Grand) iconA.jpgZeta (Summer) iconA.jpg Beatrix iconA.jpgKatalina (Dark) iconA.jpgPredator iconA.jpg
8.0Dante (SR) iconA.jpgIo (Summer) iconA.jpgZeta iconA.jpg Chat Noir iconA.jpgKatalina iconA.jpgKatalina (Summer) iconA.jpgMina iconA.jpg Gayne iconA.jpgJamil iconA.jpgJasmine (SR) iconA.jpgSara (Summer) iconA.jpg Christina iconA.jpg De La Fille (Summer) iconA.jpgErica Fontaine iconA.jpgFeather (SR) iconA.jpgNicholas (Event) iconA.jpg Cagliostro (Halloween) iconA.jpgElize Lutus iconA.jpg Lyria (Earth) iconA.jpg
7.5Gemini Sunrise iconA.jpgMiria Akagi iconA.jpgNaoise (Fire) iconA.jpg Anastasia iconA.jpgDiantha iconA.jpgRin Shibuya iconA.jpgSig iconA.jpg Airi Totoki iconA.jpgClarisse (Christmas) iconA.jpgHerja (SR) iconA.jpgSoriz iconA.jpg Meteon (Event) iconA.jpgMiku Maekawa iconA.jpg Albert (Event) iconA.jpgNaoise iconA.jpgRosamia (SR) iconA.jpgTear Grants iconA.jpgUzuki Shimamura iconA.jpg Deliford (SR) iconA.jpg
7.0Abby iconA.jpgAlec iconA.jpgCarren iconA.jpgCucouroux iconA.jpgLucius (Fire) iconA.jpgMio Honda iconA.jpgPercival (Event) iconA.jpgTeena iconA.jpgTherese iconA.jpg Ange iconA.jpgChun-Li iconA.jpgEjaeli iconA.jpgIo iconA.jpgMizuki Kawashima iconA.jpgNaga the Serpent iconA.jpg Anzu Futaba iconA.jpgJ.J. (Summer) iconA.jpgJessica iconA.jpgJin (Themed) iconA.jpgJin (Ronin) iconA.jpgJin iconA.jpg Feena (Event) iconA.jpgHazen (SR) iconA.jpgRashid iconA.jpgTsubasa Kashiwagi iconA.jpgTyre iconA.jpg De La Fille iconA.jpgJohann iconA.jpg Cagliostro (Event) iconA.jpgKoume Shirasaka iconA.jpgLucius iconA.jpgRanko Kanzaki iconA.jpgTanya (SR) iconA.jpgTanya (Summer) iconA.jpgWill (SR) iconA.jpg
6.5Jessica (Event) iconA.jpgLina Inverse iconA.jpgMary (SR) iconA.jpgRyan (SR) iconA.jpgStahn Aileron iconA.jpg Kaoru Sakuraba iconA.jpgLancelot (Event) iconA.jpgPengy iconA.jpgVane (Event) iconA.jpgVane iconA.jpg Claudia iconA.jpgEugen (Summer) iconA.jpgJuri iconA.jpgKanako Mimura iconA.jpgMariah iconA.jpgParis (Event) iconA.jpgRackam (Christmas) iconA.jpg Eso (SR) iconA.jpgFarrah (Event) iconA.jpgJin (Wind) iconA.jpgLecia (Summer) iconA.jpgRyu iconA.jpgSakura Shinguji iconA.jpg Johann (Event) iconA.jpgNakoruru iconA.jpgNovei iconA.jpgSoriz (Event) iconA.jpg Luna iconA.jpgYuri Lowell iconA.jpgZehek (Event) iconA.jpg
6.0Anna (SR) iconA.jpgJessica (Summer) iconA.jpgRackam iconA.jpgTeru Tendo iconA.jpg Romeo (Event) iconA.jpgSig (Event) iconA.jpgTherese (Event) iconA.jpg Eugen iconA.jpgFarrah (SR) iconA.jpg Elta iconA.jpgHaohmaru iconA.jpgSyr (Event) iconA.jpg J.J. iconA.jpgSachiko Koshimizu iconA.jpg Ange (Halloween) iconA.jpgVira iconA.jpg
5.5Dante iconA.jpgDorothy iconA.jpgIppatsu (Summer) iconA.jpgRika Jougasaki iconA.jpg Pengy (Event) iconA.jpgRandall iconA.jpg Volenna (Event) iconA.jpg Lecia iconA.jpg Cordelia iconA.jpg Mika Jougasaki iconA.jpg
5.0Ippatsu iconA.jpgRosine iconA.jpg Joel iconA.jpg Volenna iconA.jpg Ludmila iconA.jpg
4.5Anna iconA.jpgEzecrain iconA.jpgMary (Summer) iconA.jpgRyan iconA.jpgViceroy iconA.jpg Herja iconA.jpgNene iconA.jpgSara (Event) iconA.jpg Petra iconA.jpg Feather iconA.jpgRosamia iconA.jpg Rita iconA.jpgTanya iconA.jpgZehek iconA.jpg
4.0Anna (Summer) iconA.jpgMary iconA.jpg Deliford iconA.jpg Farrah iconA.jpgJasmine iconA.jpgWalder (Summer) iconA.jpgWalder iconA.jpgWalder (Christmas) iconA.jpg Eso iconA.jpgHazen iconA.jpg Will iconA.jpg
3.0 Richard iconA.jpg
IconNameTypeRatingRemarks
Abby iconA.jpg
Abby Label Type Attack.png
Label Race Human.png
7.0
  • Role: Attacker
  • High firepower with her
    Status AttackUp.pngATK UpAttack is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her Status Counter.pngCounter duration is so short it can be hard to use.
Airi Totoki iconA.jpg
Airi Totoki Label Type Defense.png
Label Race Human.png
7.5
  • Role: Attacker
  • Does surprisingly high amounts of damage between her buff and Body Heat mechanic.
  • Brings a little utility in Charm and a team heal.
  • Can die easily if attacked with too many Body Heat stacks.
Albert iconA.jpg
Albert Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • 100% Double Attack rate.
  • Very strong in the early game thanks to his 10x skill damage self-buff.
  • His
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    can be very useful in challenging content.
Albert (Event) iconA.jpg
Albert Label Type Balance.png
Label Race Human.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Alec iconA.jpg
Alec Label Type Attack.png
Label Race Human.png
7.0

-

Aletheia iconA.jpg
Aletheia Label Type Attack.png
Label Race Human.png
8.5

-

Altair iconA.jpg
Altair Label Type Balance.png
Label Race Human.png
9.5
  • Role: Buffer/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Anastasia iconA.jpg
Anastasia Label Type Attack.png
Label Race Human.png
7.5

-

Ange iconA.jpg
Ange Label Type Balance.png
Label Race Human.png
7.0

-

Ange (Halloween) iconA.jpg
Ange Label Type Attack.png
Label Race Human.png
6.0

-

Anna iconA.jpg
Anna Label Type Attack.png
Label Race Human.png
4.5

-

Anna (SR) iconA.jpg
Anna Label Type Attack.png
Label Race Human.png
6.0

-

Anna (Summer) iconA.jpg
Anna Label Type Attack.png
Label Race Human.png
4.0

-

Anzu Futaba iconA.jpg
Anzu Futaba Label Type Special.png
Label Race Human.png
7.0

-

Aoidos iconA.jpg
Aoidos Label Type Special.png
Label Race Human.png
8.5
  • Role: Attacker/Support
  • Reliant on party members to take hits for him due to high Status AggroUpArrow.pngHostility UP if he is supposed to deal max damage.
  • Status Hype.pngHype increases a party's damage output quite well.
Arriet iconA.jpg
Arriet Label Type Special.png
Label Race Human.png
9.0

-

Ayer iconA.jpg
Ayer Label Type Special.png
Label Race Human.png
9.5
  • Role: Attacker/Support
  • Synergizes well with enmity.
  • Status AggroUp.pngHostility UP can be used to draw attacks away from Hallesena.
  • It can be difficult to keep him alive at low health, but he can unleash staggering damage.
Beatrix iconA.jpg
Beatrix Label Type Special.png
Label Race Human.png
8.5
  • Role: Attacker
  • Very good attacker if managed well.
  • Once she gets going, she'll keep on going!
  • Difficult to master, likely a train wreck in inexperienced hands.
  • Doesn't work well with Enmity grids.
  • She doesn't provide any support, only damage.
Beatrix (Halloween) iconA.jpg
Beatrix Label Type Special.png
Label Race Human.png
8.5

-

Beatrix (Themed) iconA.jpg
Beatrix Label Type Special.png
Label Race Human.png
9.5

-

Black Knight iconA.jpg
Black Knight Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Great utility;
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    ,
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and Dispel all in one.
  • Mediocre damage, but her self heal and support skill keeps her going to the end.
  • Her utility is perfect for Luminiera Omega.
Cagliostro iconA.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
8.5

-

Cagliostro (Dark) iconA.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
9.0

-

Cagliostro (Event) iconA.jpg
Cagliostro Label Type Heal.png
Label Race Human.png
7.0
  • Role: Healer/Support
  • Dark-element healers are scarce and Cagliostro is one of them.
  • Has both party heal and debuff removal which is great for new Dark players.
  • Very long skill cooldowns limit her usefulness beyond early-game.
Cagliostro (Halloween) iconA.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
8.0
  • Role: Support/Debuffer
  • Group heal and clarity, valuable in dark which has few healers.
  • Can apply 10%
    Status DefenseDown.pngDEF DownDEF is lowered
    on all foes and provide several offensive buffs.
  • The 12 turn cooldown on her clarity is unusually long.
Carren iconA.jpg
Carren Label Type Balance.png
Label Race Human.png
7.0

-

Chat Noir iconA.jpg
Chat Noir Label Type Special.png
Label Race Human.png
8.0
  • Role: Support/Debuffer
  • Has a good array of utility such as
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and dispel.
  • Unreliable debuffer; can randomly inflict
    Status Blind.pngBlindedAttacks have a slight chance to miss
    ,
    Status Charm.pngCharmAttacks are slightly limited
    , or Status Paralysis.pngParalyze after a long set-up time.
  • Dependent on his unique self-buffs for dealing damage.
  • Overall, a decent debuffer if his debuffs land, but overshadowed by other characters with reliable kits and better damage.
Christina iconA.jpg
Christina Label Type Balance.png
Label Race Human.png
8.0

-

Chun-Li iconA.jpg
Chun-Li Label Type Attack.png
Label Race Human.png
7.0

-

Clarisse iconA.jpg
Clarisse Label Type Special.png
Label Race Human.png
9.0
  • Role: Support/Debuffer
  • Extremely useful support kit for soloing which includes
    Status DefenseDown.pngDEF DownDEF is lowered
    and dispel.
  • Not as useful in raid battles; provides little else if her debuffs are already covered by other parties.
  • Support skill helps your party's debuffs land which can be crucial in stabilizing boss fights.
  • Her Mode bar cut is great where it works, but it becomes ineffective against higher-level bosses.
Clarisse (Christmas) iconA.jpg
Clarisse Label Type Special.png
Label Race Human.png
7.5

-

Clarisse (Light) iconA.jpg
Clarisse Label Type Attack.png
Label Race Human.png
9.0

Preliminary rating. Please allow a few days for it to settle.
-

Claudia iconA.jpg
Claudia Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker
  • Has two nukes, one of which does much higher damage but can miss
  • Her skill damage buff lowers defense and only lasts for one nuke
Cordelia iconA.jpg
Cordelia Label Type Defense.png
Label Race Human.png
5.5

-

Cucouroux iconA.jpg
Cucouroux Label Type Attack.png
Label Race Human.png
7.0

-

Dante iconA.jpg
Dante Label Type Attack.png
Label Race Human.png
5.5

-

Dante (SR) iconA.jpg
Dante Label Type Attack.png
Label Race Human.png
8.0

-

De La Fille iconA.jpg
De La Fille Label Type Heal.png
Label Race Human.png
7.0
  • Role: Support
  • Her Charge Attack deals higher damage than average.
  • Poor skill kit; lacks focus.
  • Her utility is outdone by other Light units.
  • One of the worst SSR characters in the game.
De La Fille (Earth) iconA.jpg
De La Fille Label Type Heal.png
Label Race Human.png
9.0
  • Role: Healer/Support
  • Has an amazing amount of healing.
  • Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    &
    Status Repel.pngRepelTaking less DMG and reflects attacks
    makes her an effective defensive support character.
  • Provides decent buffs, which is rare among Earth characters.
  • Her support skill randomly finds casino chips after battles.
De La Fille (Summer) iconA.jpg
De La Fille Label Type Heal.png
Label Race Human.png
8.0

-

Deliford iconA.jpg
Deliford Label Type Defense.png
Label Race Human.png
4.0

-

Deliford (SR) iconA.jpg
Deliford Label Type Defense.png
Label Race Human.png
7.5

-

Diantha iconA.jpg
Diantha Label Type Special.png
Label Race Human.png
7.5

-

Dorothy iconA.jpg
Dorothy Label Type Special.png
Label Race Human.png
5.5

-

Ejaeli iconA.jpg
Ejaeli Label Type Balance.png
Label Race Human.png
7.0
  • Role: Support
  • Provides team
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    buff which is fairly uncommon in water.
  • Three double attack EMP nodes and her buff give her good multiattack potential.
  • Her
    Status Heal.pngRefreshHP is restored on every turn
    is decent sustain but not enough against large damage bursts.
Elize Lutus iconA.jpg
Elize Lutus Label Type Special.png
Label Race Human.png
8.0

-

Elta iconA.jpg
Elta Label Type Special.png
Label Race Human.png
6.0

-

Erica Fontaine iconA.jpg
Erica Fontaine Label Type Heal.png
Label Race Human.png
8.0
  • Role: Healer
  • Can potentially revive an ally... provided she's in her mech.
  • Tons of healing: can heal up to 2250 HP with her Charge Attack + 1000 HP from a skill.
  • Does not get bonus stats in mech, but does get increased hostility.
  • Does not contribute to Chain Bursts.
Eso iconA.jpg
Eso Label Type Attack.png
Label Race Human.png
4.0

-

Eso (SR) iconA.jpg
Eso Label Type Balance.png
Label Race Human.png
6.5

-

Eugen iconA.jpg
Eugen Label Type Balance.png
Label Race Human.png
6.0
  • Role: Attacker
  • Can fill his charge bar at-will with Ignition
  • Intercept lets him dodge normal enemy attacks while dealing damage in return
  • Low stats, as is the norm for story SRs.
Eugen (Grand) iconA.jpg
Eugen Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support
  • Three turns of full charge bar lets him put out insane damage in a short period of time.
  • His Intercept gains a Status AggroUpArrow.pngHostility UP effect, letting him protect the party against normal attacks.
  • Generates large amounts of charge bar for the team between his Charge Attack spam and
    Status Uplift.pngUpliftedCharge bar is boosted on every turn
    .
  • Mostly held back by very long cooldowns and the potential for Status AggroUpArrow.pngHostility UP to backfire against bosses with high multiattack rate.
Eugen (Summer) iconA.jpg
Eugen Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker
  • Higher Charge Attack multiplier increases the value of Ignition
  • His nuke deals higher damage but only during Overdrive
Ezecrain iconA.jpg
Ezecrain Label Type Special.png
Label Race Human.png
4.5

-

Farrah iconA.jpg
Farrah Label Type Balance.png
Label Race Human.png
4.0

-

Farrah (Event) iconA.jpg
Farrah Label Type Defense.png
Label Race Human.png
6.5

-

Farrah (SR) iconA.jpg
Farrah Label Type Balance.png
Label Race Human.png
6.0

-

Feather iconA.jpg
Feather Label Type Attack.png
Label Race Human.png
4.5

-

Feather (SR) iconA.jpg
Feather Label Type Attack.png
Label Race Human.png
8.0
  • Role: Attacker
  • Stacking Attack buff lets him hit really hard in longer fights.
  • Has two nukes and decent DA for damage-per-turn usage.
  • His 5* greatly increases the amount of Charge Attacks he can put out.
  • No utility, only damage.
Feena iconA.jpg
Feena Label Type Attack.png
Label Race Human.png
8.5
  • Role: Attacker/Debuffer
  • Can inflict
    Status DefenseDown.pngDEF DownDEF is lowered
    which is hard to find among SSR Wind characters.
  • Her
    Status DefenseDown.pngDEF DownDEF is lowered
    only lasts 60 seconds.
  • High damage output potential with her passive skill, Charge Attack, and multiattack rate.
  • Good early-game and mid-game Wind attacker, but outclassed by other more powerful Wind characters later on.
Feena (Event) iconA.jpg
Feena Label Type Balance.png
Label Race Human.png
7.0

-

Gawain iconA.jpg
Gawain Label Type Defense.png
Label Race Human.png
9.0
  • Role: Defender
  • Wind's premiere defender. Great at mitigating damage with Attack DOWN and Damage Cut.
  • Team-wide Enmity nuke synergizes well with a Tiamat Bolt Omega grid.
  • His 5* upgrades puts him on relatively equal utility with Holy Saber.
Gayne iconA.jpg
Gayne Label Type Special.png
Label Race Human.png
8.0

-

Gemini Sunrise iconA.jpg
Gemini Sunrise Label Type Attack.png
Label Race Human.png
7.5

-

Haohmaru iconA.jpg
Haohmaru Label Type Attack.png
Label Race Human.png
6.0
  • Role: Attacker/Debuffer
  • His permanent chance to miss far outweighs his high-damage hits.
  • Inability to deal multi-attacks hamper his charge bar generation.
  • Rage mechanic is gimmicky.
Hazen iconA.jpg
Hazen Label Type Defense.png
Label Race Human.png
4.0

-

Hazen (SR) iconA.jpg
Hazen Label Type Heal.png
Label Race Human.png
7.0

-

Herja iconA.jpg
Herja Label Type Balance.png
Label Race Human.png
4.5

-

Herja (SR) iconA.jpg
Herja Label Type Balance.png
Label Race Human.png
7.5
  • Role: Attacker/Support/Debuffer
  • Gains Status AttackUpStack.pngATK Up (stackable from a skill and charge attack.
  • Single target
    Status Uplift.pngUpliftedCharge bar is boosted on every turn
    buff.
  • Decent attack power, break assassin and goes well in many SSR parties.
  • Can compete with SSRs in earth for a party slot.
Io iconA.jpg
Io Label Type Heal.png
Label Race Human.png
7.0

-

Io (Grand) iconA.jpg
Io Label Type Balance.png
Label Race Human.png
8.5

-

Io (Summer) iconA.jpg
Io Label Type Attack.png
Label Race Human.png
8.0

-

Ippatsu iconA.jpg
Ippatsu Label Type Special.png
Label Race Human.png
5.0

-

Ippatsu (Summer) iconA.jpg
Ippatsu Label Type Special.png
Label Race Human.png
5.5

-

J.J. iconA.jpg
J.J. Label Type Special.png
Label Race Human.png
6.0
  • Role: Buffer
  • Provides stacking Skill Damage, Status Resist, and Mode Bar Cut.
  • Requires tons of button pressing.
  • Actual buff effects are of questionable quality for the effort required.
J.J. (Summer) iconA.jpg
J.J. Label Type Special.png
Label Race Human.png
7.0

-

Jamil iconA.jpg
Jamil Label Type Special.png
Label Race Human.png
8.0
  • Role: Attacker
  • Surprisingly high damage output for an SR character.
  • Synergizes with counterattack characters–which Earth has a decent number of–such as Eugen and Ayer.
Jasmine iconA.jpg
Jasmine Label Type Heal.png
Label Race Human.png
4.0

-

Jasmine (SR) iconA.jpg
Jasmine Label Type Heal.png
Label Race Human.png
8.0

-

Jeanne d'Arc iconA.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
9.5

-

Jeanne d'Arc (Dark) iconA.jpg
Jeanne d'Arc Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support/Debuffer
  • Powerful 30%
    Status DefenseDown.pngDEF DownDEF is lowered
    (single).
  • Double dips into Enmity in an easy-to-use manner for outstanding damage.
  • Major candidate for an attacker slot in your party, especially in the late game.
Jessica iconA.jpg
Jessica Label Type Special.png
Label Race Human.png
7.0

-

Jessica (Event) iconA.jpg
Jessica Label Type Balance.png
Label Race Human.png
6.5

-

Jessica (Summer) iconA.jpg
Jessica Label Type Special.png
Label Race Human.png
6.0

-

Jin iconA.jpg
Jin Label Type Attack.png
Label Race Human.png
7.0

-

Jin (Ronin) iconA.jpg
Jin Label Type Attack.png
Label Race Human.png
7.0

-

Jin (Themed) iconA.jpg
Jin Label Type Attack.png
Label Race Human.png
7.0

-

Jin (Wind) iconA.jpg
Jin Label Type Balance.png
Label Race Human.png
6.5

-

Joel iconA.jpg
Joel Label Type Balance.png
Label Race Human.png
5.0

-

Johann iconA.jpg
Johann Label Type Heal.png
Label Race Human.png
7.0

-

Johann (Event) iconA.jpg
Johann Label Type Heal.png
Label Race Human.png
6.5
  • Role: Healer/Buffer
  • Very simple healer kit; one of the oldest designed event characters in the game.
  • Difficult to sustain a whole party with his single-target heal in longer battles.
  • Brand new players may appreciate a free Light healer, but his mediocrity makes him easily replaceable.
Juliet iconA.jpg
Juliet Label Type Defense.png
Label Race Human.png
9.5

-

Juri iconA.jpg
Juri Label Type Balance.png
Label Race Human.png
6.5

-

Kanako Mimura iconA.jpg
Kanako Mimura Label Type Heal.png
Label Race Human.png
6.5

-

Kaoru Sakuraba iconA.jpg
Kaoru Sakuraba Label Type Special.png
Label Race Human.png
6.5

-

Katalina iconA.jpg
Katalina Label Type Balance.png
Label Race Human.png
8.0
  • Role: Support/Defender
  • The Queen of story mode; her kit stays useful for a very long time.
  • Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    is always useful. Learn what it does.
  • Heal and Charge Attack buffed to be up to the current SR Character standards.
Katalina (Dark) iconA.jpg
Katalina Label Type Balance.png
Label Race Human.png
8.5

-

Katalina (Grand) iconA.jpg
Katalina Label Type Balance.png
Label Race Human.png
9.5
  • Role: Attacker/Healer/Buffer/Defender
  • Incredibly versatile; a core character in almost every Water party.
  • Her Charge Attack buffs the party with a potent
    Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    that stacks with most other similar buffs.
  • Short cooldown on her defensive ability makes her reliable against big boss attacks.
  • Provides party-wide
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    .
Katalina (Summer) iconA.jpg
Katalina Label Type Defense.png
Label Race Human.png
8.0

-

Koume Shirasaka iconA.jpg
Koume Shirasaka Label Type Special.png
Label Race Human.png
7.0

-

Lady Grey iconA.jpg
Lady Grey Label Type Special.png
Label Race Human.png
9.0
  • Role: Debuffer
  • Increases debuff resistance for all allies.
  • Her 25%
    Status DefenseDown.pngDEF DownDEF is lowered
    , while excellent, is about all she's got.
  • Gets
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    at level 100 which raises her utility a bit.
  • Will retire permanently if you have Jeanne d'Arc (Dark), unless you need Zombie.
Lady Katapillar and Vira iconA.jpg
Lady Katapillar and Vira Label Type Balance.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict
    Status FireAtkDown.pngFire ATK LoweredFire ATK is lowered
    , which stacks with normal
    Status AttackDown.pngATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to
    Status Blind.pngBlindedAttacks have a slight chance to miss
    or
    Status Charm.pngCharmAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Lancelot iconA.jpg
Lancelot Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker/Debuffer
  • Top class Water attacker; high Status DoubleUp.pngDouble Attack rate, and Lvl 95 support skill also increases all allies Status DoubleUp.pngDouble Attack rate.
  • His debuffs stacks with Dark Fencer's Miserable Mist and is fairly accurate.
  • Very consistent and reliable attacker with no other drawbacks.
Lancelot (Event) iconA.jpg
Lancelot Label Type Attack.png
Label Race Human.png
6.5

-

Lecia iconA.jpg
Lecia Label Type Balance.png
Label Race Human.png
5.5

-

Lecia (Grand) iconA.jpg
Lecia Label Type Balance.png
Label Race Human.png
9.5
  • Role: Buffer
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
  • Balance unit for the commonly-used Cosmic Rifle square.jpg Cosmic Rifle BAL
Lecia (Summer) iconA.jpg
Lecia Label Type Balance.png
Label Race Human.png
6.5

-

Lennah iconA.jpg
Lennah Label Type Heal.png
Label Race Human.png
8.5
  • Role: Healing/Support
  • High healing with Extended Mastery Perks.
  • Clarity on a very short 3-turn cooldown
  • Hard to fit into the party if healing/clear isn't needed
Lina Inverse iconA.jpg
Lina Inverse Label Type Balance.png
Label Race Human.png
6.5
  • Role: A bit of everything
  • Two plain damage nukes make her great for hunting slimes.
  • Can debuff Attack/Defense and heal, but the numbers on both are weak.
  • Requires a lot of button pressing to boost charge attack damage.
  • Base charge animation is 25 seconds long (on 1x battle speed). Uncapping her to 3* is practically required.
Lucius iconA.jpg
Lucius Label Type Attack.png
Label Race Human.png
7.0

-

Lucius (Fire) iconA.jpg
Lucius Label Type Attack.png
Label Race Human.png
7.0
  • Role: Attacker
  • Three nukes, with one being an all-enemy Blind.
  • Suited for long fights with his support skill and second skill.
  • Requires
    Status Burned.pngBurnedHP is lowered on every turn
    for maximum effectiveness, but cannot inflict it himself.
  • Charge Attack's
    Status DefenseDown.pngDEF DownDEF is lowered
    is trumped by summoning Colossus Omega square.jpg Colossus Omega.
  • Designed to synergize with his sister Teena.
Ludmila iconA.jpg
Ludmila Label Type Attack.png
Label Race Human.png
5.0

-

Luna iconA.jpg
Luna Label Type Special.png
Label Race Human.png
6.5
  • Role: Intentionally knocking out allies
  • Requires knocking out allies to use her skills.
  • Difficult kit to use in general situations.
  • Soul Conversion can act as a pseudo-Tactical Relocation, allowing for specialized setups without needing Nighthound.
  • Gimmick character, but not completely useless.
Lyria (Earth) iconA.jpg
Lyria Label Type Special.png
Label Race Human.png
8.0

-

Magisa iconA.jpg
Magisa Label Type Special.png
Label Race Human.png
9.0
  • Role: Attacker/Support/Debuffer
  • Great support character; provides
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    and
    Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG
    .
  • High damage output thanks to Status Morax.pngMorax and her support skills.
  • Burst damage by unsummoning Status Morax.pngMorax is handy, though, you generally want to keep Morax on all the time.
  • Synergizes with Enmity grids due to her self-damage.
  • Rating rises to 9.5 with Agni square.jpg Agni Enmity weapon grids.
Mariah iconA.jpg
Mariah Label Type Attack.png
Label Race Human.png
6.5

-

Mary iconA.jpg
Mary Label Type Balance.png
Label Race Human.png
4.0

-

Mary (SR) iconA.jpg
Mary Label Type Balance.png
Label Race Human.png
6.5
  • Role: Support
  • 1st skill applies Bounty Hunter II on all foes, but with a longer cooldown and lacking Hawkeye/Bandit Tycoon hitrate
  • Good for material farming in SR-Only quests
  • Only combat utility is a
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
Mary (Summer) iconA.jpg
Mary Label Type Balance.png
Label Race Human.png
4.5

-

Meteon (Event) iconA.jpg
Meteon Label Type Special.png
Label Race Human.png
7.5
  • Role: Buffer/Debuffer
  • Provides a useful Wind party buff and a variety of debuffs although they have low modifiers.
  • Long skill cooldowns hinder his effectiveness even with his Charge Attack's special effect.
  • Overall, a pretty good early-game support character for Wind.
Mika Jougasaki iconA.jpg
Mika Jougasaki Label Type Special.png
Label Race Human.png
5.5

-

Miku Maekawa iconA.jpg
Miku Maekawa Label Type Attack.png
Label Race Human.png
7.5

-

Mina iconA.jpg
Mina Label Type Balance.png
Label Race Human.png
8.0
  • Role: Attacker/Support
  • Good support in
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    and Status FireResUp.pngFire Res Up.
  • Her 3 turn
    Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    is on a short 5 turn cooldown.
  • Good damage output with guaranteed TA and
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Mio Honda iconA.jpg
Mio Honda Label Type Balance.png
Label Race Human.png
7.0

-

Miria Akagi iconA.jpg
Miria Akagi Label Type Special.png
Label Race Human.png
7.5
  • Role: Support
  • Good back line unit if you want more damage for every element due to her support skill.
  • みりあもやるー! support skill is disabled.
Mizuki Kawashima iconA.jpg
Mizuki Kawashima Label Type Heal.png
Label Race Human.png
7.0

-

Naga the Serpent iconA.jpg
Naga the Serpent Label Type Balance.png
Label Race Human.png
7.0

-

Nakoruru iconA.jpg
Nakoruru Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker/Debuffer
  • Good damage dealer for early-game.
  • Loses effectiveness once she hits her skill damage caps.
  • Rage mechanic is gimmicky.
  • Rating rises to 7.0-7.5 as an early-game character.
Naoise iconA.jpg
Naoise Label Type Defense.png
Label Race Human.png
7.5
  • Role: Defender/Tank
  • One of few Light characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
Naoise (Fire) iconA.jpg
Naoise Label Type Defense.png
Label Race Human.png
7.5
  • Role: Defender/Tank
  • One of the few Fire characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
Nene iconA.jpg
Nene Label Type Special.png
Label Race Human.png
4.5

-

Nezahualpilli iconA.jpg
Nezahualpilli Label Type Attack.png
Label Race Human.png
9.0
  • Role: Attacker
  • Massive burst potential during Break mode with his self buffs.
  • Self-inflicts
    Status DefenseDown.pngDEF DownDEF is lowered
    which is a huge liability until level 100.
  • At level 100, becomes a stable DPS machine instead of a glass cannon.
  • Only team utility (+5% Triple Attack rate) is gained at level 95.
Nicholas (Event) iconA.jpg
Nicholas Label Type Balance.png
Label Race Human.png
8.0

-

Novei iconA.jpg
Novei Label Type Special.png
Label Race Human.png
6.5

-

Paris (Event) iconA.jpg
Paris Label Type Defense.png
Label Race Human.png
6.5

-

Pengy iconA.jpg
Pengy Label Type Defense.png
Label Race Human.png
6.5
  • Role: Attacker/Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    lets her be an effective tank.
  • Fire resistance from Pegu Pegu! makes her tankier vs Fire.
  • Oh My Bahamut! is extremely potent against raid bosses due to its 9,999,999 plain damage cap, but do note that this very rare.
Pengy (Event) iconA.jpg
Pengy Label Type Defense.png
Label Race Human.png
5.5

-

Percival iconA.jpg
Percival Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Debuffer
  • One of the only characters that can inflict the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    debuff which makes bosses easier.
  • Easy to play; high damage output is obtainable even for beginners.
  • Narrow utility, but his damage output is reason enough to use him regardless.
Percival (Event) iconA.jpg
Percival Label Type Attack.png
Label Race Human.png
7.0
  • Role: Attacker
  • Easy high damage for early-game players with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
    self-buffs.
  • Lacks the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    utility that his SSR version has. Only provides damage.
Percival (Summer) iconA.jpg
Percival Label Type Balance.png
Label Race Human.png
8.5

-

Petra iconA.jpg
Petra Label Type Heal.png
Label Race Human.png
4.5

-

Petra (SSR) iconA.jpg
Petra Label Type Balance.png
Label Race Human.png
8.5

-

Predator iconA.jpg
Predator Label Type Attack.png
Label Race Human.png
8.5

Preliminary rating. Please allow a few days for it to settle.
-

Rackam iconA.jpg
Rackam Label Type Special.png
Label Race Human.png
6.0
  • Role: Attacker
  • Easy to use damage skills on short cooldowns.
  • Can reduce foe Overdrive mode gauge.
  • Low attack power compared to other SR.
Rackam (Christmas) iconA.jpg
Rackam Label Type Special.png
Label Race Human.png
6.5

-

Rackam (Grand) iconA.jpg
Rackam Label Type Special.png
Label Race Human.png
9.0

-

Randall iconA.jpg
Randall Label Type Attack.png
Label Race Human.png
5.5

-

Ranko Kanzaki iconA.jpg
Ranko Kanzaki Label Type Attack.png
Label Race Human.png
7.0

-

Rashid iconA.jpg
Rashid Label Type Attack.png
Label Race Human.png
7.0
  • Role: Debuffer
  • Limited availability due to being a collaboration character.
  • Has the unique ability to inflict Status EarthAtkDown.pngEarth Attack DOWN.
  • Also capable of inflicting AoE
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    with 5 EX Gauge stacks.
  • Multiattack rate is quite nice if V-Trigger can be maintained.
  • EX Gauge can be difficult to manage and slows his kit down.
Richard iconA.jpg
Richard Label Type Special.png
Label Race Human.png
3.0

-

Rika Jougasaki iconA.jpg
Rika Jougasaki Label Type Attack.png
Label Race Human.png
5.5

-

Rin Shibuya iconA.jpg
Rin Shibuya Label Type Attack.png
Label Race Human.png
7.5

-

Rita iconA.jpg
Rita Label Type Special.png
Label Race Human.png
4.5

-

Romeo iconA.jpg
Romeo Label Type Balance.png
Label Race Human.png
9.0
  • Role: Attacker/Defender
  • Massive 1-turn burst damage potential and overall attack power.
  • Potent
    Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG
    .
  • Playstyle requires micromanaging
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks. Poor stack management heavily penalizes Romeo's stats.
  • His Status FireResUp.pngFire Resist UP party buff is very strong, but requires consuming
    Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks.
  • Difficult to play as a defensive character and is better suited as an offensive damage dealer.
Romeo (Event) iconA.jpg
Romeo Label Type Balance.png
Label Race Human.png
6.0

-

Rosamia iconA.jpg
Rosamia Label Type Balance.png
Label Race Human.png
4.5

-

Rosamia (SR) iconA.jpg
Rosamia Label Type Balance.png
Label Race Human.png
7.5

-

Rosamia (SSR) iconA.jpg
Rosamia Label Type Balance.png
Label Race Human.png
9.0

-

Rosine iconA.jpg
Rosine Label Type Heal.png
Label Race Human.png
5.0

-

Ryan iconA.jpg
Ryan Label Type Attack.png
Label Race Human.png
4.5

-

Ryan (SR) iconA.jpg
Ryan Label Type Attack.png
Label Race Human.png
6.5

-

Ryu iconA.jpg
Ryu Label Type Attack.png
Label Race Human.png
6.5
  • Role: Attacker
  • Triple AoE nukes are great for trash clearing.
  • Can inflict Status Stun.pngStun, but takes a long time to apply it solo.
  • No utility, only damage.
Sachiko Koshimizu iconA.jpg
Sachiko Koshimizu Label Type Special.png
Label Race Human.png
6.0
  • Role: Defender
  • Can draw fire with her skill 1 (Hostility Up+Other Self), but can't attack in the meantime.
  • Using her nuke may require using Wings Alight afterwards due to Anger.
  • You thought it was a flip, but it was me, Sachiko!
Sakura Shinguji iconA.jpg
Sakura Shinguji Label Type Balance.png
Label Race Human.png
6.5

-

Sara iconA.jpg
Sara Label Type Defense.png
Label Race Human.png
9.5
  • Role: Tank/Defender
  • Granblue Fantasy's pinnacle tank character; all other defensive characters are compared to Sara.
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and her 1000%
    Status DefenseUp.pngDEF UpDEF is boosted
    buff counters enemy single-target charge attacks, even Wind attacks.
  • Has 50% Damage Cut, which can completely shut down attacks when paired with the appropriate MLB Carbuncle.
  • Short cooldowns on her skillset allow her abilities to be up for most (if not all) enemy charge attacks.
  • Low damage output unless she gets very low on health.
Sara (Event) iconA.jpg
Sara Label Type Defense.png
Label Race Human.png
4.5

-

Sara (Summer) iconA.jpg
Sara Label Type Defense.png
Label Race Human.png
8.0

-

Seofon iconA.jpg
Seofon Label Type Attack.png
Label Race Human.png
9.5

-

Siegfried iconA.jpg
Siegfried Label Type Special.png
Label Race Human.png
9.0
  • Role: Attacker
  • Before his 5★ uncap, he hits hard but is squishy and has little utility.
  • Becomes very bulky with the level 100 upgrade to his unique Manigance buff.
  • Gains his team utility at 90 when his Water Resist buff applies to the entire team.
  • Doesn't hit as hard as Earth's top attackers, but can withstand hits they may not be able to.
Sig iconA.jpg
Sig Label Type Attack.png
Label Race Human.png
7.5

-

Sig (Event) iconA.jpg
Sig Label Type Attack.png
Label Race Human.png
6.0

-

Silva iconA.jpg
Silva Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker
  • Pure attacker; is able to hit up to ~2.5 million Charge Attack damage in combination with her
    Status Defiance.pngC.A. DMG BoostedCharge attack DMG is boosted
    and Status CriticalUp.pngCritical Hit Rate UP abilities. Character EMP can bump this to nearly 3 million.
  • Easy character to play and manage.
  • Excellent as a sub member after a main party member has been KO'd with her 100% charge bar ability.
  • Overly reliant on charge attacks and no multi-attack self-buffs.
  • 5★ upgrades makes her competitive with other top-tier Water attackers.
Sophia iconA.jpg
Sophia Label Type Heal.png
Label Race Human.png
9.0
  • Role: Healer
  • Archetypal RPG healer; she heals, removes debuffs, and revives allies.
  • Lacks any team damage contribution outside of her normal attacks and Charge Attack.
  • She's more useful in the back line since she can revive front line allies after they're KO'd.
  • Very useful character for HL content.
Soriz iconA.jpg
Soriz Label Type Attack.png
Label Race Human.png
7.5
  • Role: Attacker
  • Stacking Attack buff and potential counters lets him put out large amounts of damage.
  • Two Double Attack buffs
  • Has no real utility since his counter lacks Hostility Up.
Soriz (Event) iconA.jpg
Soriz Label Type Defense.png
Label Race Human.png
6.5
  • Role: Defender
  • SOIYA!
  • All of his skills give
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    , and he gains stacking Attack Up when hit.
  • His Attack Up passive also lowers his defense until you use his first skill.
  • Requires careful usage due to high cooldowns and every skill requiring charge bar.
  • Some memorization is required since all of his skill icons are the same.
Stahn Aileron iconA.jpg
Stahn Aileron Label Type Attack.png
Label Race Human.png
6.5

-

Syr (Event) iconA.jpg
Syr Label Type Special.png
Label Race Human.png
6.0
  • Role: Debuffer
  • Can provide a variety of simple debuffs, but that's basically it.
  • No extra damage output, not even with his skills.
  • His support skill is practically useless (unless you really like using Mary).
Tanya iconA.jpg
Tanya Label Type Balance.png
Label Race Human.png
4.5

-

Tanya (SR) iconA.jpg
Tanya Label Type Balance.png
Label Race Human.png
7.0

-

Tanya (Summer) iconA.jpg
Tanya Label Type Balance.png
Label Race Human.png
7.0

-

Tear Grants iconA.jpg
Tear Grants Label Type Balance.png
Label Race Human.png
7.5

-

Teena iconA.jpg
Teena Label Type Heal.png
Label Race Human.png
7.0
  • Role: Healer/Support
  • Her heal is very strong for a SR, although the
    Status Charm.pngCharmAttacks are slightly limited
    clear is situational.
  • Status AttackUp.pngATK UpAttack is boosted
    is only Rage II strength and may be ineffective in raids.
  • Can inflict
    Status Burned.pngBurnedHP is lowered on every turn
    and
    Status Blind.pngBlindedAttacks have a slight chance to miss
    but at low strength.
  • Works best with allies that gain bonus effects off her status (Lucius, Mio Honda, True Infernal Flamescythe square.jpg True Infernal Flamescythe).
Teru Tendo iconA.jpg
Teru Tendo Label Type Attack.png
Label Race Human.png
6.0

-

Therese iconA.jpg
Therese Label Type Balance.png
Label Race Human.png
7.0
  • Role: Attacker
  • Generates 15% charge bar for the whole team every 9 turns.
  • Solid damage due to multiattack buff and Enmity support skill.
Therese (Event) iconA.jpg
Therese Label Type Special.png
Label Race Human.png
6.0

-

Tsubasa Kashiwagi iconA.jpg
Tsubasa Kashiwagi Label Type Balance.png
Label Race Human.png
7.0

-

Tweyen iconA.jpg
Tweyen Label Type Balance.png
Label Race Human.png
9.5

-

Tyre iconA.jpg
Tyre Label Type Special.png
Label Race Human.png
7.0

-

Uzuki Shimamura iconA.jpg
Uzuki Shimamura Label Type Balance.png
Label Race Human.png
7.5

-

Vane iconA.jpg
Vane Label Type Defense.png
Label Race Human.png
6.5

-

Vane (Event) iconA.jpg
Vane Label Type Defense.png
Label Race Human.png
6.5

-

Vane (SSR) iconA.jpg
Vane Label Type Defense.png
Label Race Human.png
8.5

-

Viceroy iconA.jpg
Viceroy Label Type Special.png
Label Race Human.png
4.5

-

Vira iconA.jpg
Vira Label Type Attack.png
Label Race Human.png
6.0
  • Role: Attacker
  • Heavy single turn burst if she casts all of her skills.
  • Gains bonus stats by having Katalina in the back row.
  • Lacks the utility of her SSR forms, only having a minor Attack DOWN.
Vira (SSR) iconA.jpg
Vira Label Type Attack.png
Label Race Human.png
9.5
  • Role: Attacker/Support/Debuffer
  • Guaranteed Status TripleUp.pngTriple Attack along with
    Status Veil.pngVeilImmune to debuffs.
    Lasts until it guards against at least 1 debuff.
    .
  • Can provide 15%
    Status AttackDown.pngATK DownATK is lowered
    /
    Status DefenseDown.pngDEF DownDEF is lowered
    (single) and heal herself.
  • Overall usefulness improves with her final uncap.
  • Almost a requirement for some higher difficulty encounters.
Vira (Summer) iconA.jpg
Vira Label Type Special.png
Label Race Human.png
9.0
  • Role: Support
  • Dispel and Angelic Voice II-tier
    Status Charm.pngCharmAttacks are slightly limited
    all in one button.
  • One of the few Earth units with a party heal.
  • Sabre affinity goes well with Omega grids.
  • Her massive burst requires waiting three turns with lesser damage.
  • If you need to Dispel often it may be better to bring Dispel on your Main Character instead.
Volenna iconA.jpg
Volenna Label Type Defense.png
Label Race Human.png
5.0

-

Volenna (Event) iconA.jpg
Volenna Label Type Defense.png
Label Race Human.png
5.5

-

Walder iconA.jpg
Walder Label Type Balance.png
Label Race Human.png
4.0

-

Walder (Christmas) iconA.jpg
Walder Label Type Balance.png
Label Race Human.png
4.0

-

Walder (Summer) iconA.jpg
Walder Label Type Balance.png
Label Race Human.png
4.0

-

Will iconA.jpg
Will Label Type Special.png
Label Race Human.png
4.0
  • Role: Not-Healer
  • Lacks the healing that makes his SR form valuable
Will (SR) iconA.jpg
Will Label Type Balance.png
Label Race Human.png
7.0
  • Role: Attacker/Healer
  • Dark element healers are very rare and Will is one of them.
Yngwie iconA.jpg
Yngwie Label Type Defense.png
Label Race Human.png
9.0
  • Role: Defender/Attacker
  • Synergizes with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status TripleUp.pngTA UpTriple attack rate is boosted
    buffs as well as other buffs, as it applies to his free attack ability.
  • Pairs well with Izmir, who wants to stack her Status Icy Blade5.pngIcy Blades. Tough Guy mode can draw away hits from her.
  • Hits hard in Tough Guy mode in conjunction with his
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    ability.
  • His unique ability set and Tough Guy mode consuming increasingly more charge bar can be difficult to manage for new players.
Yuri Lowell iconA.jpg
Yuri Lowell Label Type Attack.png
Label Race Human.png
6.5

-

Zehek iconA.jpg
Zehek Label Type Attack.png
Label Race Human.png
4.5

-

Zehek (Event) iconA.jpg
Zehek Label Type Balance.png
Label Race Human.png
6.5

-

Zeta iconA.jpg
Zeta Label Type Attack.png
Label Race Human.png
8.0
  • Role: Attacker
  • High damage output against enemies in Break mode. (a.k.a. Break assassin)
  • Outside of Break mode, her damage is mediocre.
  • Overall kit is quite lacking.
Zeta (Dark) iconA.jpg
Zeta Label Type Attack.png
Label Race Human.png
9.0

-

Zeta (Summer) iconA.jpg
Zeta Label Type Attack.png
Label Race Human.png
8.5

-