Fire Character Tier List

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Source[edit]

All ratings from Icon Gamewith.png Gamewith:

Other recommended tier lists[edit]

  • GBF Gaijins Tier List - Different priorities than GameWith. Tiers for general and advanced content. Longer character descriptions and gameplay advice. Last update at 19/5/2018. (Discontinued)
  • kamigame Tier List

Important notes[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • The Eternals have their own rating system separate from other characters.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters score 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters score 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters score 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingCharacters
10AnilaShiva
9.5BeatrixPercivalSturmThereseYuel
9.0AthenaClarisseGhandagozaGreaIlsaIoLancelot and VaneMagisaMeteraPercivalTsubasa
8.5AgielbaAlizaAoidosAqours Third-YearsBeatrixCharioce XVIIRackamSocietteZahlhamelinaZeta
8.0AnthuriaDanteDanuaHelesSutera
7.5Gemini SunriseGreaIzuminokami KanesadaLinaMiria AkagiNaoiseNina Drango
7.0AbbyAlecAlizaBarawaCarrenCarrenCucourouxGhandagozaKarinLuciusMio HondaPercivalRika JougasakiRosineSenSuteraTeenaTeenaThereseZooey
6.5AnilaBlazing Teacher ElmottCecileDanteElmottIppatsuJessicaKarvaMaryMilla MaxwellRackamReinhardtzarRyanStahn Aileron
6.0AnnaBarawaJessicaSaryaTeru Tendo
5.5DorothyElmottIppatsu
5.0DrusillaFlessellesIppatsuKarvaRosine
4.5AnnaCamieuxEzecrainMaryRyanViceroy
4.0AnnaElmelauraLamrettaMary
IconNameTypeRatingRemarks
Npc m 3030011000 01.jpg
Abby Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
7.0
  • Role: Attacker
  • High firepower with her
    Status AttackUp.pngATK UpATK is boosted
    self-buff.
  • Easy to boost attack for a charge attack.
  • Her
    Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    duration is so short and only boosted with low
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3040017000 01.jpg
Agielba Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
Npc m 3030003000 01.jpg
Alec Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High single-target skill damage with his 35% Skill DMG Up (Stackable) self-buff.
  • Skill cooldown is generally short for Damage skills, but has no functionality outside of them.
  • Limited to initial burst damage and periodic turns of damage spikes.
  • Damage to self is minimal and can generally be ignored.
Npc m 3040083000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
8.5
  • Role: Attacker
  • Charge Attack gives her strong
    Status CriticalUp.png30% / 80% Critical Hit Rate UpDMG is slightly boosted for critical hits

    Strength: 30% chance of dealing 80% more damage.
    Duration: 4 turns
    with good uptime.
  • Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 50%)
    Duration: 6 turns
    gives her a permanent 50% ATK buff in longer fights.
  • Powerful
    Status DamageCapUp.png50% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 50%
    Duration: 3 turns
  • Excels in parties that let her use her Charge Attack often
  • Rating rises to 9.0 for new players, thanks to being able to deal high damage in relatively weak grids
Npc m 3030015000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • Can recruit her early, which is great for beginners.
  • Her ATK Up self-buff is very potent.
  • Doesn't scale well into later game stages.
Npc m 3040027000 01.jpg
Anila Label Type Balance.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
10
  • Role: Attacker / Support / Debuffer
  • Powerful, versatile party buffs with high uptime
  • 50% uptime personal
    Status Bonus Damage.png40% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks

    Strength: 40%
    Duration: 3 turns
  • Inflicts every type of ELE ATK/DEF down
  • Defensive utility via
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    and
    Status Veil.pngDebuff Res. UpDebuff resistance is boosted
  • Final uncap provides even more utility via healing and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
Npc m 3030110000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5
Npc m 3020008000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.5
Npc m 3030095000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.0
Npc m 3020021000 01.jpg
Anna Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
4.0
Npc m 3040103000 01.jpg
Anthuria Label Type Special.png
Label Race Erune.png
Label Weapon Melee.png
8.0
  • Role: Buffer/Debuffer
  • Gives 45% charge attack bar to entire party without the need of dodging attacks.
  • Synergizes well with other
    Status Hype1.pngHypedATK is boosted
    sources.
  • Her buffs are random, hard to use in raid battles due to
    Status Charm.pngCharmedAttacks are slightly limited
    /
    Status Paralysis.pngParalysisCan't attack
    .
  • Limited usefulness outside of Hype oriented parties.
Npc m 3040076000 01.jpg
Aoidos Label Type Special.png
Label Race Human.png
Label Weapon Harp.png Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • Reliant on party members to take hits for him due to high
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    if he is supposed to deal max damage.
    • This makes him very strong in shorter battles even if he tanks a lot.
  • Status Hype1.pngHypedATK is boosted
    increases the rest of party's damage output quite well yet only for one turn.
Npc m 3040185000 01 101.jpg
Aqours Third-Years Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png Label Weapon Gun.png
8.5
  • Role: Support/Debuffer
  • Charge Attack provides party
    Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted

    Strength: 15%
    Duration: 5.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 5 turns remaining.
    with high uptime
  • Provides party
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and
    Status Uplift.png20% Charge BoostInstantly boosts Charge Bar 20%

    Strength: 20%
  • Inflicts
    Status AttackDown.png15% ATK DownATK is lowered

    Strength: 15%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    and
    Status DefenseDown.png15% DEF DownDEF is lowered

    Strength: 15%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
Npc m 3040202000 01.jpg
Athena Label Type Defense.png
Label Race Primal.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Debuffer/Support
  • Charge Attack provides party with
    Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted

    Strength: 15%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and
    Status Armored.pngArmoredChance of lowering DMG taken

    Duration: 3.5 turns
    70% chance to reduce damage taken by 30%.
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
  • Provides party
    Status Wind Cut 40.png40% Wind CutWind DMG is cut 40%

    Duration: 1 turns
    Wind Damage Cut.
    ,
    Status Wind Switch.pngWind SwitchElemental DMG from foes turns into wind DMG

    Duration: 3 turns
    , and
    Status Heal.pngRefreshHP is restored on every turn

    Strength: 10% HP (Healing cap: 400)
    Duration: 3 turns
  • Inflicts 10%
    Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 10% (Max: 40%)
    Base Accuracy: 90%
    Duration: 180 seconds
    (Max: 40%),
    Status Burned.pngBurnedHP is lowered on every turn

    Strength: 5000
    Base Accuracy: 90%
    Duration: 180 seconds
    ,
    Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 85%
    Duration: 180 seconds
    ,
    Status Blind.pngBlindedAttacks have a slight chance to miss

    Base Accuracy: 90%
    Duration: 180 seconds
    , and
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1

    Base Accuracy: 100%
  • Passive provides a powerful nuke when targeted after being fully stacked
  • Rating rises to 9.5 in certain scenarios, such as Tiamat Malice (Raid) and soloing
Npc m 3020034000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Barawa (Event) iconA.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Same Bluff skill as his R version, same 10 million damage cap.
  • Can reset Bluff's cooldown at the cost of 25% max HP and unclearable Curse.
  • Self-damage works well with Ecke Sachs square.jpg Ecke Sachs if you can handle the lack of healing.
Npc m 3030163000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5
Npc m 3040110000 01.jpg
Beatrix Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker
  • Works really well with enmity.
  • High continuous damage combined with enormous burst.
  • Her passive allows her to safely stay at low HP.
  • Still strong in short fights, even without enmity weapons.
Npc m 3030203000 01.jpg
Blazing Teacher Elmott Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
6.5
Npc m 3020032000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
4.5
Npc m 3030046000 01.jpg
Carren Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
Npc m 3030200000 01.jpg
Carren Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Has self-buffs suitable for an attacker such as 10% bonus damage if the enemy has
    Status Burned.pngBurnedHP is lowered on every turn
    .
  • Her self-
    Status Burned.pngBurnedHP is lowered on every turn
    only deals 2% max HP damage per turn and is easily manageable.
  • Good Fire attacker for beginners.
Npc m 3030146000 01.jpg
Cecile Label Type Special.png
Label Race Erune.png
Label Weapon Harp.png
6.5
Npc m 3040144000 01.jpg
Charioce XVII Label Type Special.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • High damage output, high charge attack damage cap if conditions are met
  • Very weak after using charge attack
  • Minor support with
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    and
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
  • Rating rises to 9.0 in very short battles
Npc m 3040046000 01.jpg
Clarisse Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Support/Debuffer
  • Extremely useful support kit for soloing which includes
    Status DefenseDown.pngDEF DownDEF is lowered
    ,
    Status FireResDown.png15% Fire DEF DownDEF is lowered for fire DMG

    Strength: 15%
    and Dispel.
  • Not as useful in raid battles; provides little else if her debuffs are already covered by other parties.
  • Support skill helps your party's debuffs land which can be crucial in stabilizing boss fights.
  • Her Mode bar cut is great where it works, but it becomes ineffective against higher-level bosses.
Npc m 3030155000 01.jpg
Cucouroux Label Type Attack.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Do decent damage when use a buff with some
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    .
  • Needs time to set up
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks.
  • Hard to maintain
    Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks for max damage.
Npc m 3020044000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
6.5
Npc m 3030156000 01.jpg
Dante Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Attacker
  • Can double attack every turn.
  • Loses some HP when doing so, but he can heal himself with
    Status Happy Cat 1.pngHappy CatCats are purring contently
    .
  • Keeping
    Status Happy Cat 1.pngHappy CatCats are purring contently
    at max is his main priority.
Npc m 3040135000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • 3-turn local
    Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    .
  • Strong nukes with high damage cap.
  • Charge attack helps with landing her debuffs.
  • Reduces damage taken from foes inflicted with
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
Npc m 3030058000 01.jpg
Dorothy Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
5.5
Npc m 3020063000 01.jpg
Drusilla Label Type Special.png
Label Race Harvin.png
Label Weapon Dagger.png
5.0
  • Role: Rupies Spender
  • Can't attack.
  • Uses your Rupies to randomly buff all allies.
Npc m 3020025000 01.jpg
Elmelaura Label Type Special.png
Label Race Harvin.png
Label Weapon Axe.png
4.0
Npc m 3030023000 01.jpg
Elmott Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
5.5
  • Role: Attacker
  • Good initial burst damage with skills.
  • Somewhat long cooldowns limit usefulness.
  • Skill Damage Up actually has to wait two turns for other skills to get off cooldown.
  • Outclassed by other SR Fire Attackers.
Npc m 3030083000 01.jpg
Elmott Label Type Attack.png
Label Race Erune.png
Label Weapon Staff.png
6.5
Npc m 3030027000 01.jpg
Ezecrain Label Type Special.png
Label Race Human.png
Label Weapon Dagger.png
4.5
Npc m 3020049000 01.jpg
Flesselles Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
5.0
Npc m 3030132000 01.jpg
Gemini Sunrise Label Type Attack.png
Label Race Human.png
Label Weapon Katana.png Label Weapon Gun.png
7.5
Npc m 3040052000 01.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Debuffer
  • Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Duration: 2 Turns / 3 Hits
    Counter attacks grant 5% charge bar per hit.
    and
    Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 100%)
    Duration: 5 turns
    allow him to reach outstanding damage.
  • Powerful blind in form of
    Status Blind.pngSolar CrownAttacks have a slight chance to miss

    Strength: 85%
    Duration: 20 seconds
    that stacks with other blind sources.
  • Needs
    Status DamageCapUp.pngDMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    to reach maximum potential.
Npc m 3030201000 01.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
Npc m 3040130000 01.jpg
Grea Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
9.0
Npc m 3030204000 01.jpg
Grea Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.5
  • Role: Attacker/Debuffer
  • Support skill is very strong for an SR.
  • Requires DA/TA support from other characters.
  • Excellent 1-turn burst damage with her
    Status AttackUpSharp.pngATK Up (Dracoforce)ATK is boosted against dracoforced foes
    self-buff.
  • Although her
    Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    effect is small, it can still be helpful.
Npc m 3040060000 01.jpg
Heles Label Type Attack.png
Label Race Erune.png
Label Weapon Spear.png
8.0
  • Role: Attacker
  • 2 strong nukes.
  • Increased damage against foes in Overdrive.
  • Her 2nd skill allows quick accumulation of Charge Attack gauge.
  • Guaranteed triple attacks for 3 turns out of 8.
  • Outmatched by other fire attackers.
Npc m 3040177000 01.jpg
Ilsa Label Type Attack.png
Label Race Erune.png
Label Weapon Bow.png Label Weapon Gun.png
9.0
Npc m 3040015000 01.jpg
Io Label Type Attack.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Buffer
  • 30%
    Status WindResUp.pngCut to Wind DMGWind DMG is cut

    Strength: 30%
    Wind Damage Cut.
    that stacks with Phalanx that lets you reach 100% DMG Cut.
  • Her nuke easily caps thanks to her 3rd skill.
  • Gives your party survivability in longer fights.
Npc m 3020038000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.0
Npc m 3030232000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
6.5
Npc m 3020060000 01.jpg
Ippatsu Label Type Special.png
Label Race Human.png
Label Weapon Melee.png
5.5
Npc m 3030205000 01.jpg
Izuminokami Kanesada Label Type Attack.png
Label Race Unknown.png
Label Weapon Katana.png
7.5
  • Role: Attacker/Debuffer
  • Excellent for short battles.
  • Good damage output overall.
  • Inflicts
    Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    ; effect is low, but it can be useful for beginners.
Npc m 3030016000 01.jpg
Jessica Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker/Buffer
  • Simple character with decent buffs for early-game.
  • Can recruit her early, which is great for beginners.
  • Doesn't scale well into later game stages.
Npc m 3030030000 01.jpg
Jessica Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.0
Npc m 3030125000 01.jpg
Karin Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
7.0
Npc m 3020036000 01.jpg
Karva Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
5.0
Npc m 3030230000 01.jpg
Karva Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.5
Npc m 3020052000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Staff.png
4.0
Npc m 3040191000 01.jpg
Lancelot and Vane Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Spear.png
9.0
  • Role: Attacker/Debuffer
  • Guaranteed multiattack
  • Becomes significantly stronger after 3 turns, when Uberuption is able to be cast.
  • Strongest in medium/long battles
Npc m 3030114000 01.jpg
Lina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: A bit of everything
  • Two plain damage nukes make her great for hunting slimes.
  • Can debuff Attack/Defense and heal, but the numbers on both are weak.
  • Requires a lot of button pressing to boost charge attack damage.
  • Base charge animation is 25 seconds long (on 1x battle speed). Uncapping her to 3* is practically required.
Npc m 3030171000 01.jpg
Lucius Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Three nukes, with one being an all-enemy Blind.
  • Suited for long fights with his support skill and second skill.
  • Requires
    Status Burned.pngBurnedHP is lowered on every turn
    for maximum effectiveness, but cannot inflict it himself.
  • Charge Attack's
    Status DefenseDown.pngDEF DownDEF is lowered
    is trumped by summoning Summon s 2040034000.jpg Colossus Omega.
  • Designed to synergize with his sister Teena.
Npc m 3040011000 01.jpg
Magisa Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
9.0
  • Role: Attacker/Support/Debuffer
  • Great all-around character for buffs, debuffs, and damage
  • Provides party
    Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    ,
    Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    and
    Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
  • Inflicts
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    ,
    Status AttackDown.png25% ATK DownATK is lowered

    Strength: 25%
    Base Accuracy: 90%
    Duration: 180 seconds
    Stacking: Dual
    ,
    Status FireResDown.png10% Fire DEF DownDEF is lowered for fire DMG

    Strength: 10%
    Base Accuracy: >100%
    ,
    Status Blind.pngBlindedAttacks have a slight chance to miss

    Duration: 180 seconds
    , and
    Status Burned.pngBurnedHP is lowered on every turn

    Duration: 180 seconds
  • 30% Unique ATK, 100% DEF, guaranteed DA, all-enemy attacks, and bonus charge attack damage via Status Morax.pngMorax
  • Rating rises to 9.5 in Enmity weapon grids due to synergy with her self-damage and unique ATK modifier
Npc m 3020016000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.0
Npc m 3030068000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Support
  • 1st skill applies Bounty Hunter II on all foes, but with a longer cooldown and lacking Hawkeye/Bandit Tycoon hitrate
  • Good for material farming in SR-Only quests
  • Only combat utility is a
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
Npc m 3020023000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.5
Npc m 3040072000 01.jpg
Metera Label Type Attack.png
Label Race Erune.png
Label Weapon Bow.png
9.0
  • Role: Attacker/Debuffer
  • Big damage output thanks to
    Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    from her passive.
  • Highly accurate
    Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    .
  • Timing skills might be difficult.
  • Rating rises to 9.5 with a grid and team allowing her to consistently multi attack and hit the Damage cap on Normal Attack.
Npc m 3030080000 01.jpg
Milla Maxwell Label Type Attack.png
Label Race Unknown.png
Label Weapon Sabre.png
6.5
Npc m 3030052000 01.jpg
Mio Honda Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0
Npc m 3030161000 01.jpg
Miria Akagi Label Type Special.png
Label Race Human.png
Label Weapon Staff.png
7.5
  • Role: Support
  • Her support skill makes her a great choice for your back row. It works on characters of every element and has a decent trigger rate.
Npc m 3030096000 01.jpg
Naoise Label Type Defense.png
Label Race Human.png
Label Weapon Spear.png
7.5
  • Role: Defender/Tank
  • One of the few Fire characters with
    Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    and
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Very useful as a tank for more challenging content.
  • No particular weaknesses, does not rely on other party members.
  • After 5★ uncap, Charge Attack inflicts
    Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    .
Npc m 3040133000 01.jpg
Nina Drango Label Type Attack.png
Label Race Unknown.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Enormous damage when in dragon form.
  • Strong but RNG-dependent nuke.
  • Her nuke doesn't have 100% chance of being successful even under
    Status DebuffSuccessUp.pngSkill Precision BoostedSkill accuracy is boosted

    Strength: 20%
    Duration: 3 turns
    .
  • Needs very specific party to unleash full potential.
Npc m 3040050000 01.jpg
Percival Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • One of the only characters that can inflict the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    debuff which makes bosses easier.
  • Easy to play; high damage output is obtainable even for beginners.
  • Narrow utility, but his damage output is reason enough to use him regardless.
Npc m 3030168000 01.jpg
Percival Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Easy high damage for early-game players with
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
    self-buffs.
  • Lacks the
    Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    utility that his SSR version has. Only provides damage.
Npc m 3040090000 01.jpg
Percival Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Has strong self-buffs
  • High chance to prevent enemies from attacking.
  • Loses a lot of value if enemy is resistant to his debuff
  • Fights over party slot with Percival
Npc m 3030008000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker
  • Easy to use damage skills on short cooldowns.
  • Can reduce foe Overdrive mode gauge.
Npc m 3040059000 01.jpg
Rackam Label Type Special.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Debuffer
  • Unique 120% Attack self-buff.
  • High Charge Attack damage cap.
  • Spammable nuke.
  • Duration II helps to quickly push enemy out of Overdrive.
Npc m 3030208000 01.jpg
Reinhardtzar Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
6.5
Npc m 3030088000 01.jpg
Rika Jougasaki Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
7.0
Npc m 3020057000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
5.0
  • Role: Healer
  • Produce
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    every turn. Charge attack grants three
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    (Max: 10).
  • Heal 300 HP to an ally for 1
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    with no cooldown.
  • Use all
    Status Cracker 1.pngCrackerRosine's homemade rice crackers, made with love. Use them to cast skills.
    to inflict
    Status Charm.pngCharmedAttacks are slightly limited
    on a foe.
Npc m 3030256000 01.jpg
Rosine Label Type Heal.png
Label Race Human.png
Label Weapon Gun.png
7.0
Npc m 3020000000 01.jpg
Ryan Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
4.5
Npc m 3030119000 01.jpg
Ryan Label Type Attack.png
Label Race Human.png
Label Weapon Axe.png
6.5
Npc m 3030063000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0
Npc m 3030127000 01.jpg
Sen Label Type Attack.png
Label Race Erune.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • High but limited damage output due to high cooldowns and charging time.
  • Her support skill works well in combination with skills, characters and weapons that provide chance and damage buffs to counter.
Npc m 3040196000 01.jpg
Shiva Label Type Attack.png
Label Race Primal.png
Label Weapon Spear.png Label Weapon Staff.png
10
  • Role: Attacker/Support/Debuffer
  • Unique 5-turn buff that provides
    Status AttackUp.png15% ATK UpATK is boosted

    Strength: 15%
    Duration: 5 turns
    ,
    Status DamageCapUp.png10% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 10%
    Duration: 5 turns
    , and
    Status Dmg Cut 20.png20% DMG CutTaking 20% less DMG

    Duration: 5 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    that cannot be removed
  • Can inflict permanent
    Status AttackDown.png10% ATK DownATK is lowered

    Strength: 10%
    Base Accuracy: 200%
    Duration: Indefinite
    and
    Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    Base Accuracy: 200%
    Duration: Indefinite
  • Every other Charge Attack is an incredibly powerful nuke
  • After each Charge Attack, gains an undispellable
    Status AttackUp.png10% ATK UpATK is boosted

    Strength: 10%
    Duration: Indefinite
    and
    Status TripleUp.png5% TA UpTriple attack rate is boosted

    Strength: 5%
    Duration: Indefinite
    that stacks up to five times
  • Great synergy with Anila but remains strong in teams without her
Npc m 3040095000 01.jpg
Societte Label Type Defense.png
Label Race Erune.png
Label Weapon Melee.png
8.5
  • Role: Support
  • Gives whole team consistent multiattack buff at the price of being vulnerable.
  • Strong
    Status DefenseUp.pngDMG CutTaking less DMG

    Strength: 60%
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Charge attack grants whole team
    Status Bonus Damage.png10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 5 turns
    .
  • Can be hard to use due to combination of
    Status DefenseDown.pngDEF DownDEF is lowered
    and
    Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
Npc m 3030136000 01.jpg
Stahn Aileron Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.5
Npc m 3040115000 01.jpg
Sturm Label Type Attack.png
Label Race Draph.png
Label Weapon Sabre.png
9.5
  • Role: Attacker/Debuffer
  • After Charge attack her nuke hits twice for a total of up to 1.4m damage.
  • Doesn't need support from other characters.
  • Useful even for player with weaker grids and/or no multiattack buffs.
  • Her damage ramps up even faster in enmity grids.
Npc m 3030187000 01.jpg
Sutera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Support/Debuffer
  • Decent debuff coverage with
    Status Blind.pngBlindedAttacks have a slight chance to miss
    ,
    Status AttackDown.pngATK DownATK is lowered
    , and
    Status DoubleDown.pngDA DownDouble attack rate is lowered
    .
  • Decent normal attack and Charge Attack damage with
    Status Jade Crest1.pngJade CrestJade Crest is casted
    stacks.
  • Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    for all allies can be useful, but shouldn't be relied on.
  • Falls off when
    Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Npc m 3030113000 01.jpg
Sutera Label Type Defense.png
Label Race Erune.png
Label Weapon Bow.png
8.0
  • Role: Support/Defender
  • Can use
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    +
    Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    to completely nullify some enemy Charge Attacks.
  • Strong team-wide double attack buff complements personal Jade Crest bonus damage effect.
  • Falls off when
    Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Npc m 3030034000 01.jpg
Teena Label Type Heal.png
Label Race Human.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Her heal is very strong for a SR and it can clear one debuff.
  • Party wide
    Status FireAtkUp.png15% Fire ATK UpFire ATK is boosted

    Strength: 15%
    .
  • Can inflict
    Status Burned.pngBurnedHP is lowered on every turn
    and
    Status Blind.pngBlindedAttacks have a slight chance to miss
    but at low strength.
  • Works best with allies that gain bonus effects off her status (Lucius, Mio Honda, True Infernal Flamescythe square.jpg True Infernal Flamescythe).
Npc m 3030236000 01.jpg
Teena Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
7.0
Npc m 3030097000 01.jpg
Teru Tendo Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
6.0
Npc m 3030062000 01.jpg
Therese Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Generates 15% charge bar for the whole team every 9 turns.
  • Solid damage due to multiattack buff and Enmity support skill.
Npc m 3040149000 01.jpg
Therese Label Type Attack.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Attacker
  • Turn one
    Status Bonus Damage.png80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 80%
    and guaranteed triple attack that doesn't drain charge bar.
  • Status AggroUpArrow.pngHostility UpMore likely to be attacked
    combined with
    Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    allows her to redirect a lot of damage onto her.
  • With proper skill usage she can have a multiattack buff for a long time.
  • Not suitable for long fights due to
    Status Max HP Down Stack.png10% Max HP Lowered (Stackable)Max HP is lowered (Stackable)

    Strength: 10%
    Duration: Indefinite
    Can't be removed
    .
Npc m 3040039000 01.jpg
Tien Label Type Balance.png
Label Race Erune.png
Label Weapon Gun.png
Npc m 3040180000 01.jpg
Tsubasa Label Type Attack.png
Label Race Human.png
Label Weapon Melee.png
9.0
  • Role: Support
  • Provides team 30% uptime for
    Status DoubleUp.pngDA UpDouble attack rate is boosted

    Duration: 2 turns
    and
    Status TripleUp.png20% TA UpTriple attack rate is boosted

    Strength: 20%
    Duration: 2 turns
  • Can provide consistent
    Status FireAtkUp.png25% Fire ATK UpFire ATK is boosted

    Strength: 25%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    with Charge Attacks as long as another source of DA/TA is available
  • Can spam Charge Attacks quickly to act as a team battery for Charge Bar
  • Provides
    Status Uplift.png30% Charge BoostInstantly boosts Charge Bar 30%

    Strength: 30%
    ,
    Status C.A. DMG Boosted (1 time).png30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

    Strength: 30%
    Duration: Indefinite / Until used
    , and
    Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)

    Strength: 10%
    Duration: Indefinite / Until used
    to the team when Fistfight City is used successfully.
  • Can do well in both short or long battles
  • Although he doesn't particularly excel, he is a well-rounded support with an easy-to-use kit
Npc m 3020046000 01.jpg
Viceroy Label Type Special.png
Label Race Human.png
Label Weapon Axe.png
4.5
Npc m 3040006000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.5
  • Role: Attacker/Buffer/Healer
  • Due to her utility, Yuel fits into almost all Fire party compositions.
  • Excellent damage output for a healer; increases overall party damage with buffs.
  • Needs to be Lvl 100 to unlock her full potential.
Npc m 3040075000 01.jpg
Zahlhamelina Label Type Special.png
Label Race Harvin.png
Label Weapon Staff.png
8.5
  • Role: Attacker/Buffer
  • High risk, high reward character; she's fragile, but significantly increases party damage the lower her HP is.
  • Excellent support character with both offensive and defensive party buffs.
  • Flare is powerful and risky in raid battles, but you can learn when it's appropriate to use.
Npc m 3040028000 01.jpg
Zeta Label Type Attack.png
Label Race Human.png
Label Weapon Spear.png
8.5
  • Role: Attacker
  • High damage output against enemies in Break mode. (a.k.a. Break assassin)
  • Outside of Break mode, her damage is mediocre.
  • Overall kit is quite lacking.
Npc m 3030233000 01.jpg
Zooey Label Type Special.png
Label Race Primal.png
Label Weapon Spear.png
7.0
  • Role: Buffer/Debuffer
  • Brings
    Status WindAtkDown.pngWind ATK DownWind ATK is lowered
    ,
    Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    and
    Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    all in one character.
  • Grants
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    to all allies on Charge Attack.
  • Anila does nearly everything she does but better.