Balance Character Tier List

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Source[edit]

All ratings from Icon Gamewith.png Gamewith:

Other recommended tier lists[edit]

  • GBF Gaijins Tier List - Different priorities than GameWith. Tiers for general and advanced content. Longer character descriptions and gameplay advice. Last update at 19/5/2018. (Discontinued)
  • kamigame Tier List - Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Important notes[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Due to the heavily time-gated nature of their recruitment process, the Arcarum Evokers currently do not have any rating.
  • At the end of the day this is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters score 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters score 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters score 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
10Anila Andira
9.5Yuel Altair GrimnirJeanne d'ArcLecia LucioMetera
9.0Percival Aqours Second-YearsCharlottaKatalinaRomeo Medusa KokkoroMeteraMonikaYuelYuisis FerryHelesIoJeanne d'ArcMaryRosamiaSandalphonZooey
8.5 CucourouxOwen Medusa Petra Mikazuki MunechikaZooey Katalina
8.0 EjaeliKatalinaMinami Nitta ChristinaHelnar NicholasVermeil CagliostroWill
7.5Lina CharlottaMina Herja SevastienSuteraYuisis AlbertArushaRosamiaTear GrantsUzuki Shimamura Olivia
7.0CarrenMio HondaSuteraTeenaTherese AngeNagaSahli LaoYuel EugenLamretta AndiraArisaArthurArthur and MordredFeenaKeeharTsubasa Kashiwagi CassiusTanya
6.5Blazing Teacher ElmottJessicaMary Milleore Juri EsoJinLeciaSakura Shinguji StanZehek
6.0 Romeo Farrah Aster
5.5 LeciaRosetta Vermeil
5.0FlessellesKarva Joel
4.5Mary GarmaHerja Rosamia BakuraTanya
4.0Mary Yodarha FarrahWalderWalderWalder Leonora
? Korwa
IconNameTypeRatingRemarks
Npc m 3030177000 01.jpg
Albert Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Great damage output that is comparable to his SSR version.
  • 100% double attack rate allows him to gain charge bar easily for more frequent Charge Attacks.
  • Excellent early-game Light character with potential longevity into later game stages.
Npc m 3040001000 01.jpg
Altair Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.5
  • Role: Support/Debuffer
  • Greatly increases Water team damage output with his buffs, debuffs, and charge bar generation.
  • His debuff is very inaccurate until Lvl 90.
  • His Lvl 95 support skill helps other members of the team in landing their debuffs.
  • Fits in almost any Water team composition.
Npc m 3040071000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png Label Weapon Melee.png
10
  • Role: Attacker/Support/Debuffer
  • Unique buffs which stack with Nio's or Korwa's special buffs.
  • Level 100 significantly increases the strength of her Status Loop.pngLoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted

    Duration: 6 turns
    Level 100:
    Can't be removed
    buff
  • Provides a 100% party-wide heal on a 12-turn cooldown
  • Can inflict permanent, local debuffs Status Mizaru 1.pngMizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 5% (Max: 15%) / 2016 damage per turn
    Duration: Indefinite
    Local status effect
    , Status Kikazaru 1.pngKikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)
    Duration: Indefinite
    Local status effect
    , and Status Iwazaru 1.pngIwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)

    Strength: 5%
    Duration: Indefinite
    Local status effect
Npc m 3030170000 01.jpg
Andira Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.0
  • Role: Healer/Support
  • Puts herself to Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    , but still an excellent buffer.
  • Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

    Takes 25% more damage
    is clearable with skills which lessens one of her biggest disadvantages.
  • Has a good heal, but be mindful of the Status DefenseDown.pngDEF DownDEF is lowered
    .
Npc m 3030012000 01.jpg
Ange Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
Npc m 3040027000 01.jpg
Anila Label Type Balance.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
10
  • Role: Attacker/Support/Debuffer
  • Greatly increases party damage output with powerful, high-uptime buffs.
  • Inflicts every type of elemental ATK and DEF down.
  • Contributes good damage besides buffs with a personal Status Bonus Damage.png40% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks

    Strength: 40%
    Duration: 3 turns
    .
  • Defensive utility via Status Gravity.pngDelayReduces foe Charge Diamonds by 1
    , Status Veil.pngDebuff Res. UpDebuff resistance is boosted
    , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and healing.
Npc m 3040183000 01.jpg
Aqours Second-Years Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Gun.png
9.0
  • Role: Support/Healer
  • 35% DA on a 5/8 uptime attached to Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    , but only 5% TA.
  • Charge Attack can heal up to 2000 health when affected by Status Heal.pngLet's ShineCharge attack's healing specs are boosted
    .
  • Guaranteed Dodge that lasts three turns, but only grants Hype once.
  • Support Skills work from the backline.
Npc m 3030179000 01.jpg
Arisa Label Type Balance.png
Label Race Unknown.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Support
  • High Charge Attack damage depending on Status Fairy.pngFairyCharge attack DMG and charge attack DMG cap are boosted
    stacks.
  • Useful early-game healer.
  • Benefits from any Bahamut Weapon.
  • Excellent in long battles, but less effective in short battles.
Npc m 3030226000 01.jpg
Arthur Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker/Support
  • Support Skills boost Charge Attack damage for the whole party.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered

    Strength: 10%
    on Charge Attack.
Npc m 3030255000 01.jpg
Arthur and Mordred Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker/Support
  • Herzhaft combines three powerful abilities into one skill.
  • Status EarthAtkDown.png10% Earth ATK DownEarth ATK is lowered

    Strength: 10%
    Duration: 180 seconds
    and Status WindResDown.png10% Wind DEF DownDEF is lowered for wind DMG

    Strength: 10%
    Duration: 180 seconds
    .
  • Party positioning matters based on which Support Skill effect you want.
  • Status Bonus Damage.png30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks

    Strength: 30%
    Duration: 3.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on Charge Attack.
Npc m 3030036000 01.jpg
Arusha Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
7.5
Npc m 3030044000 01.jpg
Aster Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
6.0
Npc m 3020066000 01.jpg
Bakura Label Type Balance.png
Label Race Draph.png
Label Weapon Harp.png
4.5
  • Role: Healer
  • Short cooldowns allow consistent team functionality.
  • Damage and Heal skills start fairly weak.
  • Spends Charge Bar quickly on skills; likely will not participate in Chain Bursts.
  • Benefits greatly from help with Charge Bar gain (DA/TA/Charge Bar Gain buffs).
Npc m 3030203000 01.jpg
Blazing Teacher Elmott Label Type Balance.png
Label Race Erune.png
Label Weapon Staff.png
6.5
Npc m 3040062000 01.jpg
Cagliostro Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.0
  • Role: Support/Debuffer
  • Party heal and removing debuffs may be useful in some situations.
  • Can inflict up to 30% Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    .
  • Buffs and utility are generally outclassed by other characters.
Npc m 3030046000 01.jpg
Carren Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Can maintain constant Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    uptime for herself, at the cost of inflicting Status Burned.pngBurnedHP is lowered on every turn
    on herself.
  • Can inflict Status Burned.pngBurnedHP is lowered on every turn
    and Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    on enemies.
  • Synergizes with characters that do extra damage to burned enemies, like Elmott (Summer).
Npc m 3030262000 01.jpg
Cassius Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png Label Weapon Spear.png
7.0
Npc m 3040010000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
9.0
  • Role: Defender/Attacker/Debuffer
  • Solid defensive character; party Status DefenseUp.pngDMG CutTaking less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    is potent with a fairly short cooldown.
  • Her Blue Moon200%-300% Water damage to a foe and inflict Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 80%
    Stacking: Single
    (Damage cap: ~440,000).
    At level 55:
    Damage increased to 250%-350%.
    At level 90:
    Damage increased to 350%-450%. Debuff success rate on Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Base Accuracy: 100%
    Stacking: Single
    increased to 100%.
    was recently buffed, giving her greater accuracy once she reaches level 90.
  • Her extra damage on Charge Attack is now more potent with her recent buff.
  • A good early-game character for Water teams.
Npc m 3030198000 01.jpg
Charlotta Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Defender/Debuffer
  • Provides a party-wide Status Fire Cut 40.png40% Fire CutFire DMG is cut 40%

    Fire Damage Cut.
    , but it has a long cooldown.
  • Inflicts Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG

    Strength: 15%
    , but with low success rate.
  • Good damage output during Overdrive.
Npc m 3040018000 01.jpg
Christina Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png Label Weapon Dagger.png
8.0
  • Role: Bounty/Healer
  • "Free" SSR purchased using 77,777,777 casino chips.
  • Has a nuke that applies Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    and another nuke that applies Status Bounty.pngBountyItem drop rate is boosted
    twice.
  • Additionally, has an EMP skill that can apply Status Bounty.pngBountyItem drop rate is boosted
    on attacks.
  • The only other SSRs that apply Status Bounty.pngBountyItem drop rate is boosted
    are Tien and Mary, making her the most accessible character with this ability.
  • Has a heal and debuff removal in one skill.
  • Lack of flexibility or focus combined with the immense effort to obtain her make her an unpopular character.
Npc m 3040159000 01.jpg
Cucouroux Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
8.5
  • Role: Attacker/Debuffer/Support
  • Can apply Status Inert 1.pngInertCan't attack

    Local status effect
    on Charge Attack.
  • Can apply up to 40% ATK Down and 40% DEF Down.
  • Multiple turns of all-foe damage in a single skill.
  • Status Assemble.pngAssembleATK and multiattack rate are boosted

    Special buff
    can enable single damage compositions.
  • Sacrifices Status Powder Keg1.pngPowder KegPowder kegs are ready
    stacks in order to use Explosive Keg.
Npc m 3030061000 01.jpg
Ejaeli Label Type Balance.png
Label Race Human.png
Label Weapon Harp.png
8.0
  • Role: Support/Healer
  • Provides team multi-attack buffs with zero downtime.
  • Three double attack and one triple attack EMP nodes combined with her buffs give her good multi-attack potential.
  • Her skill healing cap is rather average for a SR but Status Absorb DMG.pngAbsorb DMGAbsorbs some DMG to recover HP
    , Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    , and ability to clear debuff make her an excellent healer.
Npc m 3030128000 01.jpg
Eso Label Type Balance.png
Label Race Human.png
Label Weapon Axe.png
6.5
  • Role: Attacker/Defender
  • Good synergy between skills.
  • Can take pressure off of other allies.
  • All-foe attack that does increased damage as number of foes decrease.
  • Will often take damage without Status DefenseUp.pngDEF UpDEF is boosted
    active.
Npc m 3030007000 01.jpg
Eugen Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Can fill his charge bar at-will with Ignition
  • Intercept lets him dodge normal enemy attacks while dealing damage in return
Npc m 3020006000 01.jpg
Farrah Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.0
Npc m 3030037000 01.jpg
Farrah Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.0
  • Role: Attacker
  • Increased damage to foes in Overdrive.
Npc m 3030035000 01.jpg
Feena Label Type Balance.png
Label Race Human.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Debuffer
  • Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    .
  • Status DoubleUp.png100% DA UpDouble attack rate is boosted

    Strength: 100%
    but on a 9 turn cooldown.
Npc m 3040073000 01.jpg
Ferry Label Type Balance.png
Label Race Erune.png
Label Weapon Dagger.png
9.0
Npc m 3020049000 01.jpg
Flesselles Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
5.0
Npc m 3020027000 01.jpg
Garma Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
4.5
  • Role: Attacker
  • Has Break Assassin, giving him one turn of big damage
Npc m 3040212000 01.jpg
Grimnir Label Type Balance.png
Label Race Primal.png
Label Weapon Spear.png Label Weapon Staff.png
9.5
Npc m 3040091000 01.jpg
Heles Label Type Balance.png
Label Race Erune.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support/Debuffer
  • Extraordinary burst damage via Overdrive Assassin and guaranteed TA
  • Inflicts Status Charm.pngCharmedAttacks are slightly limited
    and boosts ally charge bars
  • Self-sufficient even with underdeveloped teams or grids
Npc m 3030004000 01.jpg
Helnar Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
8.0
  • Role: Attacker/Support
  • Requires all of his 5★ upgrades to be useful.
  • Party-wide Status TripleUp.pngTA UpTriple attack rate is boosted
    is an amazing buff on an SR character.
  • Can inflict both Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    , which is somewhat rare on characters.
  • His utility rivals that of some SSR Wind characters.
Npc m 3020001000 01.jpg
Herja Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5
Npc m 3030175000 01.jpg
Herja Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support/Debuffer
  • Gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    from a skill and charge attack.
  • Single target Status Uplift.pngUpliftedCharge bar is boosted on every turn
    buff.
  • Decent attack power, break assassin and goes well in many SSR parties.
  • Can compete with SSRs in earth for a party slot.
Npc m 3040065000 01.jpg
Io Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
9.0
Npc m 3040040000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Spear.png
9.0
  • Role: Attacker/Support/Debuffer
  • Inflicts Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Single-sided
    and Status AttackDown.png20% ATK DownATK is lowered

    Strength: 20%
    (stacks with Miserable Mist)
  • Provides Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Dual-sided
  • High damage output via 2-turn guaranteed TA and Status Strength.pngStrengthATK is greatly boosted as HP is raised
Npc m 3040154000 01.jpg
Jeanne d'Arc Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Support/Debuffer
  • Reversal Tide allows players to reach DEF Down cap with only Miserable Mist, extremely valuable in Wind.
  • Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    on a 3/6 turn uptime.
  • Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted

    Strength: 20%
    Duration: 2.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    and Status Earth Cut 20.png20% Earth CutEarth DMG is cut 20%

    Duration: 2.5 turns
    Earth Damage Cut.
    Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    on Charge Attack.
  • Near constant uptime on Status Armored.pngArmoredChance of lowering DMG taken
    and Status Strength.pngStrengthATK is greatly boosted as HP is raised
    for a single ally.
  • No damaging skills; relies on auto attacks to do damage.
Npc m 3030016000 01.jpg
Jessica Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Attacker/Support
  • Simple character with decent buffs for early-game.
Jin (Wind) iconA.jpg
Jin Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
6.5
  • Role: Attacker
  • Potentially high attack power with double Charge Attack.
  • Doesn't generate as much charge bar as he wants to spend.
  • Requires support from other characters for optimal usage.
Npc m 3020040000 01.jpg
Joel Label Type Balance.png
Label Race Human.png
Label Weapon Melee.png
5.0
Npc m 3030038000 01.jpg
Juri Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.5
  • Role: Attacker/Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status DefenseUp.pngDEF UpDEF is boosted
    in a single skill.
Npc m 3020036000 01.jpg
Karva Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
5.0
Npc m 3030005000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.0
  • Role: Support/Defender
  • The Queen of story mode; her kit stays useful for a very long time.
  • Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    is always useful. Learn what it does.
  • Heal and Charge Attack buffed to be up to the current SR Character standards.
Npc m 3040118000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Attacker/Support
  • Defensive support through removing debuffs, Status Heal.pngRefreshHP is restored on every turn

    Strength: 400 HP
    Duration: 3 turns
    , and Status Dmg Cut 25.png25% DMG CutTaking 25% less DMG

    Duration: 1 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Decent damage output with Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    from Ability Attack2.png  Enchanted LandsDark damage to a foe. Gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

    Duration: 1 turns
    . (Damage cap: ~630,000)
    .
  • Good for Vira's Support Skill.
  • Useful for surviving long fights. Rating rises to a 9.0 for beginners.
Npc m 3040054000 01.jpg
Katalina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Defender/Attacker/Support
  • Her Charge Attack buffs the party with a potent Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    that stacks with most other similar buffs.
  • Short cooldown on her defensive ability makes her reliable against big boss attacks.
  • Provides party-wide Status Veil.pngVeilDebuffs will be nullified (1 time)

    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
Npc m 3030024000 01.jpg
Keehar Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Debuffer
  • Does extra damage to foes with debuffs.
  • Status AttackDown.pngATK DownATK is lowered
    and Status DefenseDown.pngDEF DownDEF is lowered
    in one skill.
Npc m 3040201000 01.jpg
Kokkoro Label Type Balance.png
Label Race Unknown.png
Label Weapon Spear.png
9.0
  • Role: Support/Healer
  • Reliable buffer that trades strength for simplicity when compared to characters like Korwa or Rosetta (Grand).
  • Status Spirits' Shelter.pngSpirits' ShelterATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)

    Special buff
    is a strong, easy to manage buff, but needs additional support to maintain high uptime.
  • Additional 15% boost to any Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    . Grants Status WindAtkUp.png25% Wind ATK UpWind ATK is boosted

    Strength: 25%
    on Charge Attack.
  • Charge attack does no damage and does not contribute to Chain Burst but gives strong heal.
Npc m 3030266000 01.jpg
Korwa Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
0
  • Role: Support/Healer
  • Powerful but unreliable single buff on long cooldown.
  • Needs high charge bar and defensive support to get the most out of Toujours Ensemble.
Npc m 3030013000 01.jpg
Lamretta Label Type Balance.png
Label Race Draph.png
Label Weapon Staff.png
7.0
  • Role: Support
  • Can do some decent damage with self buffs
Npc m 3030072000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
5.5
  • Role: Attacker/Support
  • Guaranteed story character.
  • Status AttackUp.png15% ATK UpATK is boosted

    Strength: 15%
  • Windflect is a decent defensive skill despite the anti-synergy between Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    and Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    .
Npc m 3040101000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.5
  • Role: Support
  • Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    and low-health shields give her great Enmity synergy.
  • Can Dispel on Charge Attack for more utility.
  • Weakish early game: Her signature skill is locked deep in the story and can be teamcomp dependent.
  • Powerful effects if you can stack an order up to level 5, although Debuff and Heal can be difficult to build.
  • Attack Orders 5 is very powerful at endgame to push beyond the damage cap.
Npc m 3030087000 01.jpg
Lecia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.5
  • Role: Healer/Support
  • Status Repel.pngRepelTaking less DMG and reflects attacks

    Damage Cut reducing damage taken and reflecting attacks.
    Warning! Does not work for Plain Damage!
    for 2 turns for all allies.
  • Status Charm.pngCharmedAttacks are slightly limited
    .
Npc m 3020026000 01.jpg
Leonora Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
4.0
  • Role: Attacker
  • Skill and increased auto-attacks offer standard offensive capabilities.
Npc m 3030114000 01.jpg
Lina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: A bit of everything
  • Two plain damage nukes make her great for hunting slimes.
  • Can debuff Attack/Defense and heal, but the numbers on both are weak.
  • Requires a lot of button pressing to boost charge attack damage.
  • Base charge animation is 25 seconds long (on 1x battle speed). Uncapping her to 3* is practically required.
Npc m 3040106000 01.jpg
Lucio Label Type Balance.png
Label Race Primal.png
Label Weapon Katana.png Label Weapon Sabre.png
9.5
  • Role: Attacker/Support
  • High attack damage due to passive Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    and Status Wings of Justice.pngWings of JusticeBoost to multiattack rate every turn (Ends upon taking DMG)
  • Provides a variety of powerful party and self-buffs
  • Enormous nuke damage
  • Easy to use and incredibly powerful on any team
  • Widely considered the strongest Light Premium Draw character in the game
Npc m 3030093000 01.jpg
Malinda Label Type Balance.png
Label Race Unknown.png
Label Weapon Melee.png
Npc m 3040160000 01.jpg
Maria Theresa Label Type Balance.png
Label Race Draph.png
Label Weapon Staff.png Label Weapon Sabre.png
Npc m 3020016000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.0
Npc m 3040143000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
9.0
Npc m 3030068000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
6.5
  • Role: Support
  • 1st skill applies Bounty Hunter II on all foes, but with a longer cooldown and lacking Hawkeye/Bandit Tycoon hitrate
  • Good for material farming in SR-Only quests
  • Only combat utility is a Status Gravity.pngDelayReduces foe Charge Diamonds by 1
Npc m 3020023000 01.jpg
Mary Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
4.5
Npc m 3040214000 01.jpg
Medusa Label Type Balance.png
Label Race Primal.png
Label Weapon Melee.png
8.5

Preliminary rating. Please allow a few days for it to settle.

Npc m 3040151000 01.jpg
Medusa Label Type Balance.png
Label Race Primal.png
Label Weapon Melee.png
9.0
Npc m 3040012000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
9.0
Npc m 3040195000 01.jpg
Metera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
9.5
Npc m 3040131000 01.jpg
Mikazuki Munechika Label Type Balance.png
Label Race Unknown.png
Label Weapon Katana.png
8.5
  • Role: Attacker/Support
  • Lots of utility; DMG Cut, healing, and debuff removal
  • Great for fights which need defense.
  • Rating rises to 9.0 for beginners.
Npc m 3030064000 01.jpg
Milleore Label Type Balance.png
Label Race Harvin.png
Label Weapon Bow.png
6.5
  • Role: Attacker/Debuffer
  • High up-time debuffs.
  • Does more damage to enemies with debuffs.
Npc m 3030176000 01.jpg
Mina Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
  • Role: Attacker/Support
  • Good support in Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    and Status FireResUp.pngFire Res Up.
  • Her 3 turn Status WaterAtkUp.png10% Water ATK UpWater ATK is boosted

    Strength: 10%
    Duration: 3 turns
    is on a short 5 turn cooldown.
  • Good damage output with guaranteed TA and Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Npc m 3030193000 01.jpg
Minami Nitta Label Type Balance.png
Label Race Human.png
Label Weapon Spear.png
8.0
  • Role: Support/Debuffer
  • In general, Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    buffs are very strong when fighting on-element.
  • Her buffs have relatively low modifiers, but substantial when multiple are up at the same time.
  • Very useful debuffs.
  • Excellent kit for new Water teams.
  • Shares weapon speciality with one of Water's prime attackers, Anre.
Npc m 3030052000 01.jpg
Mio Honda Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0
Npc m 3040186000 01.jpg
Monika Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker/Debuffer/Defender
  • Has two powerful nukes, Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)

    Strength: 5% (Max: 30%)
    Base Accuracy: 90%
    Duration: 180 seconds
    , and her Charge Attack will lower her skill cooldowns by 1 turn.
  • Has Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    to redirect attacks to herself and mitigate damage.
Npc m 3030115000 01.jpg
Naga Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
Nicholas (Event) iconA.jpg
Nicholas Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
8.0
Npc m 3030246000 01.jpg
Olivia Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png
7.5
Npc m 3030207000 01.jpg
Owen Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
8.5
  • Role: Attacker
  • Reliable self buffs. Straightforward to use.
  • Guaranteed DA, but really wants TA support.
  • Pure auto-attacker.
  • May surpass SSR characters in Stamina Sword grids.
Npc m 3040090000 01.jpg
Percival Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Has strong self-buffs
  • High chance to prevent enemies from attacking.
  • Loses a lot of value if enemy is resistant to his debuff
  • Fights over party slot with Percival
Npc m 3040047000 01.jpg
Petra Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
8.5
  • Role: Support
  • Excellent support due to her skill that applies Status WindAtkUp.pngWind ATK UpWind ATK is boosted
    , Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    , Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
    , and Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Can cast a Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    on any ally; fantastic for enmity grids, or for characters like Seofon.
  • Has a small passive refresh for all allies.
  • Usable even on teams of other main wheel elements due to her buffs covering those elements.
Npc m 3040098000 01.jpg
Romeo Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Defender
  • Massive 1-turn burst damage potential and overall attack power.
  • Potent Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
    .
  • Playstyle requires micromanaging Status Spirit5.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks. Poor stack management heavily penalizes Romeo's stats.
  • His Status FireResUp.png80% Fire DMG LoweredFire DMG is lowered

    Strength: 80%
    Fire DEF Up. Not a Damage Cut.
    Reduces Fire damage taken on a multiplier
    separate from Damage Cuts.
    party buff is very strong, but requires consuming Status Spirit1.pngSpiritUses 1 Spirit per attack (Spirits recover every 5 turns)
    stacks.
  • Difficult to play as a defensive character and is better suited as an offensive damage dealer.
Npc m 3030077000 01.jpg
Romeo Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
6.0
  • Role: Attacker
  • Provides the equivalent to Ability Rage.png Rage IIAll parties gain
    Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 3 turns
    .
    , potentially freeing up a subskill slot.
  • Double dips into Overdrive Assassin with his EMP and Todesstoss.
  • Palisade improves survivability.
Npc m 3020018000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
4.5
  • Role: Attacker
  • Unchallenged and increased Hostility can keep self and/or other units alive.
  • Guaranteed DA, but only for one turn limits usefulness.
  • 10% Defense Down is easily outclassed, but useful if no other alternatives present.
  • All-around solid and consistent character with no specialties.
Npc m 3030049000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
Npc m 3040087000 01.jpg
Rosamia Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Debuffer
  • Can inflict Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    on one foe.
  • Good in short fights thanks to her 6 turn long, strong multi-attack buffs.
  • Can deal great damage while under Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
  • Vulnerable in longer fights due to lowered max HP, Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , and Status CursedMask.pngCurse of the MaskCan't be healed (Can't be removed)
    .
Npc m 3030010000 01.jpg
Rosetta Label Type Balance.png
Label Race Unknown.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Guaranteed story character.
  • Can inflict Status Poison.pngPoisonedHP is lowered on every turn
    .
  • Crimson Dress is a powerful skill.
  • Lacks party utility.
Npc m 3030076000 01.jpg
Sahli Lao Label Type Balance.png
Label Race Harvin.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Defender
  • Can absorb pressure through Dexterity and her Support Skill, but will take more damage when she gets hit.
  • Shapley requires some team synergy to work reliably.
Npc m 3030130000 01.jpg
Sakura Shinguji Label Type Balance.png
Label Race Human.png
Label Weapon Katana.png
6.5
Npc m 3040153000 01.jpg
Sandalphon Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker
  • Becomes a Tank at level 100. Status AggroUpArrow.pngHostility UpMore likely to be attacked
    and Status DefenseUp.pngDEF UpDEF is boosted
    have a 4/6 turn uptime.
  • Status DmgUp.pngDMG BoostedDMG dealt is boosted

    Strength: 1% of enemy's max HP (Damage cap: 10,000)
    Duration: 3 turns
    and Status CriticalUp.png30% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

    Strength: 30% chance of dealing 50% more damage.
    Duration: 3 turns
    for the party.
  • Stronger in long fights; requires multiple Charge Attacks to reach full effectiveness.
  • Status Eden's Exile.pngEden's ExileEcliptica activates twice (Can't be removed)
    is a permanent damage and healing increase for the duration of that fight.
Npc m 3030191000 01.jpg
Sevastien Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
7.5
  • Role: Support/Healer
  • Restores up to 150 HP each turn even when he's in back line.
  • Grants all allies except himself Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Duration: 3 turns
    , Status DefenseUp.png20% DEF UpDEF is boosted

    Strength: 20%
    Duration: 3 turns
    , Status DoubleUp.png40% DA UpDouble attack rate is boosted

    Strength: 40%
    Duration: 3 turns
    , and Status TripleUp.png20% TA UpTriple attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    .
Npc m 3030129000 01.jpg
Stan Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png
6.5
  • Role: Defender
  • Provides a three-turn Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    to a single ally.
  • Being hit improves the damage of his nukes and Charge Attack.
  • Lacks defense buffs to help him survive while tanking.
  • Generally only sees play with Seox.
Npc m 3030018000 01.jpg
Sutera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.5
Npc m 3030187000 01.jpg
Sutera Label Type Balance.png
Label Race Erune.png
Label Weapon Bow.png
7.0
  • Role: Attacker/Support/Debuffer
  • Decent debuff coverage with Status Blind.pngBlindedAttacks have a slight chance to miss
    , Status AttackDown.pngATK DownATK is lowered
    , and Status DoubleDown.pngDA DownDouble attack rate is lowered
    .
  • Decent normal attack and Charge Attack damage with Status Jade Crest1.pngJade CrestJade Crest is casted
    stacks.
  • Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
    for all allies can be useful, but shouldn't be relied on.
  • Falls off when Status Jade Crest1.pngJade CrestJade Crest is casted
    aren't available.
Npc m 3020015000 01.jpg
Tanya Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.5
Npc m 3030084000 01.jpg
Tanya Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
7.0
Npc m 3030137000 01.jpg
Tear Grants Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
7.5
Npc m 3030236000 01.jpg
Teena Label Type Balance.png
Label Race Human.png
Label Weapon Staff.png
7.0
Npc m 3030062000 01.jpg
Therese Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.0
  • Role: Attacker
  • Generates 15% charge bar for the whole team every 9 turns.
  • Solid damage due to multiattack buff and Enmity support skill.
Npc m 3040039000 01.jpg
Tien Label Type Balance.png
Label Race Erune.png
Label Weapon Gun.png
Npc m 3030099000 01.jpg
Tsubasa Kashiwagi Label Type Balance.png
Label Race Human.png
Label Weapon Gun.png
7.0
Npc m 3040031000 01.jpg
Tweyen Label Type Balance.png
Label Race Human.png
Label Weapon Bow.png
Npc m 3030040000 01.jpg
Uzuki Shimamura Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png
7.5
Npc m 3020054000 01.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
Label Weapon Dagger.png
5.5
  • Role: Attacker
  • Has no offensive skills, but his normal attacks deal high damage.
  • Requires babysitting to keep effective and alive, but...
  • Synergizes well with R and SR Light tanks (Cordelia, Naoise).
Npc m 3030183000 01.jpg
Vermeil Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png
8.0
Npc m 3020013000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0
Npc m 3020028000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0
Npc m 3020022000 01.jpg
Walder Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
4.0
Npc m 3030092000 01.jpg
Will Label Type Balance.png
Label Race Human.png
Label Weapon Sabre.png Label Weapon Staff.png
8.0
  • Role: Attacker/Healer
  • Dark element healers are very rare and Will is one of them.
Npc m 3020030000 01.jpg
Yodarha Label Type Balance.png
Label Race Harvin.png
Label Weapon Sabre.png Label Weapon Katana.png
4.0
Npc m 3040006000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.5
  • Role: Attacker/Buffer/Healer
  • Greatly improves the damage of characters thanks to party wide Status Bonus Damage.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 20%
    and Status Bonus Damage.png20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks

    Strength: 20%
    .
  • Can clear debuffs and heal.
  • Fits into almost all Fire party compositions but is rather average before Lvl 100.
Npc m 3030223000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
7.0
  • Role: Attacker/Healer/Support
  • Good self-buff from her 1st skill.
  • Party Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    from her 2nd skill has respectable uptime.
  • Can heal and clear debuffs.
  • Great party support character for new players.
Npc m 3040210000 01.jpg
Yuel Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role: Attacker/Support/Debuffer
  • Can deal 1 million plain damage with her charge attack if a foe has Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    .
  • Inflicts Status EarthAtkDown.png20% Earth ATK DownEarth ATK is lowered

    Strength: 20%
    on all foes.
  • Her support skill boost damage dealt to foes with Status Foxflame 1.pngFoxflameSlight chance for attacks to miss / HP is lowered on every turn
    but the debuff skill itself has 2 turns downtime.
  • Her 2,000 HP heal also removes 1 debuff.
  • A rather balanced character that is easy to use even for beginners.
Npc m 3040105000 01.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
9.0
  • Role:Attacker/Defender
  • Sword-stance can deal enormous damage even for underdeveloped grids.
  • Good defensive utility with Status No Surrender.pngNo SurrenderDEF and hostility are boosted
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easy to learn despite her complex kit; very versatile for beginners.
Npc m 3030245000 01.jpg
Yuisis Label Type Balance.png
Label Race Erune.png
Label Weapon Sabre.png Label Weapon Katana.png
7.5
  • Role: Attacker/Defender
  • Powerful self buffs through Status Chivalry1.pngChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
    Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode

    Can't be removed
    and Ardent Blade.
  • Support Skills combined with Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    can pull pressure off of allies.
  • Will need help to stay healthy.
Npc m 3030060000 01.jpg
Zehek Label Type Balance.png
Label Race Human.png
Label Weapon Dagger.png
6.5
Npc m 3040150000 01.jpg
Zooey Label Type Balance.png
Label Race Primal.png
Label Weapon Gun.png
9.0
  • Role: Attacker/Support
  • Powerful nuke which can cast multiple times upon dodging
  • High uptime personal Status DoubleUp.pngDA UpDouble attack rate is boosted

    Duration: 3 turns
    and Status TripleUp.pngTA UpTriple attack rate is boosted

    Duration: 3 turns
  • Protects party with personal Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , Status AggroUpArrow.pngHostility UpMore likely to be attacked
    , and Status Dodge.pngDodge Rate BoostedImmune to DMG and debuffs for a fixed amount while in effect
  • Party 5-Turn 100% ATK/DEF and Status Drain.pngDrainDamage dealt is partially absorbed to HP
    special buff with massive nuke
  • Special buff has an initial lockout and long cooldown
Npc m 3040078000 01.jpg
Zooey Label Type Balance.png
Label Race Primal.png
Label Weapon Sabre.png
8.5