Draph Character Tier List

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Source[edit]

All ratings in this page are taken verbatimExactly the same without modification from the Icon Gamewith.png Gamewith tier list

This page simply shows the ratings in table format, and adds short summary of the character abilities.

Other notable tier lists[edit]

Includes a ★ ranking for how easy a character is to use for beginners. More stars means they're simple to use off-the-bat, while less stars means the character either has a learning curve or require more investment to reach full potential.

Reading the tier list[edit]

The following sections are general guidelines on how to interpret the tier list.

Important points[edit]

  • The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play.
  • Each element is evaluated on its own. A 9.5 rating in Fire is not the same as 9.5 in Water.
  • The rating reflects the median usefulness of a character. A character may lose points for being hard to use or fit in a team, or gain points for being strong against Magnas. Judging a character by HL usefulness alone may be unhelpful as HL teams tend to deviate from other content.
  • Ratings are strictly taken from Gamewith. Tier list remarks and bullet points on gbf.wiki are not necessarily from Gamewith and are usually from wiki contributors.
  • The Eternals have their own rating system separate from other characters.
  • Arcarum Evokers currently do not have any rating due to the heavily time-gated nature of their recruitment process.
  • At the end of the day a tier list is just a tool to help you find useful characters.

Please see this page for further notes

Role meanings[edit]

Roles describe what a character is generally good at.

  • Attacker - Focuses on dealing damage through skills and attacks, including selfish or mostly-selfish buffs and debuffs.
  • Defender - Focuses on protecting the party through damage mitigation or attack redirection. Includes Party DMG Cut, Substitute, high hostility, etc.
  • Debuffer - Focuses on decreasing an enemy's effectiveness or ability to do damage through stat decreases or statuses. Includes Delay and Gravity.
  • Healer - Focuses on directly restoring the HP of other party (or raid) characters. Does not include self-healing or shields.
  • Support - Focuses on increasing the party's (or raid's) effectiveness or ability to complete content through stat increases or statuses. Includes Clarity, Dispel, etc.

Rating range for each rarity[edit]

SSR Characters[edit]

SSR characters are always scored between 7 to 10 points.
However, only characters that affect the balance of the game as a whole may score 10 points.

For SSR characters an easy way to read these ratings are:

10 rating Gamebreaking
9.5 rating Vital in many team setups
9.0 rating Fills the gaps between 9.5 characters
8.5 rating Useful for specific fights or challenges
8.0 rating For teams lacking something or rare circumstances
7.5 rating Should have been an SR.
7.0 rating Garbage

SR Characters[edit]

SR characters are always scored between 4.5 to 8.5 points.

8.5 rating Outperform SSR characters with proper setup.
8.0 rating Can compete with standard SSR characters for party slots.
7.5 rating Higher SR standard. No real faults, and can complement a team well.
7.0 rating Middle SR standard. Competent functionality.
6.5 rating Lower SR standard. May perform a role decently, but will never excel.
6.0 rating Functional, but easily overshadowed.
5.5 rating The minimum SR usefulness.
5.0 rating Ask for a refund.
4.5 rating Garbage to detrimental. More trouble than they're worth.

R Characters[edit]

R characters are always scored from 3 to 6.5 points.

6.5 rating As useful as an SR character
6.0 rating Outstanding for an R character. Exhibit a special feature or exploit that gives them an edge.
5.5 rating Functionally equivalent to and typically able to replace a low-tier SR Character.
5.0 rating Useful kits that can fit well into team compositions.
4.5 rating Usable in standard situations.
4.0 rating Serviceable but lack outstanding contributions to the team.
3.5 rating Detrimental to themselves.
3.0 rating Detrimental to the team.

Filtered lists[edit]

All Character Tier ListThe EternalsArcarum EvokersSSR Character Tier ListSR Character Tier ListR Character Tier List
Fire CharactersWater CharactersEarth CharactersWind CharactersLight CharactersDark Characters
Attack CharactersDefense CharactersBalance CharactersHeal CharactersSpecial Characters
Human CharactersDraph CharactersErune CharactersHarvin CharactersPrimal CharactersUnknown Characters


RatingFireWaterEarthWindLightDarkAny
10Anila
9.6 - 9.5 Hallessena Kumbhira
9.4 - 9.0Sturm
Ghandagoza
IzmirIzmirNarmaya Vaseraga Stan and Aliza Narmaya
8.5AgielbaAliza LadivaRaziaYaia Yaia Baotorda DanuaForteVaseraga
8.0Danua Carmelina
7.5 Aliza AlmeidaGaladarRaziaRedluck DanuaZaja
7.0AlizaBarawaGhandagoza Camieux AlmeidaLadivaLamrettaVanzza BaotordaBarawaDaettaLadiva
6.5AnilaKarvaReinhardtzar Lamretta AugustaCarmelinaLaguna
6.0BarawaSarya Sarya Narmaya
5.0Karva CamieuxGaladar Daetta
4.5Camieux GarmaVanzza Bakura
4.0Lamretta Pavidus
IconNameTypeRatingRemarks
Npc m 3040017000 01.jpg
Agielba Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Defender/Attacker
  • Intercepts enemy single-ally attacks with Status AggroUpArrow.pngHostility UpMore likely to be attacked
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
  • Easily survives enemy Charge Attacks with high DEF, a strong Status Armored.png ArmoredChance of lowering DMG taken

    Duration: 0.5 turns
    100% chance to reduce damage taken by 80%.
    Applied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    , and Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
    .
  • May be difficult to keep alive after sustaining repeated attacks without taking advantage of Status Drain.pngDrainDamage dealt is partially absorbed to HP
    using external multiattack sources.
Npc m 3040083000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
8.5
  • Role: Attacker
  • Very high damage potential with a strong Status CriticalUp.png50% / 80% Critical Hit Rate UpDMG is slightly boosted for critical hits

    Strength: 50% chance of dealing 80% more damage.
    Duration: 4 turns
    , up to 50% Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 50%)
    Duration: 6 turns
    , and a huge Status DamageCapUp.png50% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

    Strength: 50%
    Duration: 3 turns
    .
  • Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Duration: 2 turns
    Counter attacks grant 5% charge bar per hit.
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 2 turns
    can negate some enemy attacks and deal even more damage.
  • Excels in parties that let her use her Charge Attack often.
  • Rating rises to 9.0 for new players because she can deal high damage in relatively weak grids.
Npc m 3030015000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
  • Role: Attacker
  • Can recruit her early, which is great for beginners.
  • Her ATK Up self-buff is very potent.
  • Doesn't scale well into later game stages.
Npc m 3030242000 01.jpg
Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.5
  • Role: Attacker
  • Gains Status Bonus Damage.png40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 40%
    Duration: 2.5 turns
    Applied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    after each Charge Attack.
  • Status C.A. DMG Boosted (1 time).png C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

    Duration: 3 turns
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is

    Duration: 3 turns
    .
  • Low DMG cap on skills.
Npc m 3030139000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.0
  • Role: Attacker/Support/Debuffer
  • Boosts damage for all Draph in the party.
  • Can lower enemy debuff resistance.
  • Needs to be positioned fourth in the party in order to use Elbow Grease and still Charge Attack afterwards.
Npc m 3030250000 01.jpg
Almeida Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.5
  • Role: Attacker/Support/Debuffer
  • Status DEF Down 5.png25% DEF DownDEF is lowered

    Strength: 25%
    Duration: 5 turns
    Local status effect
    and Status EarthResDown.png10% Earth DEF DownDEF is lowered for earth DMG

    Strength: 10%
    Duration: 180 seconds
    .
  • Status C.A. DMG Boosted (1 time).png15% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)

    Strength: 15%
    Duration: Until used
    has an 8 turn cooldown, but lasts until used.
  • Weapon Forge is a unusual skill that serves as both an offensive and defensive cooldown.
  • Needs to survive the turn in order for her Support Skill to activate.
Npc m 3040027000 01.jpg
Anila Label Type Balance.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Melee.png
10
  • Role: Attacker/Support/Debuffer
  • Greatly increases party damage output with powerful, high-uptime buffs.
  • Inflicts every type of elemental ATK and DEF down.
  • Contributes good damage besides buffs with a personal Status Bonus Damage.png40% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks

    Strength: 40%
    Duration: 3 turns
    .
  • Defensive utility via Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    , Status Veil.png Debuff Res. UpDebuff resistance is boosted
    , Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    , and healing.
Npc m 3030110000 01.jpg
Anila Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5
Npc m 3030143000 01.jpg
Augusta Label Type Special.png
Label Race Draph.png
Label Weapon Harp.png
6.5
Npc m 3020066000 01.jpg
Bakura Label Type Balance.png
Label Race Draph.png
Label Weapon Harp.png
4.5
  • Role: Healer
  • Short cooldowns allow consistent team functionality.
  • Damage and Heal skills start fairly weak.
  • Spends Charge Bar quickly on skills; likely will not participate in Chain Bursts.
  • Benefits greatly from help with Charge Bar gain (DA/TA/Charge Bar Gain buffs).
Npc m 3030053000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
7.0
  • Role: Defender
  • Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Counter attacks grant 5% charge bar per hit.
    can completely negate a normal enemy turn.
  • Only has a randomly-activating 30% Damage Cut against enemy special attacks.
  • Has Attack Up and Strength, allowing him to inflict heavy damage on his counter turn.
Npc m 3040124000 01.jpg
Baotorda Label Type Defense.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Defender
  • Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    has permanent uptime.
  • Local Status Dmg Cut 60.png60% DMG CutTaking 60% less DMG

    Duration: 1 turns
    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Anti-synergy between Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    and Status Repel.pngUnchallengedNext DMG received will be ineffective
    .
  • Needs to deactivate Status Bulwark.pngBulwarkHostility and DEF are boosted / Speed up charge bar upon taking DMG (Can't be removed)
    in order to get the most benefit from Status Divine.pngDivineC.A. DMG and C.A. DMG cap is boosted based on Divine lvl (1 time / Can't be removed)
    stacks, leaving allies exposed.
  • Very tanky, but offers little other utility.
Npc m 3020034000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Attacker
  • Random damage nuke, can instantly hit for 10 million damage if you get lucky.
Barawa (Event) iconA.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Same Bluff skill as his R version, same 10 million damage cap.
  • Can reset Bluff's cooldown at the cost of 25% max HP and unclearable Curse.
  • Self-damage works well with Ecke Sachs square.jpg Ecke Sachs if you can handle the lack of healing.
Npc m 3030239000 01.jpg
Barawa Label Type Attack.png
Label Race Draph.png
Label Weapon Gun.png
7.0
Npc m 3020032000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
4.5
Npc m 3020047000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
5.0
  • Role: Attacker
  • Mostly used for her plain damage nuke to farm slimes in co-op
  • Can buff Charge Attack damage
Npc m 3030152000 01.jpg
Camieux Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
7.0
  • Role: Attacker
  • Gives Status Defiance.png C.A. DMG UpCharge attack DMG is boosted

    Duration: 3 turns
    to the whole party.
Npc m 3040042000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • Can inflict Status DebuffResDown.png15% Debuff Res. DownDebuff resistance is lowered

    Strength: 15%
    Base Accuracy: 150%
    Duration: 180 seconds
    , Status Gravity.pngGravitySpecial attack max charge turn is extended

    Base Accuracy: 100%
    , Status DefenseDown.png10% DEF DownDEF is lowered

    Strength: 10%
    Base Accuracy: 70%
    Duration: 180 seconds
    , Status DoubleDown.pngDA DownDouble attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    , and Status TripleDown.pngTA DownTriple attack rate is lowered

    Base Accuracy: 70%
    Duration: 180 seconds
    .
  • Her nuke hits all enemies.
  • Her Charge Attack applies 1 hit of Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    .
  • Gains multiattack rate up from Extended Mastery Support Skill while not debuffed.
Npc m 3030240000 01.jpg
Carmelina Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
6.5
Npc m 3020024000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
5.0
  • Role: Attacker
  • Full Break has surprising utility for an R character, but only during Overdrive.
  • Extended Mastery Support Skill gives respectable damage potential, but relies on luck.
  • No real drawbacks outside of long cooldowns.
Npc m 3030116000 01.jpg
Daetta Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
7.0
Npc m 3030017000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
7.5
Npc m 3040135000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.0
  • Role: Attacker/Debuffer
  • 3-turn local Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.

    Local status effect
    .
  • Strong nukes with high damage cap.
  • Charge attack helps with landing her debuffs.
  • Reduces damage taken from foes inflicted with Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
Npc m 3040055000 01.jpg
Danua Label Type Special.png
Label Race Draph.png
Label Weapon Dagger.png
8.5
  • Role: Attacker/Support/Debuffer
  • Has her own Rain of Arrows III providing 25% Status AttackDown.png ATK DownATK is lowered
    (single) on all enemies.
  • ATK Down is on a short cool down in case of resists.
  • Hard to keep alive if you use her nuke.
Npc m 3040037000 01.jpg
Eahta Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
Npc m 3040086000 01.jpg
Forte Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png
8.5
  • Role: Attacker/Support/Debuffer
  • Good firepower from skill damage and self-buffs, and increasing ATK from Support Skill allows her to excel in long fights.
  • Can support the party with Status DarkAtkUp.png Dark ATK UpDark ATK is boosted
    .
  • Decent capabilities but Dark has numerous stronger attackers.
Npc m 3020004000 01.jpg
Galadar Label Type Defense.png
Label Race Draph.png
Label Weapon Axe.png
5.0
Npc m 3030094000 01.jpg
Galadar Label Type Defense.png
Label Race Draph.png
Label Weapon Axe.png
7.5
  • Role: Defender
  • He's a quintessential tank and he does it quite well.
  • Completely outclassed by Sara, but Galadar is a suitable alternative if you don't have her.
Npc m 3020027000 01.jpg
Garma Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
4.5
  • Role: Attacker
  • Has Break Assassin, giving him one turn of big damage
Npc m 3040162000 01.jpg
Geisenborger Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
Npc m 3040052000 01.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
9.0
  • Role: Attacker/Debuffer
  • Status Counter.pngCounters on DodgeDodge and counter one-ally attacks

    Duration: 2 Turns / 3 Hits
    Counter attacks grant 5% charge bar per hit.
    and Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Strength: 10% (Max: 100%)
    Duration: 5 turns
    allow him to reach outstanding damage.
  • Powerful blind in form of Status Blind.pngSolar CrownAttacks have a slight chance to miss

    Strength: 85%
    Duration: 20 seconds
    that stacks with other blind sources.
Npc m 3030201000 01.jpg
Ghandagoza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
Npc m 3040079000 01.jpg
Hallessena Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
9.5
  • Role: Attacker
  • Status Divine Death Saw of Death.pngDivine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
    greatly increases damage and multiattack but is lowered if she gets hit.
  • Can increase her damage further with Status Hype1.pngHypedATK is boosted
    , Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits

    Duration: 3
    , and Supplemental Damage.
  • Strong even without defensive support like Status AggroUpArrow.pngHostility UpMore likely to be attacked
    or Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    .
Npc m 3040100000 01.jpg
Izmir Label Type Attack.png
Label Race Draph.png
Label Weapon Sabre.png
9.0
  • Role: Attacker/Support
  • High personal damage via self-buffs
  • Can deal massive damage even with underdeveloped grids
  • Provides large party Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
  • 20% Seraphic modifier against Fire enemies
  • Seraphic modifier does not stack with Wand of Gabriel
Npc m 3040126000 01.jpg
Izmir Label Type Attack.png
Label Race Draph.png
Label Weapon Sabre.png
9.0
  • Role: Attacker
  • 15% ATK to all allies by simply being in the frontline.
  • Relies on Charge Attacks for damage.
  • Requires healing/defense support due to her low durability.
  • Rating rises to 9.5 when used with a high-HP Varuna weapon grid.
Npc m 3020036000 01.jpg
Karva Label Type Balance.png
Label Race Draph.png
Label Weapon Gun.png
5.0
Npc m 3030230000 01.jpg
Karva Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.5
Npc m 3040197000 01.jpg
Kumbhira Label Type Attack.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Axe.png
9.6
  • Role: Support/Attacker/Debuffer
  • Status Reckless Abandon.pngReckless AbandonDouble attack rate is boosted / Triple attack rate is boosted / DMG and DMG cap for one-foe attacks and counterattacks are boosted (Can't be removed)

    Duration: 3 turns
    buffs party's multiattack rate as well as damage and cap on regular attacks.
  • Very powerful in an endgame team that can hit the damage cap.
  • Takes time for Status Reckless Abandon.pngReckless AbandonDouble attack rate is boosted / Triple attack rate is boosted / DMG and DMG cap for one-foe attacks and counterattacks are boosted (Can't be removed)

    Duration: 3 turns
    to ramp up, additional multiattack is helpful to both get the buff up faster and make full use of it.
  • Carries Status LightResDown.png20% Light DEF DownDEF is lowered for light DMG

    Strength: 20%
    Base Accuracy: 90%
    Duration: 180 seconds
    and a large amount of nuke damage.
  • Can off-tank with Status AggroUpArrow.pngHostility UpMore likely to be attacked

    Duration: 3 turns
    , Status Counter.pngCounters on DMGCounters upon taking DMG

    Strength: 100%
    Duration: 3 turns
    Counter attacks grant 4% charge bar per hit (includes Recklessness Incarnate).
    , high HP and self-heal.
Npc m 3030055000 01.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
Npc m 3030109000 01.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
Npc m 3040217000 01.jpg
Ladiva Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
8.5
Npc m 3030133000 01.jpg
Laguna Label Type Special.png
Label Race Draph.png
Label Weapon Spear.png
6.5
  • Role: Support
  • Buffs gain strength over time.
  • Gives 20% Charge bar to allies if her Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    is successful.
Npc m 3030013000 01.jpg
Lamretta Label Type Balance.png
Label Race Draph.png
Label Weapon Staff.png
7.0
  • Role: Support
  • Can do some decent damage with self buffs
Npc m 3020052000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Staff.png
4.0
Npc m 3030186000 01.jpg
Lamretta Label Type Special.png
Label Race Draph.png
Label Weapon Melee.png
6.5
  • Role: Support
  • Can grant Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

    Duration: 1 turns
    , but it can backfire.
  • Cheers! can be particularly strong in certain fights, provided you can re-buff behind it.
Npc m 3040160000 01.jpg
Maria Theresa Label Type Balance.png
Label Race Draph.png
Label Weapon Staff.png Label Weapon Sabre.png
Npc m 3040063000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
9.4
  • Role: Attacker/Support/Debuffer
  • Very high damage output from Status Butterfly.pngButterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    's bonus damage, Status Defiance.pngDefianceATK is boosted for foes in Overdrive
    , and Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    .
  • Fragile due to low HP and self-inflicted Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    , and skills may be complicated for beginners.
  • Dependent on external multiattack, though this is somewhat alleviated by gaining a 3-turn Status DoubleUp.pngGuaranteed DAGuaranteed Double Attack regardless of Double Attack Lowered debuffs
    at level 95.
  • With the right setup, she is one of the strongest Dark attackers.
Npc m 3040089000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
9.0
  • Role: Attacker
  • Powerful Break assassin with strong self-buffs, but low defense.
  • Excellent damage even outside of Break mode.
  • Slow build up; requires enough turns to improve her skill effectiveness and power.
  • Difficult for beginners if they don't have other characters to protect/support Narmaya.
  • Rating rises to 9.5 if she is used with a fully-built Varuna weapon grid.
Npc m 3030235000 01.jpg
Narmaya Label Type Attack.png
Label Race Draph.png
Label Weapon Katana.png
6.0
Npc m 3020045000 01.jpg
Pavidus Label Type Defense.png
Label Race Draph.png
Label Weapon Dagger.png
4.0
Npc m 3040109000 01.jpg
Razia Label Type Defense.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Gun.png
8.5

Role: Attacker/Defender

  • Protects allies with Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    and innate increased Hostility.
  • Works very well with Ayer for Tezcatlipoca teamcomps.
  • Has a very strong nuke, capping out at 2.7m damage.
  • Requires actually being hit for her skillset to work.
  • Good firepower when you need some defense on the team.
Npc m 3030257000 01.jpg
Razia Label Type Defense.png
Label Race Draph.png
Label Weapon Spear.png Label Weapon Gun.png
7.5
Npc m 3030122000 01.jpg
Redluck Label Type Special.png
Label Race Draph.png
Label Weapon Melee.png
7.5
  • Role: Debuffer
  • Gains additional health from Aegis weapon skills.
  • Takes damage every time he uses a skill.
  • Unique Debuffs.
Npc m 3030208000 01.jpg
Reinhardtzar Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
6.5
Npc m 3030209000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0
Npc m 3030063000 01.jpg
Sarya Label Type Special.png
Label Race Draph.png
Label Weapon Gun.png
6.0
  • Role: Support
  • Clarity type utility.
  • Status Bounty.pngBountyItem drop rate is boosted
    and Status DefenseDown.png DEF DownDEF is lowered
    on one skill.
  • No offensive skills.
Npc m 3040233000 01.jpg
Stan and Aliza Label Type Attack.png
Label Race Draph.png
Label Weapon Sabre.png Label Weapon Melee.png
9.0
Npc m 3040115000 01.jpg
Sturm Label Type Attack.png
Label Race Draph.png
Label Weapon Sabre.png
9.4
  • Role: Attacker/Debuffer
  • After Charge attack her nuke hits twice for a total of up to 1.4m damage.
  • Doesn't need support from other characters.
  • Useful even for player with weaker grids and/or no multiattack buffs.
  • Her damage ramps up even faster in enmity grids.
Npc m 3040032000 01.jpg
Threo Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png Label Weapon Sabre.png
Npc m 3020037000 01.jpg
Vanzza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
4.5
Npc m 3030243000 01.jpg
Vanzza Label Type Attack.png
Label Race Draph.png
Label Weapon Melee.png
7.0
  • Role: Attacker/Debuffer
  • Fighter's Reprieve combined with his Charge Attacks make him fairly self-sufficient.
  • Tonfa Kick can reach a DMG cap of ~1.1 million at 10 Status Chakra Control 1.pngChakra ControlTonfa Kick's DMG and DMG cap are boosted (Can't be removed)
    stacks.
  • Can take a while to build up Status Chakra Control 1.pngChakra ControlTonfa Kick's DMG and DMG cap are boosted (Can't be removed)
    stacks.
Npc m 3040029000 01.jpg
Vaseraga Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
8.5
  • Role: Attacker
  • High damage output with his damage skills and strong self-buffs.
  • Increased DEF at low HP allows him to survive in Enmity teams.
  • Reliance on external multiattack sources and poor Ultima synergy leaves him outclassed by other Dark attackers.
Npc m 3040146000 01.jpg
Vaseraga Label Type Attack.png
Label Race Draph.png
Label Weapon Axe.png
9.0
  • Role: Attacker/Support/Tank
  • Very high damage output and durability via first ability
  • Can defend more vulnerable allies via Hostility Up
  • Party Status Uplift.png Charge BoostInstantly boosts Charge Bar by
  • Powerful enmity-based nuke with additional damage after charge attack
Npc m 3030111000 01.jpg
Yaia Label Type Special.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Support
  • Party-wide ATK/DEF boost as a passive.
  • Can negate single-target enemy charge attacks at full HP with Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

    Duration: 1 turns
    and Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 1 turns
    .
  • 50% ATK/DEF Up granted from her charge attack.
  • Excels in Kengo setups thanks to the Chain Burst DMG buffs from her 5* charge attack.
Npc m 3030259000 01.jpg
Yaia Label Type Special.png
Label Race Draph.png
Label Weapon Sabre.png
8.5
  • Role: Healer/Support
  • 20%/20% critical hit boost for other allies when a main ally, or a chance for allies to gain Status Hype1.pngHypedATK is boosted
    when a sub-ally.
  • Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    to an ally.
Npc m 3030059000 01.jpg
Zaja Label Type Defense.png
Label Race Draph.png
Label Weapon Axe.png
7.5
  • Role: Defender
  • One of the only Dark units with Substitute, and also possesses a Status Dmg Cut 40.png40% DMG CutTaking 40% less DMG

    Damage Cut reducing damage taken.
    Warning! Does not work for Plain Damage!
    .
  • Favors Axes, giving him decent attack damage in a grid heavy on Celeste Zaghnal Omega.
  • If nothing else, he can draw Luminera Omega's entire 50% trigger to himself.